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Chance Ravinne
WiNGSPAN Delivery Services
122
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Posted - 2015.03.11 16:57:25 -
[1] - Quote
Maybe you have more important stuff to train. Maybe you don't think that last bonus is worth it. Or you don't train skills to V unless they unlock something you need. What are the skills you categorically refuse to train to level V?
For me: Cloaking: Not spending weeks to save one second every now and then. Hacking: The loot isn't good enough for the gain Torpedo specialization: That 2% damage with one weapon type isn't worth it Tactical shield whatever it's called: Come on.
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|

Antillie Sa'Kan
KarmaFleet Goonswarm Federation
943
|
Posted - 2015.03.11 21:27:34 -
[2] - Quote
For me the following things can be left at IV basically forever:
Armor Layering Armor Resistance Phaseing Advanced Drone Avionics -(Racial)- Drone Specialization Drone Durability Cloaking T2 Large/Medium/Small -(Weapon Turret)- Specialization T2 -(Missile Type)- Specialization Jump Fuel Conservation Planetology Advanced Planetology Survey -(Damage Type)- Shield Compensation Tatical Shield Manipulation Marauders Advanced Target Managment |

Alexi Stokov
State War Academy Caldari State
19
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Posted - 2015.03.11 22:01:35 -
[3] - Quote
Jury rigging |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
252
|
Posted - 2015.03.12 00:44:07 -
[4] - Quote
In addition to some of the above ...
Astrometric Acquisition, Pinpointing -- I did it on one character and wouldn't do it again
Hacking (this is worth training to 5 if you do the new sleeper cache sites)
Advanced Target Mgt except for maybe Logi
Science Invention skills (Electromagnetic Physics, etc.) Almost a year of training for <2% improved chance of success
|

Chance Ravinne
WiNGSPAN Delivery Services
123
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Posted - 2015.03.12 03:01:39 -
[5] - Quote
Shiloh Templeton wrote:In addition to some of the above ...
Astrometric Acquisition, Pinpointing -- I did it on one character and wouldn't do it again
Hacking (this is worth training to 5 if you do the new sleeper cache sites)
Advanced Target Mgt except for maybe Logi
Science Invention skills (Electromagnetic Physics, etc.) Almost a year of training for <2% improved chance of success
I did some quick math, and in order for Astrometrics Acquisition to pay for itself... that is, for it to save you the amount of time in scanning that you spent training it, you would have to do somewhere around 500,000 probe scans.
I guess if you include the bonus of equipping the T2 scan array, maybe 200,000. Still...
I know it's not the only factor, but goddamn that is a good argument never to train it.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
|

Zhilia Mann
Tide Way Out Productions
2270
|
Posted - 2015.03.12 04:31:52 -
[6] - Quote
Antillie Sa'Kan wrote:For me the following things can be left at IV basically forever:
Armor Layering Armor Resistance Phaseing Advanced Drone Avionics -(Racial)- Drone Specialization Drone Durability Cloaking T2 Large/Medium/Small -(Weapon Turret)- Specialization T2 -(Missile Type)- Specialization Jump Fuel Conservation Planetology Advanced Planetology Survey -(Damage Type)- Shield Compensation Tatical Shield Manipulation Marauders Advanced Target Managment
Huh. Never is a long time. The only ones from the list I don't have (or don't have in my queue) are T2 turret/missile specs, planetology skills, and Advanced Target Management.
But that's at 172mil on the character.
Furthermore:
Shiloh Templeton wrote:In addition to some of the above ...
Astrometric Acquisition, Pinpointing -- I did it on one character and wouldn't do it again
Hacking (this is worth training to 5 if you do the new sleeper cache sites)
Advanced Target Mgt except for maybe Logi
Science Invention skills (Electromagnetic Physics, etc.) Almost a year of training for <2% improved chance of success
Have these as well, though invention skills are on another character and are still grinding. Because why not....
Things I honestly can't see taking to 5?
- Capital Remote Hull Repair Systems - Any corp management skill - Target Breaker Amplification - Planetology skills - Advanced ship construction skills (but just wait; I'll probably end up doing it anyway at some point) - Mining Connections |

Elena Thiesant
Sun Micro Systems
1625
|
Posted - 2015.03.12 07:14:22 -
[7] - Quote
Advanced Large Ship Construction. 26 days for a 1% reduction in duration of jobs requiring the skill (T2 battleships and JFs) Advanced Industrial Construction. 10 days for 1% job duration reduction
The small and mediums are needed at 5 for T3 construction, destroyer and cruiser respectively, but currently there's little point in taking the others to 5. |

Daimus Daranius
24th Imperial Crusade Amarr Empire
14
|
Posted - 2015.03.12 11:29:31 -
[8] - Quote
Ignoring all the skills already mentioned by other posters: -Capital Remote Hull Repair Systems (Capital Remote Armor Repair Systems V is still handy for a dedicated Triage pilot) -All the primary EWAR skills (Target Painting, Weapon Disruption), extra -5% cap use makes them not worth the train, training the secondary related skill to V that increases the module effectiveness would be way more useful -Nanite Interfacing/Operation -Auto-Targeting/Defense Missiles -Infomorph Synchronizing -Deep Core Mining -Fast Talk (or any Social skill really) -ORE Industrial (just mwd towards the wreck if it's out of range, and now when I think of it, it would be even more handly if you could put a MJD on a Noctis)
Amarr Victor!
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Steppa Musana
Pator Tech School Minmatar Republic
25
|
Posted - 2015.03.12 13:18:47 -
[9] - Quote
Daimus Daranius wrote:-All the primary EWAR skills (Target Painting, Weapon Disruption), extra -5% cap use makes them not worth the train, training the secondary related skill to V that increases the module effectiveness would be way more useful More useful yeah, but those cap skills still come in handy. I wouldnt group them with the rest of the skills mentioned in here, which really make almost 0 difference
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Xayder
Federal Fleet Supply
317
|
Posted - 2015.03.12 15:06:13 -
[10] - Quote
Forum Posting V
never skill for it
I don't always post, But when i post I do it with my main
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Tau Cabalander
Retirement Retreat Working Stiffs
4675
|
Posted - 2015.03.12 19:20:04 -
[11] - Quote
Astronautics Engineering  |

Tsukino Stareine
Sock Robbers Inc. Low-Class
1083
|
Posted - 2015.03.12 19:35:54 -
[12] - Quote
Tau Cabalander wrote:Tactical Shield Manipulation
Yes
and chance, surely the seconds you save from decloak delay are almost paramount for what you do? |

Jack Hayson
Atztech Inc. Ixtab.
117
|
Posted - 2015.03.12 19:55:15 -
[13] - Quote
Chance Ravinne wrote: I did some quick math, and in order for Astrometrics Acquisition to pay for itself... that is, for it to save you the amount of time in scanning that you spent training it, you would have to do somewhere around 500,000 probe scans.
That's some really weird logic. So since acceleration control takes about 2 weeks it would only "pay for itself" after flying for 280 days with prop mod? |

Chance Ravinne
WiNGSPAN Delivery Services
124
|
Posted - 2015.03.12 19:55:15 -
[14] - Quote
Tsukino Stareine wrote:Tau Cabalander wrote:Tactical Shield Manipulation Yes and chance, surely the seconds you save from decloak delay are almost paramount for what you do?
Sometimes, but only in non-bomber ships... I fly a bomber 90% of the time. And hey I can just buy a smokescreen cloak instead and use the 20+ days of training time to earn enough ISK to buy dozens of smokescreens!
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|

Hulk Miner
White Horse Incorporated
26
|
Posted - 2015.03.13 11:02:30 -
[15] - Quote
If it is a module, ship or will be a benefit for things I do when I log on then it warrants training to 5. Obviously if there are skills needed before hand that benefit my ship flying experience then I will load these up first.
None are off my list to train to level 5. I like gold... shiny gold.
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Dominique Vasilkovsky
BFG Tech
221
|
Posted - 2015.03.13 13:13:57 -
[16] - Quote
Any capital skills, actually, I refuse to inject them.
Dominique Vasilkovsky EVEboard
Once known as:
Mashie Saldana sold - Anastasia Rigel sold - Monica Foulkes sold
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Agondray
Avenger Mercenaries VOID Intergalactic Forces
234
|
Posted - 2015.03.13 17:22:01 -
[17] - Quote
I unfortunately have every skill in the game and all I have are skills to train from lvl 4 to 5 but if I had to take a guess at what skills I wont be training to lvl 5. it would be every capital ship skill I have at level 4 as 1 im not in low and null and 2 they want to nerf capitals further into the the ground.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Chance Ravinne
WiNGSPAN Delivery Services
125
|
Posted - 2015.03.13 19:45:35 -
[18] - Quote
Hey now, those corp management skills matter! You know, assume you are running a corp of 100+ players.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
|

Mizhir
Matari Exodus
74135
|
Posted - 2015.03.13 19:48:35 -
[19] - Quote
Tatical Shield Manipulation
Because it is better to have it at level 4 than at level 5.
One Man Crew - Collective Solo PVP - Video is out!
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digitalwanderer
DW inc
393
|
Posted - 2015.03.13 20:57:25 -
[20] - Quote
Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless. |
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Justin Zaine
210
|
Posted - 2015.03.14 01:42:24 -
[21] - Quote
digitalwanderer wrote:Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless.
I'll pay you 1.6 bil for your toon. Offer is good for 12 hours.
He will win who knows when to fight and when not to fight.
He will win who, prepared himself, waits to take the enemy unprepared.
|

digitalwanderer
DW inc
393
|
Posted - 2015.03.14 05:18:02 -
[22] - Quote
Justin Zaine wrote:digitalwanderer wrote:Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless. I'll pay you 1.6 bil for your toon. Offer is good for 12 hours.
Ha.....Your funny, as I keep that kind of isk as loose change...:)
|

Justin Zaine
210
|
Posted - 2015.03.14 09:21:45 -
[23] - Quote
digitalwanderer wrote:Justin Zaine wrote:digitalwanderer wrote:Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless. I'll pay you 1.6 bil for your toon. Offer is good for 12 hours. Ha.....Your funny, as I keep that kind of isk as loose change...:)
Don't patronize me mister. That is some serious isk and a good offer. Consider it. Only 4 hrs remaining.
He will win who knows when to fight and when not to fight.
He will win who, prepared himself, waits to take the enemy unprepared.
|

digitalwanderer
DW inc
393
|
Posted - 2015.03.14 19:08:50 -
[24] - Quote
Justin Zaine wrote:digitalwanderer wrote:Justin Zaine wrote:digitalwanderer wrote:Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless. I'll pay you 1.6 bil for your toon. Offer is good for 12 hours. Ha.....Your funny, as I keep that kind of isk as loose change...:) Don't patronize me mister. That is some serious isk and a good offer. Consider it. Only 4 hrs remaining.
You're talking to a char that has over 100 billion in assets and isk, so yes your 1.6 billion offer is pathetic for a char that has needed nearly 12 years of training to reach this point, regardless of assets or isk accumulated in that time.
Frankly, that "generous" offer can almost be considered insulting. |

Lucine Delacourt
The Covenant of Blood
157
|
Posted - 2015.03.14 19:14:24 -
[25] - Quote
Two weeks before you hit your goal they will add more skills for you to train. Can't let anyone think they have beaten the game. |

Chance Ravinne
WiNGSPAN Delivery Services
126
|
Posted - 2015.03.15 23:45:50 -
[26] - Quote
Lucine Delacourt wrote:Two weeks before you hit your goal they will add more skills for you to train. Can't let anyone think they have beaten the game.
This. New class of Black Ops Mining Barge.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
|

ArmyOfMe
Teddybears.
425
|
Posted - 2015.03.15 23:47:31 -
[27] - Quote
and none combat related skill
QUOTE CCP Dolan and the EVE Online development team:-áThe battle was relatively even for some time with CFC and Russian forces holding moderate lead at first and only have a slight lead in Titan kills. Then came a turning point in the battle. Manfred Sideous, the initial Fleet Commander for PL/N3, handed over command to the CEO of Northern Coalition., Vince Draken
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digitalwanderer
DW inc
393
|
Posted - 2015.03.16 20:00:40 -
[28] - Quote
Lucine Delacourt wrote:Two weeks before you hit your goal they will add more skills for you to train. Can't let anyone think they have beaten the game.
Since I'm not interested at all in corporation skills, mining, production, research or marketing, they better hurry up since the amount of skills that affect ships in some way or form, is dwindling fast.
I wouldn't normally screw around with 26 day long skills for a 2% bonus, but that's what I'm left with. |

Mag's
the united
19146
|
Posted - 2015.03.17 00:07:30 -
[29] - Quote
digitalwanderer wrote:Lucine Delacourt wrote:Two weeks before you hit your goal they will add more skills for you to train. Can't let anyone think they have beaten the game. Since I'm not interested at all in corporation skills, mining, production, research or marketing, they better hurry up since the amount of skills that affect ships in some way or form, is dwindling fast. I wouldn't normally screw around with 26 day long skills for a 2% bonus, but that's what I'm left with. You do have a great skill sheet. But you also have a lot of what I think of as wasted SP, for a combat char. But then that may not have been your goal. No offence intended, like I said it's a great sheet.
As to the question in the OP.
Mining and industry. Both skills came with the creation of Mag's and neither are wanted. I shall train all other combat related skills to 5.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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digitalwanderer
DW inc
393
|
Posted - 2015.03.21 05:29:29 -
[30] - Quote
Mag's wrote:digitalwanderer wrote:Lucine Delacourt wrote:Two weeks before you hit your goal they will add more skills for you to train. Can't let anyone think they have beaten the game. Since I'm not interested at all in corporation skills, mining, production, research or marketing, they better hurry up since the amount of skills that affect ships in some way or form, is dwindling fast. I wouldn't normally screw around with 26 day long skills for a 2% bonus, but that's what I'm left with. You do have a great skill sheet. But you also have a lot of what I think of as wasted SP, for a combat char. But then that may not have been your goal. No offence intended, like I said it's a great sheet. As to the question in the OP. Mining and industry. Both skills came with the creation of Mag's and neither are wanted. I shall train all other combat related skills to 5.
Not really the goal indeed, but it does allow the char to assume quite a lot of roles within a combat environment using pretty much any ship class, even a support role like ECM......With all the electronics skills maxed as they are, I'd be a nightmare in a falcon and it doesn't involve actually shooting anyone...... |
|

Aeryn Maricadie
Periphery Bound
7
|
Posted - 2015.03.22 22:12:24 -
[31] - Quote
Chance Ravinne wrote:Shiloh Templeton wrote:In addition to some of the above ...
Astrometric Acquisition, Pinpointing -- I did it on one character and wouldn't do it again
Hacking (this is worth training to 5 if you do the new sleeper cache sites)
Advanced Target Mgt except for maybe Logi
Science Invention skills (Electromagnetic Physics, etc.) Almost a year of training for <2% improved chance of success
I did some quick math, and in order for Astrometrics Acquisition to pay for itself... that is, for it to save you the amount of time in scanning that you spent training it, you would have to do somewhere around 500,000 probe scans. I guess if you include the bonus of equipping the T2 scan array, maybe 200,000. Still... I know it's not the only factor, but goddamn that is a good argument never to train it.
Its worth it if you live in a WH |

RavenPaine
RaVeN Alliance
963
|
Posted - 2015.03.23 02:02:07 -
[32] - Quote
Aeryn Maricadie wrote:Chance Ravinne wrote:Shiloh Templeton wrote:In addition to some of the above ...
Astrometric Acquisition, Pinpointing -- I did it on one character and wouldn't do it again
Hacking (this is worth training to 5 if you do the new sleeper cache sites)
Advanced Target Mgt except for maybe Logi
Science Invention skills (Electromagnetic Physics, etc.) Almost a year of training for <2% improved chance of success
I did some quick math, and in order for Astrometrics Acquisition to pay for itself... that is, for it to save you the amount of time in scanning that you spent training it, you would have to do somewhere around 500,000 probe scans. I guess if you include the bonus of equipping the T2 scan array, maybe 200,000. Still... I know it's not the only factor, but goddamn that is a good argument never to train it. Its worth it if you live in a WH
Perfect scanning really comes into its own when you can scan down pilots in one or two scans. Guys who log out, or guys who think that they have a lot of time. Battleships and capitals that take time to align. Those kills make the training time worth it.
|

Tau Cabalander
Retirement Retreat Working Stiffs
4734
|
Posted - 2015.03.24 01:56:39 -
[33] - Quote
Jump Portal Generation past level 1.
Because I'll never pilot a titan, and it is useless past level 1 for Black Ops. |

Aivo Dresden
Red Federation RvB - RED Federation
423
|
Posted - 2015.03.24 08:30:16 -
[34] - Quote
RavenPaine wrote:Perfect scanning really comes into its own when you can scan down pilots in one or two scans. Guys who log out, or guys who think that they have a lot of time. Battleships and capitals that take time to align. Those kills make the training time worth it. This is actually very true. For scanning down holes it's not that important for it could mean the difference between getting a nice kill or being just 2 seconds too late.
The scanning skills are next on my list of things to train, once the current 3-4 skills are done. |

Adrian Maifeld
Low-Sec Survival Ltd.
2
|
Posted - 2015.03.24 10:54:02 -
[35] - Quote
digitalwanderer wrote:[...] to become the ultimate ship pilot char.....[...]
Sorry, but I have to post this!
Really priceless! |

RavenPaine
RaVeN Alliance
966
|
Posted - 2015.03.25 04:22:13 -
[36] - Quote
Adrian Maifeld wrote:digitalwanderer wrote:[...] to become the ultimate ship pilot char.....[...] Sorry, but I have to post this! Really priceless!
Someone killed a PVE ship in '14 Then you posted somebody else's PVE kill in '15
Priceless indeed 
|

Daimus Daranius
24th Imperial Crusade Amarr Empire
16
|
Posted - 2015.03.25 08:59:31 -
[37] - Quote
Justin Zaine wrote:digitalwanderer wrote:Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless. I'll pay you 1.6 bil for your toon. Offer is good for 12 hours.
And I'll pay you double that amount if you evemail me pics of your naked girlfriend. Offer is good for 24 hours.
I also need a proof that she actually is your girlfriend, so you can't just use image of some random girl you found on the Internet. She could be holding a cardboard piece with the text " I GÖÑ Justin Zaine", for example.
Amarr Victor!
|

Big Lynx
1067
|
Posted - 2015.03.25 20:52:08 -
[38] - Quote
Adrian Maifeld wrote:digitalwanderer wrote:[...] to become the ultimate ship pilot char.....[...] Sorry, but I have to post this! Really priceless! Brrrruuuhhaahahahahaaaa |

Lost Greybeard
Aliastra Gallente Federation
552
|
Posted - 2015.03.26 12:29:36 -
[39] - Quote
Lucine Delacourt wrote:Two weeks before you hit your goal they will add more skills for you to train. Can't let anyone think they have beaten the game.
More likely they'll split more skills into multiple skills where each of the 4 new skills only does 1/4 of what the original skill did but the multiplier is only reduced from 4 to 3 or similar. Y'know, like they've already started doing. |

Mocam
EVE University Ivy League
492
|
Posted - 2015.03.28 08:23:08 -
[40] - Quote
Jump Portal Generation
I have it for black ops use. Even if I decided to train up for a Titan, I doubt I'd take that 14x skill to 5. |
|

Veld God
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2015.03.30 02:49:12 -
[41] - Quote
digitalwanderer wrote:Justin Zaine wrote:digitalwanderer wrote:Justin Zaine wrote:digitalwanderer wrote:Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless. I'll pay you 1.6 bil for your toon. Offer is good for 12 hours. Ha.....Your funny, as I keep that kind of isk as loose change...:) Don't patronize me mister. That is some serious isk and a good offer. Consider it. Only 4 hrs remaining. You're talking to a char that has over 100 billion in assets and isk, so yes your 1.6 billion offer is pathetic for a char that has needed nearly 12 years of training to reach this point, regardless of assets or isk accumulated in that time. Frankly, that "generous" offer can almost be considered insulting.
1.7 bil
Offer is good for the next 12 hours.
|

Velarra
379
|
Posted - 2015.05.22 00:34:57 -
[42] - Quote
digitalwanderer wrote:
Since I'm not interested at all in corporation skills, mining, production, research or marketing, they better hurry up since the amount of skills that affect ships in some way or form, is dwindling fast.
Did you ever mine when it was genuinely a valid and profitable (to cover pvp costs) career in eve? |

lord xavier
Immortalis Inc. Shadow Cartel
70
|
Posted - 2015.05.26 15:22:10 -
[43] - Quote
Corp management skills Science skills that dont effect my combat ships Mining/Industry related skills.
Skills that involve the use of the Phoenix. Capital Remote Hull Repair Advanced Infomorph ****
While people plan on never putting some of these skills to 5, such as Tact shield manip, misc armor and drone skills or turret/launcher specializations. When you get to a point where you look at a bunch of level 4s and 5s. You'll end up training them anyways just because you have 90 days left before you can remap. Unless you plan on just training pointless skills in a combat pilot, like industry and mining crap. |

WhatYouDidThere
24th Imperial Crusade Amarr Empire
8
|
Posted - 2015.06.10 13:11:03 -
[44] - Quote
digitalwanderer wrote:Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless.
Holy **** this was a sad read...
Going off topic to brag about nolifeing it hard, I must have been in the sun too long... |

Simply Fied
Federal Navy Academy Gallente Federation
0
|
Posted - 2015.06.13 10:39:47 -
[45] - Quote
digitalwanderer wrote:Anything that isn't related to ships in some way in order to make them better.....That said, I am already at 211 skill at level 5 on ship related skills and have maybe another 50~60 ahead to max everything out that I want on the ship front.
So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
This ultimate goal will have taken nearly 14 years to achieve and I'm almost at the 12 year mark right now, to become the ultimate ship pilot char.....Value of this achievement?....Priceless.
This. The truth and nothing but the truth. |

Jurgen Strottenpotten
Imperial Shipment Amarr Empire
26
|
Posted - 2015.06.15 06:26:14 -
[46] - Quote
digitalwanderer wrote:With all the electronics skills maxed as they are, I'd be a nightmare in a falcon and it doesn't involve actually shooting anyone...... 
Sir, no, you wouldn't be a nightmare in a Falcon ... yet. Your killboard has four losses and one kill, so your Falcon would be a smoking wreck before you knew what hit you. It would take you some time doing real PvP to become a competent Falcon pilot, after which your top notch skills might indeed make you a nightmare in a Falcon. Please don't confuse skill points with actual piloting skills. Take that Falcon, start flying it, and stop making up stuff about being PvP pilot and all.
You have nearly the most SP in the game and I'm sure everyone gives you enough credit for that. But that's it. |

Jurgen Strottenpotten
Imperial Shipment Amarr Empire
26
|
Posted - 2015.06.15 06:30:59 -
[47] - Quote
Simply Fied wrote:Quote:So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential. This. The truth and nothing but the truth. Alas, flying ships to their maximum potential requires more than SP. A badly piloted ship in the hands of a 300m SP character poses very little threat to any well skilled pilot. |

Talurion
Love Squad Confederation of xXPIZZAXx
4
|
Posted - 2015.06.24 23:54:31 -
[48] - Quote
Rigging **** Racial strategic cruisers
It is now pl/n3, not PL/N3 (sacrificed all their caps)
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Etara Silverblade
Morex Group Inc. Haven.
39
|
Posted - 2015.06.25 11:04:27 -
[49] - Quote
digitalwanderer wrote:So I'm nearly at 250 million sp, and have enough to maybe reach 300 million sp and 260~270 skills to lvl 5, at which the ultimate goal is reached, and can fly every ship class, from every race, regardless of it's load out, to their maximum potential.
You're just bragging!
Everyone else: once you start reaching 200 mil skill points you'll change your mind about those skills of low importance. At this point spending a month to training cloaking 5 or medium gun specialization is nothing. You'll be able to do everything else you want to do by this point and those little bonuses of 2% here or there add up.
I'm not ruling any skill going to 5 out right now.
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Drago Shouna
Royal Amarr Institute Amarr Empire
259
|
Posted - 2015.06.27 21:15:04 -
[50] - Quote
Chance Ravinne wrote:Maybe you have more important stuff to train. Maybe you don't think that last bonus is worth it. Or you don't train skills to V unless they unlock something you need. What are the skills you categorically refuse to train to level V?
For me: Cloaking: Not spending weeks to save one second every now and then. Hacking: The loot isn't good enough for the gain Torpedo specialization: That 2% damage with one weapon type isn't worth it Tactical shield whatever it's called: Come on.
Speling.
L4 seems to be enuff for moast. |
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Barrogh Habalu
Forever Winter Absolute Zero.
900
|
Posted - 2015.07.01 10:52:08 -
[51] - Quote
Mizhir wrote:Tatical Shield Manipulation
Because it is better to have it at level 4 than at level 5. I think it's not true for those cases you are taking reps. I remember one time a guy flying with us in shield Incursion fleet didn't get parted with his bling boat, only left in a couple of percent of structure. Bleeding could've kill him. Disconnects happen, yeah.
But then, we can't opt out of our TSM 5 when flying shield buffer fits, so...
Chance Ravinne wrote:This. New class of Black Ops Mining Barge. Not that unlikely considering there's Prospect. Shizo tech incarnate if you ask me.
On topic? I guess I'll have something to contribute once I'm in sometimes like 200 mill club, 'till then - who knows?  |
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