
Nummb
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Posted - 2006.10.17 01:32:00 -
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Skills and mods to make your ferox rox:
MOD: Malkuth Heavy Missile Launcher I Skill 1: Missile Launcher Operation I Guidance: Train this skill to V as soon as possible as it grants 2% bonus to missile launch speed
Skill 2: Heavy Missiles I Guidance: Train this skill to IV as it grants a 5% bonus to damage
Skill 3: Guided Missile Precision Guidance: Train this skill to IV as it grants bonus to smaller targets.
Skill 4: Rapid Launch Guidance: Train this skill to IV as it grants a 3% launch speed per level.
Skill 5: Target Navigation Prediction Guidance: Train this skill to IV as it grants 10% decrease of the enemies velocity.
Skill 6: Warhead Upgrades Guidance: Train this skill to IV as it grants 2% damage bonus to all missiles per level.
Now that takes care of your high slots and adds enough missile skills to keep you busy while you grind out level 3 missions to raise your standings to start level 4's. All of these skills (except Heavy Missiles) will be very useful in your next caldari ship (Raven) if you continue to run missions. Once you have these core skills up to IV when you move up to cruise missiles and torpedo's you will thank me.
Example training time shown with basic alt with base stats of 9 across the board: 1: Missile Launcher Operation I (18 minutes, 31 seconds) 2: Missile Launcher Operation II (1 hour, 26 minutes, 17 seconds) 3: Missile Launcher Operation III (8 hours, 7 minutes, 46 seconds) 4: Missile Launcher Operation IV (1 day, 21 hours, 59 minutes, 37 seconds) 5: Missile Launcher Operation V (10 days, 20 hours, 10 minutes, 44 seconds) 6: Rapid Launch I (37 minutes, 2 seconds) 7: Rapid Launch II (2 hours, 52 minutes, 31 seconds) 8: Rapid Launch III (16 hours, 15 minutes, 37 seconds) 9: Rapid Launch IV (3 days, 19 hours, 59 minutes, 15 seconds) 10: Standard Missiles I (37 minutes, 2 seconds) 11: Standard Missiles II (2 hours, 52 minutes, 31 seconds) 12: Standard Missiles III (16 hours, 15 minutes, 37 seconds) 13: Heavy Missiles I (55 minutes, 33 seconds) 14: Heavy Missiles II (4 hours, 18 minutes, 44 seconds) 15: Heavy Missiles III (1 day, 23 minutes, 28 seconds) 16: Heavy Missiles IV (5 days, 17 hours, 58 minutes, 53 seconds) 17: Target Navigation Prediction I (37 minutes, 2 seconds) 18: Target Navigation Prediction II (2 hours, 52 minutes, 31 seconds) 19: Target Navigation Prediction III (16 hours, 15 minutes, 37 seconds) 20: Target Navigation Prediction IV (3 days, 19 hours, 59 minutes, 15 seconds) 21: Warhead Upgrades I (1 hour, 32 minutes, 35 seconds) 22: Warhead Upgrades II (7 hours, 11 minutes, 15 seconds) 23: Warhead Upgrades III (1 day, 16 hours, 39 minutes, 6 seconds) 24: Warhead Upgrades IV (9 days, 13 hours, 58 minutes, 8 seconds) 25: Guided Missile Precision I (1 hour, 32 minutes, 35 seconds) 26: Guided Missile Precision II (7 hours, 11 minutes, 15 seconds) 27: Guided Missile Precision III (1 day, 16 hours, 39 minutes, 6 seconds) 28: Guided Missile Precision IV (9 days, 13 hours, 58 minutes, 8 seconds)
28 skills; Total time: 53 days, 13 hours, 35 minutes, 55 seconds; Completion: 12/10/2006 12:03:35 AM
I will write another response to making your tank great later, but this is enough to increase your damage and make you destroy stuff faster.
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