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Thread Statistics | Show CCP posts - 9 post(s) |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 13:31:05 -
[1] - Quote
Trollceptors fundamentally don't fit the "effective control of the grid" argument. The things that can hit an orbiting snaked-out interceptor are few and far between and require very specific fits to counter, allowing a trollceptor to easily keep a link alive without effective control of the grid. This also forces specific metas, in opposition to the view that they should not affect the meta - you have to be able to blap interceptors in your fleet composition.
They also simply allow you to evade committing anything to a fight, and if you're attacking sov at the very least you should be risking a single ship. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 14:31:31 -
[2] - Quote
John McCreedy wrote:Kale Freeman wrote:What about ditching the whole Entosis link entirely. Make a Entosis deployable. It takes 10 minutes to come online. It needs to be deployed within 25/250km of the objective. Once it is online and there are no more enemy entosis deployables on grid the owner can right click it and instruct it to attack/hack the objective.
It would be an SBU by another name. Every sov holding alliance would anchor them on their structures, much as they do now with SBUs on every gate. We need a system that's balanced for both attacker and defender, not one or the other. Well presumably it would have some kind of ship-level EHP, not millions, so it was relatively trivial to kill. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
591
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Posted - 2015.03.09 14:32:42 -
[3] - Quote
rsantos wrote: If you can't muster 136 mauluses a night you own to much sov. As if quickly reshiping to a defense fleet would take 4 hours a day! This beeing said by a 15K man alliance makes me puke! Sry no offense intended.
people who are unable to own sov sure seem to have strong opinions on what other people should have to do to hold sov while demanding the absolute minimum effort on their part |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 14:39:37 -
[4] - Quote
John McCreedy wrote: Same could be achieved under Dominion sov just by reducing the HP on all structures. The entire point of this is to remove the necessity of shooting structures.
I'm not arguing in favor of this idea yet (I haven't really figured out how I feel about it). But this argument just doesn't hold water: what made Dominion horrid is the structures have massive EHP, and the system simply does not work without the massive EHP (you'd just have people alphaing the ihub even while it was defended). This "deployable" idea would be that you have to deploy it and then hold the grid, but it's trivial to kill it without support. If the module costs 20-80m and has the EHP of a cruiser or even a battleship people will go around popping them left and right just for fun if someone tries to deploy them defensively.
If someone tries to deploy them as a troll without intending to fight to defend them, the defenders will get free killmails - or they aren't paying attention and will lose their sov.
It still is adding structures, but it is a pretty elegant solution that completely takes shiptypes out of the equation, which means you can far more easily balance it - it's basic balancing features are cost/ehp and that's about it. No worrying about what happens if you put it on ship X or ship Y and if that breaks things, and it has no effect on the meta at all - you have to win the gridfight.
Now that I reason it all out perhaps I am in favor of the idea :v: |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 14:42:38 -
[5] - Quote
John McCreedy wrote: It would require a small fleet to disrupt sov which in itself would be seen as a threat and therefore require a response which would lead to more content. But what's to stop the defender from undocking 150 angry dudes? Doesn't this just lead to escalation which is what the proposed change is meant to remove?
escalation is good because it means fights: a small fleet getting a response from the defender and fighting is great
if you attack someone and get immediately outnumbered by a local defense fleet, you picked a fight above your weight class and should work on some less densely populated space |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
596
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Posted - 2015.03.09 14:56:44 -
[6] - Quote
davet517 wrote: Yes. It is exactly asymmetric warfare. It does create a massive asymmetry, but, it counters the massive asymmetry in resources that exists in the game at present. An asymmetry that, if left unchecked, grows trillion after trillion. How many months of trillion isk income do you need before you are, for all intents, untouchable by anyone other than someone else who has trillion isk income?
infinity months, once supercaps are no longer the end-all of nullsec fights. isk isn't power. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 15:14:45 -
[7] - Quote
davet517 wrote: It's better, but I wouldn't say it makes isk irreverent either. How many entosis fit cruisers can you buy for a trillion isk?
effectively infinity, which all sit in a station useless without the actual source of power in eve: people willing to fly them
isk makes a number of things possible or a little easier but its effect on power rapidly diminishes after you get the basics done, which happens well before you get to the 1t/month stage
virtually all wars in eve are won by making the players of the other side sick of logging in for one reason or another (deliberately denying fun, just pasting them often enough they know that they won't win the fight, etc.), not making their alliance broke. supercaps aside, the pilots you can get to log in and work together is vastly more important than the income your alliance has. the only real value isk has is in rewarding pilots for logging in or removing impediments for them to do so, but there's a real limit to how far you can spend isk that way. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 15:17:50 -
[8] - Quote
SilentAsTheGrave wrote:Ann Markson wrote:While the Trolleceptor thing itself is a useless rage it adresses another issue. Currently the majority of Sov Null systems is worth ****. CCP has the info and they are seeing boat loads of ISK being made in null. As in a LOT! Sorry this ruins your argument. ccp are the drunk guy looking for his keys under the streetlight and not where he lost them
isk itself is mostly generated in null. wealth does not correlate to isk generated: a miner makes ore, not isk, a mission runner makes LP, not isk, a manufacturer makes items, not isk
those things then get CONVERTED to isk, but figuring out what that means income-wise is hard so CCP has just looked at raw isk generated and ignored all the other ways you make income. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 15:20:02 -
[9] - Quote
Callduron wrote:I think Damps will be a pretty hard counter to any trollceptor.
Maybe a frigate that can lock to 80km and and move 8km/s sounds scary but a cheap Celestis dunks it completely. Just sit on the beacon and damp it, the ceptor has to come to within 20km and all sorts of tactics will kill a tankless frigate 20km away. you can easily get inty fits to well over 80km, especially once you get pairs of inties boosting each other
this also is the same dumb response that ignores the interceptor can't be caught, merely its trolling made successful by forcing you to sit on a gate doing nothing but staring impotently at it, while it can then vary it up by moving on to the next system |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:01:11 -
[10] - Quote
davet517 wrote:Ok, but how many different "troll" doctrines are you demand be nerfed? You know that someone can do the same thing to you with a "frigs and recons" black ops gang, right? Frigs for the links covered by falcons to shut down a few defenders. Things get hot, just cloak up and bounce.
that requires placing actual assets at risk, so i don't have an issue with it: you can get away with skill and luck but it's not so stupidly easy the risk is essentially zero
the trollceptor is never at risk unless you pass out on your keyboard |
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EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:08:43 -
[11] - Quote
SilentAsTheGrave wrote: They have the hard data, you don't. I get your trying to spin this to make it sound like everyone in null is going broke, yet evidence is shown this is not the case. Not just hard data for CCP's eyes, but as a normal player I see coalitions full of super capitals and other 'bling bling' type stuff. You guys even refer to losing 250 billion ISK to a thief as 'chump change and doesn't affect the goon bottom line.'
So tell me, which is it. You are rich or you are poor? Because you can't flip flop around depending on the subject. If you are the later then maybe you should start to question why your leadership is hording all the money while you starve.
nothing in your post indicates the slightest comprehension of what my post means so it's basically incoherent ramblings
to assist you in trying to figure out what my point is, the discussion is essentially the relative income in nullsec compared to the relative income in other regions of space, and what statistics one would look at to judge |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:11:29 -
[12] - Quote
Veskrashen wrote: The fact that it can't "disengage at will" while an Entosis Link is active? Which gives a defender up to 2 minutes to close and kill it? Especially when the fight starts at less than 80km due to combat probes?
yes it can, very easily, because it is fast enough that it trivally crosses a grid wall
seriously do any of you people even know the barest minimum about how this game works |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:16:11 -
[13] - Quote
afkalt wrote: Unless they're linked, drugged and on high grade slaves, a Cerberus will ruin their day. So will a cloaky recon.
But let's not let realities get in the way of the propaganda machine.
an npc alt posting obviously incorrect information ad nauseum trying to win a discussion by sheer attrition, what a surprise
none of those things will ruin its day because it will trivially disengage |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:25:23 -
[14] - Quote
Dracvlad wrote:It comes down to you CCP Fozzie thinking whether having people able to RF stuff with interceptors to grief balances off against the inability to get into Deklin space in any meaningful way. if deklein, the most populated and well-used 0.0 region in the entire game, isn't easily defensible what on earth do you think is going to happen to every single other region no matter what the defenders do |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:29:08 -
[15] - Quote
Groperson wrote:[We do, we have pvp'ers at home, running bubbled gatecamps with instalockers and even they are unable to catch the interceptor gangs that come through. How would you suggest we counter the interceptor gangs? obviously by using neuting bumping nafalgars or whatever the latest theoretical approach is that anyone who has spent 5m in null knows won't work and why
i think smartbombs are the lastest hotness in theorycrafting because npc alts can't activate smartbombs where they live so they don't know you can't smartbomb if you'd hit a gate |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:34:08 -
[16] - Quote
afkalt wrote:Smartbomb camps will pop up. I GUARANTEE it.
no they won't considering they don't work, as anyone who has ever tried one against inties knows |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:41:51 -
[17] - Quote
[quote=afkalt] It is a game changer. We must adapt or fade into insignificance./quote] who is this "we", highsec npc character
interceptor gangs have been going on for months, and are effectively uncounterable. im sure that in highsec you don't see them, but in null we see them all the time. "what if we used a lot of interceptors" is a thing that the rest of us thought of well before this, and are now used because you cannot kill them with any sort of camp, smartbombs included
|

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:45:38 -
[18] - Quote
Dracvlad wrote: As I said its not Grr Goons, but when you are off on campaign one strategic option a defender has is to do a rush assault on your space and the interceptors would enable this. I meant to explain this in detail, but with the censoring I keep getting I was loath to write it all out.
deklein remains considerably more populated and used when we are "on campaign" than any other region is, ever
we do not pack up and move the entire alliance, alts exist |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 16:56:56 -
[19] - Quote
Killian Cormac wrote:FT Diomedes wrote: Only the largest alliances really have a chance of holding even a single region when faced with opportunistic and agile enemies. If this isn't a design goal, it should be. The largest player organizations shouldn't be able to control more than the largest named area to begin with. irrelevants constantly seem to think that they will get to own space the larger alliances don't want
they won't
they will, instead, be buchered mercilessly if they try and the space will be left fallow because everyone loves stomping on ten highseccers who think they have what it takes |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 17:31:34 -
[20] - Quote
MASSADEATH wrote: so come out and fight...it will be YOUR choice to defend YOUR space or not..... maybe you will have to PvP instead of ratting 24/7?
the whole point is we're willing to fight, but you won't be |
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EvilweaselFinance
BUTTECORP INC Goonswarm Federation
631
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Posted - 2015.03.09 17:36:15 -
[21] - Quote
Ranger 1 wrote: So.... your area of control shrinks to something manageable and the downside is that you get lots more good fights close to home with people you've likely never seen before?
we don't get fights with enemies in interceptors, a ship designed so you never have to take a fight you might lose |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 17:41:08 -
[22] - Quote
Killian Cormac wrote:EvilweaselFinance wrote:the whole point is we're willing to fight Doesn't sound like it. we have the npc/moa crowd demanding to use ships that absolutely cannot be caught for their entosis hulls, while we're saying that we're fine with anything that will actually be at risk and we can blow up because then we get to blow it up
sounds like you have a reading problem to me |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 17:44:14 -
[23] - Quote
Killian Cormac wrote:Promiscuous Female wrote:interceptors don't generate fights Interceptors destabilize sov, and the threat of losing sov DOES generate fights, with plenty of advance notice. no it doesn't, because the point of the interceptor is to bore your enemy to death not give him fights |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 17:52:29 -
[24] - Quote
MASSADEATH wrote: FUTURE.... at least we can deny YOU (CFC/GOONS) all/most of your sov... save a few systems that you can 24/7 monitor (and even then we will offline your station services cause we can) and or cloaky camp you and strike when you move your "entosis guards"
only so long as you can do it at zero risk, considering how quick you run away anytime you get punched in the nose
hence your zeal for trollceptors, because you know you're going to get murderized if you use any ship that can't flee instantly |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
635
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Posted - 2015.03.09 17:53:49 -
[25] - Quote
MASSADEATH wrote: see we are a Guerrilla force... we strike and move....strike and move... we dont bash our heads into your 30,000 man alliance head on.... why would we?
"we don't do pvp, because we always lose" |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 18:11:28 -
[26] - Quote
MASSADEATH wrote:Promiscuous Female wrote:Eli Apol wrote: This is where living in your space helps.
deklein is the most populous and densest region in eve with the best indexes so i am not sure where you are going with this Deklin is a barren wasteland of empty useless space..where you could literally search for hours looking for targets outside of the main staging systems of the CFC and goons...and Deklin is the poster child for exactly what is wrong with the current SOV mechanics. you do realize all of us can trivially check dotlan and see that deklein is massively more occupied than anywhere else |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 18:12:47 -
[27] - Quote
like seriously that deklein is, by far, the most inhabited and used region is an objective easily proven fact like that the sky is blue
trying to argue anything else just makes you look like an idiot even to npc posters supporting trollceptors |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 18:23:28 -
[28] - Quote
MASSADEATH wrote: by occupied do you mean eyes in every system to warn the ratters that a gang is coming? so they can dock up? since almost every system now has a station in it?
yes, it's so occupied that we alert each other when you try to show up, then we dock up the easy prey and you flee before the actual fighting ships can show up
or you don't and then you get ground into a fine paste while we laugh at you
basically it's not deklein is unused, it's that we're much better at the game than you are |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 18:34:49 -
[29] - Quote
MASSADEATH wrote: Thank you very much for helping EVE....and our small alliance.
when we talk about alliances we generally mean alliances able to hold sov, not vanity alliances that can't hold sov that got kicked out of the cfc for being utterly worthless |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
640
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Posted - 2015.03.09 20:08:02 -
[30] - Quote
i feel that the unassailable correctness of our position is well illustrated by how even the most fervent the sky is red posters in this thread cannot come up with a situation where the interceptor is actually at risk and instead rely on pretending that interceptors can't change systems
when your entire defense is that "well of course you can't kill the interceptor but you can force it to spend thirty seconds moving to another objective" you're sort of conceding that you have no good points to make |
|

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
640
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Posted - 2015.03.09 20:09:15 -
[31] - Quote
"having to risk a single ship will be an insurmountable risk for us" - moa, npc characters, etc
if risking a single ship to try to place sov in reinforced is too big a risk for you even highsec isn't for you, it's time to move back to wow |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
640
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Posted - 2015.03.09 20:10:52 -
[32] - Quote
those fat lazy empires must pay, and i will be the one to make them suffer
unless of course i have to risk a t1 cruiser, if i have to do that i'm going back to masturbatory fantasies about the next patch soz |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:19:28 -
[33] - Quote
"my ships attacking sov should not be at risk at all", says the man currently mining in highsec on an alt that has a bio ranting against the idea that anyone can attack his mining barge without being banned from the game |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:20:46 -
[34] - Quote
PotatoOverdose wrote: The funny thing is, from reading some of the posts against this system, one gets the impression that it's you guys that don't want to commit a single cruiser to defend a constellation.
we're not afraid to use the cruiser because shooting your ship would entail placing ours at risk
what we do not want is a bore-off |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
643
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Posted - 2015.03.09 20:21:53 -
[35] - Quote
"those goons don't want to be orbiting a structure doing nothing for four hours, this is the same as our insistence on never having a single ship at risk of death" |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:22:52 -
[36] - Quote
MASSADEATH wrote: No I think it opens up options to smaller groups... perhaps on the level of... you roll thru our SOV with your blob fleet.... we RF 20 of your systems ..basically an eye, for 2 legs a hand and 2 ears
you don't have sov, and still won't |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:24:33 -
[37] - Quote
"those goonies should have to orbit everything they own all the time if they don't want to lose their sov"
"someone shot at our pos? with ships? well of course we don't dare fight, time to whine about it on eveo" |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
647
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Posted - 2015.03.09 20:29:37 -
[38] - Quote
PotatoOverdose wrote: What we have now is a bore-off. How can this new system be any worse? We're already at 100% at the boredometer for stagnant null and structure shoots.
our discussion is not about if this or dominion is better, it's if this system is better with or without bore-offs. we are discussing how to improve this system and given that you agree that bore-offs are bad it seems we should both agree that "well you can counter this by doing something equally or more boring so nobody has fun" is not really a great design philosophy |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
647
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Posted - 2015.03.09 20:30:50 -
[39] - Quote
"interceptors are not the problem here", says the man who cannot justify why they're not the problem and can only discuss how it is in some sense better than hammering a nail though your ****, an option nobody else considered the alternative |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:33:28 -
[40] - Quote
PotatoOverdose wrote: Sure, but I don't agree that interceptors lead to a bore off.]
yes but your stubborn refusal to admit reality is not an argument, it's just you sticking your fingers in your ears and posting loudly
every solution to interceptors proposed by the "how dare you make me risk a ship" crew leads inexorably to a bore-off because there is no other means of stopping interceptor raids because the ships are not at risk unless the pilot passes out |
|

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
647
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Posted - 2015.03.09 20:34:16 -
[41] - Quote
SilentAsTheGrave wrote: Paying the pilots from the war chest to be active in these systems is out of the question?
why would we want the game to reward unfun bore-offs where you have to pay people to play the game |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:40:06 -
[42] - Quote
PotatoOverdose wrote: And your stubborn claim that everyone shares your particular views of "Grrrrrrr In-terrr-sep-torrrrrrrr, Grrrrrrrr," or that those views are correct, make for humorous reading material.
my claim is backed up by unrefuted argument: yours is backed up by "well i don't believe it". nobody cares what color you believe the sky is, and your insistent belief it is red does not do much besides make bad posts |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:41:49 -
[43] - Quote
PotatoOverdose wrote:Promiscuous Female wrote: unfortunately for you they are objectively correct
Prove it. Obligatory: Grrrrrrr In-terrr-sep-torrrrrrrr, Grrrrrrrr. we have
you can look at our posts, or you can look at yours: either proves beyond a shadow of a doubt we are correct
like you don't have to even see anything we've posted to know the guy posting your post is wrong |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:43:02 -
[44] - Quote
Eli Apol wrote:Promiscuous Female wrote:unfortunately for you they are objectively correct Please remind me how your 42 minutes orbitting a structure in your trollceptor isn't undone by 12 minutes of me in a maulus? Oh right, we wrecked you a few pages back, why come back for more? your argument is now "well sure its a bore-off but the defender has a little bit of an advantage in the bore-off"
that is conceding the point, thank you for playing |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:43:59 -
[45] - Quote
PotatoOverdose wrote: Ceptor orbits structure for 30 minutes. Maulus comes by, damps it to hell, leaves. Ceptor's got another 40 minutes to go.
Done.
yes, a bore-off
thank you for conceding you were wrong |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:44:51 -
[46] - Quote
Eli Apol wrote: Nope, I didn't say that at all.
Personally I'd use a stealth bomber with rockets though rather than these long range fits.
Different folks, different strokes and all that.
there are a million ways to fail to scratch the paint on the interceptor but this is a really really bad one |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:46:57 -
[47] - Quote
PotatoOverdose wrote:How is a maulus putting damps on an inty for 1 cycle a bore off?
you are doing an unfun activity where neither can affect the other except by refusing to be bored into logging out
that is the definition of a bore-off
"well i performed my unfun maintenance that does nothing except reset the timer on his, what fun"
this is the pinnacle of your argument, that "well its a bore-off but...uh...it could be worse?" |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
652
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Posted - 2015.03.09 20:48:42 -
[48] - Quote
SilentAsTheGrave wrote:EvilweaselFinance wrote:SilentAsTheGrave wrote: Paying the pilots from the war chest to be active in these systems is out of the question?
why would we want the game to reward unfun bore-offs where you have to pay people to play the game I find blowing people up to be very fun.
me too, which is why i am arguing for a system where that happens instead of the pinnacle of combat being who gets bored first, the uncatchable interceptor or the disposable e-war |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
652
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Posted - 2015.03.09 20:49:41 -
[49] - Quote
Veskrashen wrote: There's been dozens of ways to kill it already presented on this very thread. Your response has generally amounted to "Nuh Uh!!!"
no, the response has universally been "that is a stupid way that does not work in practice for these specific reasons"
all null empires have been dealing with inty fleets for months: we know what we're talking about |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2015.03.09 20:53:14 -
[50] - Quote
PotatoOverdose wrote: Putting damps on someone is as un-fun as pointing someone. Nice Try.
If the limit of your argument is "I find it boring to apply an ewar module to someone for a cycle," well .... it's good to see you have no arguments.
have you ever actually been in pvp? when you point someone, that is part of combat where they are then forced to fight
damping somone will break their lock, forcing them to move and restart the process is a bore-off: you have no possibility of a fight, and instead you are taking turns flipping a switch back and forth hoping the other party gets bored and leaves before flipping the switch back
Acuma wrote: The counter to your "bore-off" is that the attacker spends 30 minutes while the defender spends 2. You'll tire of that quickly and bring bigger guns eventually. Unless you think you want to make a carreer out orbiting and jumping through gates?
that's a bore-off, and i know it will happen based on how fervently everyone is trying to avoid having to put their link ships at risk of any sort. if these people were willing to "bring bigger guns" they wouldn't be throwing a hissy fit at the idea of the link forcing enough commitment your ship might die |
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Posted - 2015.03.09 20:56:06 -
[51] - Quote
Acuma wrote:It seems like the goons story is going from "It's overpowered and we'll burn down null with trollceptors" to "it's a boring stalemate where the attacker wastes a ton of time compared to the defender and we don't like it." Is that about right? no part of your arguments have any merit and all are very, very obviously from someone who has never placed a ship at risk of dying and is probably mining veldspar at this very moment
what i am merely doing is saying "even if we assume everything you say is true, then look, it's still garbage"
like, the best case scenario is that it's an unfun bore-off, just with a minor advantage to the defender |

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Posted - 2015.03.09 21:00:55 -
[52] - Quote
i mean really, everyone arguing in favor of trollceptors is doing one of the following:
1) we should get to contest sov risk-free, because its not fair i don't have a sov system and i never will have one if my ships might blow up
2) i do not understand how to kill an interceptor because those aren't used for mining or missioning in highsec, so here is my theorycrafted nonsense
3) i do not value my time at all and don't understand why anyone else does: who doesn't want a bore-off?
like there's not a single post defending them that doesn't fit into one of those three |

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Posted - 2015.03.09 21:01:45 -
[53] - Quote
M1k3y Koontz wrote: 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math)
It's also a fifth the cost. Your move. Also, yes it has remote sebos. If you can't get two guys together to defend your space against an interceptor in your prime time, what are you doing in sov?
post type #2: is unaware of how interceptors work
specifically, is unaware that an interceptor is not there 55 seconds later |

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Posted - 2015.03.09 21:08:30 -
[54] - Quote
MASSADEATH wrote: UNFUN? undoing all of CFC and goon sov.... while endlessly sov trolling your area of influence into smaller and smaller chunks?
while collecting all the goon PVE tears?
well i mean you've already admitted there's no chance this is going to happen with having to place even a single ship at risk
so what you're basically saying is that you think this system is so unbalanced that you guys, a collection of poorly-organized pilots who flee in terror from a fight, think you could clear the most occupied region of the game
basically, post type 1: you know you can't ever win when there's the possibility you lose, so you want to have ccp make sure you can't possibly lose
however while making these posts you need to remember when i'm responding to a post type 2 ("how does interceptors work" or post type 3 ("what is a bore-off i don't understand how someone's time can be worth anything") i'm explaining why different things are wrong so you can't just cherry-pick something from there and drop it in here
what those people are arguing (including one guy who used to be in moa and found that so shameful he's now in an n3 pet) is that trollceptors are actually too boring to use so nobody will use them. i'm saying they will. you're trying to put their words in my mouth |

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Posted - 2015.03.09 21:10:50 -
[55] - Quote
PotatoOverdose wrote: Interceptor has another 40 minute timer in which his sov lazor gets damped.
It's like you are fundamentally unable to concieve of a situation where an interceptor won't waste 40 minutes after 40 minutes of his life in a futile attempt to capture an occupied system.
Troll ceptor only viable for unoccupied and undefended systems. You not being able to hold unoccupied and undefended systems is a good thing. Ergo, troll ceptor not problem.
could you and your illiterate former alliance mate please get together and agree on if he's going to trollceptor or not |

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Posted - 2015.03.09 21:12:49 -
[56] - Quote
PotatoOverdose wrote: Idk what any alliance is planning, but the fact that their interceptors scarred you lot for life is hilarious.
i suppose i need to add post type 4: "im tired of getting beaten like a rented mule so im going to just invent my own reality", otherwise known as the potato word salad |

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Posted - 2015.03.09 21:15:50 -
[57] - Quote
Ranger 1 wrote:EvilweaselFinance wrote:M1k3y Koontz wrote: 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math)
It's also a fifth the cost. Your move. Also, yes it has remote sebos. If you can't get two guys together to defend your space against an interceptor in your prime time, what are you doing in sov?
post type #2: is unaware of how interceptors work specifically, is unaware that an interceptor is not there 55 seconds later Well, if he's not there then he's someone else's problem. If you are in an alliance that actually only claims the space people live in, that's not an issue. "Hey Fred, he's headed your way. Let him waste about 30 minutes before you stop him eh? I've got a couple of things to do first". or alternatively. "Wow, these 50 trollceptors have been in and out of here a lot over the last hour. Made me come out and stop them twice already. Whose got the next hour?" "Sigh, that's me. I'll finish up what I'm doing and head over there in a half hour to take over. Steve, you're up after me". "Sure, be glad to... I"m just surfin' pron at the moment anyway". post type 3: lets turn this entire game into a bore-off |

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Posted - 2015.03.09 21:18:52 -
[58] - Quote
PotatoOverdose wrote:EvilweaselFinance wrote: post type 3: lets turn this entire game into a bore-off
Post type 4: Cycling my damps once is too boring!!! I'll throw in another one free of charge: Post type 5: Grrrrrrr In-terrr-sep-torrrrrrrr, Grrrrrrrr. "potato word salad" post, mixed in with trying to make "fetch" happen (it's not going to happen) |

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Posted - 2015.03.09 21:24:51 -
[59] - Quote
Eli Apol wrote: I'm out - was glad dismantling you today, look forward to doing it again in 3 months :)
post type 4, potato word salad |

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Posted - 2015.03.09 21:29:39 -
[60] - Quote
Eli Apol wrote: 40 minute capture time.
i see you're not actually leaving, but there are virtually no systems with 40 minute capture time. 27.5m is the maximum you'll see except for the rare mining system. more to the point though, all you're doing is trying to justify a bore-off. |
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Posted - 2015.03.09 21:30:47 -
[61] - Quote
KIller Wabbit wrote: Well said. They had better happy with what they have. CCP is definitely waging an income nerf war. The NullSec trough has been way to generous for years compared to CCP's bottom line.
dinsdale? is that you? |

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Posted - 2015.03.09 21:33:25 -
[62] - Quote
MASSADEATH wrote: You are not understanding the goons fear.... they know what will happen...just like the way we hunt thier ratters....
so poorly that deklein remains the most heavily ratted region in the game by far, as admitted by noted goon propagandist gevlon goblin? |

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Posted - 2015.03.09 21:34:39 -
[63] - Quote
Eli Apol wrote: I'm using the maximum for effect - we can do 27minutes instead and still have a 29:12 ratio of time wasted by the trollceptor pilot versus the defender. Point still stands.
edit: And just done with replying to the ship-toaster not the thread in general :)
so yes, we remain in a bore-off but without the thin advantage of a massive inbalance in favor of the defender, merely a moderate one
what fun |

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Posted - 2015.03.09 21:37:50 -
[64] - Quote
Eli Apol wrote:MASSADEATH wrote:you know the answer :) how many nights of the week do we attack you in your space ...every night
how many nights of the week will we attack your sov giving the new mechanics.... The other nice thing is disrupting PvE in a system to lower the indices making it much easier to cap at a later date... Trollceptors won't work for actual pvp like that but an afk cloaky will :) moa tried that
their fleets got smashed so often when they tried to bridge people in they stopped and tried to gank ratters with just the stealth bomber, and kept losing that to afktar drones automatically attacking it :laffo: |

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Posted - 2015.03.09 21:38:48 -
[65] - Quote
Eli Apol wrote: If someone chooses to engage in trollceptor fleets - it's them that's forcing the boredom on each other - there's no rule that says you may only use a trollceptor to attempt a sov take over!
It sounds like the kind of attritional grinding that some Sov holders enjoy participating in tbh.
there's no rule that says you can't fit mining lasers to a titan either, but nobody does because it doesn't make a lick of sense to do it except as a joke |

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Posted - 2015.03.09 21:42:23 -
[66] - Quote
davet517 wrote: I'll ask again, who, exactly, do you think they are going to do it to who cant return the favor in spades? .
the optimistic fools who think that the change means they can now have sov
blocs will continue to exist as the only way to prevent getting blasted out of nullsec by a bored bloc in a week |

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Posted - 2015.03.09 21:43:31 -
[67] - Quote
Eli Apol wrote: Sure, you guys can spend other people's primetimes just trolling them - idk maybe people that actually want to take sov will turn up with fleets or put a cyno on their ceptors.
nobody will fight us, just ask massadeath who while vigoriously masturbating at the possibility of being relevant has let slip he will never actually take a fight because he'd lose |

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Posted - 2015.03.09 21:48:07 -
[68] - Quote
KIller Wabbit wrote:Andrea Keuvo wrote: Right now these systems are typically rented out and are protected by the sheer HP grind and the knowledge that they will be defended by the landlord.
Which part of "Death to Rentals" did you miss? What has been proposed is a great place to embark on the journey. Ship it, Fozzie. nobody's really discussed the effect of this on renters, mostly because its effect on renters isn't real dependent on the link stats so its irrelevant to this thread |

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Posted - 2015.03.09 21:50:49 -
[69] - Quote
MASSADEATH wrote: hey, we are one of the highest paid "mercs" in eve currently...and all we have to do is kill CFC/goons..which was already our natural disposition.
and you are facing a group that cant be bought off..or weaseled in any other way like the goons usually do.
do you see anyone else living beside you? no
well yes, you can't be bought off because we did it already and found the trivial price wasn't worth it because you were useless and we were better off with you as enemies
we used to have black fleegion living next to us as well but :laffo:
i do admire your ability to deal with talking to gevlon for the free money though, most people haven't been able to resist laughing in his face long enough to keep collecting the money
well, besides TEST. i guess you're like TEST. |

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Posted - 2015.03.09 21:51:35 -
[70] - Quote
MASSADEATH wrote: Yes!!! and guess what.... we already have the whole cloaky alt thing in place !!!! :)
odd, our ratting indexes are still at V
guess the cloaky alt thing doesn't work too well :v: |
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Posted - 2015.03.09 21:53:44 -
[71] - Quote
Acuma wrote:Promiscuous Female wrote:Acuma wrote:Your objective is to spend 20-30 minutes in an active system to waste about 2-4 minutes of the defender and nothing else? Have fun with that.....I will enjoy the countless man hours wasted by these supposed "burn down all of nullsec trollceptors!"
no, the attacking interceptor gets to disengage within 2m of getting caught for the basic math challenged, 2 minutes is a lot shorter time than 20-30 minutes Uh.....math huh. So what happens when you sit there for 30 minutes with you link active only to have some noob frigate come in and halt your progress? You magically get that time back? you placed the system into reinforced, because 29.5m is the maximum it takes for anything but the exceedingly rare mining system |

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Posted - 2015.03.09 22:00:14 -
[72] - Quote
Ranger 1 wrote:EvilweaselFinance wrote:davet517 wrote: I'll ask again, who, exactly, do you think they are going to do it to who cant return the favor in spades? .
the optimistic fools who think that the change means they can now have sov blocs will continue to exist as the only way to prevent getting blasted out of nullsec by a bored bloc in a week C'mon now, this is EVE. You know full well that most of the EVE player base is more interested in tearing bloody bits off of your Sov holdings than they ever will be holding Sov of their own.  yeah maybe we abandon some shittier areas, but people seem to think we'll let them have those
they are in for a rude surprise because we'll have quite the bored supercarrier fleet |

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Posted - 2015.03.09 22:01:01 -
[73] - Quote
MASSADEATH wrote: and dont even talk about the POS's you blow up..... with all our moon goo operations.... ohh wait a sec.... we dont hold any moon goo...
you don't anymore, since we took it all away :laffo: |

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Posted - 2015.03.09 22:02:39 -
[74] - Quote
Acuma wrote:Really? And as has been discussed in other threads, that will probably be adjusted. Don't be dense. A heavily occupied system will probably end up near the top, and the defending force is going to know how much time they have......which is alot more than you. 15, 20, 30.....doesn't matter. Takes only 2 minutes of link activation to cancel you out. Congratulations.....you have chosen to waste hours accomplishing taking a few minutes of a defenders time......have fun with that.
i've seen many people agree it should be adjusted, but none with a CCP tag
and two links being activated PAUSES, not resets, the attackers timer |

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Posted - 2015.03.09 22:07:41 -
[75] - Quote
Acuma wrote:Again.....don't be dense. They asked for feedback and they are going to make adjustments.....that's a given. I never said the link "resets" I said it cancels you out so you run away in your trollceptor to repeat the process all over again. you can't say "that feedback isn't needed because they will adjust based on feedback and resolve that issue"
until they actually adjust then the feedback continues
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Posted - 2015.03.11 22:51:33 -
[76] - Quote
Grath Telkin wrote:Lets focus on your earlier post where you ask for people to suggest ways to kill an interceptor
despite what you probably assumed this is one of those cases dropping supercaps on it doesn't work |

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Posted - 2015.03.12 13:08:14 -
[77] - Quote
Lena Lazair wrote: Not only is this important, it's fundamental. However, the idea that ANY large bloc would be able to refrain from attacking each other once trollsov goes live is simply laughable. The decision will no longer be in the hands of bloc leaders because it will no longer be relegated to a relatively small group of cap pilots flying ships very few people can afford to individually lose without SRP/alliance support.
i see we're in the "complete fanfiction from people who have never set foot in null" phase of the thread |
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