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![BobGhengisKhan BobGhengisKhan](/images/people/img8.png)
BobGhengisKhan
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Posted - 2003.10.28 17:01:00 -
[1]
Edited by: BobGhengisKhan on 28/10/2003 17:03:28 Edited by: BobGhengisKhan on 28/10/2003 17:02:20 In the real world, maritime insurance rates skyrocket for merchants heading into war zones or areas filled with pirates. In Eve, a dimwit can lose 3 battleships in 3 days, and make 6 million isk for his trouble.
I don't look for these market flaws, all I ever buy is tritanium and disposable kestrels in JK-FIX when I'm bored. I flew around for near 3 months in my battleship without a clone or insurance, because I'm reckless, and I never really amassed over 500k anyway. I don't keep loot, and I gave away isk to corpmates or spent it on trit. But I was told yesterday that if you buy the top insurance for a scorpion it costs 20 million, you get paid back 74 mil, and a corpmate is getting his scorp for 52 mil.
What the hell is this crap? Our whole alliance had smiles on our faces knowing that a CC guy lost 3 ships in 4 days, but what kind of **** is that where he made 6 mil for it?
I don't read the forums or eve news much, but I've seen the devs claim to regret seeing so many people in battleships so soon. Here's how to lessen the number: stop paying the dumbasses to throw their ships away.
Make it so when our band of rogues warp in and start shooting anyone in sight, people will once again really have to be ****ed off when they die, not trashtalk and carry on, smug that THEY WON FOR DYING. His 2 mil can easily cover the POS 250 rails and small shield boosters he had mounted:
Insurance would make sense for empire space maybe, but since Concord and the sentry guns are going to be beefed up even more next patch, it would be completely useless for anyone to buy it.
What insurance company in their right minds would continue to payout someone who has never managed to keep their ship intact before the period is up?
I mean, hell, I got an insurance payout for getting blown up by Concord. What kind of **** is that? (Was messing around shooting a pod in my rifter, had to try it)
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![BobGhengisKhan BobGhengisKhan](/images/people/img6.png)
BobGhengisKhan
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Posted - 2003.10.28 17:05:00 -
[2]
Edited by: BobGhengisKhan on 28/10/2003 17:06:52 I cant get that god damn picture to load, but giving people 2 million to die isn't fostering fun pvp. It's filling the game up with complete morons at the controls of a battleship that stand to gain profit from repeated death
This is bull****
When I take out an enemy battleship, I expect the enemy to go through some trouble to replace the damn thing, not just spend 15 minutes to get from the clone lab near a techell factory back to the fighting
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![BobGhengisKhan BobGhengisKhan](/images/people/img3.png)
BobGhengisKhan
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Posted - 2003.10.28 17:10:00 -
[3]
Edited by: BobGhengisKhan on 28/10/2003 17:10:19 And you're basing this off around 7 forum posts I've ever made?
Whatever, you're wrong, and don't hijack the thread
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![BobGhengisKhan BobGhengisKhan](/images/people/img9.png)
BobGhengisKhan
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Posted - 2003.10.28 17:14:00 -
[4]
That's pretty ****ty logic. If you didn't want to be stabbed in the groin, then you shouldn't have left your room this morning.
See? Great work.
Please stop
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![BobGhengisKhan BobGhengisKhan](/images/people/img6.png)
BobGhengisKhan
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Posted - 2003.10.28 17:17:00 -
[5]
WTF? That doesn't make any sense, insurance shouldn't pay out for crime. I shouldn't be paid for attempting to take out cops in Yulai
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![BobGhengisKhan BobGhengisKhan](/images/people/img3.png)
BobGhengisKhan
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Posted - 2003.10.28 17:26:00 -
[6]
Uzael, it's the advantage received when the devs take a dump in their code to completely **** the game up.
You know a game "feature" is complete **** when people consider it a winning strategy to repeatedly ******* lose
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![BobGhengisKhan BobGhengisKhan](/images/people/img8.png)
BobGhengisKhan
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Posted - 2003.10.28 17:32:00 -
[7]
Edited by: BobGhengisKhan on 28/10/2003 17:32:37 No, this is a really ****ty "fix" to boost PVP. Profiting off of stupidity takes away any immersion in the game world, and brings an image of some guy in Europe with 8 monitors, watching players screaming "Goddamnit! Will you sons of *****es get off that ******* omber and go kill something?!??"
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![BobGhengisKhan BobGhengisKhan](/images/people/img11.png)
BobGhengisKhan
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Posted - 2003.10.28 17:42:00 -
[8]
Edited by: BobGhengisKhan on 28/10/2003 17:43:25 Edited by: BobGhengisKhan on 28/10/2003 17:42:49 But what I was told is that it takes no planning. You buy a scorp for 52, pay 20 for insurance, then blow it up before the 3 weeks are out to collect your 74.
You know what, even if they lost 15 mil and made no profit, that wouldnt be enough. It's ridiculous to think an insurance company would cover the losses of a corp that has willingly left the zone protected by the police and neutral military, in order to fight a large war against rival corporations
I'm fighting a war to defeat the enemy, not to collect 250 rails and line their pockets
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![BobGhengisKhan BobGhengisKhan](/images/people/img5.png)
BobGhengisKhan
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Posted - 2003.10.28 18:10:00 -
[9]
I said that already, I just did not put it as eloquently as you did.
"When I take out an enemy battleship, I expect the enemy to go through some trouble to replace the damn thing"
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![BobGhengisKhan BobGhengisKhan](/images/people/img5.png)
BobGhengisKhan
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Posted - 2003.10.28 18:16:00 -
[10]
But that doesn't make my points any less valid. It's bull**** to think an insurance company should repeatedly cover the loss of a corporation they have no stock in, when they are willingly leaving protected regions in order to fight daily, or pay out for people who who lost a ship in a military base after murdering innocents and firing on the MPs
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![BobGhengisKhan BobGhengisKhan](/images/people/img1.png)
BobGhengisKhan
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Posted - 2003.10.28 19:14:00 -
[11]
Yeah, my friend used to build rifters then purposely blow them up for insurance, but I thought they fixed that **** months ago. Regardless of whether theyre making profit or simply not losing much, CCP has said there are too many BSes in the game- and putting in a ridiculous practice to keep the incompetent happy isn't helping us to thin the herd
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![BobGhengisKhan BobGhengisKhan](/images/people/img13.png)
BobGhengisKhan
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Posted - 2003.10.28 19:37:00 -
[12]
But see, they couldn't manage to destroy our battleships and make us get to mining if they wouldn't have received replacements twice in a row the first times they tried (not speaking about all the corps we fight. Some have a good record, but have only fought 2 to4 battles, which aren't that significant when you look at our corps that fight every single day)
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![BobGhengisKhan BobGhengisKhan](/images/people/img6.png)
BobGhengisKhan
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Posted - 2003.10.28 19:47:00 -
[13]
Damnit, no. That screenshot that wont work is of a local chat from a guy happy to lose his dominix to sentry guns after he shot my reaper, losing 250 rails, small projectiles and small shield boosters is nothing
These retards deserve to lose the full 50 mil for their BSes, they're fighting a war, it's ridiculous to think insurance would cover that kind of loss.
The only insurance should be player-created insurance in some sort of alliance system
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![BobGhengisKhan BobGhengisKhan](/images/people/img12.png)
BobGhengisKhan
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Posted - 2003.10.28 19:56:00 -
[14]
Edited by: BobGhengisKhan on 28/10/2003 19:59:45 Edited by: BobGhengisKhan on 28/10/2003 19:56:19 It's a game, but it's supposed to be an unforgiving bastard of a game in combat. Not this bull**** "go ahead and die 30 times, it doesnt matter."
I'm fighting in 4 wars, we want to ******* whittle down the opposition, not play pasty-cake with apocs and scorps
The player created content will quickly die when everyone realizes no one can win when npcs reward failure
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![BobGhengisKhan BobGhengisKhan](/images/people/img16.png)
BobGhengisKhan
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Posted - 2003.10.28 21:26:00 -
[15]
Damnit, this is an RPG. Counter my argument in a manner assuming the game world is supposed to be somewhat realistic (yes, there's cybernetics and lasers, but insurance companies won't change)
Counter the argument by telling me why a company would continue to waste cash on morons from other corporations who are at war and continuously die in contested regions.
Or why someone who attacks miners in Yulai then shoots up the cops would be reimbursed after he is destroyed
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![BobGhengisKhan BobGhengisKhan](/images/people/img5.png)
BobGhengisKhan
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Posted - 2003.10.29 03:06:00 -
[16]
Edited by: BobGhengisKhan on 29/10/2003 03:10:30 Oh please, how long would it take to put this in immediately- no insurance given in 0 sec (it's your choice to enter zones filled with pirates and corps at war) and no insurance given to you when you're killed by Concord?
Like 2 lines of code, one for each case.
And yes, it is a big ******* deal. Thanks to CCPs lack of content, us players have filled the game with our own - starting wars. They become completely pointless when NPCs stupidly compensate every loss.
The CA is outnumbered - our only hope is whittling down the enemy. It's impossible to that with no insurance
You can say I'm selfish, but I'll say the same of the people who are ruining the game by taking away any risk of enterting 0 sec systems
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![BobGhengisKhan BobGhengisKhan](/images/people/img15.png)
BobGhengisKhan
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Posted - 2003.10.29 04:02:00 -
[17]
Edited by: BobGhengisKhan on 29/10/2003 04:04:51 Yes, if there was no insurance I most certainly would be hurt more than most people from dying. I don't make isk when I have a ship, and I dont mine for myself.
The insurance makes no sense, and it must go, now. Not a month from now with a mega patch, now.
And no, I'm not saying you shouldn't be able to fly a ship if you work hard for it, but you also shouldn't be propped up a by ridiculous AI for failing to realize you can't **** up with my apoc if all you are using is 250 rails and small shield boosters
You don't have to enter 0 sec space, but when you do, it should be risky.
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![BobGhengisKhan BobGhengisKhan](/images/people/img4.png)
BobGhengisKhan
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Posted - 2003.10.29 06:35:00 -
[18]
Edited by: BobGhengisKhan on 29/10/2003 06:55:05 Edited by: BobGhengisKhan on 29/10/2003 06:43:12 Easy formula, dalman, and one that could be introduced immediately. Long as you also never get insurance for dying to Concord
To the guy above this post- God damnit. I don't want to fight a war that can go nowhere. Winning a battle in this game isn't just blowing up the enemy ship, it's blowing his ass up and knowing the bastard has lost hard work on his ship.
Once again, I'm fighting in a war that both sides are trying to win. We aren't just shooting to watch the same tachyon lines day in and day out
If you want battles without any risk, play on the Chaos server
I won't even talk about the rest of your post.
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![BobGhengisKhan BobGhengisKhan](/images/people/img16.png)
BobGhengisKhan
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Posted - 2003.10.29 14:44:00 -
[19]
Edited by: BobGhengisKhan on 29/10/2003 14:46:18 "Another one was value - you insure a megathron at xx%, you get back xx% of the LOCAL market price to buy a new one. eg - you insure your megathron at a station X, when you get shot, the insurance pays you back enough xx% of the price to get the CHEAPEST/closest Megathron as per the market."
Sorry, that's just stupid. The curse and stain regional markets pretty much don't even exist. So what a corp does is build a megathron and put it on the market for 1 trillion isk. CCP decides to be really clever and put the payout for 0 sec space to be .1%. Miners build their ships, then blow each other up on purpose to collect their 1 billion in insurance
As for the idea on bounties, I don't like it. Plenty of us in this war have positive sec ratings. Some of us surely should have bounties, but we keep our ratings up to travel to Empire space when our corp needs to business there
It's impossible for the AI to detect fraud. Every one of our enemies knows Sinister is allied with RC, but how would the game keep track of who my allies are? Or hell, people could always leave their corp for 2 minutes to kill their mates
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![BobGhengisKhan BobGhengisKhan](/images/people/img1.png)
BobGhengisKhan
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Posted - 2003.10.29 15:52:00 -
[20]
Edited by: BobGhengisKhan on 29/10/2003 15:54:09 The market is not "broken," the law of supply and demand is working. What is broken is the AI for insurance agents to replace ships for people who have never paid for an insurance contract without claiming before the cycle is up
Say it's whining, but you're an idiot. A huge part of this game's content now are the player-based wars that are going on- having npc's subsidizing every single failure on both sides is absurd
You don't have to come into 0 sec space. But we don't have to have the game ruined for us because you don't think any sort of risk should be in the game.
A great deal of my kills are hit and run anyway, where the enemy's backup arrives as soon he is dying. I have to run before I can close in to grab the cargo, so in many cases the guy is getting his 250 rails back anyway. Butcher and bolt
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![BobGhengisKhan BobGhengisKhan](/images/people/img9.png)
BobGhengisKhan
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Posted - 2003.10.29 19:57:00 -
[21]
"And why would you want persons who lose battleships to be unable to get a new one quickly?"
I'll say it for probably the 20th time this thread. I'M PART OF AN ALLIANCE THAT IS TRYING TO WIN A ******* WAR. YOU ARE A MORON.
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![BobGhengisKhan BobGhengisKhan](/images/people/img6.png)
BobGhengisKhan
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Posted - 2003.10.29 20:04:00 -
[22]
I mean god damn, Filecop, you're in MASS. Are you honestly telling me you're not trying to wipe out the Corsairs? With this bull**** insurance, even if your alliance kicks up its kill ratio, we couldn't go down for the count
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![BobGhengisKhan BobGhengisKhan](/images/people/img5.png)
BobGhengisKhan
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Posted - 2003.10.29 22:43:00 -
[23]
Edited by: BobGhengisKhan on 29/10/2003 22:48:05 I'm not from a mega-corp, and I really think it's safe to say RC are the most broke corp out of the probably 300 or so in this war
We can't replace ships in an hour, but then, we don't need to every hour like some
Anyone saying that us guys pushing for a realistic and gritty system are being elitist is bull****, I haven't had a million to my name in months
(edit - I take that back, Vacuole sent me isk after I she died to us)
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![BobGhengisKhan BobGhengisKhan](/images/people/img3.png)
BobGhengisKhan
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Posted - 2003.10.29 22:59:00 -
[24]
Edited by: BobGhengisKhan on 29/10/2003 23:00:01 "if a corp loses all they're bships you think they are going keep coming at you with cruisers and frigs."
IM FIGHTING A WAR. I DONT WANT THEM TO KEEP COMING, I WANT THE MOTHER******* TO ALL ******* DIE. YOU ARE AN IMBECILE, GOD DAMNIT
In case you didn't know, the CA is outnumbered 5 or 6 to 1, we won't run out of enemies to kill before we get bored of the game
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![BobGhengisKhan BobGhengisKhan](/images/people/img9.png)
BobGhengisKhan
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Posted - 2003.10.29 23:14:00 -
[25]
Edited by: BobGhengisKhan on 29/10/2003 23:14:34 Great work. Go and be an anal-retentive ****, go **** up someone else's thread
"Oh you moron, you didn't shoot the enemy, you gave a command to your computer so an ingame character could"
Shut the **** up
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![BobGhengisKhan BobGhengisKhan](/images/people/img8.png)
BobGhengisKhan
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Posted - 2003.10.29 23:20:00 -
[26]
Edited by: BobGhengisKhan on 29/10/2003 23:21:56 "Vowel movement." Right.
Just tell me how removing insurance will destroy the game, as opposed to npcs funding every failure and making wars impossible to win
Tell me what we'd be missing if you and half of the CFS left the game next week
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![BobGhengisKhan BobGhengisKhan](/images/people/img15.png)
BobGhengisKhan
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Posted - 2003.10.29 23:32:00 -
[27]
Right, nevermind, forget I said that, wanna stick to insurance
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