Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

OldPueblo
Gallente Defenders of Order New Eden Conglomerate
|
Posted - 2006.10.14 10:57:00 -
[31]
I login and go afk all the time, sometimes for several hours. Why? Because then I can see what chatter I missed in alliance and corp. Reduces the whole "whats going on" catchup time necessary otherwise. As said above, if people don't respond then they aren't active. If they are active and just don't want to respond, having them logoff doesn't solve the issue that you have dead weight in the alliance. If you want an accurate count of active people, then form a gang and keep it going so that you always know who's willing to jump out there at the drop of a hat.
|

Gonada
Gallente Cross Roads
|
Posted - 2006.10.14 11:01:00 -
[32]
ahh, so you carebears finally show your true colors.
simply pathetic.
fyi: to be in an alliance , a corp, is to be part of something.
if you weak, self serving wimps dont want that, then why are you in the corp? alliance? ect?
ahh thats right, you want to enjoy the benefits.
you should go back to npc corps, sounds like your useless anyways.
-I don't necessarily agree with everything I say.-
|

Caletha
|
Posted - 2006.10.14 11:04:00 -
[33]
To be honest, I would like CCP to implent a rule that if your AFK in station for longer then 30 minutes, that Eve itself will boot you from the game. Its not good for their 'people online' numbers but at least it'll give a better indication of actual active people.
Every other game that I know has a idle-kick time implemented, why not Eve.
|

Venkul Mul
Gallente
|
Posted - 2006.10.14 11:05:00 -
[34]
Originally by: Rafein if you know your gonna be afk for more than a few minutes, why not log off? it does not take too long logging in.
I dunno, it's kinda a two way street. alliances want to know who is online, and expect them to help. But yes, players cannot sit at keys every second, things sometimes come up.
Personally, if I know I'm gonna be afk for 10 minutes or more, I log. No reason not too.
But i know people who stay ingame AFK while they are off at work, and they don;t have computer ccess at work, and that's just frustrating when getting things together.
Personally, would not mind if CCP gave an afk tag, where your pic gets a tag if you spend 5 minutes with no mods running, no station services running, so corp and alliance members can see who is actually at their computer. so if your running a mod, or checking market, in escrows or refinery tab, you sho as active. Doing absolutly nothing, you show afk.
Start flame Ever done a flight longer than 5 minutes? Whitout the ista for the route? No running mod, no escrow checking, no refinery. Maybe we all should check market but it partially block the screen. End flame
More to the point: I can be AFK (usually while moving in high security) for a good number of reasons. But I keedp EVE running because: 1) I still jump from system to system along my route; 2) I can scroll the chat log when I return and see what happened in the time I was AFK without need to ask: What happened? There is a fight? with who? Where? to people probably busy with other matters. Or I can be in station looking the market and putting up buying/selling orders with a good number of windows open and not noticing the little blinking light.
|

Fren Mallow
Gallente Bluestar Enterprises
|
Posted - 2006.10.14 11:13:00 -
[35]
I'm curious.. In every good chat, there are symbols for people, who are unaviable - afk - why hasn't eve such a symbol/mark?!
I mean, besides the green/red lamp.. a simple yellow or blue lamp would be enough. Just RMB on your avatar, selecting AFK and in every place, where your small pic comes up with the lamp it shows that you're afk. I want such a feature, since I play eve and have to type in 'afk' in every damn chat-window.
The other point is, that only people who are allready online with you and can read your chat KNOW that you're afk. Anybody, who loggs on after you, dosn't know anything about your status..
Why can't we have a Real-Life-Busy-Lamp, like we have a Off-/Online-Lamp?!
Do we really need 3rd party Software for this?
Greets Fren
|

eveplayer11
|
Posted - 2006.10.14 11:15:00 -
[36]
no afk rule? LoL
has to be a very small alliance, and i can agree it can be a good rule if its a pvp alliance that are very focused and wants its players to be the same. for a big alliance these kinds of rules are impossible to have.
23/7 afkers sucks and should be kicked anyway so the rule is obsolete except for elite pvp alliances that dont have the numbers but have the will  
|

Labratory Rat
|
Posted - 2006.10.14 11:18:00 -
[37]
I used to be in an alliance that tried to dictate how players spend their game time. Weekends must been spent either mining for the alliance or as part of an alliance fleet. It was forbidden to spend weekends ratting or mining for yourself.
You were allowed to do these during the week, unless there was some sort of alliance op on, which were most evenings when we were at war. If there was an alliance op going on and you couldn't take part (often it would take several hours commitment) the alliance leaders would forbid you from logging on. (A webpage was set up so fellow corp mates can report those who log on and don't take part in sanctioned activities.)
While I understand the importance of members contributing to an alliance and not being leeches, this all meant that there was no benefit to being in the alliance, you couldn't mine or rat to make isk. There was no real PvP as alliance ops consisted of spending several hours sitting at gates while the rest of the alliance removes POSes or takes over stations, usually for someone elses alliances.
The final straw was when the leadership set up a webpage demanding that members justify their place in the corp by getting 5 vouches from other members that you should be allowed to stay in the corp. While I was easily vouched for, I did see the ridiculousness of the situation. I'd spend months doing nothing but serve the alliance, giving up my weekends to be bored out of my mind mining or spend countless hours sitting at gates. And I saw no benefit for myself, then to have the leaders demand why members should deserve to be continued to be treated like this. So now I don't bother with alliances at all.
This all happened in the second alliance I was a member off. The first one was co-run by a headcase that tried to forbid people from going back to empire. He threatened to kick a friend of mine when he saw him in Jita, claiming that he must be a spy for the allianceÆs enemies.
|

Xalek Ki
|
Posted - 2006.10.14 11:20:00 -
[38]
It's exactly because this is a game, and should be fun, that rules like this make sense to me. Running an alliance is a lot of work, and a lot of it isn't any fun. The rest of us get to have our fun because there are those willing to do the work of organizing these alliances. Rules like this are designed to make things easier on the people running the alliance, so that they can actually have some fun too. :P
Logging out when you know you're going to be afk for while causes the following problems for you-
- you have to press the escape button and click on the quit button
- you have to wait a few moments to load back up when you want to play again
Not Logging out when you know you're going to be afk for a while causes the following problems for an alliance leader-
- Spy theories. Whether you specifically or not, having people afk in stations will cause somebody to think somebody is a spy. Whether they are or not, just people thinking it makes people irritable, and lowers morale.
- Delay in spontaneous ops. An alliance leader with an alliance that frequently has a lot of afk members never really knows how many people they have to work with. Any kind of organized op has to wait a lot longer to collect those present and giving everybody a chance to show up before deciding that they're afk and not coming. No afkers allows a leader to look at alliance numbers, call everybody together, and get going as soon as they're all there, because they know there's nobody else coming.
- General morale killer. When alliance support is needed badly, nothing kills alliance morale more than seeing poor participation. If you have 300 alliance members online and only 40 people show up to defend the homeland, you've got 40 people mad at their alliance. If 40 people show up for a mining op that is mandatory for the sake of the alliance, while 260 people sit "afk", you've got another 40 angry members. It doesn't matter how many of them actually are afk, when people see numbers like that, they're going to assume a lot of people are there and just don't want to help.
- Cleaning the fat. We all know there are a lot of freeloaders out there, joining alliances for a free ride and safe access to 0.0 resources, that won't lift a finger to help the alliance. An alliance can't be well run with a large amount of these kinds of people, and it's important to get rid of them. Having a lot of afk people often makes it a lot more difficult for a leader to figure out who's a freeloader and who's just afk.
- Probably other reasons that I can't think of because I don't run an alliance. :P
Sure, I don't know your alliance, and maybe their motives are completely different. Maybe they're too harsh on their policy. Certainly emergencies come up and you forget or don't have time to log out. You have to admit though, even if you only agree with one of the reasons I gave for being afk to be a pain for an alliance leader, that considering the "great inconvenience" that logging out causes you when you're not playing anyway, it's not a lot to ask of somebody.
Show a little courtesy to the people "working" so that you can have your organized 0.0 alliance. Personally if I was an alliance leader, I'd boot people who didn't follow this policy. Not because not following it caused such incredible trouble that the alliance couldn't function, but because being unwilling to follow such a simple request shows a complete lack of respect, and I wouldn't want people like that in my alliance. How can I count on somebody to do something important, when I can't even count on them to press escape and click quit when they stop playing? :P
|

Mercatoria
|
Posted - 2006.10.14 11:20:00 -
[39]
If you are AFK, are you really playing? 10-minute AFK'ness is alright. If it's more you might as well be logged off. Why not do the alliance a favor and actually log off if you're not going to play? From where I'm standing you're doing everyone a favor by doing so. Less stress on the server and more accurate info for alliance leadership when planning attacking and defending.
Why whine about a rule that, when it comes down to it, really has no effect on you but can improve things for the people you play with?
|

eveplayer11
|
Posted - 2006.10.14 12:01:00 -
[40]
Originally by: Xalek Ki
- Cleaning the fat. We all know there are a lot of freeloaders out there, joining alliances for a free ride and safe access to 0.0 resources, that won't lift a finger to help the alliance. An alliance can't be well run with a large amount of these kinds of people, and it's important to get rid of them. Having a lot of afk people often makes it a lot more difficult for a leader to figure out who's a freeloader and who's just afk.
well.. newer players are always like that and they need homes and time to learn how to adapt and help out. if an alliance do not want to get them started or interested the right way they will be freeloaders forever, then its the corps fault for either not making them interested enough, welcomed, or get enough help.
most alliances take in people and then they leave them alone. it is up for the new members to interact and get used to the corp, if someone doesnt want freeloaders and invites this way like most do then its their fault for inviting almost anyone if he/she has the right sp/skills.
more members > skilled members
most are focused with getting new members and increasing in force, the quality is not a consern in EvE. its the corps fault from the beginning for being greedy for members and good members shouldnt be punished.
however 30min logoff timer if afk would be nice, and i think more people would spend more time in the game then, learning things the right way and making better members for corps that take care of their members 
|
|

Hellspawn01
Amarr
|
Posted - 2006.10.14 12:21:00 -
[41]
Imo, if you want to go afk, do it. Inside an alliance you have a certain commitement but in the end its up to the player that decides how he plays. If an alliance/corp starts to dictate your playstyle, I¦d leave them.
Ship lovers click here |

Jack Brimstone
Gallente The Scope
|
Posted - 2006.10.14 12:25:00 -
[42]
Quote: I am a little confused by this. To me, if your not paying for my accounts, well, then scrub off.
This seems to be a little disingenuous, you joined an organisation that has rules, and -- implicitly, the right of the leaders to create new rules (which they seem to have done in this case).
Alliance leaders (at least 0.0 alliances with fixed assets in space) don't have to pay for your accounts in order for you to follow their rules -- you agreed to the rules, and the right of the alliance executor to make new ones (hopefully with consultation with the member corps, but not always) when you joined the alliance.
By all means, kick up a stink during when the idea is proposed if you really disagree, but once it has been adopted, you either follow it, or you leave the alliance (it's called "Collective Responsibility"). Nothing is forcing you to be in an alliance, it's the choice of the member corps and the choice of those individual members.
Everyone saying "omg they suck, how can they force you to do that?!1" is kind of missing the point. You chose to be bound by rules (and accept potential new ones) when you joined. Nobody is telling you how to play Eve, they are just telling you what you need to do to stay in your larger grouping of players.
God knows there are plenty of alliances to choose from if you really loathe it.
An alliance executor corp has every right to say "everyone must mine for a t least an hour a day listening to Neil Diamond, or they get kicked". It would be a pretty small alliance mind. 
-----------------------------------------------------
|

Roy Batty68
|
Posted - 2006.10.14 12:38:00 -
[43]
In other games it's possible to set a flag to indicate to others that you are AFK... How hard is that? Seems like it's a pretty simple bit of functionality that EVE is lacking to me.

|

evistin
Multiverse Corporation
|
Posted - 2006.10.14 12:45:00 -
[44]
I guess you need an AFK flag in Chat. How hard is that to do actually? -----------
Management and Leadership û The Eve-online Guide |

Uggster
Caldari Shinra Lotka Volterra
|
Posted - 2006.10.14 12:46:00 -
[45]
Originally by: Xalek Ki All Good Stuff
When I was an FC pretty much full time I used to HATE it when people would be docked or SS'ed and not be playing. Apart from not giving an acurate picture of you potentual gang members for whatever job it also ment that if bad guys were looking about on the map to see where they were going to hunt they would see a nice blob and head there.
And as for those that told me they would change their playing style when I payed their subs, well, what are people like that doing in an alliance anyway.
I would kick them after 3 warnings unless they had a bloody good reason for afking.
_______________________________________________
Sig removed as inappropriate- Tirg |

Tornan
Minmatar Oberon Incorporated Prime Orbital Systems
|
Posted - 2006.10.14 12:48:00 -
[46]
I understand why alliance members want youto log off as it gives a better estimate of availble forces.
But it would be nice if CCP allowed a AFK flag, so that whe you scroll down aliance chat you see who is actually on and who is not.
|

Kcel Chim
Caldari Arcane Technologies The Five
|
Posted - 2006.10.14 13:05:00 -
[47]
the biggest problem no afk flag is going to solve is "doing the chores".
Usually if you announce this kind of task (i.e. freighter escort, hauling loads of minerals or dangerous combat operations which will cause many losses) usually many ppl will just go afk with the "let someone else do it ill just pretend im not here" attitude. An alliance wants ppl who work together as a team and who stick through all tasks together. The no afk rule imo is supposed to weed out freeloaders. If youre in chat and not in gang ull have some explaining to do why ure not helping with a boring task. Without the no afk rule you could simply state "im afk" and go on with marketstuff or npcing (afking at a pos wont show you as docked and with noone in system you could chain away in the belts without anyone noticing and pretend ure afk).
In short: a) dont like rules ? Leave corp or alliance. b) wanna freeload and not carry the weight ? Leave corp or alliance c) wanna set your own rules `? make your own corp and dont join an alliance.
a lesson i learned in the first year of playing eve. Rules only go as far as you accept them. If you dont accept them set sails for a new area / corp / alliance / playstyle.
|

Patch86
Di-Tron Heavy Industries
|
Posted - 2006.10.14 13:15:00 -
[48]
Push comes to shove, AFK happens. I might be playing and a friend will call my phone- do I instantly log off in case my mere presence in game irritates someone? Of course not- I just answer the phone, go have a nice conversation, and then come back 30 mins later. Maybe when I'm off the phone, I decide to use the toilet and make a cup of tea before returning- thats 45 minutes I'm AFK.
I've never been in a group that cares particularly- why should it bother anyone if I'm logged in? It's not like I'm interfereing with them.
If theres one GOOD reason why I shouldn't be logged in when I'm AFK, I havn't heard it yet,
-----------------------------------------------
|

Sean Dillon
Caldari Privateers
|
Posted - 2006.10.14 13:17:00 -
[49]
Sucks that ASCN has this policy. The leaders of ASCN tell you not to do this, not to do that. They threath there members like the yare not allowed to have a free will, that these players are mostly adults too. Thats why I left them.
|

jbob2000
Gallente The Taining corp Knights Of the Southerncross
|
Posted - 2006.10.14 13:35:00 -
[50]
There has to be a line, obviously. If something grabs your attention for 5 minutes, then I would say that is fair game for going afk. 5 minutes is nothing in eve. But for example, if you have to run to the store, why not just log out? It takes and extra 5 seconds to so, and you would avoid the entire conflict with the rule. A screaming child who has hurt himself is reason enough to go afk, and i'm sure alliance leadership would understand that, at least, I would.
KOS doesnt have this rule, I was just trying to shed some light as a leader as to why there might be a rule like this. For ASCN, it might be different seeing as how they just entered into war with BoB and would probably like as many players active as possible.
|
|

Rafein
Eye of God Axiom Empire
|
Posted - 2006.10.14 14:01:00 -
[51]
Originally by: Venkul Mul Start flame Ever done a flight longer than 5 minutes? Whitout the ista for the route? No running mod, no escrow checking, no refinery. Maybe we all should check market but it partially block the screen. End flame
More to the point: I can be AFK (usually while moving in high security) for a good number of reasons. But I keedp EVE running because: 1) I still jump from system to system along my route; 2) I can scroll the chat log when I return and see what happened in the time I was AFK without need to ask: What happened? There is a fight? with who? Where? to people probably busy with other matters. Or I can be in station looking the market and putting up buying/selling orders with a good number of windows open and not noticing the little blinking light.
actually, i can't remember the last time i autopiloted 20 jumps through Empire and stayed and watched it the entire time.
Sides all you get is little tag saying afk, then as soon as you move or do something in game, it disappears. It's not logging you out,it's just a note to see who is active.
|

Rod Blaine
Evolution Band of Brothers
|
Posted - 2006.10.14 14:13:00 -
[52]
Edited by: Rod Blaine on 14/10/2006 14:13:25 Instead of telling people not to be afk so that you know how many of the active ones are not showing up when and where they need to, why don't you simply get people that will show up when and where you need them ?
Considered invitation > recruiting every tom, **** and harry.
And it's also self-perpetuating. Considered invitation as recruitment policy invariably makes your corp stronger and thus more likely to be able to get the good guys in.
What's left will abnd together in those alliances that have the tendency to spontaniously dissolve when confronted with an armed enemy.
Old blog |

Xs 142
|
Posted - 2006.10.14 14:30:00 -
[53]
In the words of a really booksmart man:
"A ruler can never get more power than that he risks to lose it if he doesn't fear his people, so remember, you are the people, and you rule the ruler."
*Don't fall under the illusion that they're in charge
Originally by: Oveur Eternally yours, The other dumbass 
|

Rawr Cristina
Caldari
|
Posted - 2006.10.14 14:43:00 -
[54]
this thread pretty much sums up the reasons I don't bother with alliances anymore.
Sometimes, I want to pvp. Sometimes, I want to be on OPs. Sometimes, I want to do my own thing
an alliance that questions me and what im doing every time im not on ops is one that makes me feel as if im not allowed to play the game the way I want, and that the alliance owns my soul so long as im logged in.
Even more stupid are the policies some have - no NPCing, must hand over ALL minerals and refineables to corp, must pay monthly tax, etc - which nromally i wouldnt have a problem with, but when im not allowed to actually spend the time to MAKE that monthly tax, or buy myself another ship or whatnot I start feeling as if the alliance dosent care about its members and just wants free fighters. result? I leave
|

Zarquon Beeblebrox
Liberate Vos Ex Inferis
|
Posted - 2006.10.14 14:47:00 -
[55]
With alts and spys everywhere (thank god , it make the game funny) there aint very strange that alliances or corps with huge member mass enforce rules to battle spys.
If you dont like it leave your alliance and or corp. Dont really see why you want to force your view of a game play on your corp/alliance when you can just leave them and find players that play the game the way you like it.
-- Lady Beeblebrox |

Lord Dynastron
|
Posted - 2006.10.14 15:08:00 -
[56]
Ok,,, This response is almost off-topic...since I am not in an alliance....but...
I don't log off when afk because I loose out on any local, corp, and security team chat that takes place while I am gone.
Granted, I am usually not afk more then an hour or so.... chat scrolls off the screen eventually anyway.
I do a lot of Eve-Playing during commercials... 
|

zeKzn
Empire of Destiny
|
Posted - 2006.10.14 15:42:00 -
[57]
i would have thought eve, of all games, would have less of the "wah its a game so i can be selfish" crowd. If you want to take it as casually as that, thats your right. But its not your right to dictate how seriously anyone else takes the game, so stop spouting "its a game" as if it means anything. _______
zeKzn - Empire of Destiny mods go here :> |

Solothores
|
Posted - 2006.10.14 16:03:00 -
[58]
And ppl are still wondering why the majority of ppl doesn't even care a single thought about being part of the epic 0.0 kindergarten... it seems that the experience of feeling like a lapdog on an armchair dictator only attracts a minority... the current population distribution just underlines, that understanding of leadership seems to be a very rare thing in eve. It's about integrating ppl and having a direction and not about having success in pseudo military pee-contests.
Cheers Solo
|

Tokyo Rose
|
Posted - 2006.10.14 16:07:00 -
[59]
Originally by: SweetMelissa This is posted by my alt for obvious reasons.
The alliance that I am in is starting to push a "No AFK" rule. If you are logged into the game, you need to be active. They are throwing fits and threatening to kick people from the alliance if they are logged in and docked in a station. They haven't thrown anybody out yet, but has any alliance here actually done that?
I am a little confused by this. To me, if your not paying for my accounts, well, then scrub off. I understand that alliance participation is a must, and believe me, we do.
Do people not understand that this is a game, and that most people cannot spend every waking moment a the keys? Some people have families, and they work a job to support these families.
I was just curious what other peoples views are. Feel free to flame away. I am ready for it.
name and shame or give it up.
|

Araxmas
Caldari Imperial Space Corporation
|
Posted - 2006.10.14 16:23:00 -
[60]
There's a log-out feature?
|
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |