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Automatic Jack
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Posted - 2003.11.02 00:16:00 -
[1]
I've been considering acquiring a Typhoon lately and am curious as to people's experience with this ship. It seems to have decent stats and abilities for a L1 BS, though the Tempest has some clear advantages to be sure. Another reason I'm curious about this is that there seem to be fairly few Typhoon pilots out there and under-utilized ships always interest me.
Before anybody tells me "just get a tempest", please note I already have one , but am considering the Typhoon as a somewhat less costly ship which I can take bigger risks in until i'm a filthyrichpig(tm).
Note also, this isnt necessarily a "what loadouts" thread, though if anybody wants to share that I'm all ears 
Thanks
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Sphalerite
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Posted - 2003.11.02 07:15:00 -
[2]
The Typhoon is a fine combat ship. It's a bit light on the defenses, and needs lots of skills to be used at its max, but you can't find a ship with more diverse ways of knocking holes in you enemies.
My theory as to why you don't see more of them is that it's pretty much a Tempest-light... Unlike Caldari, and to a lesser extent, Gallente, battlehips, Minmatar and Amarr battleships are pretty much just a regular and supersized version of the same ship.
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Ordo Abchao
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Posted - 2003.11.02 10:31:00 -
[3]
It's a bugget tempest, same effectivness, less defensiveness, and less cost. It's a great ship if you're looking for a wallet saver battleship, it's a perfect choice. Order out of Chaos |

vf142rex
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Posted - 2003.11.02 14:27:00 -
[4]
I think its also the fastest stock battleship 
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Revy
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Posted - 2003.11.02 14:40:00 -
[5]
The problem is that missiles + drones = not good. 
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Barbicane
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Posted - 2003.11.02 17:41:00 -
[6]
Edited by: Barbicane on 03/11/2003 20:02:24 I'm also looking at the Typhoon for the same reason as the original poster. I made a comparison of Typhon vs Tempest on all stats:
The Typhoon has: 94% of the structure (of the Tempest) 88% of the armor 89% shield 85% shield recharge rate 94% capacitor 100% capacitor recharge rate
104% cargo 233% drone capacity (!) 107% max velocity
96% targeting range 13 Ladar points vs 14 on the Tempest 88% signature radius
109% CPU 76% Power 1 extra low slot 1 less mid slot 2 less turret hard points
Edit (as pointed out by jide below, to make the list complete): +5% to L projectile optimal range/level vs. +5% L projectile damage/level on the Tempest. (both have +5% to L projectile ROF/level)
70% of the price (approximately)
Looks like a pretty good alternative to me. The only aspect I'm a little concerned about is the loss of 2 turret hard points.
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Automatic Jack
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Posted - 2003.11.02 19:56:00 -
[7]
Thanks alot to all that posted responses. Barbicane, your post is particularly cool 
I'm not as concerned about fewer turrets as much as fewer mid-slots. This seems to be the only major disadvantage to me.
As to the drone/missle issue, this is true, they dont really mix too well... but... having both on hand in case they're needed is a definite bonus IMHO. I cross-trained thorax a while back and worked up my drone skills. One of the things I missed was being able to carry a full load of heavy drones in the Tempest.
In terms of the high skill curve Sphalerite brings up, what skills do you refer to?
At the least I'm assuming you refer to having to build competency in Missles/Drones/Turrets which can be quite a time investment. (I'm lucky i guess in that I've got heavy drones, large turret skills, and can use torps). But what else? Are there "tweak" skills that I need to specialize as well? (i.e. elec/engineering or gunnery skills like motion prediction/sharpshooter/etc.)
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Ordo Abchao
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Posted - 2003.11.03 02:27:00 -
[8]
Quote:
In terms of the high skill curve Sphalerite brings up, what skills do you refer to?
At the least I'm assuming you refer to having to build competency in Missles/Drones/Turrets which can be quite a time investment. (I'm lucky i guess in that I've got heavy drones, large turret skills, and can use torps). But what else? Are there "tweak" skills that I need to specialize as well? (i.e. elec/engineering or gunnery skills like motion prediction/sharpshooter/etc.)
It would be best if he answered himself, but i would think that he means getting engineering and electronics 5 (for the weapons), hull upgrades 5 (for 1600's), missle operation 5 (for cruise), drones etc. Order out of Chaos |

jide
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Posted - 2003.11.03 03:37:00 -
[9]
To me, the most important difference about the tempest and typhoon is not in the ships stats but in the skill. 5% more damage is a lot better than 5% range in my opinion. Once you get to lvl4, it starts to add up.
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Sphalerite
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Posted - 2003.11.03 05:17:00 -
[10]
The reason the Typhoon is so skill needy, is that its a mix of just about every combat system in the game.
4 turrets demand that a Typhoon pilots sink a good chunk of training time into the array of gunnery skills that most pilots have anyway, while the 4 missile slots require more of an investment than just missile ops 4 and a rank or 2 of torps. 3500m3 of drone bay would go to waste without 9 or 10 heavies leveled up buzzing around.
On defense, the weak basic stats of the Typhoon require a solid investment into both shield and armor skills to bring it up to par with other battleships.
with as many slots to fill as a Tempest, and a much weaker powergrid, Engineering and Electronics are needed at 5 to fill all those slots with top quality modules
Capacitor skills aren't as necessary on a Typhoon as on some other ships, but you'll never find a pilot that complains of having too much cap around.
Just about the only combat skills that aren't usefull on a Typhoon are EW which, though diverse, aren't high enough level to require much training time from anyone but the most dedicated EW specialist.
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Barbicane
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Posted - 2003.11.03 20:05:00 -
[11]
Quote: ... with as many slots to fill as a Tempest, and a much weaker powergrid, Engineering and Electronics are needed at 5 to fill all those slots with top quality modules...
Engineering maybe, but bear in mind that you can use the extra low slot for a reactor control unit. Electronics lvl 5 should not be needed since the Typhoon has more CPU than the Tempest.
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Slithereen
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Posted - 2003.11.04 04:31:00 -
[12]
Yes the Tempest and the Typhoon are skills heavy. But then so is a Rupture, and if a competent pilot is graduating from a Rupture and into these battleships he or she would already have the skills nearly ready. Any good projectile user for example, would already have invested in a high allotment of gunnery skills while they're still in the cruiser stage.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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TAKER
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Posted - 2003.11.10 12:49:00 -
[13]
Edited by: TAKER on 10/11/2003 12:51:04 New Typhoon Pilot...
I have owned nearly every type of non-gallente battleship there is and I am currently having a blast with the Typhoon. I dont view it so much as a battleship as it is a Battle Cruiser.
Thats just my appraoch though...
Battleship armaments on a lighter, faster chassis.
The defensive capability of this ship is pretty solid. Remember that projectile guns and missles = masssive cap for shields. And the extreme cpu means mount anything you want. I find with the tempest I am always limited by cpu.
As to skills intensiveness, If you want to mount the best stuff, you got to have engineering 5. It's a must. As to drones & missles... I guess you go cruise missles with their smaller burst radius and pray? same thing there... Drones 5. And guns... and gunnery skills - yeah its intesive.
Notice though that Typhoons are getting a LOT more popular lately? That may be because they are getting the attention of pilots who HAVE those skills and are lookign for a package that can deliver battleship power in a neat compact manner. The only problem is the staggering construction costs, IMHO.
So what am I doing with this ship? I mount 4 arbalests w/paradise cruise missles, and either 4 800mm, or 4 1400mm. I personally thin the 1200mm is as useless as tit$ on a boar-hog, but hey, YMMV. Since shields are where its at, baby, I mount two hardeners, an amplifier and a booster - or ditch a hardner (or amp) for an AB or MWD.
In keeping with the battlecruiser concept, there are 3 local hull overdrives, a cap relay, 2 counterballanced, and a fourier.
The only part I DONT like about the typhoon is the lack of a 5th mid slot. I would GLADLY give up that extra low for a mid, especially since the cpu is a bit overly high on this ship.
I sure am having fun with it though!
"It is not from the benevolence of the butcher, the brewer, or the baker that we expect our dinner, but from their regard to their own interest." - Adam Smith
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Kaylon Syi
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Posted - 2003.11.11 06:01:00 -
[14]
Edited by: Kaylon Syi on 11/11/2003 06:07:47 I hope you are enjoying our Typhoon Taker as I am enjoying the Tempest I got from you. As to the 1200mm comment... I use them over 1400mm unless i need to do endless amounts of Damage. I think you using 800mm is only smart on that ship though as its a hunter.... MWD is definately a must though so i would kill a hardner not a booster as a 30% amp booster on a Large shield makes it that much more sexy.
Typhoon does cost more than the other lvl 1 BS but its by far the best for combat... its a freaking bird of prey.......in a can.... hehe
Edited for slight changes
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Ecchus
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Posted - 2003.11.11 20:44:00 -
[15]
Quote: As to drones & missles... I guess you go cruise missles with their smaller burst radius and pray?
Drones and heavy missiles go together just fine, but cruise missile explosion radius is getting very close to the orbit range of the drones, especially on a moving target. You can still use cruises together with drones as long as you time the attack so that the missiles arrive before the drones approach the target.
Just don't use torpedos. ==========
Towards thee I roll, thou all-destroying but unconquering whale; to the last I grapple with thee; from hell's heart I stab at thee; for hate's sake I spit my last breath at thee..
- Melville.
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Replicant Amara
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Posted - 2003.11.14 15:35:00 -
[16]
I really like the typhoon, it limit the configuration you can use it since it only can be fit with 4 turrets and 4 launchers, but this is a powerfull configuration. The drones are great specially if you fit it with 4 1400 guns, they suck for close range combat, but the drones will do the job if you deploy 9 of them, any ship will retreat and get away from you, them just use your guns and missiles... for the medium slots it has the same defense as apocalypsis, and megatrone but with the advange that your guns do not use capacitors... Is not the best but it can really fight them on a 1pvp fight... I once encounter a Raven.. and he deployed all his missiles... I just put defenders on all my launcher and he has to retreat... Is not pretty, when I deploy my drones my corp memeber call it the trash can with flys... but is a mean trash can....
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Kaylon Syi
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Posted - 2003.11.14 19:33:00 -
[17]
i wouldn't use 1400mm on a typhoon. There is absolutely no reason for it. 1200mm will be the better gun hands down on the typhoon for PVP and NPC hunting and you will still be able to use good launchers without sacrificing low slots for Pgrid upgrades that you could use for Dmods, Tracking mods and Overdrives.
Your RoF will go under 10 seconds for a gun that should have about a 4.6 dmod with 2 Pneumatics and a 18km optimal range with EMP L. You still can hit for wreaking shots at 30km and you can afford to keep your drones in until they are needed.
Of course there are other ideas and loadouts for this ship... but thats a secret one only finds out on the other end of the barrel
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Iban Cortez
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Posted - 2003.11.14 23:23:00 -
[18]
I have both the Typhoon and the Tempest. And honesty the Typhoon is collecting dust in my hangar lol. I'm training my other account to use the BS. If u can save up the extra isk for a Tempest do it. Great for combat and 6 miner 2s is better then for if u need to mine. Yumenti > anyone wanna buy a zydrine Kayla Red > heh. just 1? Yumenti > thats all i got from reprocess Yumenti > darn, this sux Yumenti > 134mil for a gellente industrial skill book |

Iban Cortez
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Posted - 2003.11.14 23:24:00 -
[19]
I have both the Typhoon and the Tempest. And honesty the Typhoon is collecting dust in my hangar lol. I'm training my other account to use the BS. If u can save up the extra isk for a Tempest do it. Great for combat and 6 miner 2s is better then for if u need to mine.   Yumenti > anyone wanna buy a zydrine Kayla Red > heh. just 1? Yumenti > thats all i got from reprocess Yumenti > darn, this sux Yumenti > 134mil for a gellente industrial skill book |

ClawHammer III
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Posted - 2003.11.14 23:26:00 -
[20]
I agree. The Tempest gives you the best bang for your buck. :)
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CrazzlY
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Posted - 2003.11.15 19:12:00 -
[21]
Quote: I have both the Typhoon and the Tempest. And honesty the Typhoon is collecting dust in my hangar lol. I'm training my other account to use the BS. If u can save up the extra isk for a Tempest do it. Great for combat and 6 miner 2s is better then for if u need to mine.
why is it collecting dust... of course you have both a tier 1 AND 2 ship, but still - the typhoon seems much "funnier" to fly - and the tempest is small and it looks like a tiny tiny "come and cut my sails off" ship 
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CrazzlY
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Posted - 2003.11.15 19:12:00 -
[22]
Edited by: CrazzlY on 15/11/2003 19:14:11 double post...
BAH
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Bushido
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Posted - 2003.11.15 19:25:00 -
[23]
typhoon is trash Bushido |

Phoenix Pryde
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Posted - 2003.11.15 19:42:00 -
[24]
one question about the typhoon ...
its the fastest BS, but is it also slightly more agile or is there no notable difference to the other BS ?
XTECH t2 sales: www.ii-inc.org/xtech |

Bushido
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Posted - 2003.11.15 19:56:00 -
[25]
Edited by: Bushido on 15/11/2003 19:58:06
a slow ship flies about 100 m/s a medium ship flies about 500 m/s a fast ship flies 1000+m/s
110 or 140 makes no difference is a fit choice
Bushido |

Kashre
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Posted - 2003.11.16 04:31:00 -
[26]
Edited by: Kashre on 16/11/2003 04:40:51
Quote: with top quality modules Engineering maybe, but bear in mind that you can use the extra low slot for a reactor control unit. Electronics lvl 5 should not be needed since the Typhoon has more CPU than the Tempest.
I have electronics level 5 and a typhoon, and I still have to use a CPU mod in order to fill every slot with equipment in my prefered pvp setups.
Also, I like using the 1400mm, but only for hunting NPCs. I can get 4 of them on with only 2 reactor controls... and when Im going all out for hunting, I use 5 gun mods (1 pneumatic and 4xFM-3). It does an absurd amount of damage at such a long range I never really have to worry about getting sucked into a doublespawn of 40-50k pirates and getting picked apart like has happened to some more close-range oriented battleships Ive heard of.
But for PVP I really prefer having the extra 2 low slots for eccm and cpu mods, so then I go with 800 or 1200.
I have found the 1400s + a MWD pretty useful in a couple of fleet scuffles with pirtes recently though. I was able to pretty much dictate the range of the engagement with the MWD and pick at the bad guys with the 1400mm at 60km without sacrificing damage while lobbing torps into the battle as well, and pretty much no one could touch me. +++
It's called "low security space" for a reason. |

Jash Illian
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Posted - 2003.11.16 05:41:00 -
[27]
Quote: Edited by: Bushido on 15/11/2003 19:58:06
a slow ship flies about 100 m/s a medium ship flies about 500 m/s a fast ship flies 1000+m/s
110 or 140 makes no difference is a fit choice
Err...not quite. My Tempest goes 175m/s normally and 250m/s with a LiF Burner. At the proper range, 250m/s is enough to interfere with the tracking on large class weapons.
As for Typhoon vs Tempest, I'd say it depends on what you plan to do with your ship. I consider the Tier 1 bships to be more everyday, working class ships. Tier 2 bships are more specialized platforms designed for long range engagements, filling the artillery position. If you plan to use a battleship primarily for day to day use, travelling or hunting, the Tier 1s fill the role better to me.
If you participate in a lot of fleet engagements or team PvP (patrols, ambushes, ect) the Tier 2 is the better investment...provided you can convince your mates to take the midline 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

CrazzlY
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Posted - 2003.11.16 12:45:00 -
[28]
Isn't it more exiting to fly a tier 1 ship too? Mega, Apoc, Raven and Tempest are so specialized (described above) so they aren't good for, well I'll just call it "all-around".
I belive Tempest and Typhoon are the two *most* all-around ships - since they are strong - good outfitting capabilities, and the setup with turret-missile hard points.
Would be fun if a Typhoon owner could answer on my post here, want his/her opinions :)
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Other Minion
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Posted - 2003.11.16 21:25:00 -
[29]
I just got myself a Typhoon, and I'll say this. Its way faster then a large battleship, and more agile. Alot more agile. Its flies like a blackbird. Also takes off with an MWD like one. I have lvl 5 elect so I have no problems with my fittings.
And those 1400mm hit hard and farther then any other gun when on a typhoon. Typhoon gets an opt range bonus and fire rate. They fire a couple of sec slower then a tach and I got a wide choise of dmg types.
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Darth Tom
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Posted - 2003.11.16 21:32:00 -
[30]
I like my Typhoon. I've migrated up from a Rupture, and my gunnery skills are all level 4 or higher. Lots of other skills (missile related etc) are also pretty high.
The Typhoon can be outfitted for most jobs - missile boat, artillery support, drones - it can do them all.
This makes it probably one of the most flexible ships.
It also makes it a difficult adversary, as your opponents will never really have an idea of what you're packing.
eg. Raven? missiles Apoc? Tachyons Tempest? 1400mm artis
But you never really know what to expect from a Typhoon - especially as it can use all the offensive types equally well - *at the same time*.
Don't even bother, though, unless you've invested a lot of skill time. I'd say it's a ship for Minmatar only - I'd even go so far as to say Minmatar who've stuck to Minmatar ships. Without the skills and experience that will give you, the Typhoon will be a bad choice.
They look cool too 
Cheers, TOM
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