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Tonkin
Black Lance Dusk and Dawn
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Posted - 2006.10.21 23:15:00 -
[1]
can i ask why do nodes crash with 50 v 50 fleet battles.
about a year ago you could have 200 v 200 and there be hardly any lag.
why is it now with the SUPPOSED NEW FASTER UBBER HARDWARE that we been having reports on make eve life better when battles are being cut to small ships or if there is a big fleet moving nods crashing left right and center.
does singularty have these problems seeing they have more people on.
and why cant stations in 0.0 have there own personal node, WHERE ALL THE DAMN FLEET BATTLES HAPPEN
eve is degrading as im seeing it.
yea most probly this has been said before etc but nothing is being done. why cant you go back to the old stuff when you could have majour battles instead of being bought by the dell guy? he offer teas and biscuits and thought he was a nice guy? Sig removed, you sig was too ubber to display and ccp had no choice but to nerf it - CCP(NERFBAT)
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Tonkin
Black Lance Dusk and Dawn
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Posted - 2006.10.21 23:18:00 -
[2]
ow yea fleet requirment to have bms in you ship so when you go pop YOU KILL EVE
no this aint about allaince crap and corp wars etc its a question with the hardware Sig removed, you sig was too ubber to display and ccp had no choice but to nerf it - CCP(NERFBAT)
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Tonkin
Black Lance Dusk and Dawn
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Posted - 2006.10.21 23:23:00 -
[3]
aye you cant predict where fleet battles happen but majority of the time they happen in systems with stations in them.
say about 70% of the time
could be code if it is well most probly is, guy who tests the damn thing needs to be hit with a bat lol. Sig removed, you sig was too ubber to display and ccp had no choice but to nerf it - CCP(NERFBAT)
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Tonkin
Black Lance Dusk and Dawn
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Posted - 2006.10.21 23:29:00 -
[4]
Originally by: Lavintol 1. Your thinking of serenity, not singularity 2. Both servers run off the same code base 3. The code has changed at least 2 times since last year 4. Its not neccesarily the hardware, as much as it is the code 5. Why dedicate an entire node to a system thats empty 90% of the time? They cant perdict where the battles will be, and it makes more sense to provision the nodes to where the sustained load is that they can predict 6. The lag is also caused more and more by people doing silly crap such as ejecting cans etc
silly crap ejecting cans i agree, should be stoped like put a 5 min timer to eject a can or make is possible for ship to ship transfer of goods, doesnt take much doing really its already there with the carrier options to fit and move stuff from your cargo to that ship Sig removed, you sig was too ubber to display and ccp had no choice but to nerf it - CCP(NERFBAT)
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Tonkin
Black Lance Dusk and Dawn
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Posted - 2006.10.21 23:31:00 -
[5]
Originally by: evistin
Originally by: Tonkin aye you cant predict where fleet battles happen but majority of the time they happen in systems with stations in them.
say about 70% of the time
could be code if it is well most probly is, guy who tests the damn thing needs to be hit with a bat lol.
If they can pedict 70%, they get 30% wrong which means 30% of the resources are wasted. Thats not good for anyone.
30% lose not alot really, makes battles run they way should.
or a better damn idea is to put more nodes in regions. Sig removed, you sig was too ubber to display and ccp had no choice but to nerf it - CCP(NERFBAT)
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