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Avvy
Republic University Minmatar Republic
28
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Posted - 2015.07.30 21:16:18 -
[1] - Quote
I actually stood in the captains cabin on one occassion, then I went back to my ship. |

Avvy
Republic University Minmatar Republic
28
|
Posted - 2015.07.30 21:22:19 -
[2] - Quote
Lucas Kell wrote:Jenn aSide wrote:To believe as they do, you have to ignore history. And to believe as you do you have to ignore the fact that CCP have changed their entire approach. With the new development processes there's no reason to assume that working towards WiS wouldn't be achievable, especially when you consider the only reason it didn't get off the ground last time was angry screaming overly entitled children. I get it though. Other viewpoints aren't valid and what CCP should do is cater to just people like you, which they have done for years while their sub numbers continue to drop.
There seems to be a lot of work still needed to be done to it. Even the character movement didn't seem that great to me.
Real question is, is it really worth the effort. |

Avvy
Republic University Minmatar Republic
28
|
Posted - 2015.07.30 22:19:51 -
[3] - Quote
Lucas Kell wrote:I imagine there would be one for each station type, of which there aren't too many. With CCPs development cycle I imagine they would make one of each race for all stations of that race, iterate upon those until they are working well, then over time create different versions for different type and owners of station (with NPC corp ownership colours and logos applied dynamically much like skins).
Ok, so likely to do it in phases. Which is possible spread the cost as long as people don't get too critical of it as it would be a work in progress.
What would the stations be used for, meeting place for clones, gambling maybe, maybe a bar as well.
How many would use the stations other than sitting in ships or the captains cabin?
I think the main point is, if they put all the effort into creating the station environments would enough people actually use them. Or is it a case of, seems like a good idea but might not actually be in practice.
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Avvy
Republic University Minmatar Republic
29
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Posted - 2015.07.30 23:16:23 -
[4] - Quote
Jenshae Chiroptera wrote:Avvy wrote:... What would the stations be used for, ...? As I said a long way back in this thread, a relatively simple addition would be inviting people into your Captain's Quarters. Sure, you won't do much but at least you can "see" each other while talking. Some visual stimulus while you wait for someone to think, speak and or type.
Now at least that is something worth considering, certainly before the rest of it.
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Avvy
Republic University Minmatar Republic
30
|
Posted - 2015.07.31 11:35:00 -
[5] - Quote
Scarlett Anstian wrote:We have WiS already but we are limited to our captains quarters. So why anyone would be against working on it further is beyond me because its not going anywhere.
If you are against WiS you have already lost so why not help make suggestions to improve the crap we have currently.
Personally I'm not against it or for it.
If it ended up as a substandard addition I could just avoid it, so that in itself wouldn't be much of an issue.
For me it really comes down to would it be worth the effort required.
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Avvy
Republic University Minmatar Republic
30
|
Posted - 2015.07.31 11:58:07 -
[6] - Quote
There is another way of looking at this.
What do most people seem to do in this game, seems to me that the number 1 pastime in this game is collecting isk.
So for stations to be used more they have to have a way for players to make isk. If players are in stations making safe isk they're not outside stations engaged in other activities. |

Avvy
Republic University Minmatar Republic
228
|
Posted - 2015.11.18 23:10:23 -
[7] - Quote
I doubt WIS would have made that much difference.
But if you extended it to walking on other planets then it would.
But then of course you have DUST. |

Avvy
Republic University Minmatar Republic
265
|
Posted - 2015.12.30 04:22:13 -
[8] - Quote
Nana Skalski wrote:Why brawls?
So they can get to those that don't leave the station.
Not that it would do any good, because if they don't leave the station they're unlikely to leave the Captain's Cabin. Especially if they can still do everything from there and there would be no real reason to change that.
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Avvy
Republic University Minmatar Republic
265
|
Posted - 2015.12.30 05:22:16 -
[9] - Quote
MidnightWyvern wrote:Scipio Artelius wrote:Avvy wrote:Nana Skalski wrote:Why brawls? So they can get to those that don't leave the station. Not that it would do any good, because if they don't leave the station they're unlikely to leave the Captain's Cabin. Especially if they can still do everything from there and there would be no real reason to change that. If I remember correctly, WiS was always planned to be conflict free. There was going to be no way to kill someone else. That was tied into Lore about our cloning technology (different from DUSTies), which of course could be changed, but was never part of the original development. Okay, at the risk of being slightly off topic, I have no idea why I have a Blue tag for Excellent Standings next to your portrait. I don't recall ever meeting you and I am not familiar with your Corporation.
Forum bug, one character can be red, grey and blue all on the same day. |

Avvy
Republic University Minmatar Republic
285
|
Posted - 2016.01.27 14:20:13 -
[10] - Quote
Captain IQ wrote:Of course it would be great it would be a massive hit.
In another 5 years when there's only a couple of thousand playing this game, Planetary Bombardments will be regarded as the high point and the dropping of WiS will be regarded as the tipping point.
Imagine an EVE2 without it, for todays gamers it would regarded as a basic requirement.
I think it would be a flop.
Mainly because there's a lot of stations and a lot of those station have very few visitors if any. So instead of WiS it would be WiaBCC (walking in a bigger captain's cabin).
Only way to even get it to remotely useful would be to have a portal that sends you to another station one that is used by many other stations. Which would have to be at least 1 per region due to the markets
But if it's just WiS then it is most likely not worth the invested time or resources. |

Avvy
Republic University Minmatar Republic
285
|
Posted - 2016.01.27 15:08:10 -
[11] - Quote
Maybe WiS isn't the way to go.
Instead use the portal from your captain's cabin (once one is installed) to go to pleasure hubs (no market trading as that's regional). That way you can still meet other player characters and do some gambling or whatever else is available. |

Avvy
Republic University Minmatar Republic
293
|
Posted - 2016.02.06 13:29:38 -
[12] - Quote
Indahmawar Fazmarai wrote:Jenshae Chiroptera wrote:Infinity Ziona wrote:... In the meantime EvE (cake) got stale. .. So last year, they blew up some of the cake and put cardboard in another part for flavour. Next week they sell the secret ingredient and offer to smear it over their bodies for you to lick off. If I had the means, I would like to learn how has inflation impacted CCP's financials. 15 Gé¼/ $ buy you now less stuff than they could 12 years ago. My guess is that inflation's impact on CCP's income would be related to Iceland's inflation but then we must factor the evolution of ISK versus EUR, GBP and USD... and that really flies over my head.  Houm... guess I'll start a thread with this. Nothing could be lost.
Well factor in there are more players playing MMOs these days and more MMOs to choose from. There's also a lot of failed MMOs that survived by going F2P. So games to remain competitive have to have a lower subscription rate than they used to. Which is why you see more in-game shops and other services on offer.
Wouldn't mind betting that CCP make a tidy sum from the sale of PLEX and Aurum, although mainly PLEX.
So in relation to the game, what you are considering is kind of pointless. |

Avvy
Republic University Minmatar Republic
301
|
Posted - 2016.02.12 17:31:10 -
[13] - Quote
Frank Truck wrote:Abrazzar wrote:We raised a riot, shot up the Jita monument and convinced CCP to drop development of non-space content in favour of fixing existing issues and reiterating on abandoned features. Oh come on, players were butt hurt because of the $80 monocle but they didn't want to come out and say they were too poor to get one so they took out their rage on Jita 
The high price of the monocle was the excuse, it was more of an anti in-game shop thing. |
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