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Thread Statistics | Show CCP posts - 0 post(s) |
Biznachola
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Posted - 2006.10.19 21:46:00 -
[1]
I camp a gate... a TII hauler jumps in, a bustard. I scramble, web and start pounding. He logs off imediatelly before even decloaking without any attempt to do anything else, i can't kill him that fast so he lives but lives only because he logged out. 2 times same guy. Is that considered and ebil xploit, can it be petisioned or is just lame as hell and we leave it at that?
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lofty29
Praxiteles Inc.
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Posted - 2006.10.19 21:56:00 -
[2]
You can petition, but theres no proof he didnt crash. ---
Praxitele's Inc. is Recruiting! |
Tapper Jackson
Gallente
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Posted - 2006.10.19 22:32:00 -
[3]
If he logs off before decloaking, how did you get a lock on him?
As I'm new, I don't understand how logging out saves him. Could you explain?
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Biznachola
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Posted - 2006.10.19 22:44:00 -
[4]
Originally by: Tapper Jackson If he logs off before decloaking, how did you get a lock on him?
As I'm new, I don't understand how logging out saves him. Could you explain?
well when someone loggs off (close the game), his ship stays in space for 10-15 sec (not exactly sure how long) but then it warps off, even if he is in a bubble or scrambled or whatever he will warp off after a certain time. The name also disapears from local. So basiclly you have some limited time to kill him... However in a ship like his he is basiclly IMMUNED to death unless he jumps into a heavy camp with many ships... I would guess that that is his usuall practice since I have cought him 2 times doing it. When he sees trouble he just logs of...
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Servilla
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Posted - 2006.10.20 01:42:00 -
[5]
You want to petition someone that logs off when you pirate them? Get some friends and blow him up or go kill someone else...You are a pirate...act like one
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Samirol
Ore Mongers
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Posted - 2006.10.20 03:46:00 -
[6]
Originally by: Servilla You want to petition someone that logs off when you pirate them? Get some friends and blow him up or go kill someone else...You are a pirate...act like one
its more like petition someone when they exploit
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Tapper Jackson
Gallente
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Posted - 2006.10.20 04:37:00 -
[7]
its more like petition someone when they exploit
Just to be clear here. Is it more of an expoit to log off or more of one to suicide by attacking a hauler with valuable cargo in high sec so your buddies can scoop up the cargo?
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Belwar
Corsets and Carebears
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Posted - 2006.10.20 08:31:00 -
[8]
You want to learn how to use scan probes...
If you get a lock and fire 1 shot he's flagged for 15 minutes... takes 75 seconds to scan him down at which point you can blow him away.
If he logs then relogs then relogs repeatedly before warping back to the gate then he can be petitioned.
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Awox
Minmatar Corsets and Carebears Whips and Chains
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Posted - 2006.10.20 08:48:00 -
[9]
Originally by: Belwar You want to learn how to use scan probes...
If you get a lock and fire 1 shot he's flagged for 15 minutes... takes 75 seconds to scan him down at which point you can blow him away.
If he logs then relogs then relogs repeatedly before warping back to the gate then he can be petitioned.
No. This is a valid game tactic, I've petitioned this exact behavior. Even if he does get timer, which he does not if he logs before uncloaking.
Originally by: Tapper Jackson
its more like petition someone when they exploit
Just to be clear here. Is it more of an expoit to log off or more of one to suicide by attacking a hauler with valuable cargo in high sec so your buddies can scoop up the cargo?
It's not an exploit in high-sec to kill people unless CONCORD don't kill you immediately after firing a shot or two. The buddie is still flagged to your corp, and he is usually in t2 hauler with a mean tank... like the victim should have been.
It is an exploit, just one CCP don't agree is worth enforcing (protect the carebears!) because they don't want the casual player to stop paying them $$$ because they have no friends to run ahead in a frigate and scout for them.
CCP's stance on this, and everything else (like instas for instance): "We should really stop letting people exploit this!" "We'd lose 5,000 accounts!!" "O NOES. Nevermind then. :("
- Logoffski Name & SHAME |
Swatcat
Gallente Skunkwerx Haulage
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Posted - 2006.10.20 12:52:00 -
[10]
Originally by: Belwar You want to learn how to use scan probes...
If you get a lock and fire 1 shot he's flagged for 15 minutes... takes 75 seconds to scan him down at which point you can blow him away.
If he logs then relogs then relogs repeatedly before warping back to the gate then he can be petitioned.
Ermmmm my understanding was that he is ONLY flagged if *HE* initiates an attack, last night someone was attacked by gang in 0.0, he jumped to next system and logged off - he did not stay in system as he was not the agressor???? Can someone confirm this is right please?
Swatcat
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Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2006.10.20 12:56:00 -
[11]
Yes, you only get flagged if YOU aggro yourself, not when shot upon. ... |
Biznachola
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Posted - 2006.10.20 13:33:00 -
[12]
Correct, he doesn't agro himself because he doesn;t shoot back. Never flown a trasport ship but the bustard had 5 lowslots, so can be stabbed... If he had done that he still would have lived since he had pretty good shield and resistances and so on. The fact that I have cought him 2 times and he did exactlly the same means that he has addopted that "tactic" as a part of his usual gameplay and that ain't right. It also has nothing to do with ppl killing eachother in hihg-sec in which case eveything is done "in game".
It should be petinonable and I imagine that if ccp goes through logs they will find a patern of him doing the same over and over again. Also from your responses it seems that it is pretty useless to petition him so he is pretty much given an opportunity to travel untouched (in most cases) in space where noone should be safe...
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dennyreborn
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Posted - 2006.10.20 13:35:00 -
[13]
It is not a exploit to turn off the game. CCP policy is you can turn off EVE anytime you wish.
however certain instances are exploits. namely haveing a second computer ready to log you in under a alt so you dissappear (i think they fixed it so even if you do this you stay logged in if agroed)
you got 15 seconds to drop him if you cant not my problem.
Also if you log out before agro you are not on the agro timer and disappear when normal. This is in place jsut in the rare event you log out then get agroed.
You dont like it get some buddies and team up on him jsut because he doesnt have any friends means you dont have friends either.
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ian666
Minmatar Turbulent
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Posted - 2006.10.20 13:42:00 -
[14]
Logging 4TL, but its been said and said before, your best bet is next time have a friend with a covert and probes as he will only be 1AU away then Pod him :-), he wont do it again.
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Venarator
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Posted - 2006.10.20 14:18:00 -
[15]
If they log cloaked and not aggroed you can't scan them or warp sramble them - they simply disappear.
Its also extrememly annoying.
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Biznachola
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Posted - 2006.10.20 14:30:00 -
[16]
Originally by: dennyreborn It is not a exploit to turn off the game. CCP policy is you can turn off EVE anytime you wish.
He is not just turnng the game off....he is using that AS A PART of his gameplay... he is basiclly using logging off instead of using stabs or alt scout or whatever means other ppl are using to make sure they survive. If you don't see a problem in that I cannot convince you otherwise, nor do I want to try.
I was just asking if it is petisionable, seems like it is not. We can argue all day and night if it is exploit or not that is not why i made this thread.
His name is:
CorpPunishment AirHawk Alliance [AHE} Interstelar Starbase Alliance
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Swatcat
Gallente Skunkwerx Haulage
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Posted - 2006.10.20 14:57:00 -
[17]
As with all the 'discussion' on this topic you have same issue - burden of proof that the 'logoff' was not simply your ISP failing... I have crashed during missions and even in an op, relogged in a pod - ohh well! I have say the Eve client bugs out seemingly at any chance it gets??
Swatcat
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Yarek Balear
The Initiative
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Posted - 2006.10.20 15:00:00 -
[18]
If a pilot is scrambled and he logs off or shuts his machine off he does not disappear. His ship remains scrambled for 30 minutes (or until you drop the scrambler). Of course after you pop his hauler his pod will insta-warp off, but I'm guessing it's the lovely loot you're after anyway.
If he logs before you get him scrambled he will disappear in seconds though.
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xenodia
Gallente RONA Corporation
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Posted - 2006.10.20 15:37:00 -
[19]
Originally by: Biznachola I camp a gate... a TII hauler jumps in, a bustard. I scramble, web and start pounding. He logs off imediatelly before even decloaking without any attempt to do anything else, i can't kill him that fast so he lives but lives only because he logged out. 2 times same guy. Is that considered and ebil xploit, can it be petisioned or is just lame as hell and we leave it at that?
As long as you can get a lock on him and fire one shot or activate 1 module on him, he should be pvp flagged for 15 minutes. This means you can use scan probes to find his new spot (conveniently 1 AU away in a random direction) and kill him.
Now the problem comes in when they are really devious, and log in every couple minutes and log right back off (which moves them another 1AU in another random direction). This of course makes it impossible to probe them down, and if they do this repeatedly until their 15 minute pvp flag wears off, they can then log off for the night and get off scot free.
This signature space for rent |
xenodia
Gallente RONA Corporation
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Posted - 2006.10.20 15:44:00 -
[20]
Originally by: Sokratesz Yes, you only get flagged if YOU aggro yourself, not when shot upon.
Youre confused. There are 2 completely different flags were talking about here.
1st flag (the 1 minute aggression countdown): This one you only get if YOU commit aggression. It prevents you from jumping or docking.
2nd flag (the 15 minute "pvp flag"): Doesnt prevent you from docking or jumping, but DOES prevent your ship from disappearing from space if you log off. You get this one anytime an enemy activates a module or weapon on you.
This signature space for rent |
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NAFnist
Rage of Angels
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Posted - 2006.10.20 16:07:00 -
[21]
Kill Faster ;P
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Secundus Detrimus
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Posted - 2006.10.20 16:40:00 -
[22]
great Vid, NAFnist. Could you tell a newbee what type of ship you're flying?
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Alferd
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Posted - 2006.10.20 16:45:00 -
[23]
You can submit a petition for anything. But don't be surprised if the GM that gets it passes it around the office and they all have a good laugh over how lame you are.
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Paari Cuman
Windsor Trade Organization The Imperial Order
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Posted - 2006.10.20 17:00:00 -
[24]
Originally by: Biznachola
Originally by: Tapper Jackson If he logs off before decloaking, how did you get a lock on him?
As I'm new, I don't understand how logging out saves him. Could you explain?
well when someone loggs off (close the game), his ship stays in space for 10-15 sec (not exactly sure how long) but then it warps off, even if he is in a bubble or scrambled or whatever he will warp off after a certain time. The name also disapears from local. So basiclly you have some limited time to kill him... However in a ship like his he is basiclly IMMUNED to death unless he jumps into a heavy camp with many ships... I would guess that that is his usuall practice since I have cought him 2 times doing it. When he sees trouble he just logs of...
I'm not sure about this, but doesn't a ship stay where it is if it is properly warp scrammed even if he/she logs off? I know for a fact I've done it times before (to prevent gang members from leaving the group when they time out)
You probably didn't have enough scramble strength which is likely since it sounds like you were the only one scrmbling him. Unless I'm mistaken...
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Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2006.10.20 17:12:00 -
[25]
Originally by: Biznachola I scramble, web and start pounding. He logs off imediatelly before even decloaking
I find this kinda hard to belive....
Pray tell how you were able to lock him if he hadn't uncloaked?
Trading 101 |
Joskken Inx
J.H.E.N.R Pure.
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Posted - 2006.10.20 17:17:00 -
[26]
It's always so convienant that people log off when they "oops oh ****" into someone at a gate. Or crash, we can't prove what happens. When you see that person do it almost a dozen times, you wonder why the hell you even bother anymore.
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Elliott Manchild
omen.
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Posted - 2006.10.20 18:10:00 -
[27]
Edited by: Elliott Manchild on 20/10/2006 18:11:21 It does need to be sorted.
And all the poeple that say use probes. YOU CAN'T!
When some1 jumps through a gate, there agro timer (If they have any from the last system) gets reset. Then they log while cloaked. This means that the decloak time (around 30seconds?) still counts down. When they come out of cloak they just sit there for around 10-15seconds then disapppear. EVEN if you have 10000000 points on it. This meaning they don't have aggro so they just disappear and they are GONE no probes will find them. The time from disappearing is around 30-45seconds. You can't get aggro ONCE you are logged off unless you already have it. This is why freighters always live, ive had 2 different freighters do this to me.
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Biznachola
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Posted - 2006.10.20 18:11:00 -
[28]
Edited by: Biznachola on 20/10/2006 18:14:01
Originally by: Kaaii
I find this kinda hard to belive....
Pray tell how you were able to lock him if he hadn't uncloaked?
I have absolutelly no intention (or interest) of proving anything to you... I asked a simple question expecting one of 2 possible answers:
1. yes it is petisionable, it has been done, the gm checked logs, did something about it 2. you can't prove he didn't crash so there is no case...
I got an answer and am satisfied. Thank you. This thread has achieved what it was made for.
Move along.
P.S: Thx to Elliott Manchild also for explaining everything very clearly.
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Seeker Ash
Minmatar Republic Military School
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Posted - 2006.10.20 18:18:00 -
[29]
Let me tell you pirates something about what it means to be a pirate. :)
It means you decide that the rules of society do not apply to you. You're free to do exactly as you want, unless someone is strong enough to stop you. You're free to make your own rules.
And you're free to log out whenever you want. _________________ "Even space ships pilots get the blues." |
xenodia
Gallente RONA Corporation
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Posted - 2006.10.20 22:57:00 -
[30]
Originally by: Elliott Manchild Edited by: Elliott Manchild on 20/10/2006 18:11:21 It does need to be sorted.
And all the poeple that say use probes. YOU CAN'T!
When some1 jumps through a gate, there agro timer (If they have any from the last system) gets reset. Then they log while cloaked. This means that the decloak time (around 30seconds?) still counts down. When they come out of cloak they just sit there for around 10-15seconds then disapppear. EVEN if you have 10000000 points on it. This meaning they don't have aggro so they just disappear and they are GONE no probes will find them. The time from disappearing is around 30-45seconds. You can't get aggro ONCE you are logged off unless you already have it. This is why freighters always live, ive had 2 different freighters do this to me.
If I can find it, I'll send you a link to a video of a freighter that tried this on us and then died. The beauty was we found out later he was carrying about 28 billion isk worth of outpost components for his alliance.
This signature space for rent |
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