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Sigras
Conglomo
1017
|
Posted - 2015.03.12 05:31:18 -
[31] - Quote
Tykonderoga wrote:Iain Cariaba wrote:Tykonderoga wrote:Whaaaah, my epeen is hurting. If you seriously think that basing sov on capitals and supers wouldn't totally block small groups from keeping sov, then you have totally lost touch with the reality of the game. As you say, just because a group wants sov doesn't mean they automatically get it. If someone wants the same space, those grouos will fight over that space. On the flip side, however, is that if no one actually wants a system, the barrier to entry for sov should not be a price tag of at least 30 billion isk. The simple fact is that CCP is finally taking steps to correct the mistake they made many years ago when they introduced the massive game imbalance known as supers. Yes, EvE is hard and harder if you are stupid, as your sig says. This is a game based on ISK and the making of ISK. So, yes, there is a high barrier and should be a high barrier to take and own sovereignty. But if you really want it, you should go through the evolution of the game from high to low to npc null-sec to true null sec to get it, and not skip every other step and conquer sov with interceptors or frigates. I just don't see it your way. I see this as taking years and years and not being instantly gratified. However, if you really want it, CCP has created a mechanic where you can buy PLEX and then sell it for ISK. But if you don't want to do it that way, then go through the evolution or sit in Thera. The problem is that the second you require capital ships to capture sov, the only entities who can hold sov are the entities who can hold their own in a large supercap fight such as B-R
There is no such thing as small scale capital warfare because there is no amount of HP that requires a few cap ships to take down that cant also be taken down by hundreds of subcaps.
This is a problem you're probably a bit removed from as you're in the corp with the highest supercap density in the history of Eve.
Saying that "sov should require supercaps" is kinda self serving coming from the guy with the most supercaps. |

Sigras
Conglomo
1017
|
Posted - 2015.03.12 05:42:29 -
[32] - Quote
Zhul Chembull wrote:1: Removal of the ability of super caps to be beneficial for much is intolerable. This is one of the end game ships, sorry for the rest that didn't have the patience to save for you. They have to have a place, this is going back to nano warfare. I don't care honestly, but nano fleets running around taking sov don't make sense. Shake it up, but plenty of suggestions out there. Honestly the fix for this is to have the entosis module turn off your MWD... nano kiting problem solved.
That said, cap ships are supposed to be support ships not fleet ships. There should be no such thing as a capital fleet, it should always be a capital SUPPORT fleet
Zhul Chembull wrote:2: Why on earth did you nerf fighters ? People kick other people for losing capitals on the field. Most people I know are getting rid of their capitals. You see abuse, but I see a few people screaming and you are giving in. Bad idea, but then again I will just adjust and sell. People scream of the abuse of supers, but wait till you see the abuse of interceptors. ******** idea but I see it as a self corrector as there will be a huge backlash over it. I agree the fighter nerf was a bit heavy handed, and I hope they revert it at some point, but I can understand why they did it... People will take any chance they can get to be risk averse. Its dumb |

Tykonderoga
FinFleet Northern Coalition.
38
|
Posted - 2015.03.12 13:53:16 -
[33] - Quote
Many good responses. However, I think some people are missing is that alliances like GSF and NCDOT took years to acquire their capitals and supercapitals and even longer to acquire sov and sometimes lose that sov. What Fozzie's system does is give instant gratification with little investment - an entosis link to be clear. Second, his system marginalizes capitals and supercapitals and he has said that.
Finally, his system will mark an exodus of many entities out of 0.0 because it wont be worth it on a monetary level to do it; not to mention it wont be any fun. His system swings too far to the other direction. Mine could be the sweet spot if given enough input. I see taking sov as taking years and being incremental - like growing up. Brave is a good example of an alliance growing up and going through the evolution the right way. it will and is a power to be reckoned with. And NC and GSF will also go through their evolution and eventually fragment. This game is about time and not instant gratification. It's not WOW, which some people want it to transform into.
-Tyk |

Tabyll Altol
Breaking.Bad Circle-Of-Two
81
|
Posted - 2015.03.12 15:03:11 -
[34] - Quote
Tykonderoga wrote:I propose that all sovereignty warfare revolve around capital and supercapital engagements in order to keep these ship classes relevant. I propose this as a counter-model to that proposed by CCP Fozzie. Subcaps have plenty to do in the game as it is, but capitals and supercapitals are seemingly running out of things to do.
-Hitpoints on player owned outposts will be doubled. Stations will have offensive capabilities, including capital guns and their own doomsdays. There will be no reinforcement timer on stations. This will encourage people to live in a particular system or risk losing their stuff.
-Player owned outposts will be destructible and there will be a plunder reward once they are destroyed, meaning the stuff inside is salvageable or lootable.
-Sovereignty will revert back to who has the majority of towers in a system. However, only one tower will have a reinforcement timer. All other towers will have to be defended when they are being attacked or else they will be lost.
-Offensive and Defensive capabilities on POS will be significantly enhanced to require the use of supercapitals and capitals. No more reinforcing a POS with bomber fleets or Ishtars. These things will be hell to take down and not the pushovers they are now.
-NPC 0.0 will be a capital and supercapital free zone where smaller entities can brawl. The Sanahas and other pirate factions will be the only ones using capitals and supercapitals there. More broadly, these pirate factions can conquer space and make that space capital and supercapital free zones as well. But like player owned empires these gains can be reverted. NPC 0.0 will be a place where smaller entities can grow and mature, and there will be an abundance of resources for them to build their wallets up.
-Finally, supercapitals will be able to be manufactured in low sec, allowing smaller entities to build their own super weapons. This should not just be a perk for true null-sec.
So how should a small alliance or some new alliance be strong enough to handle a full attack. The big blocks could form fleets and destroy their assets so fast without reinforce. Second you have to defend your station 24/7. Seems to be a big trollpost.
-1
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Elenahina
Agony Unleashed Agony Empire
215
|
Posted - 2015.03.12 15:28:18 -
[35] - Quote
Tykonderoga wrote:However, I think some people are missing is that alliances like GSF and NCDOT took years to acquire their capitals and supercapitals and even longer to acquire sov and sometimes lose that sov.
If we used that argument everytime it applied, nothing would ever change.
I spent so much time to train into a T3, you can't nerf them. I spent so much time training for fighter bombers, you can't change them. I spent all that time training BS 5 for capital ships, you can't change that.
The fact is, investing your time and evergy in Eve is exactly that - an investment. And not all investments will increase in value. Let's face it - you lot didn't built the supers you did because you wanted to. They're huge, hard to store, and expensive as hell. The characters in them spend a lot of time unsubbed, except during the "Great Wars". The fact is, you built them in such numbers because you needed them. You submitted yourself to the bondage of your space coffin because it was the only way to protect yourself and your space tribe.
Rejoice, for now you are free.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3731
|
Posted - 2015.03.12 15:43:24 -
[36] - Quote
OP, I'll freely admit I know nothing of null sov from firsthand experience.
But I hear that it's not so much fun atm for anybody (including supercap pilots), so something's got to change.
Change = old strategies, tactics and assets get screwed.
Think of it as a fresh start.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Tykonderoga
FinFleet Northern Coalition.
38
|
Posted - 2015.03.12 16:14:46 -
[37] - Quote
Training for a super or a titan is not the same as training for a t3 or a bomber in terms of how long it takes and in isk; they are apples and watermelons, in fact. In terms of isk and time they are the end game of ships. If not, then they should be able to be made in a station and only require minimal time to skill up for. Marginalize them or delete them, and there is nothing to strive for. Finally, people love to kill them and kill them regularly. There is not the same excitement over the death of an Ishtar or a battleship. So marginalize these ships at your own peril, CCP. |

Colette Kassia
Kassia Industrial Supply
90
|
Posted - 2015.03.12 16:35:19 -
[38] - Quote
Lets all stop crying and look forward to the next logical step.
Allow capitals to be disassembled (reprocessed) into their constituent cap-ship components without the usual 50% loss of material (allow the assembly array to also do disassembly?). If you decide that you have too many supercaps than you can reconfigure most of the material investment into carriers, jump freighters, ...Orcas, etc. You won't get your SP back, but this would be better than nothing. |

Elenahina
Agony Unleashed Agony Empire
216
|
Posted - 2015.03.12 16:50:35 -
[39] - Quote
Tykonderoga wrote:In terms of isk and time they are the end game of ships, to me. Marginalize them or delete them, and there is nothing for me to strive for. Finally, people love to kill them and kill them regularly. There is not the same excitement over the death of an Ishtar or a battleship for me.
Ok, first, Supercaps were the single biggest mistake CCP ever made. The rationale behind them is ridiculous, and they started an arms race that has basically shut anyone who doesn't have one (or a couple dozen at this point) into a secondary role in large parts of the game. Hell having just one is actually worse than having none, because people will expend large amounts of energy trying to find it and kill it. This is considered to be a bad thing by large parts of the community. The cry death to all supers did not originate with some lowly highsec pubbie.
Second, I fixed your quote. All of that is your opinion. Supers are in no way MY end game content. I'll strap myself into a space coffin the day after they turn the servers off for good. If you have nothing to strive for but flying your ePeen Machine around - well, thems the breaks. Everyone's favorite ship gets nerfed to hell and back at some point. Please find me a use for a hurricane that isn't done better, cheaper, and faster by a T3 or a HAC.
Do supers generate a lot of excitement? That's debateable. Sure everyone wants to kill one - it's epeen, and frankly, if I could get one on my killboard, I could lose Gilas all day every day and still smile like a bufoon. That does not, however, in any way mean that they are good for the long term health of the game. And by and large, the only time people really talk about them for any length of time is when several dozen of them all go boom at once. Dunking a single super used to make news. Now they make the ALOD column.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Elenahina
Agony Unleashed Agony Empire
216
|
Posted - 2015.03.12 16:51:43 -
[40] - Quote
Colette Kassia wrote:Lets all stop crying and look forward to the next logical step.
Allow capitals to be disassembled (reprocessed) into their constituent cap-ship components without the usual 50% loss of material (allow the assembly array to also do disassembly?). If you decide that you have too many supercaps than you can reconfigure most of the material investment into carriers, jump freighters, ...Orcas, etc. You won't get your SP back, but this would be better than nothing.
I would have no issue if CCP offered a one time "Dock your super for reprocessing" event for all those people who feel they are now useless. We could call it "Cash For Coffins".
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
688
|
Posted - 2015.03.12 16:59:17 -
[41] - Quote
lmbo |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
721
|
Posted - 2015.03.12 17:02:27 -
[42] - Quote
i'd say this was a desperate attempt to make sov revolve around the one thing nc. can do better than others, but...well, b-r |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
721
|
Posted - 2015.03.12 17:05:03 -
[43] - Quote
"we can't do anything right, so the game should be redesigned to simply reward whoever happens to be oldest and richest", says the faltering corporation that forgot it is no longer the richest |

Endie von Posts
Brutor Tribe Minmatar Republic
142
|
Posted - 2015.03.12 17:06:12 -
[44] - Quote
I bet you Fozzie feels pretty silly right now!
Cometh the hour, cometh the Finfleet member. |

Tykonderoga
FinFleet Northern Coalition.
38
|
Posted - 2015.03.12 17:30:24 -
[45] - Quote
Elenahina wrote:Tykonderoga wrote:In terms of isk and time they are the end game of ships, to me. Marginalize them or delete them, and there is nothing for me to strive for. Finally, people love to kill them and kill them regularly. There is not the same excitement over the death of an Ishtar or a battleship for me. Ok, first, Supercaps were the single biggest mistake CCP ever made. The rationale behind them is ridiculous, and they started an arms race that has basically shut anyone who doesn't have one (or a couple dozen at this point) into a secondary role in large parts of the game. Hell having just one is actually worse than having none, because people will expend large amounts of energy trying to find it and kill it. This is considered to be a bad thing by large parts of the community. The cry death to all supers did not originate with some lowly highsec pubbie. Second, I fixed your quote. All of that is your opinion. Supers are in no way MY end game content. I'll strap myself into a space coffin the day after they turn the servers off for good. If you have nothing to strive for but flying your ePeen Machine around - well, thems the breaks. Everyone's favorite ship gets nerfed to hell and back at some point. Please find me a use for a hurricane that isn't done better, cheaper, and faster by a T3 or a HAC. Do supers generate a lot of excitement? That's debateable. Sure everyone wants to kill one - it's epeen, and frankly, if I could get one on my killboard, I could lose Gilas all day every day and still smile like a bufoon. That does not, however, in any way mean that they are good for the long term health of the game. And by and large, the only time people really talk about them for any length of time is when several dozen of them all go boom at once. Dunking a single super used to make news. Now they make the ALOD column.
Totally untrue. As it is, supers and titans are rarely used. What you want for them is a death penalty.
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Mostlyharmlesss
GoonWaffe Goonswarm Federation
161
|
Posted - 2015.03.12 17:47:06 -
[46] - Quote
I fully support this so we can kill your titans again.
Follow me on Twitter for the latest regarding GoonSwarm Federation and our recruitment drives!
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Iain Cariaba
1145
|
Posted - 2015.03.12 17:47:25 -
[47] - Quote
Tykonderoga wrote:Elenahina wrote:Tykonderoga wrote:In terms of isk and time they are the end game of ships, to me. Marginalize them or delete them, and there is nothing for me to strive for. Finally, people love to kill them and kill them regularly. There is not the same excitement over the death of an Ishtar or a battleship for me. Ok, first, Supercaps were the single biggest mistake CCP ever made. The rationale behind them is ridiculous, and they started an arms race that has basically shut anyone who doesn't have one (or a couple dozen at this point) into a secondary role in large parts of the game. Hell having just one is actually worse than having none, because people will expend large amounts of energy trying to find it and kill it. This is considered to be a bad thing by large parts of the community. The cry death to all supers did not originate with some lowly highsec pubbie. Second, I fixed your quote. All of that is your opinion. Supers are in no way MY end game content. I'll strap myself into a space coffin the day after they turn the servers off for good. If you have nothing to strive for but flying your ePeen Machine around - well, thems the breaks. Everyone's favorite ship gets nerfed to hell and back at some point. Please find me a use for a hurricane that isn't done better, cheaper, and faster by a T3 or a HAC. Do supers generate a lot of excitement? That's debateable. Sure everyone wants to kill one - it's epeen, and frankly, if I could get one on my killboard, I could lose Gilas all day every day and still smile like a bufoon. That does not, however, in any way mean that they are good for the long term health of the game. And by and large, the only time people really talk about them for any length of time is when several dozen of them all go boom at once. Dunking a single super used to make news. Now they make the ALOD column. Totally untrue. As it is, supers and titans are rarely used. What you want for them is a death penalty. If supers and titans are rarely ever used even before the big nerf, then there should be no problem in removing them from the game. Let them die. Your whining plea for relevance in the game measures right up there with a highsec miner's constant cries to nerf ganking.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
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Samillian
Angry Mustellid The Periphery
739
|
Posted - 2015.03.12 17:59:13 -
[48] - Quote
Iain Cariaba wrote:If supers and titans are rarely ever used even before the big nerf, then there should be no problem in removing them from the game. Let them die. Your whining plea for relevance in the game measures right up there with a highsec miner's constant cries to nerf ganking.
Good points, well made.
Although I can't see the total elimination of that horrendous error the super capital ever happening I shall continue to dream of an EvE free of them.
NBSI shall be the whole of the Law
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Tykonderoga
FinFleet Northern Coalition.
38
|
Posted - 2015.03.12 18:05:34 -
[49] - Quote
Says the people who don't fly them or understand them but merely prattle out of ignorance and jealousy. |

Tykonderoga
FinFleet Northern Coalition.
38
|
Posted - 2015.03.12 18:06:31 -
[50] - Quote
Mostlyharmlesss wrote:I fully support this so we can kill your titans again.
It was fun though. |

Innominate
GoonWaffe Goonswarm Federation
673
|
Posted - 2015.03.12 18:10:25 -
[51] - Quote
Tykonderoga wrote: Totally untrue. As it is, supers and titans are rarely used. What you want for them is a death penalty.
And what you want them for is to fulfil a power fantasy that has no place in a multiplayer game.
|

Iain Cariaba
1146
|
Posted - 2015.03.12 18:46:35 -
[52] - Quote
Tykonderoga wrote:Says the people who don't fly them or understand them but merely prattle out of ignorance and jealousy. The biggest problem with supers is that they provide people a undeserved feeling of elite superiority. You were able to make a second account, get a train queue from EveMon, set skills to train on this new alt, then go do something else while only logging on the super alt when you need to change skills. Once you've done this, your delusions of mediocrity make you think your epeen is so big that no one else's opinions matter except those with equally large epeens. So far, in this thread and the last thread you made on this that got locked, your entire argument is based on your belief that anyone who disagrees with you is wrong for the sheer fact that they don't have giant epeens.
I can fly either a Nyx or an Aeon. I have completed the CFC's requirements to fly either in fleet. My dislike of supers is an informed choice.
So, let me say it again. Delete All Supers.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
|

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
688
|
Posted - 2015.03.12 19:11:54 -
[53] - Quote
Iain Cariaba wrote:Tykonderoga wrote:Says the people who don't fly them or understand them but merely prattle out of ignorance and jealousy. The biggest problem with supers is that they provide people a undeserved feeling of elite superiority. You were able to make a second account, get a train queue from EveMon, set skills to train on this new alt, then go do something else while only logging on the super alt when you need to change skills. Once you've done this, your delusions of mediocrity make you think your epeen is so big that no one else's opinions matter except those with equally large epeens. So far, in this thread and the last thread you made on this that got locked, your entire argument is based on your belief that anyone who disagrees with you is wrong for the sheer fact that they don't have giant epeens. I can fly either a Nyx or an Aeon. I have completed the CFC's requirements to fly either in fleet. My dislike of supers is an informed choice. So, let me say it again. Delete All Supers. this is actually the long way to do it
the short way is to buy a supercap pilot from the character bazaar
that is pretty much what i did to get MY SUPERCAPITAL SHIP |

SoraXIII
Militaris Industries Northern Coalition.
12
|
Posted - 2015.03.12 19:24:48 -
[54] - Quote
Iain Cariaba wrote:Tykonderoga wrote:Says the people who don't fly them or understand them but merely prattle out of ignorance and jealousy. your epeen is so big that no one else's opinions matter except those with equally large epeens. So far, in this thread and the last thread you made on this that got locked, your entire argument is based on your belief that anyone who disagrees with you is wrong for the sheer fact that they don't have giant epeens.
Nah it's much simpler, if you aren't Tykonderoga you don't matter to Tykonderoga.
Game designers need to look at all aspects of a game and make smart non biased decisions that benefit as many players as possible. In a game where one mechanic has a knock on effect on another you can't just go hmmm I like supers so let's make them overpowered and screw the other 99% they are noobs anyway what do they know.
Also whining about how bad an idea this is at this early stage is pointless, save it for the dev blog.
|

Tykonderoga
FinFleet Northern Coalition.
38
|
Posted - 2015.03.12 19:55:07 -
[55] - Quote
Well, how can a person talk intelligently about something they have no experience with? Honest question. |

Tykonderoga
FinFleet Northern Coalition.
38
|
Posted - 2015.03.12 19:55:59 -
[56] - Quote
Honest question. |

Iain Cariaba
1146
|
Posted - 2015.03.12 20:31:05 -
[57] - Quote
Tykonderoga wrote:Well, how can a person talk intelligently about something they have no experience with? Honest question. There are people who talk intelligently about black holes without ever having experienced one.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
|

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
722
|
Posted - 2015.03.12 20:47:50 -
[58] - Quote
Tykonderoga wrote:Well, how can a person talk intelligently about something they have no experience with? Honest question. well how are you talking about sov warfare in any sense besides "drop supercaps on it"
oh wait i see, talk intelligently, missed that bit |

ISD Ezwal
ISD Community Communications Liaisons
4042
|
Posted - 2015.03.12 21:35:23 -
[59] - Quote
As there already is a thread on the same topic, this one gets a lock.
The Rules: 17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussion regarding a topic to a single thread.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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