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GlimmerMan
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Posted - 2003.11.03 16:58:00 -
[31]
WTS Miner 2's for 4,999,999M each
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- GlimmerMan |

2526
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Posted - 2003.11.03 17:15:00 -
[32]
Quote: This debate is not to drive the price through the roof again, just to make it resonable for the producer and for the buyer. 150k per unit is simply not resonable for the producers. The time invested into getting a miner 2 bp takes a long time, and a lot of busy work.
Personally, I didn't like Techell selling miner 2s at 2.5+ mill each, I hope that never happens again. But 150k per miner 2 is the opposite extremem.
I hope this will be a fun debate. I hope to see many producers and sellers of rare miner 1s at the meeting as well :) Draaven will be covering the event and posting in the news later that day.
I think your argument is flawed because whilst doing the 300+ missions you've been compensated already, the BP's are just a BONUS, and shouldn't be the sole reason for doing missions.
Also you'll be one of the first to get lvl4 agents who will pay much more and give you much more gameplaying options.
The issue should be about how difficult it was to get the BP it should be about what people are willing to pay, and I don't see why it should be any different to other manufacturing processes.
Take for example battleship building, its bloody hard work to get the cash to buy a BP for that as well.
monopolies are just plain wrong, if person A wants to sell for 150k, when he's also done the same amount of work as you then whats your problem? greed?
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Rickenbacker
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Posted - 2003.11.03 17:50:00 -
[33]
Selling something that costs 40k to make for 150k? Sounds perfectly reasonable to me. All I see in the first post is "Waaaahh! We can't make big bucks for nothing anymore!".
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dalman
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Posted - 2003.11.03 18:12:00 -
[34]
Quote: Selling something that costs 40k to make for 150k? Sounds perfectly reasonable to me. All I see in the first post is "Waaaahh! We can't make big bucks for nothing anymore!".
And how much do you value the time it took to get to 300 missions for a lvl 3 agent?
M.I.A. since 2004-07-30 |

2526
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Posted - 2003.11.03 18:22:00 -
[35]
Quote:
And how much do you value the time it took to get to 300 missions for a lvl 3 agent?
You've already been paid for those 300+ missions, the BP is just a BONUS.
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j0sephine
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Posted - 2003.11.03 18:32:00 -
[36]
"You've already been paid for those 300+ missions, the BP is just a BONUS."
... There's something called "missed opportunity" i think, and which is considered a valid cost. In a nutshell, if you dedicate time to some activity while you could spend the same time doing something else and earn more, the difference between that potential income and what you actually made, is your cost... an investment, if you will.
You can make much more money mining or hunting NPCs for the time it takes to run 300 missions... therefore the blueprint and other 'loot' you receive from agents ain't really bonus -- their value should ideally be high enough to make the agent missions over time nearly as profitable as mining/hunting.
... Obviously, with everyone dropping prices of the goods manufactured from those blueprints, the value of the reward drops as well, making the missions less preferable career. (unless you're in it mainly for the agent services, but that's another story)
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Harisdrop
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Posted - 2003.11.03 18:55:00 -
[37]
With Tech II and Tech III coming, I dont see an all purpose player anymore. Mining refine manufacture and fighter. Those skills will take forever. By the time you get the skills you want more stuff comes out and and your further behind the specialized player. Pick one objective and be happy. Trade skills and social skills will be here.
Alts will become less also with training costs being in months instead of days. Multi box players will see also that thier players are not equal so one will be in 0.0 and the other in .9 soo I dont see the advantage in that. --------------------------
Garsh ma it soo cool killing people in there space thingies |

2526
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Posted - 2003.11.03 19:16:00 -
[38]
I kind of agree and disagree with you j0sephine, but your 'missed oportunity' is a risk, and a risk is a risk however you put it.
I must say, after seeing all the past item production reduced to 'at cost' sales, its really sort sighted of people to not think this is going to happen again.
I think the big mistake was on CCP's part releasing information on where to get the BP's from, this is something the player base should have found out for themselves, that way you wouldn't get a large proportion of players immediately doing missions just for a BP, and the price instantly falling
200% profit is still bloody good, I think how you obtained the BP is largely irrelevant.
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Danton Marcellus
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Posted - 2003.11.03 19:18:00 -
[39]
Which is a good thing I guess, by that time the core players would have had ample time to make their decisions on what to specialize in.
Myself I never did expect to gain as much money back as I would've made with equal time mining but I also have no need to sell cheap. I'll just stick yet another item on the market and wait. My sell orders should be lagging the server just about now... 
Convert Stations
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Kennian
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Posted - 2003.11.03 20:24:00 -
[40]
just for a little perspective..
Tristan heavy frigite, average price. 155000 isk. construction price 144k isk, profit 11k per unit or under 10%
miner 2, current average price 540k, construction cost 48000 isk, profit ONE THOUSAND PERCENT
jeasu..
i'd kill for those kind of profit margins
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