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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.10.18 15:28:00 -
[1]
Personally, I think sitting on someone's TS and relaying real-time intel to your own commanders is pretty poor sportsmanship, after all, this is a game, and I don't see any fun in having the enemy fed to me on a platter.
Spying is part of the game though, and gathering intel on fleet movements and operations has its place, I just think it has a limit before it starts to impact the gaming experience in a negative way, akin to using "wallhacks", where you know where the enemy is and what they are doing at all times. And before the forum squad jumps on me...I'm not calling anyone a cheater, but the end results of both techniques for gaining an advantage are quite similar.
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.10.18 15:38:00 -
[2]
Originally by: Dr Einkeisel But dont you think thats the point, there is no way to generaly win in eve, you win once the other team quits.
And to make them quit you need to make them feel low, you need them to fight between each other, you need them to loose trust in the tools they use and the people who lead them.
And if that means ruining there game experience until they move away from a said alliance/corp so be it. Once enough people have done that and the numbers are low the entity will die, thats when you have won.
And all of those things can be done in-game using military and economic force. Just because it's difficult or it takes a long time, doesn't mean it can't be done.
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.10.18 16:18:00 -
[3]
Edited by: NATMav on 18/10/2006 16:18:48
Originally by: Dr Einkeisel Ok so you answered my statement.
Those who dont use the tools avaliable to them will always come 2nd.
And by the way, give me one example of a entity (a well known orginised one at that) who has died in the history of eve without there been spys etc involved. I doubt you will find one.
Every alliance has spies. I don't argue that.
I do argue that you have to ruin someone else's enjoyment of the game in order to win, which is what your statement describes.
*typos
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.10.18 17:38:00 -
[4]
"Hacking" is written into the game too...should we also take that outside of the game? How about if another EvE player lives next door, and I peek through their window? What about corp thieves? Can I go steal CYVOK's PC...that would certainly cripple them!
Obviously I'm reaching a bit, but there has to be a line drawn somewhere, because frankly, some of you people take this crap a little to seriously and take far to much pleasure in ruining other people's fun for it to be healthy.
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.10.23 19:17:00 -
[5]
Originally by: Dr Einkeisel What I meant about the VOIP system was, it will make it easier for people to spy. All you need to do is put a person in the said corp ( like we have lots in ASCN ) and you can be on VOIP. It also protects the spy as I assume you wont be able to see there IP like you could on TS.
Yes, but at the same time they will have to have that account logged on in-game in order to be in the channel. That makes it at least a bit more difficult as they will have to run two accounts to be able to listen in & fight on the "other side" at the same time.
Also, from what I have seen so far, it appears that it will be integrated with gangs, so it will be fairly easy to see who is in the gang but not in space with you.
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