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Mazer Kt'luthid
Amarr LFC Lotka Volterra
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Posted - 2006.10.24 12:11:00 -
[1]
I start to cringe every time the unrealistic thought of kinetic or explosive damage coming out of simple beams of light comes up. It's a horrid way to go about fixing Amarr's problem with EANM+DmgCtrl Omni-tanks.
The Gallentean-spec'd pilots will probably shout murder and mayhem, but I have a suggestion(since there are OBVIOUSLY not enough of them around) I've only heard a couple times and i'm going to repeat it so people will hear it -
Why not simply make decent sized drone bays and missile launcher slots more common in the Amarr ships? I'd think those extra utility slots, that are on a number of ships, would go to much better use if they were changed into drone bay space or a launcher slot. It'd give a damage boost and an option to do more damage types. Nothing as extreme as to make every Amarr ship an Ishtar or Cerberus, but enough to give them a bit of a boost where it seems to be needed.
Certainly seems more practical than adding crystals that use hyper-advanced micro-neutro-gravitons that combine with a Jovian-made, tech 5 explosive combustion chemical 'special sauce' that the crystals were dipped in roughly 3.621 times prior to being loaded, and fired quickly to make the lasers go "Pzzew! Pzzew! K-K-K-Pffshshshghsh!!!"... but that's just me.
Decent suggestion or another thread on page 5? |

Jim McGregor
Caldari
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Posted - 2006.10.24 12:16:00 -
[2]
Nobody is even considering giving the amarr other damage types. They even tested to give them explosive crystals from what I heard, and they wiped every other race clean off the map. So they decided to not go ahead with it.  --- Eve Wiki | Eve Tribune | Eve Pirate |

St Dragon
Blood Association of Dragons
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Posted - 2006.10.24 12:19:00 -
[3]
From what ive read from tuxford he agrees there is a problem of no flavour with amarr. So he is looking at them. -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Mar Idoun
Aurora Empire Fuzzy Nut Attack Squirrels
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Posted - 2006.10.24 12:33:00 -
[4]
well, if DPS against armor is really an issue ( i have no clue about amarr ships, never flown one) i could see maybe Amarr laser technology expanding to the use of chemical lasers which operate continuously. Imagine a laser with no RoF, it's just always on until the charge runs out. There would be no alpha strike, just continous, non-stop damage. With the right restrictions on charges and damage i think it would be interesting to have a weapon that doesn't deal any kind of burst damage, just slow, painful death.
of course, I don't know anything about lasers or Amarr ships, so consider this a spontaneous shot in the dark.
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Skeltek
Caldari Asgard Schiffswerften Dusk and Dawn
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Posted - 2006.10.24 12:33:00 -
[5]
hehe, if you wanted to be totaly realistic: a Laser does thermal/kinetic/explosive damage depending on the Lasertype and the attributes of the material it hits on ^^ I can imaging if there was anything like a shield in real, it might also be able to influence the EM properties of the shield, but I personaly doubt it = P
But I guess real should have nothing to do with gamebalancing.
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Ithildin
Gallente The Corporation
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Posted - 2006.10.24 12:36:00 -
[6]
Originally by: Skeltek hehe, if you wanted to be totaly realistic: a Laser does thermal/kinetic/explosive damage depending on the Lasertype and the attributes of the material it hits on ^^ I can imaging if there was anything like a shield in real, it might also be able to influence the EM properties of the shield, but I personaly doubt it = P
But I guess real should have nothing to do with gamebalancing.
I demand solid state hydrogene railgun charges (roughly translates as "catastrophic explosion upon impact"), and that there are no resistance versus antimatter. ^_^ - What am I listening to? |

Aramendel
Amarr Queens of the Stone Age
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Posted - 2006.10.24 12:56:00 -
[7]
Well, tecnically shields would have 100% resistance vs it, considering there is no matter for the antimatter to react one (besides the containment shell of it of cource).
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Polinus
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Posted - 2006.10.24 13:06:00 -
[8]
For now the best thing to ammar do is fit a pair of artilhary alogn their lasers. This reduces teh capacitor problem greatly.. and fitted with exp ammo the art can rip trough armro like butter.
In fact is a nice combination i think.
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Ithildin
Gallente The Corporation
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Posted - 2006.10.24 13:08:00 -
[9]
Originally by: Aramendel Well, tecnically shields would have 100% resistance vs it, considering there is no matter for the antimatter to react one (besides the containment shell of it of cource).
Antimatter has mass, which means it may not do matter-antimatter reaction with shields, it'll still deal massive impact damage. - What am I listening to? |

Stephar
The High Priest
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Posted - 2006.10.24 13:34:00 -
[10]
Temperature is just a measure of average kinetic energy, so thermal and kinetic energy are essentially the same. You could argue that all damage is thermal/kinetic, and that explosive/EM damage is entirely derivative.
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