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Starlit Serenade
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Posted - 2006.10.05 15:47:00 -
[1]
Where can I find a list of the bugged lvl 4 missions where if I release my drones I get omgwtfprowned?
Thanks!
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The RepoMan
Caldari
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Posted - 2006.10.06 03:18:00 -
[2]
Edited by: The RepoMan on 06/10/2006 03:18:41 I havent bothered with many missions lately, and ffs releasing drones doesnt aggro (at least not to my memory in the ones im listing), they only aggro once an agressive act is pursued.
Anyways,
Worlds collide you aggro the first room when your drones attack (no big deal usually). And I think parts of the right gate but not the left(?). Havent done it in awhile lol.
Vengeance you get aggro from a couple units in a nearby spawn in the second room. The entire spawn wont aggro until you actually attack it. Which can be incredibly annoying.
AE has it in a few spots apparently.
... hmm.... probably a few others, cant remember em though.
Im sure there's allready a few threads on this, probably a good idea to try searching.
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Ampoliros
Phantom Knights
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Posted - 2006.10.06 05:46:00 -
[3]
Angel extrav stage 1 has this problem, as well as one of the important kidnapping missions (stage 3, with some mercs). ------------------------------------ Tech2 Superweapon ftw:
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Idio T
Sebum Primani
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Posted - 2006.10.06 10:15:00 -
[4]
Does anybody have a link to what the Devs say about this? I'm just curious if this is a known issue with plans of being resolved. Frigate about it! |

NoNah
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Posted - 2006.10.06 20:06:00 -
[5]
Serpentis extravaganza got it in the last room.
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Resipsa Loquitor
Aliastra
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Posted - 2006.10.06 20:54:00 -
[6]
Use a drone link and sentries. With full skills, that's a 65km hitting range. Target painter helps get selective aggro too.
My experience with full aggro on Serp. Extrava. was target painting a particular bs, so it wasn't specifically drones that will activate full aggro, just who you "tag". Even though the middle group looks like two groups, I think they really aren't. Res - It speaks for itself
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Zed Nash
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Posted - 2006.10.06 22:58:00 -
[7]
Originally by: The RepoMan Edited by: The RepoMan on 06/10/2006 08:23:31 Edited by: The RepoMan on 06/10/2006 03:18:41 I havent bothered with many missions lately, and ffs releasing drones doesnt aggro (at least not to my memory in the ones im listing), they only aggro once an agressive act is pursued.
Anyways,
Worlds collide you aggro the first room when your drones attack (no big deal usually). And I think parts of the right gate but not the left(?). Havent done it in awhile lol.
Vengeance you get aggro from a couple units in a nearby spawn in the second room. The entire spawn wont aggro until you actually attack it. Which can be incredibly annoying.
AE has it in a few spots apparently.
Oh yeah the few side spawns in the right hand of zazz, though why anyone would want to actually do that mission is beyond me.
... hmm.... probably a few others, cant remember em though.
Im sure there's allready a few threads on this, probably a good idea to try searching.
Wrong, the simple act of releasing your drones does cause agro in these bugged missions.
Worlds Collide, first stage, Serps will agro immediately, simply releasing drones will agro the Pith. Interesting thing is recalling your drones will cause the Pith to de-agg and fly back to their spawn point, instead of agroing you.
Enemies Abound is another, and Angel Extravaganza, those are the ones I know for certain, there may be more.
Since I fly a domi, I decline these missions (that and they're so long they're not profitable). World's Collide is the exception, and it's easy to work around the agro bug, just bee-line for the serp gate, bring a couple SBs to pop the webbers, and once you jump through the gate you're golden.
Right Hand of Zazz has no drone agro, and is all about the loot, kill Zor first. "Maya Rkell is my online stalker." |

Zed Nash
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Posted - 2006.10.06 23:00:00 -
[8]
Originally by: NoNah Serpentis extravaganza got it in the last room.
I've run Serp Extra multiple times and never experienced drone agro. HEAVY agro, yes, but not agro from simply releasing drones. "Maya Rkell is my online stalker." |

Tripp Orsam
Dragonstar
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Posted - 2006.10.07 00:28:00 -
[9]
I would have to say that Angel Extraveganza is the worst one out of the drone agro missions, especially if you are in a dominix with its low explosive resists. I solo'd it once but only by the skin of my teeth, that first stage all agros upon drone release and its alot of damage to tank. -----------------------------
EVE Online perfectly strikes all your free time wrecking your 1994 marriage. |

Zaldo
Caldari Caldari Provisions
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Posted - 2006.10.07 08:30:00 -
[10]
Yup keeps those drones inside on the 1st stage,until you reached some distance from the other groups.
Zaldoc...Miner Zaldoza..Mission Runner Zaldo....hauler |

Prellius
Amarr Royal Amarr Institute
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Posted - 2006.10.07 10:36:00 -
[11]
Originally by: Zed Nash
Since I fly a domi, I decline these missions (that and they're so long they're not profitable).
Man, Enemies Abound is profitable. I always get it happily and complete all 4/5 but deny 5/5.
And I love those Gallente Navy Thorax / Vexors they always drop 5-6 cargo expanders in 1 mission and i got always 2-3-4 of them being named expanders. Especially I was happy enough after yesterday's 2xBeta hull (14 mill each) and another cheaper expander (2,5 mill). Clear cut easy money :) Not counting profitable BS guns & stuff. 10 mill value named blasters, lovely :)
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Doragee
Minmatar Unknown Society
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Posted - 2006.10.07 10:43:00 -
[12]
Originally by: Zed Nash
Right Hand of Zazz has no drone agro, and is all about the loot, kill Zor first.
Partly correct as releasing drones aggro these 4 frigs sitting @ those 2 lookout towers...all other is insta-aggroing at warp-in... --
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Taipan Gedscho
Taipan Industries
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Posted - 2006.10.07 11:24:00 -
[13]
i ran Angel Extravaganza three times the last days in my domi.
a strange thing i noticed was, that the webbers in the first room... web... yeah i know... theyre supposed to. but last weeks it seemed to me, they stopped doing that, so us poor domi users can gain ground, thus avoiding drone aggro.
anyways, they do it again, and at a few m/s you wont get anywhere fast. so i fitted a fleeting propulsion web and some large electron blasters. pop they go, without releasing drones, and you can gain ground safely.
you can use the web/blaster combo for battleships and a lot of cruisers too in that mish, so it aint bad at all.
anyway, im just rambling.. because i got a little theory... is it possible, that, in those bugged stages, the npcs that are in drone control range are aggroed upon drone launch?
so actually you would be better off without a drone link augmentor?
comments, anyone? -- Only you can save MMORPGS - Stop whining today! |

chuckus
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Posted - 2006.10.08 04:08:00 -
[14]
Enemas abound first mission, if you relase drones withing 10k or so of warp in they trigger the aggro bubble of the close group, which will then trigger the other group.
Angles extravaganza room 1, again if you have a bit of distance from the warp in point, say about 10k+ you can release the hounds.
Keep in mind for me and ab is a dealbreaker and I don't leave home without it. On the angel, if you move to your right immediatly on entry as you go in and start thrusting you will sometimes stop the massive web triggering from the tacklers.. however, keep in mind that if there not webbing you
they may in fact be warp scrambling you, so be wary.
and yes, for zor's if your feeling lazy and/or out of range of the 2 pairs of intys guarding the towers, pop drones and they will aggro the drones, scoop and they aggro you and come to you ;)
the only other room you dont pop drones right away in depending on how you do it is room 6 of angel, unless you like having them attack the towers and aggro everything on you before you get some range.
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