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Tippia
Sunshine and Lollipops
1879
|
Posted - 2011.12.04 00:18:00 -
[31] - Quote
supersexysucker wrote:lol @ minecraft. I hate that game, cant stand the grahpics... Is that a cause or a consequence? Minecraft has quite a lot to do with EVE, actuallyGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Alpheias
Euphoria Released HYDRA RELOADED
198
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Posted - 2011.12.04 00:26:00 -
[32] - Quote
Tippia wrote:supersexysucker wrote:lol @ minecraft. I hate that game, cant stand the grahpics... Is that a cause or a consequence? Minecraft has quite a lot to do with EVE, actuallyGǪ
Aside from mining, only creepers causing grief comes to mind. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Morganta
Peripheral Madness The Midget Mafia
458
|
Posted - 2011.12.04 00:26:00 -
[33] - Quote
available to play not available to play
apples oranges The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Bienator II
24th Imperial Crusade Amarr Empire
328
|
Posted - 2011.12.04 01:10:00 -
[34] - Quote
Morganta wrote:available to play not available to play
apples oranges
nexus 1 is available
supersexysucker wrote:Bienator II wrote:thats a pre rendered trailer. please link to nexus the game and i would (partially) agree if you speak of physics and weapon effects. Psh, here is the orginal game, in HD, I really don't think the trailer is wrong for the upgrade of it... http://www.youtube.com/watch?v=d6PRJMddV4ENote I am not talking about the game play... I am talking effects, the effects are SOOO much better... also lets note this game is from 2004. Also nexus 2 is in post production... feel free to donate... http://www.games-plant.com/nexus2/
a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Tippia
Sunshine and Lollipops
1879
|
Posted - 2011.12.04 01:17:00 -
[35] - Quote
Alpheias wrote:Tippia wrote:Minecraft has quite a lot to do with EVE, actuallyGǪ Aside from mining, only creepers causing grief comes to mind. Sandbox. Your enjoyment of the game is directly proportional to your ability to build castlesGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Nova Fox
Novafox Shipyards
495
|
Posted - 2011.12.04 01:18:00 -
[36] - Quote
Heres the point.
Its called the art department.
Art Department does dictate how a game looks from one aspec to another.
This boils down to
Vision Vs Feasability.
Vision for Eve is a bit out there but they have one.
Feasbility is constantatly in the way of that vision and always will be.
Did you know that eve once upon had this crazy idea where every module in the game would be displayed on the ship? It was scrapped due to infeasability.
Survivors of that project turned into the tech 2 doodads we see on some ships that seperate them from thier tech 1 cousins which is why alot of the early tech 2s are very different looking from thier tech 1 variants. While newer ones barely bothered. So far only 1 execption was the recently remodeled phobos.
Did you know ships used to have launcher points on the model? They where also removed because they couldnt make them work before and this overall decreased lag.
Vision varies from game studio to its very own projects its the only reason why the art in Call of Duty, Battlefield, and Medal of Honor just are so totally different in visual feel despite alot of them use the same weapons equipment and systems the other one has.
What X series sets out for itself in its vision runs against feasability as well. For example X3 which was said to have better planetary graphics I often challenge the player to time dialate into the planet, to thier disapointment that planet is nothing more than a painted picture in the sky box.
To acheive feasbility many companies cheat they have to. If I started to point out every cheat these 5-10 year old games used to look good you'd may start to cry and begin to realize those where some pertty horrid graphics back then.
Final aspect to bring about for these sort of games is the simple fact it is a mmo vs single player. MMOs have to worry about the triad. Network, Graphics, and Performance. Eve has gotten to the point that Network is constantly in the way of better graphics/immersion though Performance hurdle was jumped over twice already with SM 1 from way back when about 15 years ago now and the Sm2 removal whic hitself is about 9 years old soon enough. SM3 being minimal requirement now was introduced in 2006 so its now about 6 years old now.
Sci fi MMOs in 2006 where: Rising Force Online which nearly instantly crashed on launch state side. Navy Field which is acutally more historical than science fictional. AstoEmpires A 4x game. ACE A anime jet fighter mmo. And GalXSeed whcih looks like a puzzler.
Eve Circa 2006
Single Player sci fis in space launched in 2006 Star Trek Legacy Project Sylpheed
and just to be fair the bar of simulation at the time.
Microsoft Flight Simulator X
This is at minimal specs is that eve is competing against.
|

Bienator II
24th Imperial Crusade Amarr Empire
328
|
Posted - 2011.12.04 01:28:00 -
[37] - Quote
thrasherht wrote:Bienator II wrote:thats a pre rendered trailer. please link to nexus the game and i would (partially) agree if you speak of physics and weapon effects. Pre-rendered in 2005, meaning that computers now, and graphics engines now are more then capable of doing that live rendered. I am pretty sure my 580 can keep up with those graphics no problem. thats wrong. firstly it has nothing to do with your GPU. secondly computers improve linearly. Physical problems scale almost always exponentially with the number of objects. Nexus may run smoothly with 50 ships on one PC. However Eve has fleetfights of hundreds of ships (+drones) and one eve server has to handle multiple systems.
and yes, most of the physics must be run by the server. client can only do graphical gimmicks like fake miss effects or missile trajectories (which are currently handled by the server).
however i fully agree, eve has a lot to learn from nexus, X, I War and even freespace. Not everything is transferable to a MMO, a few things are. a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Nissan101
Dreddit Test Alliance Please Ignore
0
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Posted - 2011.12.04 02:10:00 -
[38] - Quote
Eve is awesome. stop trolling |

T'amber Anomandari Demaleon
Republic Military School Minmatar Republic
156
|
Posted - 2011.12.04 02:24:00 -
[39] - Quote
Bienator II wrote:thats a pre rendered trailer. please link to nexus the game and i would (partially) agree if you speak of physics and weapon effects.
Those graphics could be rendered easily on a current gen video card. |

Nova Fox
Novafox Shipyards
495
|
Posted - 2011.12.04 02:30:00 -
[40] - Quote
Should be able to it all depends how the developers throw it together any competent developer these days should be able to for single system resources.
|

adriaans
Ankaa. Nair Al-Zaurak
0
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Posted - 2011.12.04 04:22:00 -
[41] - Quote
Nova Fox wrote: Final aspect to bring about for these sort of games is the simple fact it is a mmo vs single player. MMOs have to worry about the triad. Network, Graphics, and Performance. Eve has gotten to the point that Network is constantly in the way of better graphics/immersion though Performance hurdle was jumped over twice already with SM 1 from way back when about 15 years ago now and the Sm2 removal whic hitself is about 9 years old soon enough. SM3 being minimal requirement now was introduced in 2006 so its now about 6 years old now.
Graphics has NOTHING to do with networking whatsover, or at least SHOULD NOT. The server only keeps track of physics of the ship (collision etc). The server/network has NOTHING to do with textures, models, particles and so on.
On another note; Eve really could benefit from higher res/better textures and effects but it's not exactly something that should have priority over gameplay. ----True oldschool solo pvp'er---- My latest vid: Insanity IV |

Tahna Rouspel
BWE Special Forces Rage Alliance
21
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Posted - 2011.12.04 04:42:00 -
[42] - Quote
Here's another old game with impressive graphics; Haegemonia http://www.youtube.com/watch?feature=player_detailpage&v=jmjJpy4ubgs#t=88s
Effects and such are handled client side, so they can easily be turned down for low end computers. Eve could use;
-Shield hits effects -Better turret shooting effects and sounds -Better explosions
Lets be honest, explosions are just cool :D |

Herping yourDerp
Federal Navy Academy Gallente Federation
185
|
Posted - 2011.12.04 07:33:00 -
[43] - Quote
thrasherht wrote:Bienator II wrote:thats a pre rendered trailer. please link to nexus the game and i would (partially) agree if you speak of physics and weapon effects. Pre-rendered in 2005, meaning that computers now, and graphics engines now are more then capable of doing that live rendered. I am pretty sure my 580 can keep up with those graphics no problem. Oh by the way, I am actually playing nexus right now. The damage effects on the ships are better. the explosions are better. the engines look WAY better. The weapon fire looks better. The effects of blowing up look better. The only thing that doesn't look better is the ambient background out in space.
can computer run it? yes can most people who play mmo's run it? probably not and the worst thing u can do is cut your market by 90% by making the graphic requirement so high on of the many issues with incarna is most people can't run it at decent FPS, if your forced to use it which is what ccp said would happen it cuts out huge chunks of the player base.
also the only thing i liked in the video is it looked like there were directional weapons instead of eve's style of 8 guns max and they all aim in all directions and i liked the shield block effect... everything else looks meh |

JC Anderson
Noir. Noir. Mercenary Group
128
|
Posted - 2011.12.04 08:33:00 -
[44] - Quote
The first nexus was really good and looked great too... But it was more of a pseudo rts where you controlled a fleet and not single ships. Pretty sure second nexus was going to go that route as well.
They were making a BSG mod for it which looked awesome... http://www.youtube.com/watch?v=ScaMyMn2UCI And then they got a cease and desist after it was randomly featured on some gaming tv show. :(
X series is great, until you realize your playing it alone.
Black Prophecy is horrible... Couldn't even bring myself to login when beta testing it after awhile.
Infinity... Highly doubt it will ever come out. |

Solstice Project
Cult of Personality
225
|
Posted - 2011.12.04 08:40:00 -
[45] - Quote
*lol* OP not only isn't very smart, he also has no idea about graphics. Inappropriate signature removed. Spitfire |

Real Poison
Aura of Darkness Nulli Secunda
67
|
Posted - 2011.12.04 09:00:00 -
[46] - Quote
agreed, EVE would look so much more awesome with much more awesome LOD.
agreed, EVE would be unplayable in fleet combat with such awesome LOD
*sad*
maybe we can settle in between and get a flight recorder to re-render an engagement (offline) at x-times the level of detail with downloadable insane texture sizes. 
but must say i love their pulse laser effects, dunno how they managed to slow down light to make it behave that way, but looks awesome! |

JC Anderson
Noir. Noir. Mercenary Group
128
|
Posted - 2011.12.04 09:20:00 -
[47] - Quote
Real Poison wrote:agreed, EVE would look so much more awesome with much more awesome LOD. agreed, EVE would be unplayable in fleet combat with such awesome LOD *sad* maybe we can settle in between and get a flight recorder to re-render an engagement (offline) at x-times the level of detail with downloadable insane texture sizes.  but must say i love their pulse laser effects, dunno how they managed to slow down light to make it behave that way, but looks awesome!
See that is what I would love... Some tools for vids as an optional download. |

Bienator II
24th Imperial Crusade Amarr Empire
328
|
Posted - 2011.12.04 12:10:00 -
[48] - Quote
T'amber Anomandari Demaleon wrote:Bienator II wrote:thats a pre rendered trailer. please link to nexus the game and i would (partially) agree if you speak of physics and weapon effects. Those graphics could be rendered easily on a current gen video card.
we had this topic already. read my other posts. Eve's bottleneck is not the GPU a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Solinuas
Beyond Evil and Good
34
|
Posted - 2011.12.04 12:41:00 -
[49] - Quote
I would also like to point out that a suprising amount of people play eve on computers that have issues running homeworld 2, and if we made eve beautiful, it would be difficult for them no? |

Opertone
Signal 7
34
|
Posted - 2011.12.04 18:52:00 -
[50] - Quote
Ishtanchuk Fazmarai wrote:What is wrong with European software developers? 
stubborn and persistent in search for quality
|

Opertone
Signal 7
34
|
Posted - 2011.12.04 19:05:00 -
[51] - Quote
X3 reunion 2005 X3 X3 very big X3 - no stupid capsules
Trailer soundtrack
Breathtaking, atmospheric, intellectual |

JC Anderson
Noir. Noir. Mercenary Group
130
|
Posted - 2011.12.04 19:10:00 -
[52] - Quote
Isn't Terran Conflict more recent than reunion? |

ElQuirko
Boxxed Up Industries
42
|
Posted - 2011.12.04 19:12:00 -
[53] - Quote
Pfffft unrealistic those battles look somewhat balanced. Where's the f*cking huge supercap blobs? |

JC Anderson
Noir. Noir. Mercenary Group
130
|
Posted - 2011.12.04 19:18:00 -
[54] - Quote
ElQuirko wrote:Pfffft unrealistic those battles look somewhat balanced. Where's the f*cking huge supercap blobs?
They do have them... Just not blobs of them. ;) |

Ishtanchuk Fazmarai
110
|
Posted - 2011.12.04 19:25:00 -
[55] - Quote
Opertone wrote:Ishtanchuk Fazmarai wrote:What is wrong with European software developers?  stubborn and persistent in search for quality
I was thinking more of stubborn, suicidal refusal to listen to customers. 
The poll at the official forums is 53% against single player ship and 47% in favor, including those who wishful think that either more flyable ships may be added later, or the new drones will actually be like flying the old M6 without a cockpit. 
Bear in mind that we are talking about the official forums and the voters are people who bought at least one of the X-Series games, aka paying customers.
This single flyable ship and having the Capitals handled by an AI developed by Egosoft kinda curbs my enthusiasm to a very slim amount... So... no affordable NEx store... no full-fledged Incarna... no new casual content... no new solo content... no new PvE content...-á
Why should I keep paying to play this game? |

Tippia
Sunshine and Lollipops
1888
|
Posted - 2011.12.04 19:50:00 -
[56] - Quote
The problem with the X series is that once you actually get the hang of it, it's not all that deep, quite cramped, and, in the end, not as visually impressive as it might first seem due the huge amounts of cheats they've employed to make it look good in stage shotsGǪ 
Then again, it's a rather different kind of game: it's more about figuring out the best way to automate and optimise the flow of goods, and about how to manage a lot of tiny pieces on the board at once. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

General Jung
Asgard Intelligence Services Most Usual Suspects
0
|
Posted - 2012.01.14 04:19:00 -
[57] - Quote
Dear Forum,
I have to agree, the way how BP transport the Feel of the Universe and the Missions is great and EvE should go a similar way as a simulator. But not as fast-paced WC-Ego-Shooter styled game.
EvE is better in the complexity and its way of world, but BP is much better in get that in scene. |
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