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Mangrasky
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Posted - 2006.10.06 17:03:00 -
[61]
Its as ugly as simple. CCP is following a golden rule, valid in all online-games: Annoying other players is the REAL fun, the REAL kick(virtual kick, well). No game content can compete with that. So make a game where the non-playerkillers are sheep in most zones and you¦ll be sure to have many subscribers. If they would change something at this in EVE, they would threaten their bucks. So guess what they will do ? Oh noooo sure, its good for ingame economy, many destroyed ships, much ships to rebuild. Same as in RL, every war is a party for the arms industry. There are ways to have a economy boom in a peaceful way, but its not that efficient. So we carebears(the others are virtual toughguys, at least virtual ) can fly around in secure space with our battleships killing npc giving nothing compared to the ones in low sec, or we can be fodder of gangs. We are free to decide. ---
Bitefight. Evil. |

Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.06 17:09:00 -
[62]
Originally by: Infinity Ziona The location agent thing is pretty ****ty at the moment. Having to fly to your agent, dock, wait for 10 minutes. In 10 minutes with instas I can be otherside of the galaxy.
It sounds like you don't really know what you are talking about. I have never had an eve-wide locate take more than 5 minutes (I use level4s, for their eve-wide abilities). They then send you the location of the character when the evemail is sent, not when you ask for the location. So you know where they are, wherever that is when the locate completes.
Also, what ship can you get to the other side of the galaxy in in 10minutes?
RAWR!111 Sig Hijackz0r!!11 - Immy |

Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.10.06 17:26:00 -
[63]
Originally by: Verus Potestas Also, what ship can you get to the other side of the galaxy in in 10minutes?
Well, two scenarios: 1. jump clone 2. capital ship with line of cynos with fuel and cap at hand --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Red Ochre
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Posted - 2006.10.06 17:55:00 -
[64]
Originally by: Ghoest Edited by: Ghoest on 06/10/2006 09:47:35 The original poster has a great point, but his ideas are wrong.
The mechanics of EVE favor pirates over anti-pirates. EDIT: For the record the mechanics favor carebears over pirates.
-Im completely against making the game safer for carebears. -Concord should be no more powerful than it is currently against pirates.
The flagging system should be changed to make it easier for a group of good guys to go in and attack a gate camp. I know there are ways to do it now, but they work against good guy types who dont spend all their time trying to manipulate flagging.
the OP has ideas, whether they are wrong or not is for the majority and ccp to decide, not you, this makes you opionionated. this is bad.
you statement the mechanics favor the carebears over an emo is an opinion, i will ackowledge that. however my opinion is the emo's have a decent edge verse carebears, hence the reason so many new trials failing to become subs and many new subs quitting after being ganked so much. the emo's in the game are single handedly keeping subs down, its not hi-sec making folks not join eve, its the attitude and actions of the small demographic of emo's.
your correct, the game does not need to be made safer for carebears.............
if your reffering to kill rights, these are next to useless in their current form, not many new people will get the chance to exact revenge on their killer, not that these new subs would ever join after all. |

Claude Leon
Gallente Ixion Defence Systems The Cyrene Initiative
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Posted - 2006.10.06 18:36:00 -
[65]
I do agree with the original posters thinking but I don't agree with the methods. In the current state of EVE: Online all the rewards go to the low sec ganker/Pirate. There are no rewards for bounty hunter or Anti-pirates sweeps.
Pirates should not be able to dock any station if they have a sec status lower then -5.0, that is just absurd. I have always stated that piracy in this game is only the viable profession because you can pratically do whatever you want.
With my flashing red status I am still able to hide in stations. Also, with my alts I am able to go into high sec and still able to buy all the goods that I need to survive.
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Dupac
Corsets and Carebears Whips and Chains
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Posted - 2006.10.06 18:36:00 -
[66]
"EVE is tailor made for the 0.0 and now the low sec ganker"
I should have stopped reading there tbh 
I'm -10, if you want to kill me, go to a locator, find me and start shooting - easy.
Kill rights mean nothing as I can be killed anytime by anyone.
Your ideas may apply more to part time pirates - people who keep their sec high enough not to go outlaw and then run back to high sec. The last thing eve needs is life made harder for outlaw pirates, anyone who believes that the game favours them please go -10 for a few months and tell me how it went.....
Tho you will have fun 
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BlackMoon Thrawn
Minmatar the Organ Grinder and Company Ascendant Frontier
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Posted - 2006.10.06 20:11:00 -
[67]
to 1 an 2 no to forcing rp based on race. If you want to rp thats fine I dont. Eve is a sandbox and I dont always want to build a sebiestor castle.
to 3 contracts may give us a viable bounty system. Lets wait and see what happens then
The real problem is not the gankers or pirates if they want to play that way its more than fine, its a nessecery part of a mmo imo to have that element of danger. The problem is those players useing alts to resupply themselves or scout. If you want to play the game a certain way play it that way but as it stands now most of the downside of being -10 can be madeup by using alts and that is a problem
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Karlemgne
Red Navy Faction Pirate Coalition
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Posted - 2006.10.06 20:44:00 -
[68]
Originally by: Mangrasky Its as ugly as simple. CCP is following a golden rule, valid in all online-games: Annoying other players is the REAL fun, the REAL kick(virtual kick, well). No game content can compete with that. So make a game where the non-playerkillers are sheep in most zones and you¦ll be sure to have many subscribers. If they would change something at this in EVE, they would threaten their bucks. So guess what they will do ? Oh noooo sure, its good for ingame economy, many destroyed ships, much ships to rebuild. Same as in RL, every war is a party for the arms industry. There are ways to have a economy boom in a peaceful way, but its not that efficient. So we carebears(the others are virtual toughguys, at least virtual ) can fly around in secure space with our battleships killing npc giving nothing compared to the ones in low sec, or we can be fodder of gangs. We are free to decide.
Its not as simple as that. Its about the risk involved in pvp. Its a thrill to attack someone, and not know if his friends will jump in to kill, if you might lose. My hands shake after almost every fight. The ones that my hands don't shake after, I tend to forget that I'm fighting other players. In these cases, in game, its about as economic as NPCing. I do it for the loot, and I'm only occasionally reminded that I probably ruined someones day. When I think about I feel a little bad, not that I'm going to stop pirating.
If its a good fight, and my hands shake afterward, it was about the fight. Its fun. It isn't at all about griefing other players.
-Karlemgne
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Karlemgne
Red Navy Faction Pirate Coalition
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Posted - 2006.10.06 20:45:00 -
[69]
Originally by: Claude Leon I do agree with the original posters thinking but I don't agree with the methods. In the current state of EVE: Online all the rewards go to the low sec ganker/Pirate. There are no rewards for bounty hunter or Anti-pirates sweeps.
Pirates should not be able to dock any station if they have a sec status lower then -5.0, that is just absurd. I have always stated that piracy in this game is only the viable profession because you can pratically do whatever you want.
With my flashing red status I am still able to hide in stations. Also, with my alts I am able to go into high sec and still able to buy all the goods that I need to survive.
Have you ever tried being a pirate, and making a living off of piracy? My bank hovers around 30 million, always. Don't say stuff about what you don't know. The idea that to the pirates go all the rewards is silly.
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Karlemgne
Red Navy Faction Pirate Coalition
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Posted - 2006.10.06 20:49:00 -
[70]
Originally by: BlackMoon Thrawn to 1 an 2 no to forcing rp based on race. If you want to rp thats fine I dont. Eve is a sandbox and I dont always want to build a sebiestor castle.
to 3 contracts may give us a viable bounty system. Lets wait and see what happens then
The real problem is not the gankers or pirates if they want to play that way its more than fine, its a nessecery part of a mmo imo to have that element of danger. The problem is those players useing alts to resupply themselves or scout. If you want to play the game a certain way play it that way but as it stands now most of the downside of being -10 can be madeup by using alts and that is a problem
Sure, a hauler alt can bring stuff down from high sec. Something that is incredibly dangerous. Besides which, there is no possible way to "nerf" alts, unless of course, CCP demands that there be one account per player, and no more. Which, of course, they will never ever do, seeing as how 25% of the people who play this game are paying for more than one account.
-Karlemgne
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Infinity Ziona
Privateers
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Posted - 2006.10.06 21:50:00 -
[71]
Edited by: Infinity Ziona on 06/10/2006 21:51:23
Originally by: Verus Potestas
Originally by: Infinity Ziona The location agent thing is pretty ****ty at the moment. Having to fly to your agent, dock, wait for 10 minutes. In 10 minutes with instas I can be otherside of the galaxy.
It sounds like you don't really know what you are talking about. I have never had an eve-wide locate take more than 5 minutes (I use level4s, for their eve-wide abilities). They then send you the location of the character when the evemail is sent, not when you ask for the location. So you know where they are, wherever that is when the locate completes.
Also, what ship can you get to the other side of the galaxy in in 10minutes?
Good god. Only been using location agents for about 3 years so Im relatively noob at it. I apologize. The location agent service is completely perfect and we dont need any additional methods of finding people.  The Privateering Life |

Patch86
Di-Tron Heavy Industries Knights Of the Southerncross
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Posted - 2006.10.06 21:56:00 -
[72]
I like EVE. Why change it?
If you don't like it, find a game you do like. The 150k subscribers (or whatever it is now) already here don't want the game changed.
And Bloodlines? They are nothing to do with the in game politics of the game, have nothing to do with any of the in game mechanics, and have no effect on anything, and never have. And nore should they- if two countries go to war, do the white guys only shoot the non-white guys, black guys must be very careful to only shoot non-black guys, and any Asian guy found shooting another Asian guy must go stand outside for 20 minutes and think about what he's done? Any war involving the nicely diverse US Army would be pretty complicated....... What race you belong to has nothing to do with what you do in game, as it doesn't in real life. The only effect it has in game is your portrait and some effects on your starting attributes. Changing that now would be a bit of a kick in the wossnames for anyone who picked their bloodline, like, before this new rule was decided.
And for the record, whoever it was that said "Player Bounties need fixing": /signed. Big big big /signed.
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Complacency's Bane
Caldari
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Posted - 2006.10.06 21:58:00 -
[73]
Originally by: Patch86 If you don't like it, find a game you do like. The 150k subscribers (or whatever it is now) already here don't want the game changed.
This is quite possibly the dumbest thing I've ever seen on the forums. Ever. And thats a BIG pool of candidates to beat out for the title.
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Patch86
Di-Tron Heavy Industries Knights Of the Southerncross
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Posted - 2006.10.06 22:16:00 -
[74]
Yay! I win something!
Go on then, surprise me- whats so wrong with that? Playing this game is voluntary afterall- I'm assuming no one here is playing a game they don't like.
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Nanobotter Mk2
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Posted - 2006.10.06 22:28:00 -
[75]
"disadvantage? they managed to get some people together to camp the gate. if u r not able to get some people to get through the gate, well... better dont go there u have exactly the same changes to group urself with other players as the campers have..."
Hrmm maybe you don't play EvE much. This is the disadvantage, Often gate campers will only have 1-2 cheap inty set ups near the gate which are very low risk hard to cathc ships, the bulk of thier firepower will be sniper set up BS 200km away often aligned to warp. tack on the fact they will ALSO often have alts parked on the other sides of gates used to enter the system they are camping as a early warning sign of any incoming danger....
So If you wanna get together 10 of your own friends just to spend 30-60 minutes traveling to bust a gate camp, that will see you coming and warp to SS log out etc, and if for some reason they don;t see you coming when you load in, your 200km away from thier nearest ship of value which is set to warp out..... all for which once you bust the camp meaning they warped to safety you get to enjoy a 30-60 min trip back to where ever you came from....without ever killing anyone, possibly 1 not paying attention inty pilot...
Yea you're right the campers are not at a HUGe advantage LMAO. How about have a clue wtf you are talking about before you post? There is a reason most gate camps are left alone, and that is because it is pointless to try to break them up unless you just wanna take over the gate they are camping for a few hours....
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Sadist
Rage and Terror Against ALL Authorities
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Posted - 2006.10.06 22:35:00 -
[76]
Wait, koalas are taking over the world?  òòòòòòòòòòòò
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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BlackMoon Thrawn
Minmatar the Organ Grinder and Company Ascendant Frontier
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Posted - 2006.10.06 23:29:00 -
[77]
Quote: Sure, a hauler alt can bring stuff down from high sec. Something that is incredibly dangerous.
yeah kinda my point there should be some danger involved.
Quote: Besides which, there is no possible way to "nerf" alts, unless of course, CCP demands that there be one account per player, and no more. Which, of course, they will never ever do, seeing as how 25% of the people who play this game are paying for more than one account.
didnt say it was easy or even possible just that it is the problem. I would say more than 25% have more than one acct too. I know I do. Maybe when you click show info on someone it also links thier alts on that acct and any other that pays via the same creditcard.
tbh I dont much care what happens in low sec but I would hate to see pirating become the only viable activity there.
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necronarcosis
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Posted - 2006.10.06 23:53:00 -
[78]
personaly i dont want more players the server is barely playable as it is. also pirates have a hard time as it is, its like having a constant war dec with everyone, think about it.
omg |

Telemicus Thrace
Thrace Inc Ushra'Khan
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Posted - 2006.10.07 01:22:00 -
[79]
Originally by: Nanobotter Mk2 "disadvantage? they managed to get some people together to camp the gate. if u r not able to get some people to get through the gate, well... better dont go there u have exactly the same changes to group urself with other players as the campers have..."
Hrmm maybe you don't play EvE much. This is the disadvantage, Often gate campers will only have 1-2 cheap inty set ups near the gate which are very low risk hard to cathc ships, the bulk of thier firepower will be sniper set up BS 200km away often aligned to warp. tack on the fact they will ALSO often have alts parked on the other sides of gates used to enter the system they are camping as a early warning sign of any incoming danger....
So If you wanna get together 10 of your own friends just to spend 30-60 minutes traveling to bust a gate camp, that will see you coming and warp to SS log out etc, and if for some reason they don;t see you coming when you load in, your 200km away from thier nearest ship of value which is set to warp out..... all for which once you bust the camp meaning they warped to safety you get to enjoy a 30-60 min trip back to where ever you came from....without ever killing anyone, possibly 1 not paying attention inty pilot...
Yea you're right the campers are not at a HUGe advantage LMAO. How about have a clue wtf you are talking about before you post? There is a reason most gate camps are left alone, and that is because it is pointless to try to break them up unless you just wanna take over the gate they are camping for a few hours....
I have to ask, do you enjoy Eve? Do you enjoy anything? It has been months now I have been reading your posts and they are always... unhappy.
Anyway, if you want to bust a gate camp you have to remember your main goal. Removing the camp. If they flee it's the same effect as if you blew them up, just with less loot. Keep busting those camps and they may move away from your back yard. It is not a requirement to get kills, just dismantle the camp.
Of course you can break the camp and get kills with carfull use of a covert ops or recon ship. The covert gets in position on a sniper and a fast attack group races in from another gate and jumps onto the target. If they are fast, lucky or if the covert ship has the massive glands to tackle with a 60mil cloak fitted you will get a kill. Of course sniper gangs cover each other as a couter to this or they stay aligned and ready to log the moment local spikes. Of course the camp has still been dismantled.
Busting up gate camps is easy, getting kills attacking gate camps is not. If you only want the camp removed no problem, if you are itching for a kill then I'd go hunting instead.
With the advent of blockade runners do lowsec gate camps work anymore? I have MWDd through a few with at most a single volley which took my shields to 90% before I jumped. They only camps I have been caught in are in 0.0 and even then it's just a matter of racing back to the gate. Interdictors are scary but thats about it.
 >> RECRUITING << |

Fitz VonHeise
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Posted - 2006.10.07 02:01:00 -
[80]
Originally by: Telemicus Thrace There are plenty of PvPers who hunt pirates.
And our corp is looking for some good ones. We have a bunch of Pirates in our area. Convo me ingame if you want to do some Pirate hunting. (Please link to prior post about your views against pirates or what you have done to them. We don't want to attract more pirates) 
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Tommy Vercetti
Minmatar
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Posted - 2006.10.07 02:37:00 -
[81]
Originally by: D'Mur Pilru
Originally by: Tommy Vercetti www.worldofwarcraft.com
Hey OP, take a look at this mate, might be your cup of tea.
I have no real strong opinion on the OP's post, but I'd like to state I loathe people like you...yes, you, Mr. Vercetti.
You elitist, little, peabrained excuse for a human being...
You might wanna take a look at www.growupandgetabrain.org
Lol hey, he doesn't like Eve, I pointed him to something that he might like. You can leave your lame insults at the door.
Originally by: "Murukan"
It's like really you ******* ***, it also out damages my tempest so maybe i shouldn't saunter up to the thron at 2km like i'm ready to **** it's ****.
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Telemicus Thrace
Thrace Inc Ushra'Khan
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Posted - 2006.10.07 02:38:00 -
[82]
Originally by: Fitz VonHeise
Originally by: Telemicus Thrace There are plenty of PvPers who hunt pirates.
And our corp is looking for some good ones. We have a bunch of Pirates in our area. Convo me ingame if you want to do some Pirate hunting. (Please link to prior post about your views against pirates or what you have done to them. We don't want to attract more pirates) 
I'll assume that was a general call out and not directed at me 
Good hunting.
>> RECRUITING << |

flangpoo
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Posted - 2006.10.07 03:19:00 -
[83]
You kill someone in your bloodline, you get additional penalties. This makes the player more aware of his "role playing" choice when chosing a toon.
Thats as far as I need to go, humm I think things are kinda stacked agenst a -5.0 sec stat [person give it a shot.....
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Uuve Savisaalo
Umbra Congregatio
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Posted - 2006.10.07 03:36:00 -
[84]
the market has finally fractured, and these universes no longer hold room enough for all of us, so to speak - the point is made in leaving the environment completely open and what ever happens, happens - if you find yourself on the receiving end of someone's ill will, well..so it goes..
eve is one of the few examples where the players alone control the landscape, and this is an acknowledged core of eve experience. a vocal minority finds their only recourse to vent frustrations on the forums plantively given that standing up for themselves in-game is clearly not an option.
there are many games which satisfy the playing style of the original poster's choice, yet so very few in existence like eve as it should remain. adapt, or move on to less challenging pastures.
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Pan Crastus
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Posted - 2006.10.07 03:49:00 -
[85]
I'd like to see some CONCORD gank fleets in 0.0 and lowsec, hunting evil people ;-)
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Claude Leon
Gallente Ixion Defence Systems The Cyrene Initiative
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Posted - 2006.10.07 07:56:00 -
[86]
Originally by: Karlemgne
Originally by: Claude Leon I do agree with the original posters thinking but I don't agree with the methods. In the current state of EVE: Online all the rewards go to the low sec ganker/Pirate. There are no rewards for bounty hunter or Anti-pirates sweeps.
Pirates should not be able to dock any station if they have a sec status lower then -5.0, that is just absurd. I have always stated that piracy in this game is only the viable profession because you can pratically do whatever you want.
With my flashing red status I am still able to hide in stations. Also, with my alts I am able to go into high sec and still able to buy all the goods that I need to survive.
Have you ever tried being a pirate, and making a living off of piracy? My bank hovers around 30 million, always. Don't say stuff about what you don't know. The idea that to the pirates go all the rewards is silly.
Sadly, you must be one of the true pirates left then. Most, if not all abuse the system so they can take next to no risk and get all the reward.
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EchoTheDolphin
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Posted - 2006.10.07 21:39:00 -
[87]
It's been said time and time again, empire space is to train new players in a somewhat safe manner to familiarize themselves with Eve. But the real game begins once you travel out to 0.0.
I can attest to this personally, as soona s I moved out to Omist, I haven't wanted to go anywhere else, unless, of course, it's travelling to lowsec and killing innocent women and children.
Sorry, if you think flying around .5+ space for your entire play period is fun, you might as well be watching paint dry in comparison.
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Infinity Ziona
Privateers
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Posted - 2006.10.07 21:51:00 -
[88]
Originally by: EchoTheDolphin It's been said time and time again, empire space is to train new players in a somewhat safe manner to familiarize themselves with Eve. But the real game begins once you travel out to 0.0.
I can attest to this personally, as soona s I moved out to Omist, I haven't wanted to go anywhere else, unless, of course, it's travelling to lowsec and killing innocent women and children.
Sorry, if you think flying around .5+ space for your entire play period is fun, you might as well be watching paint dry in comparison.
It was also time and time again that the world was flat. You cannot attest to the statement based on your personal preference. Thats like saying the color Blue is the best because its your favorite.
 The Privateering Life |

Himo Amasacia
Minmatar Elite United Corp Antigo Dominion
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Posted - 2006.10.07 22:05:00 -
[89]
How about this. Make sentriy guns ranges far higher than they are now and up the damage. That will actually scale the risk, making belts and other phenomina the battlegrounds in low sec and leaving the safe areas of gates and stations, and making them truly safe. It will also eliminate the sniping git that sits all day looking at **** in one window, another window with an alt in another system watching local for threat fleets coming, and his main staring at the same system all day pressing ctrl and f1-f8. This is the one thing that ****es me off as they are unkilliable apart from some scheme that requires hive mind co-ordination and miraculous luck. Risk over reward my ass.
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