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Cazaril
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Posted - 2003.06.03 00:34:00 -
[1]
Whats the point of this skill?
If it just affects the assembly cost of a frigate which is negligble. A tax avoidance skill would be more useful than this.
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Charles Zenith
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Posted - 2003.06.03 07:36:00 -
[2]
I guess that it will "must have" if you want build frigates and other ships in future (Cruiser Const, Battleship Const, Station Const)
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Sol Basso
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Posted - 2003.06.03 09:37:00 -
[3]
Anyone know where you can get it after character creation?
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Charles Zenith
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Posted - 2003.06.03 11:31:00 -
[4]
Nowhere - they are not needed at this moment to build ships, but i guess they will be needed in future.
Correct me if i'm wrong :)
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Salgurdar
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Posted - 2003.06.03 12:22:00 -
[5]
Caz is right, frigate construction is totally pointless. It doesn't effect the production cost of frigates at all. It effect how much it costs to assemble frigates. You knw, like when you buy a new frigate, you have to "assemble" it before you can activate it. The same will apply to cruiser/battleship/titan/station construction. It may make a big difference when it comes to titan and station construction (you have to "assemble" the construction platform in your hangar before you can haul it out and jettison it where you want to construct your station), but frigates and battleships cost virtually nothing to assemble anyway. The only reason I can think you need frigate construction, is if it's a prerequisite for cruiser, which is prerequisite for cruiser, which is prerequisite for titan, add nauseum.
Edited by: Salgurdar on 03/06/2003 12:24:52
"We all know what we are, we're just haggling about the price" - W.C. Fields Rolschau > anyway... because some jerk today... (it is soon 5 am) will turn on the smoke alarm all over the place and then go inside our room to check.. then I will stay up and not get a shock while sleeping and die.... I will be playing eve untill the jerk shows up
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Cazaril
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Posted - 2003.06.03 12:34:00 -
[6]
Actualy going by the ingame oracle its not even a pre req for cruiser, indy, battleship or titan construction.
They just need industry and mechanic
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Ogmios
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Posted - 2003.06.04 11:20:00 -
[7]
Actually that skill is very useful in manufacturing as it cuts the time to build a frigate in the factory by 10% per level. The cruiser, titan, etc skills are similar also, 10% per level (or were during armageddon).
Since a frigates starts at 1 hour 40 minutes per to build, 10% less time is very handy for people producing frigates.
Indy's and cruisers are ~3 hours to build.
Get those skills to level 4 or 5 and you can really help a corp or your self out when building ships.
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Mozart
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Posted - 2003.06.04 13:00:00 -
[8]
You obviously hsvent read the skills description lately.
10% off assembly cost.
It does not cut down production time, that is industry skill. It does not reduce minerals, that is production efficiency skill. All it does is reduce the tiny charge you get when you right click-assemble a new ship.
Basically a worthless skill.
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Zyrla Bladestorm
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Posted - 2003.06.05 00:35:00 -
[9]
the description on a skill and the actual effect are often different (I think one person sefines abilitys and another handles text?) the abilitys page sometimes has the correct bonus .. even then skills dont always do what the abilitys page says it does . ----- Apologys for any rambling that may have just occurred.
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Morkt Drakt
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Posted - 2003.06.05 01:39:00 -
[10]
Mozart - relying on what the skill description says is a bit like asking for a Tarrot reading...
Bizare as it sounds at end of beta Frig Construction DID lower the time to build (not assemble).
Right, wrong, stupid, bizare - don't ask, just telling ya what it did.
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Cazaril
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Posted - 2003.06.05 06:25:00 -
[11]
well you are wrong and mozart is correct.
It doesnt reduce build time, I know because I have this skill. I have experimented after I got this email from customer support. Perhaps you guys should gather facts before spouting about stuff you dont know.
Response ([GM]Tricore) 06/02/2003 08:15 PM Hi Sean,
Frigate Construction skill dose not reduce the material needed to manufacture the ship. This reduces the assembly fee needed.
If none of the above seems to apply, please don't hesitate to contact us again. We'll do all we can to help.
Best regards, The EVE Online Customer Support Team
Edited by: Cazaril on 05/06/2003 06:26:00
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FordPrfct
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Posted - 2003.06.05 06:58:00 -
[12]
And perhaps you should attempt to gather facts in ways other than simply asking, especially when it is so easily testable.
I have just now, with no money, assembled several ships, from low-end frigates to high-end cruisers, and was not charged one single isk. I then deposited money to this character, and did it again, and again I was not charged anything.
Perhaps you can explain to me what, exactly, this "assembly fee" is supposed to be, and how the skill is supposed to make it better than free.
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Cazaril
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Posted - 2003.06.05 09:45:00 -
[13]
Thats exactly my point, its a useless skill.
1) if you bothered to read my post I said I did some experiments. I made some frigates took note of time and minerals used. I then trained Frig construction, took note again and THEY DID NOT CHANGE
2) I then trained inductry 1 level, and production time lessened a small amount.
3) I then use Prod eff on another character and the minerals they used with prod eff 2, was about 10% less as it should be.
I MADE THIS POST TO DISCUSS HOW USELESS THIS SKILL IS. It seems before I can do this I have to educate you all, this isnt beta and frigate construction skill does JACK ALL.
Edited by: Cazaril on 05/06/2003 09:47:19
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Bambi
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Posted - 2003.06.05 10:33:00 -
[14]
It is a pain in the arris as I have it at lev 4, which acording to the text should make a frigate 40% cheaper to build. If, as CCP say it effects build time, surely that would be a _bersimple fix in a patch just to change the text description for the skill. Even better would be to correct the skill so that you do make a saving on the minerals used, and give me back 40% of all the minerals I have used so far....
If God made us to be just like him, then God is dumb and maybe a little ugly on the side...[F.Z] |

Salgurdar
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Posted - 2003.06.05 12:44:00 -
[15]
Quoted from FordPrfct
And perhaps you should attempt to gather facts in ways other than simply asking, especially when it is so easily testable.
I have just now, with no money, assembled several ships, from low-end frigates to high-end cruisers, and was not charged one single isk. I then deposited money to this character, and did it again, and again I was not charged anything.
Perhaps you can explain to me what, exactly, this "assembly fee" is supposed to be, and how the skill is supposed to make it better than free.
Hmmm....all this post does is prove how useless frigate construction is.
Quoted from Bambi
It is a pain in the arris as I have it at lev 4, which acording to the text should make a frigate 40% cheaper to build. If, as CCP say it effects build time, surely that would be a _bersimple fix in a patch just to change the text description for the skill. Even better would be to correct the skill so that you do make a saving on the minerals used, and give me back 40% of all the minerals I have used so far....
Well, the email from support doesn't say anything about construction time. It says the skill effects the cost to ASSEMBLE the frigate. That's when you right click an UNASSEMBLED frigate and select ASSEMBLE. As aboce, this seems to cost nothing in retail, in beta , however, there was a cost involved in ASSEMBLING frigates. How do I know this? I hear you ask. When I bought my first rifter in beta, I had almost exactly enough isk to purchase it, and was unable to assemble it due to the fact I had no money.
Lastly, as far as I can see, the only person here to report any facts is Cazaril. Not because he's in the same corp as me, but because he is quoting facts. The rest of you are spouting pure conjecture.
Regardless of what the skill description says, what you THINK it does, or what it did in beta, the skill does absolutely nothing in the retaill version of the game.
Edited by: Salgurdar on 05/06/2003 13:03:10
Edited by: Salgurdar on 05/06/2003 13:05:58
"We all know what we are, we're just haggling about the price" - W.C. Fields Rolschau > anyway... because some jerk today... (it is soon 5 am) will turn on the smoke alarm all over the place and then go inside our room to check.. then I will stay up and not get a shock while sleeping and die.... I will be playing eve untill the jerk shows up
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Commissar Gaunt
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Posted - 2003.06.05 19:43:00 -
[16]
"I MADE THIS POST TO DISCUSS HOW USELESS THIS SKILL IS. It seems before I can do this I have to educate you all, this isnt beta and frigate construction skill does JACK ALL." Well your a self-righteous arrogant ass arent you.
----------------------------------------------- "Nemo me impune lacessit" |

Endureth
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Posted - 2003.06.06 05:29:00 -
[17]
Regardless of what the skill description says, what you THINK it does, or what it did in beta, the skill does absolutely nothing in the retail version of the game.
.....Yet
-E
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Salgurdar
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Posted - 2003.06.06 11:09:00 -
[18]
Gaunt Rules of Conduct 4. Personal attacks are prohibited. Commonly known as "flaming," personal attacks are posts which are designed to personally berate or insult another. Text of this nature is not beneficial to the community spirit and will not be tolerated. Corporation, faction members and other players are cautioned to avoid allowing an "in character" dispute become an "out of character" personal attack. The game is designed for role playing and/or portraying a role and it is sometimes easy for tempers to flare when the lines between the virtual world and the real world are crossed. Keep in-game disputes in the game and off the forum, please, unless it is clearly a mutual, in character exchange.
"We all know what we are, we're just haggling about the price" - W.C. Fields Rolschau > anyway... because some jerk today... (it is soon 5 am) will turn on the smoke alarm all over the place and then go inside our room to check.. then I will stay up and not get a shock while sleeping and die.... I will be playing eve untill the jerk shows up
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Miphor
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Posted - 2003.06.07 12:15:00 -
[19]
Well if we are gonna throw rules into the picture, rule #7:
Private communication between the Game Masters, Eve Team members, moderators and administrators of the forum and the forum users is not to be made public on these forums or by any other venue. You are not permitted to publicize any private correspondence (including petitions) received from any of the aforementioned.
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Halo Jones
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Posted - 2003.06.07 18:52:00 -
[20]
Perhaps frigate construction skill will becmoe more useful in greater ways whenever the second pahse is introduced in the next 4 weeks, with lvl2 and upgardes and ships alterations of the basic models becoming available.....
I hope so, as i hope the research skill actually gives research abilities ;)
Oberon Incorporated. |

Cazaril
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Posted - 2003.06.09 00:38:00 -
[21]
Halo: I agree with you in spirit, but the research skill actually does have an effect now. It helps you research productivity on a Blue Print quicker. As Metalurgy helps you research mineral efficiency quicker. However yes we are all waiting with baited breath for reverse engineering to come in.
The best thing they could do with frigate construction skill would be give it some sort of mineral efficiency. However this wouldnt be fair on players with production efficiency now building frigates to sell.
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Shunts McBlunt
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Posted - 2003.06.14 11:39:00 -
[22]
Is Frigate construction a skill or ablity? If so where do I find it?
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Cazaril
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Posted - 2003.06.17 13:34:00 -
[23]
Shunts.
Frigate Construction is a skill. It is currently only available upon character creation.
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