
Nebuli
Caldari Art of War Cult of War
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Posted - 2006.10.08 23:59:00 -
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Edited by: Nebuli on 09/10/2006 00:02:08
Originally by: sartorii
Originally by: Louisa Torres
Originally by: sartorii Focused Fire has been a guiding principle of warfare since ranged weapons appeared...

Indeed it is but if CCP allow this they need to SEVERELY nerf the damage output of a tower, otherwise all people will do is load up 19 large artillery's on an amarr tower and just alpha strike any dread.
Also, there was a way you could have avoided losing sovereignty.
No that is as it should be.. an attacker SHOULD take HEAVY losses when assaulting a Heavily Reinforced Defensive Position.. the current implementation means a large enough fleet (10+) can take any POS without ANY Risk at all.. and that is ludicrous.
the only current method of holding a POS is to field a counter fleet immediately.. but since this is a game the Initiative lies completely with the attacker who has coordinated with its Pilots to clear their RL schedules for the Assault.. the Defender is left with whoever happens to be online/available at the time of the assault.. this forces the Defender into a Hasty Defense Posture, DESPITE MONTHS of Preparation. If this were NOT A GAME ofc the Response would be standing by ready to engage at all times... and an Attacker would have to plan to deal with the full might of an opposing fleet very quickly
A Siege of an Entrenched, Long Established Heavy Defense Position SHOULD take place over a Protracted Period of Time with the Attackers taking Heavy Losses to even establish a foothold...Losing Sov overnight is arsine, when it takes 5 days to establish.. Sov changes should take place over the SAME TIME SCALE in either direction. This is simply not the case... POS warfare is a JOKE, a simple Numbers game.. and in a Numbers game all the advantages lie with the side with Initiative.. ie: the Attacker...
Takes only 10 people to kill a large deathstar, and the attacker has the advantage? 
Riiiiiiiiiight.
And how on Earth do you figure the timing is in the hands of the attacker? you need ONE person to swing a POS attack into the defenders favour GRWATLY, its called strontium, you look at the POS shield, you guesstimate how long left untill it hits reinforced, then add/remove strontium to make the POS come out of reinforced at a time to suit YOU.
If you then cant form a counter fleet and get it into place for when the POS comes out of reinforced at a time YOU the DEFENDER chose then thats your own fault.
Honestly, do you have ANY experiance with POS warfare, at all?
Have fun all, sounds like youre all having a blast 
CEO - Art of War
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