
Monasucks
BLACK SQUADRON. The Bastion
146
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Posted - 2015.02.28 13:21:54 -
[1] - Quote
Dear CCP
Assignment was forever in the game - just leave it in. Fix the other problems (your last changes to 00) you have created that a for 10 year working thing becomes a Problem. Fighters and FighterBombers warping was never an issue. Leave it as it makes those ships unique. Fighters chasing their target is I think a pretty balanced and interesting mechanic even from the risk vs. reward speciall for supercapitals, beeing fighterless if they do it wrong and the fighters were killed. Option a) make assignment impossible if within even the grid of a POS or Station impossible. This would lead to some more fun finding those hostile caps unprotected on a savespot etc. Just think of allthat options!
Option b) if assigned they will only do the base damage and no mods from the scap/carrier are applied
Option c) the Ship, who has the fighters assigned to it get the aggression as well - to carrier and that ship, who as fighters assigned get aggression!
Option d) Keep fighters as they are but make them bubble able / point / web - and end of story
Other issues I see for the game if you are going to remove this two features (offgrid assignment and warping): - Carriers and Supers will even become more useless - Carriers will be total useless, which leads to less dedicated carrier accounts, which leads to less dreads / carrier / supers / titan on the fields, which leads to even less accounts and old people leaving the game, who have been with your game for many years and are the core of the social ingame live.. - Capitals overall are nerfed nearly to dead - if you are going to kill them, then return the ISK/SP and even reimburs the $/Gé¼ for the playing time..
This guy as well did some great suggestions what to do with the fighters / bombers: https://forums.eveonline.com/default.aspx?g=posts&m=5532602#post5532602
As well this guey who is basicly saying don't kill the game even more.. https://forums.eveonline.com/default.aspx?g=posts&m=5532701#post5532701
And even you CCP failed to even proof that skynet was a real problem.. If so give us data! ( or Take for example Option a)) https://forums.eveonline.com/default.aspx?g=posts&m=5532703#post5532703
I think this is a good example of how CCP try to fix stuff by nerfing. This comes into play for nearly everything not only capitals!
Jenn aSide wrote: Patient: "Hey doc, I was walking around outside barefooted and scraped the side of my big toe, it's not that bad, but do you have a bandaid?"
CCP Doctor Rise: "In my opinion we'll have to amputate both legs, your left arm and remove half your ribcage. That should prevent any chance of infection".
Patient: "WTF? Can I get a second opinion?"
CCP Doctor Fozzie "Better take the other arm, just to be sure".
I would kindly ask CCP stop nerfing, try to create new content instead of killing it all!
And don'T forget the PVE / Roleplay part of a fighter / fighterbomber - they are designed not a drones more as firgs and bombers:
Panther X wrote: Don't forget that fighters and fighter bombers are piloted by a crew. They are frigate sized non-drones. If they hope to make Valkyrie a viable part of the Eve Universe, then do not take away the warping ability.
Fighters and Bombers are not dumb drones. They have pilots, and should be able to warp to their mothership if it has to escape the battlespace.
I'm still impress how much good feedback CCP get's here and ignores as always. Even the ongrid only I would not go with. But a Range how much you need to be away from a POS / Station or away from the fleet should be discussed. I think fighters should be able to warp out of bubbels as well fighter bombers.
Sarrian Calda wrote:Assignment-related suggestions
- Allow on-grid assignment only, just like drones.
- Fighters cannot warp with the ship they are assigned to.
- If assigned ship becomes invalid target to retain assignment, fighters should fly back to owner.
Offense-related suggestions
- Fighters should still be able to "Attack and Follow" (toggled option, as is) ships that they are commanded to attack.
- If target warps off, fighters should follow and enter warp too.
- If target becomes invalid after dropping out of warp (destroyed, jumped out of system, entered POS forcefield, docked, logged off successfully somehow, fighters get ECM'ed and unable to acquire lock), the fighters will warp back to owner as soon as they can.
Miscellaneous suggestions
- Fighters should still be able to warp together with the owner when they are deployed and the owner enters warp, as per current mechanics.
- If a fighter becomes pointed or bubbled when owner warps away, it should keep aligning to the owner's location in space until it is able to warp again (or follow current in-game mechanic if there's already one set up for when fighters are prevented from warping).
- If the owner docks up, logs off or get destroyed at any time while the fighters are deployed, they become abandoned in space. If they are in-warp when this happens, they should appear at the destination where they were warping to and become abandoned there. (If ships cannot break warp while warping, fighters shouldn't too.)
Faithfully
Can I haz you're stuff?
A good worker is a live worker. Free to live - and work! A bad worker is a dead worker; and vice versa. Don't be a bad worker; bad workers are slaves, and dead. Payday for good workers has been postponed indefinitely. Payday for bad workers is cancelled!
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Monasucks
BLACK SQUADRON. The Bastion
147
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Posted - 2015.02.28 23:13:44 -
[2] - Quote
Hi CCP another thing.. check ISIS ingame..
Quote:Caital ships able toremote repair and deploy advanced drones to assist allies.
[img]http://666kb.com/i/cwiu2frpy9paui8y6.jpg[/img] http://666kb.com/i/cwiu2frpy9paui8y6.jpg
Just to remind you for what carriers are intend to.. and what you tell even ingame.. so leave this content and maybe fix it! As many here intended do not allow assignment if close to POS etc.
Can I haz you're stuff?
A good worker is a live worker. Free to live - and work! A bad worker is a dead worker; and vice versa. Don't be a bad worker; bad workers are slaves, and dead. Payday for good workers has been postponed indefinitely. Payday for bad workers is cancelled!
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