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Thread Statistics | Show CCP posts - 9 post(s) |

Soldarius
Kosher Nostra The 99 Percent
1172
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Posted - 2015.03.09 16:17:55 -
[1] - Quote
Eli Apol wrote:Sbrodor wrote:250km is some time a offgrid distance, grid manipulation mechanics and other edge-mechanics; i think is better close range to 50km is good . Another good counter to the trollceptors: Grid fu to make them leave grid whilst orbitting and lose their locks
Last I checked intentionally shrinking a grid is considered an exploit and will get you banned. So don't do it.
As for trollceptors, a one-off troll link is no big concern. There are plenty of ways to counter that from snipers, to damps, to defensive links. But like my first post in the original thread, I'm more worried about a large enitity roaming around with 50 of them and reinforcing everything with little to no risk.
I still think that the easiest way to handle the problem is to treat the Entosis Link like a link and only be fittable on link-capable ships; ie CBCs, CS, and link T3s.
http://youtu.be/YVkUvmDQ3HY
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Soldarius
Kosher Nostra The 99 Percent
1174
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Posted - 2015.03.11 18:33:50 -
[2] - Quote
@CCP Fozzie, thank you for addressing some the the mechanical questions regarding the Entosis Links and how they will interact with ships and sov. Let me summarize and we can see if I have it right.
- Attacker A shows up on grid with a sov structure. He locks it, and then activates Entosis link, assuming he is inside the optimal rang of the module. The ship is now subject to the negative effects listed in post one for the duration of the Link's cycle time or until the ship is destroyed, whichever comes first.
- After the first cycle is completed, and thus a second cycle begins, capture of the sov structure will begin. The amount of time required depends on sov indices.
- If for any reason you lose lock on the sov object, capture will cease. The Entosis Link module will complete its cycle.
This is exactly what I was expecting. If your ship loses lock while an offensive active module is cycling (weapons, EWAR, etc), those modules will do exactly the same thing. Most people simply don't notice because the cycle time is so short. What I wasn't expecting is for the Entosis module to disallow cloaking. I can't say I'm disappointed.
Now this begs another question: If I am in the process of capturing a sov structure I lose lock and then reestablish lock before the module cycle time is completed, will capture recommence immediately or do I have to wait to start a new cycle on my Entosis Link?
http://youtu.be/YVkUvmDQ3HY
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Soldarius
Kosher Nostra The 99 Percent
1174
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Posted - 2015.03.11 18:47:37 -
[3] - Quote
Kristian Hackett wrote:Personally, I'm all for the Trollceptors. Null needs to be shaken up, and it's hilarious to see all the tears over how trolls are going to destroy everything and destroy morale and wah wah wah. There's an answer for everything in this game, people just need to start thinking outside of the box to find it.
Want to stop an interceptor that's currently running an Entosis Link on your structure? Here's some options: 1) Halt the capture progress by applying your own Entosis Link. 2) Hit the Interceptor with a Remote Sensor Dampener II. Who cares how fast he's going if he can't lock outside of 10km. 3) Utilize Acolyte EV-300, Warrior SW-300 and Hobgoblin SD-300 drones to trip up the Interceptor. 4) Use a sniper loaded with tracking scripts and boosted by Remote Tracking Computer IIs loaded with tracking scripts. 5) Use Missiles and Target Painters. 6) Use a combination of all of the above.
If that's still too much for you, then you don't deserve the system.
1) Would work. 2) Would work if he does not want to fight. (Pretty likely.) 3) Do you have any idea how bad those drones are? Most of them can't even catch up to an interceptor, let alone effect it in any meaningful way. 4) At range, this could work. 5) Interceptors have little issue outrunning missiles, especially at long range. 6) Not worth responding to.
http://youtu.be/YVkUvmDQ3HY
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Soldarius
Kosher Nostra The 99 Percent
1174
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Posted - 2015.03.12 14:24:46 -
[4] - Quote
Veskrashen wrote:CCP Fozzie wrote:Soldarius wrote:Now this begs another question: If I am in the process of capturing a sov structure I lose lock and then reestablish lock before the module cycle time is completed, will capture recommence immediately or do I have to wait to start a new cycle on my Entosis Link? In that situation you would need to wait for you current cycle to complete, then activate the module again (triggering another warmup cycle before the module starts capturing). This means if you lose lock, you wonGÇÖt be able to contest control of the structure for at least 2 minutes, and up to 4 minutes (the remainder of your current cycle, then the warmup cycle after the new activation). And in one fell stroke, Fozzie has completely neutered Trollceptors. If you break lock on the structure, you're not getting any more progress for several minutes. If you bugger off as soon as you see someone on scan, one dude in a combat interceptor can effectively chase off any number of Trollceptors. Hell, Hero Keres and Hero Maulus and Hero Griffin and... well, anything small, fast, with a long lock range and any damp / ECM module - will be able to single handedly save dozens of systems just by warping on grid, breaking the Trollceptor's lock, and moving on to the next. So, no longer any reason to nerf Trollceptors, since the solution is simple, achievable, scalable, and viable. Can we move on to other link balance issues now?
Pretty much this, which is why I asked. I expected to be told we would have to wait for the current cycle to complete. But having to go through a whole 'nother warm-up cycle, that's pretty funny and I think will make damps surprisingly effective against even small to medium fleets considering the cycle time on damps is 10 seconds.
edit: thx CCP Fozzie.
http://youtu.be/YVkUvmDQ3HY
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Soldarius
Kosher Nostra The 99 Percent
1179
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Posted - 2015.03.17 15:41:30 -
[5] - Quote
I was bored this weekend and went belt ratting in a hisec .45-49 system (sec status is rounded to the nearest tenth). Got a faction spawn. It didn't even drop faction ammo. Just a copper tag. Really? Not even faction ammo? They used to drop BPCs.
http://youtu.be/YVkUvmDQ3HY
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Soldarius
Kosher Nostra The 99 Percent
1181
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Posted - 2015.03.23 18:37:36 -
[6] - Quote
Aiyshimin wrote: some random nerd's twatter feed
Bwah-ha-ha-ha-ha-ha-ha! I cannot stop laughing. Do you even know who The Mittani is?
On subject, yeah, I'm still holding out for Entosis Links being fieldable only on link-capable ships like CBC and CS.
http://youtu.be/YVkUvmDQ3HY
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Soldarius
Kosher Nostra The 99 Percent
1196
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Posted - 2015.03.26 14:08:28 -
[7] - Quote
Rowells wrote:Aureus Ahishatsu wrote:I'll post this hear since I already mentioned it in the wormhole forums. how (if at all) are wh dwellers supposed to defend their structures if they can all be reinforced in the minimal time since we cannot claim sov? Wh dwellers aren't going to stick around if every structure can be re'fed in only 10 minutes. good luck getting to the other capture points in the constellation.
Yah, Entosis Links and constellation-capture events are pretty pointless in w-space.
So I think the larger structures (equivalent to stations) will simply not be available in w-space, thus preservation the status quo there.
http://youtu.be/YVkUvmDQ3HY
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Soldarius
Kosher Nostra The 99 Percent
1197
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Posted - 2015.03.26 19:22:59 -
[8] - Quote
Mario Putzo wrote:Sure they won't be the ones applying entosis links
Who says?
http://youtu.be/YVkUvmDQ3HY
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