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Thread Statistics | Show CCP posts - 14 post(s) |

Zappity
Stay Frosty. A Band Apart.
1775
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Posted - 2015.02.27 08:15:30 -
[1] - Quote
Icons are too similar for small screens. The differences are too small for easy learning. Not enough use of colour to distinguish.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1775
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Posted - 2015.02.27 08:39:39 -
[2] - Quote
Trinkets friend wrote:You need to divorce yourself from the ego and pride invested in your work with ISIS, and begin moving to icons for ships that are completely distinguishable from one another by shape, versus size.
e; frigate = triangle destroyer = square cruiser = open diamond battlecruiser = solid diamond battleship = hexagon (blops or marauder = solid) capital = star (filled = carrier, empty = dread) supercarrier = open circle titan = filled circle
Please just do this. And leave the pod icon alone. My pod is never a wreck. Ahem.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1775
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Posted - 2015.02.27 08:59:19 -
[3] - Quote
Thebriwan wrote:+1000
Awesome!
Edit: After reading some of the other comments:
That "I can not distinguish them from another" sound like bullshit to me. Why?
a) The new icons are MUCH better, then the ones we have now. b) Small screen anyone? Get a life! (Ahem a new display?) c) I need so memorize the different shapes! Seriously? Go play WoW!
There was a time when the line "Harden the f*** up" was what defined an eve player. To much wining today! You heard it folks. Get a life by, um, getting a bigger screen for your computer game.
"Harden the f*** up" doesn't sound like good design practice to me. Out of interest, was this run past the CSM?
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1777
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Posted - 2015.02.27 11:21:08 -
[4] - Quote
Rain6637 wrote:F AF BC C HA HI BS DS DN CA MS T RE L T3 ID MA JF RQ
as an exercise in intuitive design, guess what ship classes those represent. That was my first thought, too. But it only works in English. Or possibly American.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1785
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Posted - 2015.02.27 19:52:51 -
[5] - Quote
I am waiting for a CCP post which tells us that the reason we think the icons are indistinguishable is that we haven't used them for long enough.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1793
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Posted - 2015.03.02 23:47:43 -
[6] - Quote
CCP Surge wrote:In general there were some guiding principles we used to unify the icons across all in-space objects you might encounter: ships are triangular, structures are square, celestials circular, and drones are the little claw/space invader guys :) There are a few exceptions that bend the rules here and there but in general these are the guidelines used to make the groupings distinct across all item types, not just ships. This might help explain some of the changes to the older icons without going into detail for each one. Can't you use the different geometric shapes as differentiators for ship classes? This is by far the most important thing on the overview. Using relative size as a key differentiator fails.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1831
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Posted - 2015.03.09 00:40:19 -
[7] - Quote
Abrazzar wrote:Pithiness. These icons need more of it. Just rat in Gurista space and it will be all good.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1856
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Posted - 2015.03.12 07:59:03 -
[8] - Quote
Jessica Danikov wrote:The criticism of the icons as proposed is in no way a slight on them- they are an improvement on what we already have. We're just perfectionists and I hope most people will join me in saying that we're glad you are too. Such things are, after all, an iterative process, one I understand not wanting to expose all EVE players to ("why do you keep changing X") but certainly very welcome on Singularity.
However, I do think there's a fundamental issue here, which is that icons are always going to be subjective. Some will prefer the detailed ISIS-matching icons, some might want their red crosses and white squares back, some might prefer geometric shapes, some might need high-contrast colours due to colour-blindness, others might want to colour code by ship class. This degree of customization already exists with ship names due to usage of undocumented text styling applied to the overview settings. I think that CCP would do well to provide a collection of selectable default icon sets but also allow for players to load in their own. There certainly is enough interest in such a thing (I have ideas for my own) and I'd hope the technical implementation would not be overly complex. Personally I couldn't care less about the aesthetics. I just want the icons to function properly at as many sizes and resolutions as possible. They should be easy to distinguish that's all.
Zappity's Adventures for a taste of lowsec.
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