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Frostys Virpio
The Mjolnir Bloc The Bloc
1650
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Posted - 2015.03.31 16:27:57 -
[31] - Quote
The only things to really make sure for beginners to not see such a high barrier of entry is to make sure most profession have and entry level point with early access. Having a profession that needs months of training to ever accomplish anything is what should be considered wrong and most of those are gone by now imo. The last one that was sorely needed was done years ago when they made the old mining frigs/cruisers into serviceable logi boat to give a start and progression where you can learn and try before committing to a T2 "long" train. |

Serendipity Lost
Repo Industries
912
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Posted - 2015.03.31 16:28:24 -
[32] - Quote
ShahFluffers wrote:I will also add that balancing purely around or because of perception is never a good idea.
Why?
You know how when you punish your kid/cousin/nephew/niece when he/she does something bad? Or you can't let him/her do something because they are not experienced enough or smart enough?
That kid doesn't understand why he/she is being punished/denied. And even if he/she does they think it is unfair. And it is. But it helps them grow and mature so that they won't do bad things and understand what they can and cannot do.
It's the same principle here. Welcome to being a kid again!
you need/could use more "/" to put between you nouns/pronouns/gerunds so that you will appear confused/wishy washy/ unable to commit.
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Saint Michaels Soul
PCG Enterprises
25
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Posted - 2015.03.31 16:45:56 -
[33] - Quote
ShahFluffers wrote:You know how when you punish your kid/cousin/nephew/niece when he/she does something bad? Or you can't let him/her do something because they are not experienced enough or smart enough?
That kid doesn't understand why he/she is being punished/denied. And even if he/she does they think it is unfair. And it is. But it helps them grow and mature so that they won't do bad things and understand what they can and cannot do.
Although I think I get your point, I'm not quite sure how this really applies to my proposal. How does introducing a new player to a small set of skills and giving them an small incentive to be undocked, create "unruly children" (to paraphrase your analogy).
They still need to ask and learn to grow, it just eases them into the system.
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CompleteFailure
DAWGS Corp. Phoebe Freeport Republic
231
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Posted - 2015.03.31 16:46:38 -
[34] - Quote
Saint Michaels Soul wrote:However your point, which seems solid, doesn't really offer a counter to my suggestion that this would be a great introduction, even with just a few thousand SP to spend, to the skill queue and would help lower the perceived barrier to PVP entry.
Giving out free SP will do absolutely nothing to change anyone's perception. They'll simply insist that the barrier still exists, and that they still need more SP. |

Azda Ja
Green Skull LLC
3532
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Posted - 2015.03.31 16:48:01 -
[35] - Quote
I managed to solo a Comet, piloted by a veteran, while flying a mostly T1 (including T1 Hobs) Tristan after about 5 weeks of play. I'm by no means particularly gifted at EVE PvP, but SP is not what's stopping newbies from being competitive.
Nothing else to add really, just an anecdote to dump onto the pile.
"I only lose ships when I fly with Azda." - Barry Cuttlefish
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FireFrenzy
Satan's Unicorns
294
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Posted - 2015.03.31 16:56:05 -
[36] - Quote
didnt read, reported for redundant |

Saint Michaels Soul
PCG Enterprises
25
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Posted - 2015.03.31 16:58:04 -
[37] - Quote
ShahFluffers wrote:
A newbie isn't going to learn PvP on their own. They NEED people to help them, teach them, etc. The skill system effectively forces this reliance..
I'm going to have to take exception to this, it's a massive Eve fallacy. It takes much longer to teach yourself PvP, a lot of perserverance and a stock of isk but it's doable. The difficult bit isn't learning the combat strategies (at least solo/small gang) but learning the properties of every ship you could end up facing & what it's strength and weaknesses are.
My suggestion isn't going to make anyone PvP that otherwise wouldn't... But it will encourage the people who might just give it a go eventually. However it will get people understanding the skill queue and less likely to leave their character gathering dust in a station, rather than undocked & flying. |

Saint Michaels Soul
PCG Enterprises
25
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Posted - 2015.03.31 17:01:19 -
[38] - Quote
CompleteFailure wrote:
Giving out free SP will do absolutely nothing to change anyone's perception. They'll simply insist that the barrier still exists, and that they still need more SP.
Haha, now that's a convincing argument :)
I'm wondering though how this applies to giving players a small bonus to learning whilst undocked & logged in?
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5103
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Posted - 2015.03.31 17:06:17 -
[39] - Quote
Quote:Forum rules17. Redundant and re-posted threads will be locked.As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. Thread closed.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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