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Aphoxema G
Alexylva Paradox Low-Class
362
|
Posted - 2015.02.24 00:35:20 -
[1] - Quote
So many times I've had sentries out, and then I recall them and they're RIGHT THERE but just barely out of range, so I have to manually tell my ship to turn its fat ass around and then line back up for where I was going. Yes. It's my fault. But, come on. They're right there. THEY'RE RIGHT THERE DAMNIT DRONES JUST MOVE A LITTLE.
Now my super perfect solution with probably no flaws at all maybe is to have sentries move at like 10 m/s but only when ordered to Return To Drone Bay. This maintains the balance for sentry drones but makes it possible to recover them when in Emergency Warp and not having to turn around during ill-planned normal warp.
This is such an awesome idea. |

Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
28
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Posted - 2015.02.24 00:40:34 -
[2] - Quote
Sorry :( I would say yes because I agree this is a pain, but -1 because sentries are already OP. That's like the only drawback to ishtar doctrines, and this would act to buff the ishtar (which it totally does not need). |

Caleb Seremshur
The Atomic Fallout Kids
485
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Posted - 2015.02.24 00:40:42 -
[3] - Quote
Bla bla bla game balance don't rock the boat bla bla
Faction warfare pilot and solo/small gang PVP advocate
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Aphoxema G
Alexylva Paradox Low-Class
362
|
Posted - 2015.02.24 00:44:16 -
[4] - Quote
Victoria Ramsay wrote:Sorry :( I would say yes because I agree this is a pain, but -1 because sentries are already OP. That's like the only drawback to ishtar doctrines, and this would act to buff the ishtar (which it totally does not need).
Well, relatively it wouldn't be as much a bonus for the Ishtar because it's So Zoom and does not care if the sentries are a little ways away. It's more of a benefit for things like Rattlesnakes and Domis. |

Tiddle Jr
Galvanized Inc.
67
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Posted - 2015.02.24 00:58:33 -
[5] - Quote
Aphoxema G wrote:So many times I've had sentries out, and then I recall them and they're RIGHT THERE but just barely out of range, so I have to manually tell my ship to turn its fat ass around and then line back up for where I was going. Yes. It's my fault. But, come on. They're right there. THEY'RE RIGHT THERE DAMNIT DRONES JUST MOVE A LITTLE.
Now my super perfect solution with probably no flaws at all maybe is to have sentries move at like 10 m/s but only when ordered to Return To Drone Bay. This maintains the balance for sentry drones but makes it possible to recover them when in Emergency Warp and not having to turn around during ill-planned normal warp.
This is such an awesome idea.
But sentries are bit separate branch. Their non-mobile shooting platforms do not suppose to fly over or follow your ship, you just deploy them similar to sentries arround jg and stations. |

Atomeon
The Scope Gallente Federation
13
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Posted - 2015.02.24 01:00:33 -
[6] - Quote
Once upon a time they were 1500m to recall drones, but several problems from capitals ships to recall sentries made them to expand to 2500m. At the present time i dont see that they will bother with sentries, unless its a nerf :P |

Trix Arnoux
Repracor Industries
0
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Posted - 2015.02.24 01:28:34 -
[7] - Quote
I approve this thread! |

Hopelesshobo
Tactical Nuclear Penguin's
411
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Posted - 2015.02.24 01:32:43 -
[8] - Quote
Here was a thread I made similar to this, it didn't gain any support
https://forums.eveonline.com/default.aspx?g=posts&m=5153906
Lowering the average to make you look better since 2012.
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Anhenka
The Cult of Personality DARKNESS.
1096
|
Posted - 2015.02.24 01:38:26 -
[9] - Quote
They actually move 1 m/s when told to recall, or at least they did last time I checked a few expansions ago.
Not that that's very helpful, but hey.. |

McChicken Combo HalfMayo
The Happy Meal
318
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Posted - 2015.02.24 01:51:45 -
[10] - Quote
Approach the drone. Not a big deal.
~ Bookmarks in overview
~ Fleet improvements
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Aphoxema G
Alexylva Paradox Low-Class
365
|
Posted - 2015.02.24 02:01:25 -
[11] - Quote
McChicken Combo HalfMayo wrote:Approach the drone. Not a big deal.
Yes it is a big deal it pisses me off because I'm dumb and drop them when I'm still slowing down DX |

Donnachadh
United Allegiance of Undesirables
169
|
Posted - 2015.02.24 02:04:30 -
[12] - Quote
Aphoxema G wrote:McChicken Combo HalfMayo wrote:Approach the drone. Not a big deal. Yes it is a big deal it pisses me off because I'm dumb and drop them when I'm still slowing down DX Share your pain but I still have to say -1 to this. I am tired os listening to all the whining about Ishtar and sentry drones and I fear this would only make it worse. Besides that having to go back for them, or leave them behind in part of the price we pay as drones pilots. |

McChicken Combo HalfMayo
The Happy Meal
320
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Posted - 2015.02.24 02:16:49 -
[13] - Quote
Aphoxema G wrote:McChicken Combo HalfMayo wrote:Approach the drone. Not a big deal. Yes it is a big deal it pisses me off because I'm dumb and drop them when I'm still slowing down DX I drop them with an MWD active while following an anchor so let's not complain 
~ Bookmarks in overview
~ Fleet improvements
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Khaotique Savage
Stillwater Corporation That Escalated Quickly.
2
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Posted - 2015.02.24 03:59:59 -
[14] - Quote
Agrees with phoxy |

elitatwo
Eve Minions Poopstain Removal Team
576
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Posted - 2015.02.24 05:04:07 -
[15] - Quote
Aphoxema G wrote:Victoria Ramsay wrote:Sorry :( I would say yes because I agree this is a pain, but -1 because sentries are already OP. That's like the only drawback to ishtar doctrines, and this would act to buff the ishtar (which it totally does not need). Well, relatively it wouldn't be as much a bonus for the Ishtar because it's So Zoom and does not care if the sentries are a little ways away. It's more of a benefit for things like Rattlesnakes and Domis.
b-b-but you are supposed to wait with your Dominix or Rattlesnake until you made a complete stop prior launching your sentries.
signature
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Andrew Indy
Four Pillar Production Headshot Gaming
129
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Posted - 2015.02.24 05:22:38 -
[16] - Quote
Aphoxema G wrote:McChicken Combo HalfMayo wrote:Approach the drone. Not a big deal. Yes it is a big deal it pisses me off because I'm dumb and drop them when I'm still slowing down DX
The problem with your fix is that 10m/s is too slow (not much better than 1m/s), If you end up being 500m out of 2500m (not very unlikely if you are slowing down) then that would take 50secs and you would be much better off traveling back there with your Domi.
Unless you make them move at least 100-500m/s this will not fix anything.
That being said I would not approve of them moving that fast so best to leave it as is.
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FireFrenzy
Satan's Unicorns
238
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Posted - 2015.02.24 08:18:08 -
[17] - Quote
Funfact, sentries do move...
They move at something like 1m/s which is really annoying if you're sitting on the edge of a pos shield shooting it to bits and suddenly your sentries are drfiting into the pos shields....
That said, No just keep an eye on them the whole stationary gunboat platform thing does require "stationary" |

Desvath Benepeth
Pator Tech School Minmatar Republic
0
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Posted - 2015.02.24 09:19:01 -
[18] - Quote
I'm seeing pilots say they do move; irregardless (yes double negative) ,
what ever the change or not those drones would have to have some sort of ability to stabilize themselves in space such that they are not moving in any direction in 3d space
So balance wise could they move when they can not shoot and vice versa... |

Anthar Thebess
885
|
Posted - 2015.02.24 09:32:36 -
[19] - Quote
Use tractor beams to pull them?
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Tiddle Jr
Galvanized Inc.
67
|
Posted - 2015.02.24 09:43:55 -
[20] - Quote
Hook them up with chains. |

Cassius Invictus
Thou shalt not kill A Nest of Vipers
127
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Posted - 2015.02.24 10:48:04 -
[21] - Quote
+1 but only if the change is deeper and also makes sentry more balanced (or ships carrying them...) Sentries should be able to move (but very slowly) but fire only when stationary. When there is a cloud of them it is impossible to pick up your set...
Anyway what they need is a drone control range of 10-15 km so to use them you have to stick around to relay targeting data. This would fix Ishtar as it would be forced to use medium or heavy drones if it would like to kite.
The way I see it if you want to act as artillery you need to be more or less stationary. |

FireFrenzy
Satan's Unicorns
240
|
Posted - 2015.02.24 22:05:36 -
[22] - Quote
Tiddle Jr wrote:Hook them up with chains.
MAGNETS BRO!
CLICK ME FOR MAGNETS LINK |

Tiddle Jr
Galvanized Inc.
68
|
Posted - 2015.02.24 23:40:49 -
[23] - Quote
Hahaha, yeah i forgot about ****** magnets!  |

Donnachadh
United Allegiance of Undesirables
169
|
Posted - 2015.02.25 01:55:33 -
[24] - Quote
Cassius Invictus wrote:The way I see it if you want to act as artillery you need to be more or less stationary. Not that I disagree with sentries having to be stationary but I still have to wonder why this when the only other form of player controlled artillery in the game that is stationary is the POS guns. |

Daichi Yamato
Xero Security and Technologies
2301
|
Posted - 2015.02.25 05:05:22 -
[25] - Quote
10m/s is a very slow speed. the difference in time for scooping them will be insignificant unless you are further than 'just out of reach'. If you buff them to a point where you do get a significant amount of time saved, you are making them safer to use whilst you mitigate damage by moving. Thats a buff they dont need.
Maybe theres a sweet spot, but by allowing sentries to be mobile at the same time as easier to safely recall (something that is meant to be a weakness of the currently mobile drones) is a massive buff indeed.
Anhenka wrote:They actually move 1 m/s when told to recall, or at least they did last time I checked a few expansions ago.
Not that that's very helpful, but hey..
I believe this is how they make the drones face their target.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Arthur Aihaken
X A X
4077
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Posted - 2015.02.25 07:51:34 -
[26] - Quote
Aphoxema G wrote:This is such an awesome idea. So with 3-4 drone navigation modules, would this increase to ~20 m/s?
I am currently away, traveling through time and will be returning last week.
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Rivr Luzade
Coreli Corporation The Kadeshi
1241
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Posted - 2015.02.25 07:53:33 -
[27] - Quote
I rather don't want them to move at 10 m/s as this would make structure shooting a nightmare. If you let sentries shoot a tower/any structure for long enough, they wander around and circle the structure with their 1 m/s of speed, spreading them out over a wide area, which makes retrieval a pain. Furthermore, in case of active POS with FFs, they even tend to stroll inside the FF, where you can't retrieve them at all. Having them move even faster, would just amplify that and you would have to recall them a lot more regularly.
Now, you could also argue that this would be a bigger downside of the weapon system and would require you to stay more focused, but I still think it would turn sentries into a pain.
Station Tab :: Agent Shuffling :: Double Standing Gain
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