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Alcaman
Followers of Odin
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Posted - 2015.02.19 12:25:23 -
[1] - Quote
I want WIS in this game so much, I personally would be willing to pay extra for it.
Why:
- I don't play EVE to just to fly spaceships. I play it because of the lore, because of the fantasy.
- Most of the gametime for people in EVE is spent in station anyways. Lets make it more exciting again.
- This could be the next natural step to improve the User Interface to make it more realistic. Lets have context based GUI where some User Interfaces are only available in certain situations. This could add a more "natural" feeling for new players. For instance GUI for station services could be more closely linked to "areas" inside the station.
- I always wanted to be able to walk aboard my ship. Starting WIS is a step in right direction.
- CCP might be able to attract a wider variety of players and therefore increase revenue.
Before people start blasting me:
- As a developer myself I know that it can be really inspirational to have side-projects like this. This could therefore be a side-project just like Valkyrie.
- It should be developed with even quicker iterations, than the current cycle. This will ensure that the quickest "development" route is taken and therefore we will experience "value" earlier rather than later.
Shields up! Now you can blast me :) |

Alcaman
Followers of Odin
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Posted - 2015.02.22 23:32:04 -
[2] - Quote
So many people have so much invested emotions in this topic! I just want to add some sensibility with these wize words, that comes from Odin himself: "Aaaargh! stop the annoying bickering... You guys are taking this way toooo seriously"
So, people.. Give each other a hug and ..... But wait.. We need WiS station in order for that to happen!!
I guess WiS concept won! Wohoo!
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Alcaman
Followers of Odin
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Posted - 2015.02.26 10:25:11 -
[3] - Quote
Ma'Baker McCandless wrote:Benny Ohu wrote: an open yes or no form on wis is way too simple to gauge what people actually want, though, and is a terrible basis for drawing a conclusion
I know what you mean. Do you want WiS? To non-WiSSers this means "Would you like lots of money and time spent to develop a corridor and a room with chairs in it, emoticons and hats?" To WiSSers this means " A whole different aspect to the game with opening chests and swinging on ropes and cutting people's hair and keying in secret codes to find crystal skulls and then going to round to your enemy's CQ and caving their head in with said skull" I dont really want either tbh
I can't speak for anybody else, but here are the reasons to why i want WiS:
- Improvement to the GUI. GUI could be less cluttered if you allowed for certain functionality to be used in certain areas in the station. This could therefore be a step towards improving the user interface.
- People spend most of the time docked and chatting. If we had a place where these people could see each others avatar it would bring immersion. This would be as "simple" as extending the current captains quarter with essentially one more room and allow to see other visitors on the station.
Nothing more.. nothing fancy.. just a small step from where we are today...
- Alcaman Hunter of dustbunnies
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Alcaman
Followers of Odin
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Posted - 2015.02.26 11:01:18 -
[4] - Quote
And I totally respect your opinions.. You have valid points and I must admit that I am a sucker for everything that can add to the immersion :)
I just hope that this is something that CCP can consider..
But lets get rid of the thought that it needs a whole team of developers. This is a myth and certainly not necessary to start developing in this area.
As I understand the developers at CCP have a 80/20 or 90/10 allocation. This means that 80% of your time goes to your team and 20% goes to your "dream" project that you as a developer decide on.
WiS could therefore be a "dream" project for one or more developers, this would therefore not be draining any real resources from the actual development of the core game mechanics.
Oh and... in software development there is NO 1 to 1 correlation between hours spent developing and "value" created. Therefore saying that if you work 8 hours you get more features than working 4 hours is not necessarily true.
- Alcaman
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