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Kopis Bessar
Voidlight Consortium Interstellar Solutions
4
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Posted - 2015.03.24 21:32:14 -
[61] - Quote
Petre en Thielles wrote:PhantomMajor wrote:
Five years ago peek account activity was 60K +. Now it's at 30K, I'd say that the big problem has arrived. ..CCP doesn't have a plan to reverse the trend other more of the same old, same old.
Why are you looking at account activity? EVE has more subscribers now than ever before. http://upload.wikimedia.org/wikipedia/en/timeline/3dc2c3332b7d2e2a7cdb1bce100a78c3.png
Subscribers = money. Person actively logged in does not
Yeah, but a game with 60k subscribers and 0 logged on is still not a game that's going to be around much longer. Eventually people will get fed up and quit paying too.
especially if CCP drives away veteran content generators and nerfs NPC content like they have with this patch. |
Bellanea Rajanir
Poseidaon
53
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Posted - 2015.03.24 21:34:13 -
[62] - Quote
Null-sec will burn. |
Ito Eto
State War Academy Caldari State
3
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Posted - 2015.03.24 21:50:42 -
[63] - Quote
Kopis Bessar wrote:Petre en Thielles wrote:PhantomMajor wrote:
Five years ago peek account activity was 60K +. Now it's at 30K, I'd say that the big problem has arrived. ..CCP doesn't have a plan to reverse the trend other more of the same old, same old.
Why are you looking at account activity? EVE has more subscribers now than ever before. http://upload.wikimedia.org/wikipedia/en/timeline/3dc2c3332b7d2e2a7cdb1bce100a78c3.png
Subscribers = money. Person actively logged in does not Yeah, but a game with 60k subscribers and 0 logged on is still not a game that's going to be around much longer. Eventually people will get fed up and quit paying too. especially if CCP drives away veteran content generators and nerfs NPC content like they have with this patch.
There's something up with that graph, beside it having no context/source at all, it indicates that there were half as many subs as there were active pilots in 2009. I remember 54-60k online pilots around then, yet only 30k subs on the graph, I find it hard to believe over 50% of the active pilots were Trials, especially in a game with no AFK-kick where multiple accounts per player is the norm. |
Hengle Teron
Just Another Corp XIV
43673
|
Posted - 2015.03.24 21:58:23 -
[64] - Quote
Just to continue the trend...
I remember 2 years ago there were 70k players online at peak times, now it's hardly even reaching 10k. |
Daerrol
Furtherance.
74
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Posted - 2015.03.24 21:59:20 -
[65] - Quote
I suspect carriers will still be incredibly useful for Sov Null. Their repping power alone means, in small numbers, they can compensate for entire wings of logi. Have you ever fought in a T3/BS fleet backed by a carreir or two? You can take some incredibly fun fights.
Small Gang capital warfare is probably the most fun I've had in EVE ever. |
Hengle Teron
Just Another Corp XIV
43673
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Posted - 2015.03.24 22:02:34 -
[66] - Quote
Ito Eto wrote: There's something up with that graph, beside it having no context/source at all, it indicates that there were half as many subs as there were active pilots in 2009. I remember 54-60k online pilots around then, yet only 30k subs on the graph, I find it hard to believe over 50% of the active pilots were Trials, especially in a game with no AFK-kick where multiple accounts per player is the norm.
I can understand, you weren't taught the numbers over one hundred thousand yet, so I'll guess we'll forgive you this one |
Ito Eto
State War Academy Caldari State
3
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Posted - 2015.03.24 22:10:45 -
[67] - Quote
Hengle Teron wrote:Ito Eto wrote: There's something up with that graph, beside it having no context/source at all, it indicates that there were half as many subs as there were active pilots in 2009. I remember 54-60k online pilots around then, yet only 30k subs on the graph, I find it hard to believe over 50% of the active pilots were Trials, especially in a game with no AFK-kick where multiple accounts per player is the norm.
I can understand, you weren't taught the numbers over one hundred thousand yet, so I'll guess we'll forgive you this one
Derp! Ill blame the beer, that's my excuse and I'm sticking to it! |
Yarda Black
Militaris Industries Northern Coalition.
608
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Posted - 2015.03.24 22:22:59 -
[68] - Quote
Ito Eto wrote:
At this point in time it might behoove them to consider running up a consensual PVP server, I came back after 3 years away and was shocked to see Tranq with 20k pilots active (less than 50% of a hi-pop EU wow server). Something really needs to be done about player retention, and footzing about with the NPE is not the answer.
So your solution for player retention on the Tranquility server is moving people to another server?
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
255
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Posted - 2015.03.24 22:24:15 -
[69] - Quote
What a little ***** you are... |
Ito Eto
State War Academy Caldari State
3
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Posted - 2015.03.24 22:30:56 -
[70] - Quote
Yarda Black wrote:Ito Eto wrote:
At this point in time it might behoove them to consider running up a consensual PVP server, I came back after 3 years away and was shocked to see Tranq with 20k pilots active (less than 50% of a hi-pop EU wow server). Something really needs to be done about player retention, and footzing about with the NPE is not the answer.
So your solution for player retention on the Tranquility server is moving people to another server? I didn't say owt about retaining Tranquility players at all, or moving them. Shareholders and wage-packets don't care what server an account plays on, but if you want to increase subs/actives, there are worse ways than broadening the appeal of the game while not ticking off incumbent PvP populations. |
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Saisin
State War Academy Caldari State
221
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Posted - 2015.03.24 22:44:04 -
[71] - Quote
Starry Enigma wrote: What, we can't make easy isk?
No
Starry Enigma wrote: Then again they want high sec people to go and invade null sec systems. If they wanted to hold sov, there are like hundreds of corps/alliances to join. Does CCP really need to revamp SOV for these little leeches?
I am not high sec people and I will invade. I can be you new Overlord you pay taxes/rent to
Starry Enigma wrote: With no major battles, no major ships lost, what happens to all those who do manufacturing? Some small alliance spent billions on upgrades, members donated isk for eggs. They felt like it was home. Now a few grievers can come in and take it all away.
err... why would you *NOT* defend it??
Starry Enigma wrote: Nerf sentries, nerf ships, make jumping almost impossible with fatigue. Used to be a good 50k people in EVE on weekends a few years ago, now about 38k. What do you think will happen now after these crazy patches? If CCP hates this game so much, why not just close it? They're taking out so much which people worked for for all these years. I'm very sad about most of these patch notes, tomorrow's and in June. I've been here for years and hate seeing this wonderful game imploding.
Your world imploding because you won't defend your assets in-game is not the same as the game imploding.. sorry.
"surrender your ego, be free". innuendo.
solo? There is a new hope...
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Daide Vondrichnov
SnaiLs aNd FroGs
33
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Posted - 2015.03.24 23:15:33 -
[72] - Quote
"QQ i can't skynet anymore... CCP YOU KILLED MY PVP GAMEPLAY ZOMG !" |
NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
986
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Posted - 2015.03.24 23:27:27 -
[73] - Quote
Do you really want to bring about the apocalypse? We already have a number of our media scientists hapring on the dangers of Ai, and here you go and taunt them? What do you want next? The brain in a box system to be done literally and we then have to fight an awakened cyber god? I'm already dealing with the wonders of being posioned from my return to home from Fanfest, I'd rather not also have to complicate next year by explaining to the TSA why I need to carry a collapsible 10 meter parabolic array and 50 kilowatt up converter to power my 27 megajoule solid state capacitor bank. They already were curious enough when I brought in an omnisensor to see if there were truly signs of life in Iceland (there were incidentally, Pub Crawl is fun, and seeing the devs signing and dancing on stage while drunk was hilarious.)
But no please, do not taunt anything with teeth bigger than your thumb, do not name your projects or plans in ways that harken to hubris or folly, and above all, do not read ancient incantations aloud at once! |
Petre en Thielles
Center for Advanced Studies Gallente Federation
118
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Posted - 2015.03.25 02:24:30 -
[74] - Quote
PhantomMajor wrote:What other ship would that be?
I have no other ships in the carrier or in the station/system. So should I undock in a pod and go mining? Perhaps switch to an alt but mine are skilled for station trading. ..and no I don't have more than one account. ..
Next time try thinking before typing :-P
seriously? you are exactly the reason why we need jump fatigue. you have nothing but a carrier in a system?
1. why does that prevent you from taking it through a gate, taking some risk and having some fun? 2. why does that prevent you from buying a cheap AF/whatever and doing some pvp?
3. stop bearing it up in the blue doughnut.
Again. you are exactly why this game needs jump fatigue. stop being such a carebear. |
Petre en Thielles
Center for Advanced Studies Gallente Federation
118
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Posted - 2015.03.25 02:28:16 -
[75] - Quote
Kopis Bessar wrote: Yeah, but a game with 60k subscribers and 0 logged on is still not a game that's going to be around much longer. Eventually people will get fed up and quit paying too.
especially if CCP drives away veteran content generators and nerfs NPC content like they have with this patch.
what proof do you have of that?
I started playing in 2012, and i generate more content than most people older than myself.
Ito Eto wrote:There's something up with that graph, beside it having no context/source at all, it indicates that there were half as many subs as there were active pilots in 2009. I remember 54-60k online pilots around then, yet only 30k subs on the graph, I find it hard to believe over 50% of the active pilots were Trials, especially in a game with no AFK-kick where multiple accounts per player is the norm.
source for the data behind the graph http://en.wikipedia.org/wiki/Eve_Online#Subscribers |
SmilingVagrant
GoonWaffe Goonswarm Federation
2678
|
Posted - 2015.03.25 02:42:50 -
[76] - Quote
if it makes you feel any better op I hate you too. |
PhantomMajor
High Flyers The Kadeshi
40
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Posted - 2015.03.25 04:34:32 -
[77] - Quote
Petre en Thielles wrote:PhantomMajor wrote:
Five years ago peek account activity was 60K +. Now it's at 30K, I'd say that the big problem has arrived. ..CCP doesn't have a plan to reverse the trend other more of the same old, same old.
Why are you looking at account activity? EVE has more subscribers now than ever before. http://upload.wikimedia.org/wikipedia/en/timeline/3dc2c3332b7d2e2a7cdb1bce100a78c3.png
Subscribers = money. Person actively logged in does not
Riiiight, so you are saying the 30K users that have left eve over the last five years never subscribed/paid to play the game...now you are talking absolute rubbish. I know at least two people in real life who had been three paid for accounts who quit playing/paying |
Nat Silverguard
Aideron Robotics
95
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Posted - 2015.03.25 04:55:26 -
[78] - Quote
TIL nullsec carebears whines as loud as hisec carebears. wow, just wow....
Just Add Water
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PhantomMajor
High Flyers The Kadeshi
40
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Posted - 2015.03.25 05:10:09 -
[79] - Quote
Petre en Thielles wrote:PhantomMajor wrote:What other ship would that be?
I have no other ships in the carrier or in the station/system. So should I undock in a pod and go mining? Perhaps switch to an alt but mine are skilled for station trading. ..and no I don't have more than one account. ..
Next time try thinking before typing :-P seriously? you are exactly the reason why we need jump fatigue. you have nothing but a carrier in a system? 1. why does that prevent you from taking it through a gate, taking some risk and having some fun? 2. why does that prevent you from buying a cheap AF/whatever and doing some pvp? 3. stop bearing it up in the blue doughnut. Again. you are exactly why this game needs jump fatigue. stop being such a carebear.
Yes seriously! And you are a prime example of why idiots shouldn't be allowed near the Internet.
Due to the Nerfs on range I'm moving the carrier for a Corp mate who does not have JDC lvl 5. One day you might have a friend until then, keep trolling |
Nat Silverguard
Aideron Robotics
95
|
Posted - 2015.03.25 05:15:58 -
[80] - Quote
PhantomMajor wrote:Petre en Thielles wrote:PhantomMajor wrote:What other ship would that be?
I have no other ships in the carrier or in the station/system. So should I undock in a pod and go mining? Perhaps switch to an alt but mine are skilled for station trading. ..and no I don't have more than one account. ..
Next time try thinking before typing :-P seriously? you are exactly the reason why we need jump fatigue. you have nothing but a carrier in a system? 1. why does that prevent you from taking it through a gate, taking some risk and having some fun? 2. why does that prevent you from buying a cheap AF/whatever and doing some pvp? 3. stop bearing it up in the blue doughnut. Again. you are exactly why this game needs jump fatigue. stop being such a carebear. Yes seriously! And you are a prime example of why idiots shouldn't be allowed near the Internet. Due to the Nerfs on range I'm moving the carrier for a Corp mate who does not have JDC lvl 5. One day you might have a friend until then, keep trolling
why does your friend have a carrier if he doesn't have a JDC 5? that's his/your problem and not the rest of eve.
Just Add Water
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Remiel Pollard
Against All Odds.
6544
|
Posted - 2015.03.25 05:30:08 -
[81] - Quote
This fighter nerf was entirely unnecessary. There are a thousand ways to murderise people in nulsec that involve very little risk, and this was only one of them. The only place this was an issue was lowsec, where you can assign fighters to a small instalocking frigate and pop stuff coming through gates without taking gate guns. And the way you fix that is to make engagement rules apply to assisted ships so they take gate guns when engaging with fighter assist. Problem solved.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Darren Airtex
Born Imperialism
12
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Posted - 2015.03.25 05:52:54 -
[82] - Quote
TEARS
Got to love them, even when they come from the people who cause so many of them and laugh about it.
Oh, sorry forgot the Laugh.
HAHAHA |
Daide Vondrichnov
SnaiLs aNd FroGs
33
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Posted - 2015.03.25 07:09:55 -
[83] - Quote
Remiel Pollard wrote:This fighter nerf was entirely unnecessary. There are a thousand ways to murderise people in nulsec that involve very little risk, and this was only one of them.
There is many ways to kill, but they all relie on stupidity, skynet don't, keep cryin', spring is coming. |
James Bessar
Voidlight Consortium Interstellar Solutions
0
|
Posted - 2015.03.25 07:18:11 -
[84] - Quote
Petre en Thielles wrote:Kopis Bessar wrote: Yeah, but a game with 60k subscribers and 0 logged on is still not a game that's going to be around much longer. Eventually people will get fed up and quit paying too.
especially if CCP drives away veteran content generators and nerfs NPC content like they have with this patch.
what proof do you have of that? I started playing in 2012, and i generate more content than most people older than myself.
I obviously didn't say they were driving all of the veterans away at the same time, but they are slowly driving increasingly large numbers to quit. The more that quit the worse the situation becomes, which will only drive more away, etc etc in a cycle. CCP needs to pull their head out of their collective a**es and start working to actually fix meaningful things, rather than doing half-jobs on the most trivial of things. |
Omnathious Deninard
Novis Initiis
2760
|
Posted - 2015.03.25 07:51:10 -
[85] - Quote
OP, would you like some cheese with that wine?
Roleplaying Trinkets for Explorers and Collectors
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Caius Sivaris
Dark Nexxus S I L E N T.
112
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Posted - 2015.03.25 08:24:21 -
[86] - Quote
Starry Enigma wrote:Ok, lets say you trained for fighters, long and hard skill train, cuz you now can be assigning fighters to an alt or fleet members. NO NO, CCP wont let you do that now.
Carrier pilot here, and it's the best change ever. |
Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1487
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Posted - 2015.03.25 08:45:04 -
[87] - Quote
Guttripper wrote:Starry Enigma wrote:Ok, lets say you trained for fighters, long and hard skill train Ahhh good - I could use some longer skills to train. Thanks for the tip! Back in the day *waves cane*, any skill that was shorter than a week was considered a _short_ skill. Now it seems anything less than a month per level is a short skill...
Considering skill training got faster with the removal of learning skills, the streamlining of attributes, and many skill pre-reqs being lowered, there are even less month long skills now. I'd still say any skill over 10 days is a long skill. At 139m SP, most of the skills in my que for the next year are 15 days or less. |
Lan Wang
Coreli Corporation The Kadeshi
258
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Posted - 2015.03.25 09:09:30 -
[88] - Quote
the tears in this thread are simply marvellous, please continue
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
-á
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Demons Hell
KarmaFleet Goonswarm Federation
2
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Posted - 2015.03.25 10:25:35 -
[89] - Quote
/*Used to be a good 50k people in EVE on weekends a few years(MONTHS) ago, now about 38k. What do you think will happen now after these crazy patches? */
this is not tears only number.
nullsec and rise at work.....
i want see in june |
Harrison Tato
Yamato Holdings
336
|
Posted - 2015.03.25 10:47:49 -
[90] - Quote
Kopis Bessar wrote:Petre en Thielles wrote:PhantomMajor wrote:
Five years ago peek account activity was 60K +. Now it's at 30K, I'd say that the big problem has arrived. ..CCP doesn't have a plan to reverse the trend other more of the same old, same old.
Why are you looking at account activity? EVE has more subscribers now than ever before. http://upload.wikimedia.org/wikipedia/en/timeline/3dc2c3332b7d2e2a7cdb1bce100a78c3.png
Subscribers = money. Person actively logged in does not Yeah, but a game with 60k subscribers and 0 logged on is still not a game that's going to be around much longer. Eventually people will get fed up and quit paying too. especially if CCP drives away veteran content generators and nerfs NPC content like they have with this patch.
Nah, CCP found the fountain of cash. They figured out how to create a game that people will pay NOT to play with the passive skill training system. Brilliant really! |
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