Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Rowells
ANZAC ALLIANCE Fidelas Constans
2032
|
Posted - 2015.02.28 01:31:13 -
[1] - Quote
Not sorry to see fighter assist go. However fighters warping is not something I would like to see go just yet. |

Rowells
ANZAC ALLIANCE Fidelas Constans
2032
|
Posted - 2015.02.28 03:00:02 -
[2] - Quote
Austin Ahmburg wrote:In regards to the Carrier, the current tactics employed are inline with Carrier Philosophy. ( I.E. That Carriers are not meant to be on the same grid as another hostile ship.) They are meant to operate away from any direct combat. The Link below demonstrates how Carriers are meant to be deployed. If you wish to remove a Carrier's sole role, then remove it from the ship line up, and replace it with something that isn't a Carrier. If not, then keep it the same, and keep in mind the fact that Carriers trumped the Battleship for a reason. http://lexingtoninstitute.org/wp-content/uploads/aircraft-carrier-invulnerability.pdf
Regards, Ahmburg Unfortunately this is a game, not real life. Otherwise things would get messy. |

Rowells
ANZAC ALLIANCE Fidelas Constans
2032
|
Posted - 2015.02.28 04:05:55 -
[3] - Quote
I would like to see the fighter warp reworked to operate more like a regular warp. Seems odd how they go about it kind of teleporting then waiting and stuff. Maybe it's just me.
Also bubbles and point should work against fighters. |

Rowells
ANZAC ALLIANCE Fidelas Constans
2176
|
Posted - 2015.03.28 22:05:09 -
[4] - Quote
d0cTeR9 wrote:Nevyn Auscent wrote:Antonia Iskarius wrote: No, it doesn't work that way. We pay for this game, we get to have an opinion on how it works.
So does everyone else though. And everyone else read the bragging about how broken assisting 50 fighters to an interceptor was even if it had to be on grid. And the bragging about how the 50km POS bubble was easy to get around also. And all the other bragging. And so did CCP, hence why you didn't get assist as a replacement most likely. Just take your carriers on grid, and launch fighters from 250km at stuff. Is it a nerf, Totally, sometimes nerfs are needed to things. And sometimes Nerfs are needed in one area before buffs can come in another. Because if you do both at once you can't see that the change has had its intended effect. You can only assign 5 fighters to 1 interceptor. Nothing stopped the idiots getting killed from warping away, jumping the gate, bringing more ships, hot dropping the carrier, etc etc ETC... Bunch of noobs crying because they are getting killed by OVERWHELMING forces DEFENDING their space. CCP just give mini doomsdays to ceptors and lets call it a day, i'm sure the noobs will finally be happy nothing can kill them, and they can kill anything. If your only options to counter the mechanic are running away or driveby doomsdays (good luck getting enought DPS to kill a carrier before it sucks the shields) then it's a pretty safe mechanic. |

Rowells
ANZAC ALLIANCE Fidelas Constans
2179
|
Posted - 2015.03.29 03:09:30 -
[5] - Quote
Nasar Vyron wrote:Rowells wrote:If your only options to counter the mechanic are running away or driveby doomsdays (good luck getting enought DPS to kill a carrier before it sucks the shields) then it's a pretty safe mechanic. People are foolish thinking that killing the enemy super is the only way to victory. If you can make him go into his shield, you've won. If you can make him not want to log in for fear of possibly losing the super because every time he does log in so do several alts in system, you've won. If you can catch and kill his trigger ship, you've won. If you can catch and kill the super itself, then that's an enormous victory. Each of those is in itself a victory. Problem is if some players don't see the enemy ship blow up they consider it a loss. Completely forgetting about tactical victories. Not everything is about killing the other player's largest ship. Take the current war going on right now in Delve/Fountain. We have taken pretty hard loses in a couple of engagements, but have managed to maintain control of each timer. So at the end of the day, that's a win. Do we cry if we lose the isk war in a skirmish? No, because that's just one aspect of the game and we love it. Here are a few things for you to think about: Do null players cry for slowcats or drone assign to be nerfed? No, we accept it for what it is and we know we can do it right back if we so choose. Do null players want bomb nerfs? Well maybe, but we know why they exist and accept it. You see, unlike many spoiled players those who actually live in null typically accept and adapt to existing mechanics. We don't want CCP's hands in our sandbox. If we did we'd all play WOW where everything is homogenized so nobody had an unfair advantage over anyone else. I believe you are correct in saying that the 'victory' does not require destruction, however, the concern against fighter assist is not the destruction of capitals being absent, but the risk associated with using fighters. Sure, making a carrier duck under the shields might mean you control the field, but why should the carrier exert power over a field the ship is not even on, and not have the same amount of risk associated with it?
And stop pretending to speak for the majority. You in no way can try to use the silent majority to bolster your opinion.
|

Rowells
ANZAC ALLIANCE Fidelas Constans
2179
|
Posted - 2015.03.29 05:41:13 -
[6] - Quote
Rroff wrote:Rowells wrote:and not have the same amount of risk associated with it?
Not sure thats as simple a subject - the logistics of just one of the capital module alone on that carrier is probably more than the entire ishtar that invariably the pilot complaining about risk is flying :S End of they day skynet is/was bad and had to go that doesn't mean however that the way CCP has chosen to go about that is in anyway a good solution. I've always considered the pre-work done to acheive these kinds of things as a last concern. Usually reserved for comparing it to similar features rather than to the rest of the game as a whole. Otherwise things get very convoluted trying to make them work out properly. |

Rowells
ANZAC ALLIANCE Fidelas Constans
2183
|
Posted - 2015.03.31 00:49:22 -
[7] - Quote
Nasar Vyron wrote:Rowells wrote:And stop pretending to speak for the majority. You in no way can try to use the silent majority to bolster your opinion.
I've got news for you buddy, I do speak for the majority of null sec and likely a good chunk of low who have any actual ties to the use of supers. It's you who are in the minority here. Maybe you don't understand how representation works. Usually you become a representative either by formal designation as a mouthpiece (through voting, force, or coercion) and then you can speak on their opinions. You, however, seem to believe that finding similar opinions in a few posts makes you the (un)official speaker for nullsec, therefore giving your opinions more legitimacy. Because while you claim to represent the majority of nullsec, I could see all of the counter-responses and claim that I represent the majority of Eve players (especially considering rest of eve > nullsec population). Would it mean anything other than me trying to find toothpicks to hold up my opinion? absolutely not.
You represent yourself and only yourself. A good idea or opinion will be good regardless of who you claim is standing behind you. Don't hide behind others and claim yourself strong. |

Rowells
ANZAC ALLIANCE Fidelas Constans
2183
|
Posted - 2015.03.31 01:35:35 -
[8] - Quote
Arthur Aihaken wrote:Antonia Iskarius wrote:Lock times from the hulls themselves + nerfed fighter scan res means over a minute from beginning targeting to applying DPS to your target.
Could've left in on-grid assist to alleviate that, but nope. Removing it means there is no reason to fighter rat, and supers which can't field regular drones are now completely useless for both ratting and subcap PVP whether on grid or not. Can we also add that carriers and dreadnoughts basically can't really defend themselves against even a small group of attackers? I would argue carriers have he best defense against subcaps amongst al the capitals and depending on drones used better than some battleships. |

Rowells
ANZAC ALLIANCE Fidelas Constans
2236
|
Posted - 2015.04.08 23:51:16 -
[9] - Quote
Glenn Eastland wrote:what i pay for in this game is relative to the money i give you ccp and if im dumping money into a game for a monthly sub and dumping money into the game to buy the ships i want and then you take away their significance you are taking money from me and hurting loyal paying customers that are keeping this game online, you are driving away all your older based cash cow capital pilots and that's just bad business And what about the rest of the paying customers? |

Rowells
ANZAC ALLIANCE Fidelas Constans
2256
|
Posted - 2015.04.14 05:45:47 -
[10] - Quote
Talaris EveningStar wrote:Removing Fighter Assist kills one of the one and only interesting things about flying a Carrier. There was a reason the dev presentation said skynet wasn't a major practice. Everyone else realized what those other stats on the ship were for. |
|
|