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Kesh Inehre
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Posted - 2003.10.29 10:30:00 -
[31]
Here is my take on it:
Nerfing EW is a BAD idea.
Why?
Well two reasons:
1, The only kind of pirate that people seem to be able to live with is the ôHighway man pirateö. This pirate needs to be able to lock down your ship to have time for convo and cash transfer. If the specific ECM cap drain is upped he will not have time.
And please, donÆt give me that: ôHe should team up before campingö thing. By the same token people who run blockades should team up as well.
2, It will basically take EW out of the game. Right now a Scorp will sacrifice staying power for ECM. If its enemies donÆt have to sacrifice anything to defend against ECM, then why bother with it?
Oh, and Stopping ECM isnÆt as hard as some of you think.
-Kesh
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PoXiE
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Posted - 2003.10.29 12:05:00 -
[32]
Quote:
Quote:
Thus making all Caldari Ships completely CRAP since caldari atm focuses on Large Hybrids witch we all know SUCK, and now CCP wanna take away the last thing that Caldari has as an advantage - EW . quote] 2 Friend and me where blocking gat waiting for pirates. I was flying scorpion fitted for Jamming and scrambling they on arma and dom. One Scorpion jumped in I jammed him and scrambled and startid firing of torps and the amra startid firing to (dom jumped out don't know why)the torps all hitted but doing no damage at all coz the scorpion had 8 shield hardeners fitted and was complitly invaulnereble. Caldari still rockes whit out the EW.
amazing polux....you were fitted for jamming/scrambling but you had 8 shield hardeners on aswell.
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PoXiE
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Posted - 2003.10.29 12:08:00 -
[33]
Hold on a second. Polux's post makes no since at all. Lol I didnt even relize it. Everyone just read it very slowly.
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j0sephine
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Posted - 2003.10.29 12:19:00 -
[34]
"amazing polux....you were fitted for jamming/scrambling but you had 8 shield hardeners on aswell."
.. Well, if these were torpedoes then he had all time in the world to warp to the nearest station, dock, refit for the shield hardening, warp back, turn on the hardeners and then the torpedoes finally covered the distance and hit... ;s
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Centuri
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Posted - 2003.10.29 13:24:00 -
[35]
Edited by: Centuri on 29/10/2003 13:25:12
Quote: .. Well, if these were torpedoes then he had all time in the world to warp to the nearest station, dock, refit for the shield hardening, warp back, turn on the hardeners and then the torpedoes finally covered the distance and hit... ;s
DAMN!! When did they increase the velocity of torpedoes??! No room for a robotics trade run after you dock anymore? 
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Saladin
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Posted - 2003.10.29 17:46:00 -
[36]
Nerfing EW in this way is a BAD thing. For everyone module there is a counter module. For ECM there is ECCM, for sensor dampeners there are sensor boosters, for tracking disruptors there are tracking computers. Everyone is looking at the 1 vs 1 example of a scorpion vs any other battleship and hold that up as an example of why EW needs to be nerfed. People with 6-8 low slots just like to stack as man damage mods and power diags as possible. They never sit down and think about a 1 vs 1 situation, they just want to kill ships and kill them quickly. There are sufficient modules in this game to counter electronic warfare, but unfortunately people want to be able to use 4 heat sinks and 4 power diagnostics instead.
The problem is that CCP feels the need to reduce the performance of modules in the game repeatedly, instead of educating players on how to counter this module or that weapon. I'm not saying that this thier job, but its also not their job to nerf the players who take the time to learn what setup works for them instead of using the same setup over and over and running to the dev's.
People demanded pirate battleships and what did they do? they beefed up the npc's, thereby screwing frigate and cruiser pilots. Similarly, these changes will end the blackbird's days as an electronic warfare cruiser. If the blackbird has problems with energy using today's ECM modules, I can only imagine what will happen when these changes are made. I can see these changes as being justified if low slot items consumed cap as well --------------------------- (c) Copyright Saladin, 2005. Any editing of this post by a third party will be in violation United States Internet Copyright law 46525 of 2003. |

McWatt
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Posted - 2003.10.29 18:38:00 -
[37]
i knew that this would happen one day.
i know that the only sensible solution is different modules for different ship seize. or at least give them different values on different ship classes.
i know they wont choose this solution.
sigh.
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Nyarlathotep
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Posted - 2003.10.29 19:38:00 -
[38]
Im against the idea to nerf the ECM. It work perfectly like it is and give the tactical dimension the game should have on this aspect.
Concerning defense against ECM, you have ECCM module. It take slot u said, well whats the problem with that? Team up also. ______________________ Im the last... I will tell the audient void... |

Joshua Calvert
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Posted - 2003.10.29 21:23:00 -
[39]
Quote: Im against the idea to nerf the ECM. It work perfectly like it is and give the tactical dimension the game should have on this aspect.
Concerning defense against ECM, you have ECCM module. It take slot u said, well whats the problem with that? Team up also.
Yup, ECM's strength is also its biggest weakness.
ECM is, at the moment, very well-balanced.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

ClawHammer III
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Posted - 2003.10.30 08:17:00 -
[40]
Edited by: ClawHammer III on 30/10/2003 08:18:06 I think you guys are loosing sight of the real issue here. According to Dreez the only thing thatÆs being "nerfed," if you can even call it that, is the duration on the ECM.
Why shouldn't the duration be decreased? Yeah sure it will increase the energy usage but who cares... itÆs currently ridiculously low for a module that can completely shut down a ships offence. Maybe with this change Caldari ships have to use energy on something other then tanking their shields.
IMO itÆs actually more of an improvement since you will be able switch your ECM to a different target alot faster then you can currently.
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Rancid Aluminium
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Posted - 2003.10.30 13:59:00 -
[41]
Quote 'amazing polux....you were fitted for jamming/scrambling but you had 8 shield hardeners on aswell.'
Amazing Poxie , your reading skills truely are leet. I love nothing more than when someone such as you , a flaming greifer , attempts to greif someone and gets it COMPLETELY wrong.
The poor guys says HE has a Scorp fitted for jamming and a guy in ANOTHER Scorp jumps in and him and he friend jam it and open fire but do practically no damage because the OTHER Scorp has 8 hardners on.
Seriously dude , read peoples threads properly before flaming as you just made yourself look a fool.
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Maud Dib
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Posted - 2003.10.30 16:34:00 -
[42]
If they nerf EW then gate campers are just going to pod everybody who comes through. No more ransom demands because you won't have time and it will be too risky. Plus SA, FA, NVA etc are going to be even more inclined to just gank you on sight so they don't have to chase you around if you get into warp. This one is going to bite the carebears in the ass.
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