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Lan Wang
Coreli Corporation The Kadeshi
243
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Posted - 2015.03.12 15:41:48 -
[1] - Quote
So done a search but couldnt really find much info on this, is there a reason why pirate factions have not been added to faction warfare?
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Master Sergeant MacRobert
The Imperial Fedaykin Amarrian Commandos
188
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Posted - 2015.03.12 17:26:05 -
[2] - Quote
Adding Pirate FW would be an excellent Headline Expansion.
"Remedy this situation or you shall live out the rest of your life in a pain amplifier"
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Artuard Envien
Bonanza Excavation
21
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Posted - 2015.03.12 18:51:37 -
[3] - Quote
No reason at all. This should be implemented right now. |
Paranoid Loyd
4141
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Posted - 2015.03.12 19:01:12 -
[4] - Quote
Everyone currently making the effort required to make pirate ships would be very angry. Then again, I'm sure everyone else would like cheaper pirate ships. But that in turn would probably murder the already hurting T2 ship market.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Lan Wang
Coreli Corporation The Kadeshi
244
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Posted - 2015.03.12 19:07:20 -
[5] - Quote
Paranoid Loyd wrote:Everyone currently making the effort required to build pirate ships would be very angry. Then again, I'm sure everyone else would like cheaper pirate ships. But that in turn would probably murder the already hurting T2 ship market.
didnt actually think about the market and industry around it tbh
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Paranoid Loyd
4141
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Posted - 2015.03.12 19:09:09 -
[6] - Quote
Lan Wang wrote:Paranoid Loyd wrote:Everyone currently making the effort required to build pirate ships would be very angry. Then again, I'm sure everyone else would like cheaper pirate ships. But that in turn would probably murder the already hurting T2 ship market. didnt actually think about the market and industry around it tbh Yeah, the game is so intertwined making interesting ideas like yours work becomes problematic fairly quickly.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1486
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Posted - 2015.03.12 19:17:03 -
[7] - Quote
Lan Wang wrote:So done a search but couldnt really find much info on this, is there a reason why pirate factions have not been added to faction warfare? Are you referring to pirate vs pirate, or pirate vs empire? I think the latter makes far more sense.
Blood Raiders could invade Aridia. Allying with them would make you KOS to Amarr. Serpentis could invade Verge Vendor or Placid. Allying with them would make you KOS to Gallente. Guristas could invade Lonetrek. Allying with them would make you KOS to Caldari. Angel Cartel could invade Derelik. Allying with them would make you KOS to Minmatar.
Set up certain constellations as FW zones just like existing ones in empire, and keep all other mechanics the same.
I specifically left out Sansha's Nation as they're busy with Excursions and all. I also left out the Thukker tribe because they're more nomadic than piratical, plus it maintains the balance of one pirate FW zone per empire faction.
Thoughts?
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
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Rinai Vero
Moira. Villore Accords
508
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Posted - 2015.03.12 19:52:27 -
[8] - Quote
Bronson Hughes wrote: Are you referring to pirate vs pirate, or pirate vs empire? I think the latter makes far more sense.
Blood Raiders could invade Aridia. Allying with them would make you KOS to Amarr. Serpentis could invade Verge Vendor or Placid. Allying with them would make you KOS to Gallente. Guristas could invade Lonetrek. Allying with them would make you KOS to Caldari. Angel Cartel could invade Derelik. Allying with them would make you KOS to Minmatar.
Set up certain constellations as FW zones just like existing ones in empire, and keep all other mechanics the same. EDIT: In light of the industry/market posts above, it may be prudent to reduce the number of LPs earned in these zones.
I specifically left out Sansha's Nation as they're busy with Excursions and all. I also left out the Thukker tribe because they're more nomadic than piratical, plus it maintains the balance of one pirate FW zone per empire faction.
Thoughts?
I would think all Pirate factions would need to be KOS to all Empire Militias. Part of the lore preparation for a Pirate FW Expansion could be focused on the Pirate factions forming alliances amongst themselves, the way Militias are allied. Alternatively, the expansion could eliminate all Militia alliances.
FW FFA probably has a lot of support from players. Although I like the lore aspect of being allied with the Minmatar, a lot of people seem to think the Militia "allies" screw things up gameplay wise.
I think it would be best if alliances between militias were more dynamic, not prescribed by CCP. If the game mechanics made things FFA, players would be more free to choose their allies for themselves. Might see stuff like Guristas and Caldari being allied against GalMil... then Guristas switching sides. Or all Pirates allying against all empires, ect ect.
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Sean Parisi
Fugutive Task Force A T O N E M E N T
645
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Posted - 2015.03.12 21:25:09 -
[9] - Quote
One issue is on average most players would swap to pirate factions for the better rewards (assumed) like snakes etc. |
Crosi Wesdo
War and Order
1391
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Posted - 2015.03.12 21:30:49 -
[10] - Quote
Sean Parisi wrote:One issue is on average most caldari would swap to pirate factions for the better rewards (assumed) like snakes etc.
FTFY |
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IbanezLaney
The Church of Awesome
1382
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Posted - 2015.03.12 22:09:25 -
[11] - Quote
Crosi Wesdo wrote:Sean Parisi wrote:One issue is on average most caldari would swap to pirate factions for the better rewards (assumed) like snakes etc. FTFY
You would be there in a second if you could get pirate warp core stabilizers.
https://soundcloud.com/ibanezlaney
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Lan Wang
Coreli Corporation The Kadeshi
244
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Posted - 2015.03.12 22:34:13 -
[12] - Quote
Bronson Hughes wrote:Lan Wang wrote:So done a search but couldnt really find much info on this, is there a reason why pirate factions have not been added to faction warfare? Are you referring to pirate vs pirate, or pirate vs empire? I think the latter makes far more sense. Blood Raiders could invade Aridia. Allying with them would make you KOS to Amarr. Serpentis could invade Verge Vendor or Placid. Allying with them would make you KOS to Gallente. Guristas could invade Lonetrek. Allying with them would make you KOS to Caldari. Angel Cartel could invade Derelik. Allying with them would make you KOS to Minmatar. Set up certain constellations as FW zones just like existing ones in empire, and keep all other mechanics the same. EDIT: In light of the industry/market posts above, it may be prudent to reduce the number of LPs earned in these zones.I specifically left out Sansha's Nation as they're busy with Excursions and all. I also left out the Thukker tribe because they're more nomadic than piratical, plus it maintains the balance of one pirate FW zone per empire faction. Thoughts?
well just anything really, i only see pirates being involved with pve activities nothing pvp related which seems kinda silly really, but yeah i like this idea, i dont really have any ideas on how to implement it as im not a fw'er but its something id seriously consider if i could fly as a pirate faction.
just wondered why there is no specific role to pirate factions and fw seems the best place for them to be
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Crosi Wesdo
War and Order
1391
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Posted - 2015.03.12 22:46:33 -
[13] - Quote
IbanezLaney wrote:Crosi Wesdo wrote:Sean Parisi wrote:One issue is on average most caldari would swap to pirate factions for the better rewards (assumed) like snakes etc. FTFY You would be there in a second if you could get pirate warp core stabilizers.
So bitter. |
IbanezLaney
The Church of Awesome
1382
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Posted - 2015.03.12 23:03:32 -
[14] - Quote
Crosi Wesdo wrote:IbanezLaney wrote:Crosi Wesdo wrote:Sean Parisi wrote:One issue is on average most caldari would swap to pirate factions for the better rewards (assumed) like snakes etc. FTFY You would be there in a second if you could get pirate warp core stabilizers. So bitter.
Nah - Just honest.
https://soundcloud.com/ibanezlaney
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Crosi Wesdo
War and Order
1391
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Posted - 2015.03.12 23:09:16 -
[15] - Quote
IbanezLaney wrote:Crosi Wesdo wrote:IbanezLaney wrote:Crosi Wesdo wrote:Sean Parisi wrote:One issue is on average most caldari would swap to pirate factions for the better rewards (assumed) like snakes etc. FTFY You would be there in a second if you could get pirate warp core stabilizers. So bitter. Nah - Just honest.
Only you seem to have a problem stopping stabbed alts. Cheer up :) |
Silverbackyererse
The Church of Awesome
132
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Posted - 2015.03.13 00:49:47 -
[16] - Quote
IbanezLaney wrote:Crosi Wesdo wrote:Sean Parisi wrote:One issue is on average most caldari would swap to pirate factions for the better rewards (assumed) like snakes etc. FTFY You would be there in a second if you could get pirate warp core stabilizers.
I need a new cup of coffee and most likely a new keyboard and monitor now you tard.
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Crosi Wesdo
War and Order
1391
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Posted - 2015.03.13 01:02:01 -
[17] - Quote
Silverbackyererse wrote:IbanezLaney wrote:Crosi Wesdo wrote:Sean Parisi wrote:One issue is on average most caldari would swap to pirate factions for the better rewards (assumed) like snakes etc. FTFY You would be there in a second if you could get pirate warp core stabilizers. I need a new cup of coffee and most likely a new keyboard and monitor now you tard.
Looks like a pirate faction damage control :) |
IbanezLaney
The Church of Awesome
1384
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Posted - 2015.03.13 01:33:51 -
[18] - Quote
Crosi Wesdo wrote:Silverbackyererse wrote:IbanezLaney wrote:Crosi Wesdo wrote:Sean Parisi wrote:One issue is on average most caldari would swap to pirate factions for the better rewards (assumed) like snakes etc. FTFY You would be there in a second if you could get pirate warp core stabilizers. I need a new cup of coffee and most likely a new keyboard and monitor now you tard. Looks like a pirate faction damage control :)
I am impressed that you even know about damage controls because would have to remove a warp stab to even try one.
https://soundcloud.com/ibanezlaney
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Crosi Wesdo
War and Order
1391
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Posted - 2015.03.13 01:55:59 -
[19] - Quote
IbanezLaney wrote:
I am impressed that you even know about damage controls because would have to remove a warp stab to even try one.
Calm down fella, sorry your unopposed AU TZ wasnt enough to hold rakapas. No need to get hysterical.
Im sure one day you will achieve a meaningful goal in this computer game. |
IbanezLaney
The Church of Awesome
1386
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Posted - 2015.03.13 02:18:07 -
[20] - Quote
Crosi Wesdo wrote:IbanezLaney wrote:
I am impressed that you even know about damage controls because would have to remove a warp stab to even try one.
Calm down fella, sorry your unopposed AU TZ wasnt enough to hold rakapas. No need to get hysterical. Im sure one day you will achieve a meaningful goal in this computer game.
We had steady pew pew in Au TZ in Rakapas and knocked the contested level down each night.
The problem was when we went to sleep.
As for your last comment: If anyone really believes their accomplishments in game are meaningful - They need to get a life.
It the out of game stuff that is meaningful.
https://soundcloud.com/ibanezlaney
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Crosi Wesdo
War and Order
1392
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Posted - 2015.03.13 03:02:58 -
[21] - Quote
IbanezLaney wrote:Crosi Wesdo wrote:IbanezLaney wrote:
I am impressed that you even know about damage controls because would have to remove a warp stab to even try one.
Calm down fella, sorry your unopposed AU TZ wasnt enough to hold rakapas. No need to get hysterical. Im sure one day you will achieve a meaningful goal in this computer game. We had steady pew pew in Au TZ in Rakapas and knocked the contested level down each night. The problem was when we went to sleep. As for your last comment: If anyone really believes their accomplishments in game are meaningful - They need to get a life. It the out of game stuff that is meaningful.
Such bitterness. Most computer games adhere to the realities of success and failure. just because you failed in a computer game doesnt detract from your real world value. Try to see the bright side, you massively failed at eve, but im sure you are awesome at real life (the 2 hours of the day you arnt working, sleeping or playing eve). |
IbanezLaney
The Church of Awesome
1387
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Posted - 2015.03.13 04:05:02 -
[22] - Quote
Crosi Wesdo wrote:IbanezLaney wrote:Crosi Wesdo wrote:IbanezLaney wrote:
I am impressed that you even know about damage controls because would have to remove a warp stab to even try one.
Calm down fella, sorry your unopposed AU TZ wasnt enough to hold rakapas. No need to get hysterical. Im sure one day you will achieve a meaningful goal in this computer game. We had steady pew pew in Au TZ in Rakapas and knocked the contested level down each night. The problem was when we went to sleep. As for your last comment: If anyone really believes their accomplishments in game are meaningful - They need to get a life. It the out of game stuff that is meaningful. I have nothing positive in my life - so I'll be mad as always and rant
https://soundcloud.com/ibanezlaney
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Silverbackyererse
The Church of Awesome
133
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Posted - 2015.03.13 04:12:44 -
[23] - Quote
Crosi Wesdo wrote:IbanezLaney wrote:Crosi Wesdo wrote:IbanezLaney wrote:
I am impressed that you even know about damage controls because would have to remove a warp stab to even try one.
Calm down fella, sorry your unopposed AU TZ wasnt enough to hold rakapas. No need to get hysterical. Im sure one day you will achieve a meaningful goal in this computer game. We had steady pew pew in Au TZ in Rakapas and knocked the contested level down each night. The problem was when we went to sleep. As for your last comment: If anyone really believes their accomplishments in game are meaningful - They need to get a life. It the out of game stuff that is meaningful. Such bitterness. Most computer games adhere to the realities of success and failure. just because you failed in a computer game doesnt detract from your real world value. Try to see the bright side, you massively failed at eve, but im sure you are awesome at real life (the 2 hours of the day you arnt working, sleeping or playing eve).
Psychological project much Crosi ?? You do know that internet spaceships is NOT REALLY serious stuff right?
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Crosi Wesdo
War and Order
1392
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Posted - 2015.03.13 04:13:14 -
[24] - Quote
IbanezLaney wrote:Crosi Wesdo wrote:IbanezLaney wrote:Crosi Wesdo wrote:IbanezLaney wrote:
I am impressed that you even know about damage controls because would have to remove a warp stab to even try one.
Calm down fella, sorry your unopposed AU TZ wasnt enough to hold rakapas. No need to get hysterical. Im sure one day you will achieve a meaningful goal in this computer game. We had steady pew pew in Au TZ in Rakapas and knocked the contested level down each night. The problem was when we went to sleep. As for your last comment: If anyone really believes their accomplishments in game are meaningful - They need to get a life. It the out of game stuff that is meaningful. I have nothing positive in my life - so I'll be mad as always and rant I will project my insecurities on the forum as always.
Like i have said, you should probably cheer up and look for the bright side. |
IbanezLaney
The Church of Awesome
1388
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Posted - 2015.03.13 04:20:18 -
[25] - Quote
Silverbackyererse wrote:Crosi Wesdo wrote:IbanezLaney wrote:Crosi Wesdo wrote:IbanezLaney wrote:
I am impressed that you even know about damage controls because would have to remove a warp stab to even try one.
Calm down fella, sorry your unopposed AU TZ wasnt enough to hold rakapas. No need to get hysterical. Im sure one day you will achieve a meaningful goal in this computer game. We had steady pew pew in Au TZ in Rakapas and knocked the contested level down each night. The problem was when we went to sleep. As for your last comment: If anyone really believes their accomplishments in game are meaningful - They need to get a life. It the out of game stuff that is meaningful. Such bitterness. Most computer games adhere to the realities of success and failure. just because you failed in a computer game doesnt detract from your real world value. Try to see the bright side, you massively failed at eve, but im sure you are awesome at real life (the 2 hours of the day you arnt working, sleeping or playing eve). Psychological project much Crosi ?? You do know that internet spaceships is NOT REALLY serious stuff right?
Shhh - Don't tell him. This is too much fun.
https://soundcloud.com/ibanezlaney
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Dread Operative
Snuff Box Snuffed Out
428
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Posted - 2015.03.13 04:20:21 -
[26] - Quote
They should be awarded a faction neckbeard after logging so many hours. I would join a militia for that. |
Crosi Wesdo
War and Order
1392
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Posted - 2015.03.13 11:22:16 -
[27] - Quote
IbanezLaney wrote: Shhh - Don't tell him. This is too much fun.
Lets be fair for a second. I did once say, accurately, that you guys were pretty inconsiquential even on a FW level. Its nice to see you sacrifice most of your evenings in recent months being cal mils saviors in the unapposed au tz. It really has been qute a thorn in gal mils side. I understand that you guys are upset that all your efforts were wasted in raka and nis before it but whining about a couple of stabbed alts that you had no solution for really is sad to see.
Anyway, dont let this setback deter you guys from spending upwards of 8 hours per night on eve while accusing others of taking the game seriously :) |
Zarnak Wulf
Amarrian Vengeance Team Amarrica
1846
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Posted - 2015.03.13 14:30:56 -
[28] - Quote
Standings should play more if a role in docking rights. i.e. - A player shoots at an Amarr militia member. Their standing to 24th crusade goes down. After a certain point they lose docking rights in systems owned by 24th Crusade. It would enhance low sec politics by adding stakes to third party support. |
Agondray
Avenger Mercenaries VOID Intergalactic Forces
234
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Posted - 2015.03.13 14:43:29 -
[29] - Quote
what was this thread about again? I forgot over the FW epeen fight that took place....out right pirate FW, all of the pirate factions would have to be allied together since they all have positive standings with each other unlike the empires (atleast last I checked they did). This would allow all 4 of them to team up against the empires and the 2 sides of the empries would have to put their differences to fight back (they did it before when Gallente and Amarr "FW Noobs kill PL Titan"). The t2 market already hurts between people not wanting to train the skills for almost the same bonuses and over production that hurts everything in eve (because alts)
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Arla Sarain
337
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Posted - 2015.03.13 14:52:21 -
[30] - Quote
WHOA
A Gallente Rakapas circlejerk thread, AND it's hijacking another thread!!!
So unexpected.
Next up: Gallente tinfoil-hat wizards elaborating how this was maybe, just maybe, all part of the plan. |
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