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Iron Straw
Sardaukar Merc Guild General Tso's Alliance
0
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Posted - 2012.02.04 02:35:00 -
[31] - Quote
filed a bug report...no response. Devs can we please get an answer on this? |

davey camp Boirelle
The Scope Gallente Federation
0
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Posted - 2012.02.04 02:36:00 -
[32] - Quote
bump |

Svetlana Rodin
Sardaukar Merc Guild General Tso's Alliance
0
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Posted - 2012.02.04 02:42:00 -
[33] - Quote
People with no clue about game mechanics plox stop posting about 15 minute increments between sec gains. this is about multiple players on a single rat not all getting sec gains for said rat. A response from Devs would be appreciated. |

Bloodpetal
Mimidae Risk Solutions
428
|
Posted - 2012.02.08 20:17:00 -
[34] - Quote
I've had a bug report in on this for over 2 months now and there has been no response.
No Devs have tried to inquire on this issue - and the only response I have received is through a petition that I should file a bug report.
So, seriously? Nothing on this?
Mimidae Risk Solutions Recruiting |

Riedle
Wayne's TV and Appliances
69
|
Posted - 2012.02.08 21:25:00 -
[35] - Quote
My Sec status was 'stuck' for like 3 days despite shooting the correct npc's in the correct missions.. Anyways, I filed a petition and this is what i got back:
Quote:1. Doing missions is not a reliable way to raise security standing. Some missions do not raise or lower your standing when you destroy the NPCs, regardless of NPC types inside. This includes the World's Collide mission.
2. It is recommended that you hunt belt rats for a more reliable security rating increase (missions are meant for faction standings, belt rats for security rating).
3. Standings are awarded every 15 minutes for the highest ranking entity that you destroy within that time. There is currently an issue on Tranquility where if you destroy a large collidable structure in the mission site, it may result in you getting no standings for those 15 minutes.
4. If you are killing NPCs with other players, ONLY the player who laid the final blow will get the standing. So if you never lay the final blow on any rats, you won't get any standing for those 15 minutes. It does not work like bounty rewards, where it's split between players.
Let me know if you have any further questions on this issue.
So the final blow on the NPC's is the relevent part here. Hope that helps although not sure if it answers the question 100% |

Bloodpetal
Mimidae Risk Solutions
428
|
Posted - 2012.02.09 09:15:00 -
[36] - Quote
Riedle wrote: So the final blow on the NPC's is the relevent part here. Hope that helps although not sure if it answers the question 100%
Well, it's a more official answer than what I received. I received a report to petition for a bug report.
This has NOT worked like this for years. So, this was either a ninja fix, or there's some misunderstanding in what the expectation is.
If it IS this way, then CCP needs to fix security status raising. Punishing your players for playing the game is not fun. I don't mind security status loss, but making it as annoyingly painful a process as possible and making it a "solo" activity despite it having been a team opportunity is a punishment, not a game feature.
Mimidae Risk Solutions Recruiting |
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