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Bloodpetal
Mimidae Risk Solutions
194
|
Posted - 2011.12.02 06:57:00 -
[1] - Quote
My mates and I were going around shooting battleships in belts for some sec status gain, and we noticed only ONE OF US got the sec gain for shooting at the battleship after 15 minutes (most damage? final blow? not sure).
It was definitely ONLY ONE OF US that got sec status for one ship... when in the past we've been able to make sec grind more fun by flying out together and looking for fights and gain sec status (really pathetic amounts in the big picture every 15 minutes)...
Any other Low Sec Dwellers notice this?? Mimidae Risk Solutions Recruiting |

Autonomous Monster
Paradox Interstellar
36
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Posted - 2011.12.02 12:29:00 -
[2] - Quote
IIRC this was judged an exploit and fixed. There's a dev blog or a blue bars post around here something talking about it, but I'm not going looking for it for you. :P |

Bloodpetal
Mimidae Risk Solutions
194
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Posted - 2011.12.02 18:20:00 -
[3] - Quote
So who is supposed to get the security status? Final blow or most damage dealt?
I did a search on the forum for "Security Status" but didn't find anything relevant.
Mimidae Risk Solutions Recruiting |

Lauren Hellfury
Full Pocket Aggro In Vitro.
35
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Posted - 2011.12.02 18:31:00 -
[4] - Quote
See, now just splitting the gain like they do with standing increases would have made more sense. Maybe. One of the things I used to do was to stick a tp on a vigil that I used for ninja salvaging. Dropped my sec more than I wanted? Switch to probing down mission runners, aggro the highest value BS in their mission with the TP and steal some loot and salvage their wrecks. Even if they didn't attempt to punish me at least I was getting some sec back as well.
You can tell it's a while since I did this because of my lack of knowing it had already been changed  |

Bloodpetal
Mimidae Risk Solutions
196
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Posted - 2011.12.03 18:07:00 -
[5] - Quote
Anyone else notice this problem? Mimidae Risk Solutions Recruiting |

Liam Mirren
32
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Posted - 2011.12.03 18:13:00 -
[6] - Quote
That's not so much a nerf as it is fixing a feature. Excellence is not a skill, it's an attitude. |

Bloodpetal
Mimidae Risk Solutions
196
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Posted - 2011.12.03 18:20:00 -
[7] - Quote
Liam Mirren wrote:That's not so much a nerf as it is fixing a feature.
If multiple people shoot an Amarr NPC, only one person loses Amarr Standing? Uh, no, that sounds as wrong as shooting a Pirate NPC means only one person gets a Sec Gain.
Mimidae Risk Solutions Recruiting |

Bloodpetal
Mimidae Risk Solutions
196
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Posted - 2011.12.03 18:50:00 -
[8] - Quote
There must be a bug with the Standings system.
Sec Gains and Rat Losses don't match
If you look on my left you'll see I was gaining Sec status from shooting rats and there is no sec loss in my Blood Raiders Standing on the right for aggression.
I only have Blood Raider rats and haven't shot up any other rats since.
Mimidae Risk Solutions Recruiting |

Bloodpetal
Mimidae Risk Solutions
198
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Posted - 2011.12.05 18:09:00 -
[9] - Quote
We are not getting Security Status gain from being in the same fleet while out ratting. Only ONE PERSON (random it seems) is getting the sec status from killing that rat in the 15 minute time frame (Time frame seems to be irregular too).
If we drop fleet and rat individually we get regular security gain.
This is pretty regular and we have tested this thoroughly. Petitions are in now that we confirmed the bug.
I can post pictures of the problem from the fleets security status gains if necessary.
Mimidae Risk Solutions Recruiting |

Zaine Maltis
Innsmouth Enterprises
19
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Posted - 2011.12.06 14:12:00 -
[10] - Quote
Hey Devs, can we get a "this is a bug", "we are investigating" or a "this is working as expected" message so we know? Innsmouth Enterprises
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Wacktopia
Sicarius. The Kadeshi
52
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Posted - 2011.12.06 14:18:00 -
[11] - Quote
Bloodpetal wrote:Liam Mirren wrote:That's not so much a nerf as it is fixing a feature. If multiple people shoot an Amarr NPC, only one person loses Amarr Standing? Uh, no, that sounds as wrong as shooting a Pirate NPC means only one person gets a Sec Gain.
This is a good point. |

Bloodpetal
Mimidae Risk Solutions
269
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Posted - 2012.01.13 17:11:00 -
[12] - Quote
This is still happening - it has nothing to do with being in or out of fleet.
I filed a petition that told me to file a bug report.
I've had it confirmed from multiple people, can I get some response? The Bug Report hasn't been touched in OVER 30 days.
Bug Report Filed @ 2011.12.05, 18:44 Mimidae Risk Solutions Recruiting |

Darth Gustav
Sons Of 0din Fatal Ascension
48
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Posted - 2012.01.13 17:23:00 -
[13] - Quote
Bloodpetal wrote:This is still happening - it has nothing to do with being in or out of fleet.
I filed a petition that told me to file a bug report.
I've had it confirmed from multiple people, can I get some response? The Bug Report hasn't been touched in OVER 30 days.
Bug Report Filed @ 2011.12.05, 18:44
I'm surprised, quite frankly, that they even let us regain security status at all anymore.
Did you know the Angel and Sansha rats in Worlds Collide level 4 have been purposefully neutered so that they don't provide any security gains of any kind, either? True story.
One wonders what's so special about these specific rats, canonically, that could explain such utter malarkey. One also wonders how a bug report can go unanswered twenty days in a game where one is beholden to pay for one's game access. |

My Neutral Toon
Knights Who Til Recently Said Ni
9
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Posted - 2012.01.13 17:44:00 -
[14] - Quote
Bloodpetal wrote:My mates and I were going around shooting battleships in belts for some sec status gain, and we noticed only ONE OF US got the sec gain for shooting at the battleship after 15 minutes (most damage? final blow? not sure).
It was definitely ONLY ONE OF US that got sec status for one ship... when in the past we've been able to make sec grind more fun by flying out together and looking for fights and gain sec status (really pathetic amounts in the big picture every 15 minutes)...
Any other Low Sec Dwellers notice this??
You live in LS, and grind you sec status in fleets, while looking for more fights?
Idk if I actually need to point this out. But grinding sec status in LS and then going right back into a fight is about pointless. The sec status gains in LS are so small that one ship kill will outweigh hours of ratting in LS... ...Can't. Tell. If ...Troll? Or Serious.... |

Bloodpetal
Mimidae Risk Solutions
269
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Posted - 2012.01.13 17:46:00 -
[15] - Quote
My Neutral Toon wrote:
You live in LS, and grind you sec status in fleets, while looking for more fights?
Idk if I actually need to point this out. But grinding sec status in LS and then going right back into a fight is about pointless. The sec status gains in LS are so small that one ship kill will outweigh hours of ratting in LS...
And I care what you think because?
Mimidae Risk Solutions Recruiting |

Vyl Vit
Cambio Enterprises
211
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Posted - 2012.01.14 05:09:00 -
[16] - Quote
You get the kill. You get the status. To share the status, share the kills. Also, for each player, only one NPC in a system every five minutes counts. It doesn't matter how many you shoot total. Only the highest will register. Anyone with any sense has already left town. |

Bloodpetal
Mimidae Risk Solutions
269
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Posted - 2012.01.14 05:13:00 -
[17] - Quote
Vyl Vit wrote:You get the kill. You get the status. To share the status, share the kills. Also, for each player, only one NPC in a system every five minutes counts. It doesn't matter how many you shoot total. Only the highest will register.
Not working.
Been playing this game since 2005, I think I'd know how sec status sharing would work, it isn't and confirmed by multiple people. Mimidae Risk Solutions Recruiting |

Brock Nelson
252
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Posted - 2012.01.14 08:20:00 -
[18] - Quote
Vyl Vit wrote:You get the kill. You get the status. To share the status, share the kills. Also, for each player, only one NPC in a system every five minutes counts. It doesn't matter how many you shoot total. Only the highest will register.
This
I've petitioned a similar issue where I wasn't getting any increase to my sec status when a GM pointed out that I can only get a standing raise from the highest rat every 15 mins. That was almost few years ago. Of course, 2 years is enough time for CCP to make changes to it. |

Tepir
BALKAN EXPRESS
12
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Posted - 2012.01.14 10:07:00 -
[19] - Quote
i am sitting on the edge of POS in my archon with 10 assigned fighters to 2 friend tengus , i gived each one of them 5 .
I didnt get any isk bounty. Not even one isk. I did get my sec status increase.
not sure how this can be of help to you , but i srsly doubt that 5 of my fighters dealt more damage to the rats than tengu . I think its last hit in my opinion. |

Nagapito
the muppets RED.OverLord
10
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Posted - 2012.01.14 11:26:00 -
[20] - Quote
Tepir wrote:i am sitting on the edge of POS in my archon with 10 assigned fighters to 2 friend tengus , i gived each one of them 5 .
I didnt get any isk bounty. Not even one isk. I did get my sec status increase.
not sure how this can be of help to you , but i srsly doubt that 5 of my fighters dealt more damage to the rats than tengu . I think its last hit in my opinion.
You need to be on grid to receive bounty or sec status..... |

Tepir
BALKAN EXPRESS
13
|
Posted - 2012.01.14 11:36:00 -
[21] - Quote
Nagapito wrote:Tepir wrote:i am sitting on the edge of POS in my archon with 10 assigned fighters to 2 friend tengus , i gived each one of them 5 .
I didnt get any isk bounty. Not even one isk. I did get my sec status increase.
not sure how this can be of help to you , but i srsly doubt that 5 of my fighters dealt more damage to the rats than tengu . I think its last hit in my opinion. You need to be on grid to receive bounty or sec status.....
actually i wasnt on grid. But i did get my sec status increase. How ever as i wrote i didnt get isk. Cant explain it i just know it. I was afk for 2 hours and when i returned i was short for 2 firbolgs and increased my sec status from -8 to -6.5. With no isk from bounties. |

Anja Talis
Mimidae Risk Solutions
14
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Posted - 2012.01.14 12:33:00 -
[22] - Quote
My Neutral Toon wrote: You live in LS, and grind you sec status in fleets, while looking for more fights?
Idk if I actually need to point this out. But grinding sec status in LS and then going right back into a fight is about pointless. The sec status gains in LS are so small that one ship kill will outweigh hours of ratting in LS...
What was the point of this post? Yes kills hit status a lot harder, than rat kills are. So, you stop killing players for a bit :o/
|

Anja Talis
Mimidae Risk Solutions
14
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Posted - 2012.01.14 12:39:00 -
[23] - Quote
Brock Nelson wrote: I've petitioned a similar issue where I wasn't getting any increase to my sec status when a GM pointed out that I can only get a standing raise from the highest rat every 15 mins. That was almost few years ago. Of course, 2 years is enough time for CCP to make changes to it.
Yeah, this is how it USED to work before Crucible. We'd go out and rat together and we'd all get sec status boost for the kill and shared bounty. You'd get the increase from the largest rat type per roughly every 15mins or so, per system.
Once Crucible rolled, this stopped. Only one person from the rat engagement fleet would get the security status boost, even though all of them contributed in the kill. :(
It also affects Incursions. They used to be a good way of improving sec status. Run OTAs and you'd get a 0.2% sec status bonus to every player in the fleet who was aggressing every 15mins. Now, it's really hit and miss.
Is this as designed? It sounds like fall out from the sec status gaining change for missions in Crucible. Was it intended or fallout?
All I know is that it used to be a ball ache to get your sec status back up. Now it's anti social ball ache :/
|

Momma Lovebone
Republic Military School Minmatar Republic
0
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Posted - 2012.01.14 14:39:00 -
[24] - Quote
My Neutral Toon wrote:
You live in LS, and grind you sec status in fleets, while looking for more fights?
Idk if I actually need to point this out. But grinding sec status in LS and then going right back into a fight is about pointless. The sec status gains in LS are so small that one ship kill will outweigh hours of ratting in LS...
What?.....ummm pods are the only thing that causes a big security hit. A simple ship kill can be cleaned up with a few BS belt rats especially if you mix mission rats in with them. Hell, sometimes you can use the mission you ganked a guy in to wash the ss hit for ganking him.
To the OP: The way I understand it this was considered a bug and was fixed. The killing blow is what counts for sec gain from what I can tell. |

Morganta
Peripheral Madness The Midget Mafia
830
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Posted - 2012.01.14 15:19:00 -
[25] - Quote
Nagapito wrote:Tepir wrote:i am sitting on the edge of POS in my archon with 10 assigned fighters to 2 friend tengus , i gived each one of them 5 .
I didnt get any isk bounty. Not even one isk. I did get my sec status increase.
not sure how this can be of help to you , but i srsly doubt that 5 of my fighters dealt more damage to the rats than tengu . I think its last hit in my opinion. You need to be on grid to receive bounty or sec status.....
this is whats really wrong with eve, idiots in caps who don't even have the first clue about game mechanics because they bought their character on ebay
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Anja Talis
Mimidae Risk Solutions
14
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Posted - 2012.01.14 16:55:00 -
[26] - Quote
Momma Lovebone wrote: To the OP: The way I understand it this was considered a bug and was fixed. The killing blow is what counts for sec gain from what I can tell.
I hope not. :/
|

Darth Gustav
Sons Of 0din Fatal Ascension
48
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Posted - 2012.01.14 18:40:00 -
[27] - Quote
Anja Talis wrote:Momma Lovebone wrote: To the OP: The way I understand it this was considered a bug and was fixed. The killing blow is what counts for sec gain from what I can tell.
I hope not. :/
There's no question of the double standard though, as if you aggress a player ship in low sec but somebody else delivers the final blow before that player successfully session changes, you'll get swatted with a ship kill sec status penalty even if you weren't in system anymore at the time of death.
I suppose this is probably "working as intended."
Still, it seems to me like CCP has sent its playerbase a pretty well-mixed signal about what actually can and cannot have an impact on security status. "Fixing" this "exploit" probably didn't "help" much... |

Bloodpetal
Mimidae Risk Solutions
269
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Posted - 2012.01.14 18:46:00 -
[28] - Quote
Anja Talis wrote:Momma Lovebone wrote: To the OP: The way I understand it this was considered a bug and was fixed. The killing blow is what counts for sec gain from what I can tell.
I hope not. :/
There are no patch notes or any dev responses I found indicating this was a bug and "fixed". a GM I petitioned about it also told me to file a bug report, indicating that it is not "functioning as intended". Mimidae Risk Solutions Recruiting |

Maulos
Cosmic Encounter
6
|
Posted - 2012.01.29 05:02:00 -
[29] - Quote
I have seen the bug too...
Any news on the outcome? |

Bloodpetal
Mimidae Risk Solutions
401
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Posted - 2012.01.29 07:51:00 -
[30] - Quote
Maulos wrote:I have seen the bug too...
Any news on the outcome?
See that sad face, that's my sad face :( Mimidae Risk Solutions Recruiting |
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