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Thread Statistics | Show CCP posts - 2 post(s) |

Charadrass
Angry Germans
157
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Posted - 2015.02.27 15:41:23 -
[1] - Quote
I don't see the Problem?
in the right Corner you have an attacking force with aprox 2-3 Billion worth in ships
in the left Corner you have a ship with assisted fighters with aprox 30-40 bilion worth in active ships.
why the heck should the right Corner ship get an Advantage over the other one? the second Pilot is fielding much much more isk and risk.
but go on. make supers and carriers useless cause some idiot frig pilots are mad at getting killed by fighters.
if you are risking more isk, you should have the Advantage. simple as that.
dont nerf assist of fighters and dont nerf fighter and bomber warps.
if both happens, no one will use supers or carriers again, and you can just delete them of the game instead of nerfing them. |

Charadrass
Angry Germans
157
|
Posted - 2015.02.27 15:46:39 -
[2] - Quote
guys. you can assist 5 fighters. not the whole bunch a carrier or super can Launch.
thats a 2k dps per ship where you assist 5 of them. a good fitted vindicator with drones can get that too. gonna nerf vindicators right? |

Charadrass
Angry Germans
162
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Posted - 2015.02.27 15:58:00 -
[3] - Quote
xXCha0sDrag0nXx2001xX wrote:Charadrass wrote:guys. you can assist 5 fighters. not the whole bunch a carrier or super can Launch.
thats a 2k dps per ship. a good fitted vindicator with drones can get that too. gonna nerf vindicators right? at risk of stating the obvious A decent fit Vindicator goes around 1km/s, and costs 700m to lose with rigs/t2 fitting/faction web. It has problems applying damage past 20km. It is vulnerable to tracking disruption/energy warfare, it can be damped, jammed, it can be scrammed/webbed (albiet to the extreme risk of the ship doing that if the Vindicator is not controlled), it can be pointed and killed outside it's web range quite easily by most cruisers in the game if it's unsupported. 2 Stilettos with assisted Einherjis cost 60m to lose (The Einherjis cost 300m but they are incredibly unlikely to die because even scrammed einherjis will instantly disappear if they Stilletto relegates control of them back to the carrier) Einherjis go 6km/s, and the Stilettos do 5km/s, The Einherjis will track frigates perfectly without issue, and can track every single frigate in the game, even linked, unless they have HG snakes. If you lose the 2 Stilettos which have a much more effective weapon system you lose 60m If you lose your vindicator after insurance it costs 500m+ Guess which one is balanced
ah. and the assisted Einherjis spawn just in space and wait to get assisted right? you forgot in your calculation the carrier OR supercarrier.
you just have to scan him down. bump him away from the pos and kill it. mister iamlookingforaneasykillandgothumiliated...
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Charadrass
Angry Germans
162
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Posted - 2015.02.27 15:59:33 -
[4] - Quote
Frostys Virpio wrote:Charadrass wrote:guys. you can assist 5 fighters. not the whole bunch a carrier or super can Launch.
thats a 2k dps per ship where you assist 5 of them. a good fitted vindicator with drones can get that too. gonna nerf vindicators right? It's 2k dps added to any ships. Crow with 2k dps? Sure why not right.
why not? the crow still dies at the same Speed as before. or do the fighters provide the crow some sort of strange defense buff?
by the time the crow bites the dust, the fighters are doing nothing. |

Charadrass
Angry Germans
162
|
Posted - 2015.02.27 16:04:28 -
[5] - Quote
suddenly i feel like seeing the neighbours Boy sitting in the sandbox calling mommy and blaming the 5 year older kid for destroying his plan to world dominance.
just like, if i can't kill it quick enough, iam gonna run to mommccp and make them disappear through another way.
grow balls. seriously. |

Charadrass
Angry Germans
162
|
Posted - 2015.02.27 16:07:35 -
[6] - Quote
Suitonia wrote:Charadrass wrote:xXCha0sDrag0nXx2001xX wrote:Charadrass wrote:guys. you can assist 5 fighters. not the whole bunch a carrier or super can Launch.
thats a 2k dps per ship. a good fitted vindicator with drones can get that too. gonna nerf vindicators right? at risk of stating the obvious A decent fit Vindicator goes around 1km/s, and costs 700m to lose with rigs/t2 fitting/faction web. It has problems applying damage past 20km. It is vulnerable to tracking disruption/energy warfare, it can be damped, jammed, it can be scrammed/webbed (albiet to the extreme risk of the ship doing that if the Vindicator is not controlled), it can be pointed and killed outside it's web range quite easily by most cruisers in the game if it's unsupported. 2 Stilettos with assisted Einherjis cost 60m to lose (The Einherjis cost 300m but they are incredibly unlikely to die because even scrammed einherjis will instantly disappear if they Stilletto relegates control of them back to the carrier) Einherjis go 6km/s, and the Stilettos do 5km/s, The Einherjis will track frigates perfectly without issue, and can track every single frigate in the game, even linked, unless they have HG snakes. If you lose the 2 Stilettos which have a much more effective weapon system you lose 60m If you lose your vindicator after insurance it costs 500m+ Guess which one is balanced ah. and the assisted Einherjis spawn just in space and wait to get assisted right? you forgot in your calculation the carrier OR supercarrier. you just have to scan him down. bump him away from the pos and kill it. mister iamlookingforaneasykillandgothumiliated... If you have no idea how skynet works then you probably shouldn't post here. The Carrier is 40m outside a friendly POS, with a heated MWD and agility rigs and can get back into a friendly POS in under 1 second. The Einherjis are assisted to the interceptors from this position. For all intents and purposes it is completely invulnerable. A t2 Fit Thanatos costs around 2b including fighters, but it is an almost invulernable asset. The tangible assets you will lose are the Stilettos in this example on the grid, and probably rarely the fighters if the Stilettos aren't paying attention, and the Vindicator. The assisting Carrier in a proper configuration is at almost no risk what so ever.
so youre telling me, that the thanny Pilot is sitting there, watching the sun all the time and is 100% Aware ? go try telling your Kids that there is santa.
an afk ship sitting afk is sitting afk. you probably look over it every 3-4 minutes, but you wont Monitor it all the time. even when it is sitting next to a pos.
ive done enough drive bys where my machariel bumped a stupid carrier away from the pos and your fleet can kill it then.
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Charadrass
Angry Germans
163
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Posted - 2015.02.27 16:20:12 -
[7] - Quote
Suitonia wrote:Charadrass wrote:suddenly i feel like seeing the neighbours Boy sitting in the sandbox calling mommy and blaming the 5 year older kid for destroying his plan to world dominance.
just like, if i can't kill it quick enough, iam gonna run to mommccp and make them disappear through another way.
grow balls. seriously. You could just bring your Carrier on-grid and get the same results, but that would require a tangible level of risk. So please take your Ad-Hominems elsewhere.
you are blaming the realworld drone attacks too right? cause sending the soldier hiself on to enemy Terrain is more fair, instead of sending an unmanned drone?
the carrier is sitting in a System with a pos. he can be scanned out. even without scanning there are only pos possible at moons, so warping to all moons cloaked shouldnt be a Problem. afterwards. get a bumper ship. a Little fleet, and enjoy the carrier kill.
but that is tooooo much work. lets fill out a Petition to remove the reason for the carrier to be online outside of a pos. thats much easier , and sooooo much fun... wait. it is not.... |

Charadrass
Angry Germans
165
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Posted - 2015.02.27 16:57:13 -
[8] - Quote
Suitonia wrote:Charadrass wrote:
you are blaming the realworld drone attacks too right? cause sending the soldier hiself on to enemy Terrain is more fair, instead of sending an unmanned drone?
the carrier is sitting in a System with a pos. he can be scanned out. even without scanning there are only pos possible at moons, so warping to all moons cloaked shouldnt be a Problem. afterwards. get a bumper ship. a Little fleet, and enjoy the carrier kill.
but that is tooooo much work. lets fill out a Petition to remove the reason for the carrier to be online outside of a pos. thats much easier , and sooooo much fun... wait. it is not....
An attentive carrier pilot is 40m from a POS forcefield, it takes less than <1s for it to make it into the POS. Due to the position of the force field and where the Carrier pilot is, it's very difficult to get a good angle for bumping. Additionally, a Carrier has a significant amount of mass and even a Cloaky 100mn Proteus (which will die in about 20 seconds to POS guns and is absolutely useless to your fleet) will find it difficult to achieve a significant bump, you need to get up to speed to get a worthwhile bump which you cannot do while cloaked, the chance of bumping a Carrier in this manner is incredibly unlikely, I would advise you put this into practice yourself and post the results here.
you are pointing out massive investements at the side of the carrier owner. why the heck do you want to get this Thing nerfed? cause you cant kill him because he invested sooooo much isk more than you? come on. so in fact you want the owner of isk getting punished for usage of his isk... am i right? |

Charadrass
Angry Germans
166
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Posted - 2015.02.27 18:23:02 -
[9] - Quote
More and more towards Bullshit Online. |
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