| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.10.24 18:56:00 -
[1]
Static (skill-independent) -66% to Large Energy Turret capacitor usage. THERE. __ Always question everything. Including yourself. My skills (on BIG public site) |

Agent2 Holtze
Amarr
|
Posted - 2006.10.24 18:57:00 -
[2]
Edited by: Agent2 Holtze on 24/10/2006 18:57:16 8x mega pulse Web/Scram/TD/Injector(800) plates, HS II and EANM's
1600+ DPS with Ogre's TII
in my eyes it doesn't need a fixing... And have you even tried it?
Posting and you!
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.10.24 18:58:00 -
[3]
Out of which, a majority in EM. You can still fit the same thing but run out of cap in under 2 minutes now. Well, maybe not a static -66%, but at least a -40% or so. __ Always question everything. Including yourself. My skills (on BIG public site) |

Dupac
Corsets and Carebears Whips and Chains
|
Posted - 2006.10.24 18:58:00 -
[4]
Give it a bonus to projectiles
That's what will be going on it after all.
|

Dragerest
Omega Enterprises Dusk and Dawn
|
Posted - 2006.10.24 19:00:00 -
[5]
it is going to be fun ship.. i can't wait. i have a few ideas on how i want to fit it  ________________________________________________________ For your tech 2 needs www.evetrust.com |

Godar Marak
Amarr Return Of Red Dawn
|
Posted - 2006.10.24 19:01:00 -
[6]
Originally by: Akita T
Static (skill-independent) -66% to Large Energy Turret capacitor usage. THERE. 5% to autocannon rate of fire per level
Fixed. -------------------- Tuxford you broke my beloved EVE |

Frools
No Quarter. Axiom Empire
|
Posted - 2006.10.24 19:07:00 -
[7]
Originally by: Agent2 Holtze Edited by: Agent2 Holtze on 24/10/2006 18:57:16 8x mega pulse Web/Scram/TD/Injector(800) plates, HS II and EANM's
1600+ DPS with Ogre's TII
in my eyes it doesn't need a fixing... And have you even tried it?
QFT!! finally able to get a good megapulse setup too, geddon never had the cpu for it tbh
gank/gang ship crap fleet ship but geddon and apoc fill that role just fine
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.10.24 19:11:00 -
[8]
Well, the only "other" good reason to NOT use lasers (apart from them dealing EM damage) is the insane capacitor usage. At least having L5 in the ship mitigates that somewhat... but having EIGHT turrets that already eat up more than their fair share of capacitor WITH a -50% usage bonus is going to be overkill on any ship. I mean, you wouldn't like a ship with +10% hybrid damage AND +20% HYBRID CAPACITOR USAGE per level, now would you ? ___
Any other BS in the game can be fit with a marginally acceptable tank, and be able to keep perma-firing (even if it sacrifices firepower and tank for capacitor recharge). This one doesn't.
ANY laser-using ship needs a cap usage bonus for lasers. So make it a hidden bonus (like some others that exist in the game), but PUT IT IN THERE SOMEWHERE. __ Always question everything. Including yourself. My skills (on BIG public site) |

Reite
Destructive Influence Band of Brothers
|
Posted - 2006.10.24 19:18:00 -
[9]
Originally by: Agent2 Holtze Edited by: Agent2 Holtze on 24/10/2006 18:57:16 8x mega pulse Web/Scram/TD/Injector(800) plates, HS II and EANM's
1600+ DPS with Ogre's TII
in my eyes it doesn't need a fixing... And have you even tried it?
psssssss... a little better than a gankaplatageddon, And we all have seen how much the that ship has been used lately..
|

Reite
Destructive Influence Band of Brothers
|
Posted - 2006.10.24 19:28:00 -
[10]
Edited by: Reite on 24/10/2006 19:31:16 The abbadon has 2 less drone but 1 more gun than geddon.
2 Ogre 2s do: 127 dps 1 Mega pulse 2 spec 4 and conflagration: 116 dps
Abbadon does less dps than geddon and cant really thank any better.
******* useless.
edit: that megapulse dps was fitted on a geddon with BS 5 and according to quickfit.
And yes, the abbadon can tank slightly better because of the res bonus, but then again geddon dont need injector so it can fit some extra ****.
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.10.24 19:31:00 -
[11]
Yeah, so you deal like what, 80k EM damage and 20k thermal damage and then your cap runs dry ? And you're left with either the choice to stop firing and attempt to partially tank, or fire at half power and not tank at all ? Who in their right mind WOULD use lasers on this ship ? Ship at L5 needs at least a -50% laser cap usage, if not more. Be it static shown, static hidden, or dynamic hidden, but it NEEDS it.
And no, I DO NOT fly Amarr and don't use lasers... and EM is my GREATEST weakness, as opposed to 90% of PvP-ing EVE which has strongest resists vs EM. I still think this ship needs that bonus. __ Always question everything. Including yourself. My skills (on BIG public site) |

Nir
|
Posted - 2006.10.24 19:36:00 -
[12]
There is no easy Abaddon fix. It lacks a role, its marginally better than what we have now and offers little variation. If I wanted a PPPP (Plated Pew Pew Platform) i'd get a 'Geddon.
Back to the drawing board maybe? :|
|

JustBlaze
|
Posted - 2006.10.24 19:38:00 -
[13]
haha this ship is perfection... 8 tachyons... YUM YUM SNIPERRRRSSS
|

Reite
Destructive Influence Band of Brothers
|
Posted - 2006.10.24 19:48:00 -
[14]
Originally by: JustBlaze haha this ship is perfection... 8 tachyons... YUM YUM SNIPERRRRSSS
8 tachs is gonna kill ur cap in about a minute:\
|

Graalum
Foundation R0ADKILL
|
Posted - 2006.10.24 19:51:00 -
[15]
Edited by: Graalum on 24/10/2006 19:52:09 10% range, per level, -10% cap per level, 1k more grid.
just a thought ammar are the only bs/cruiser that i can't fly :-\
|

Dupac
Corsets and Carebears Whips and Chains
|
Posted - 2006.10.24 19:56:00 -
[16]
Originally by: Graalum Edited by: Graalum on 24/10/2006 19:52:09 10% range, per level, -10% cap per level, 1k more grid.
just a thought ammar are the only bs/cruiser that i can't fly :-\
I wouldn't be in a mad rush to train them up tbh
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.10.24 21:06:00 -
[17]
Unless you really, really want this ship to be a missile-mainly platform (with no bonus to missiles whatsoever), you could just change it to -10% laser cap usage and +5% armor resists. Or laser cap usage and RoF. Or laser capacitor usage and cap recharge time... hmmz, heck, THAT would be something.
Well, unless you want it to be a missile ship. Then if you do, give it missile RoF and 8 launchers instead...
Wait, wouldn't that make it a gank-closerange-armortanking-raven ? Pah !
========
5% all armor resists means +25% armor resistst at L5 No doubt, an appropriate bonus for tanking. Maybe the best tanking bonus any one ship can get, but Amarr have plenty of ships with that bonus.
5% RoF per level means +33% damage and cap consumption at L5 no cap usage bonus means +100% cap usage at L5 compared to any comparable ship
All in all with BS5, you have a +33% damage and a whooping +166% capacitor usage for lasers compared to other Amarr ships.
PLUS ONE HUNDRED SIXTY SIX PERCENT capacitor usage, get this through your head. For a pathetic +33% DPS. Not even Alpha-damage, just DPS. YOU NEED a -62.5% laser cap usage bonus to bring it in line.
Changing that 5% RoF "bonus" into +5% damage bonus would be one way to go. Then at least it would be just +100% cap usage compared to other Amarr ships and a decent +25% damage. Adding the "static" -50% cap usage for lasers would be just fine then.
Changing the 5% RoF "bonus" into -10% capacitor usage for lasers would nerf DPS, but at least allow you to MAKE USE of ALL your turrets for longer than a minute. And you know, actually tank too while you're at it.
Heck, I would even go so far as to suggest to change the damn +5% armor resist bonus into a -5% capacitor recharge time. ____
So, how about it...
ABADDON proposal 1 : +5% RoF and 5% armor resist PLUS static -62.5% cap usage ABADDON proposal 2 : +5% damage and +5% armor resists PLUS static -50% cap usage ABADDON proposal 3 : -10% cap usage and +5% armor resists ABADDON proposal 4 : -10% cap usage and -5% cap recharge time ABADDON proposal 5 : +5% RoF bonus and -12.5% cap recharge time
Any of the above is a valid bonus spread. +5% RoF and +5% armor resist only... NOT. __ Always question everything. Including yourself. My skills (on BIG public site) |

Yamaeda
|
Posted - 2006.10.24 21:21:00 -
[18]
Originally by: Akita T 5% all armor resists means +25% armor resistst at L5 No doubt, an appropriate bonus for tanking. Maybe the best tanking bonus any one ship can get, but Amarr have plenty of ships with that bonus.
Yup, all 2 of them. 3 with the Abaddon.
CCP has stated that they wanted the Abaddon to be either a tank or a good damage dealer, but should have large difficulties doing both.
Thus the design idea is to build a ship that always has one bonus unused ... great idea. Kind of like giving caldari +armor resistance.
The idea, as such, isn't all bad, assuming lasers actually was good or really good weapons, but they're not.
/Y
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.10.24 21:33:00 -
[19]
Edited by: Akita T on 24/10/2006 21:36:04 Punisher, Maller, Prophecy... and some T2 variants ? I counted more than 2 already :)
Originally by: Yamaeda large difficulties doing both
Make that "any damage with proper size racial weapons on one side, and any active tanking = mutually exclusive" on this ship.
Something akin to "8 of best large lasers and a small armor repairer" vs "8 of the smallest large lasers and a large armor repairer", now that would be more like what they said. __ Always question everything. Including yourself. My skills (on BIG public site) |

Abbadon
Caldari Pukin' Dogs Confederation of Independent Corporations
|
Posted - 2006.10.24 21:34:00 -
[20]
I need fixed? News to me  .
Dancers plz. o/ --Jorauk *boogies*-eris *booty bounces* - Cortes *bodypops* - Cathath |

Sovy Kurosei
Amarr Therianthropic Technologies
|
Posted - 2006.10.24 21:35:00 -
[21]
Mmmmm, before the stats were released about the Abaddon but the pictures of it and name of it were released a lot of players speculated that it would be a drone ship. So going off of that I'd like the changes:
-5% armor resists per skill level OR 5% bonus to Tracking Disruptor effectiveness per skill level -10% drone HP, damage and mining yield per skill level
The slot layout can either be 7/3/8 or 6/6/6. Fittings would need to be balanced and dronebay space should be increased to 250-300 m^3 of space. ___________________
|

ClawKnight
Veto.
|
Posted - 2006.10.24 21:44:00 -
[22]
From what I gather, the devs wanted the Abbadon to either gank or tank, if you want it to do crap loads of damage fit passive armor tank 8x Guns + injector. If you want it to tank fit 4x NOS 4x Guns (+ injector) active tank.
I belive that was the basic idea behind it, but instead of whining about how to 'fix' it maybe you should think of ways to use it in its current form effectively?
|

Udyr Vulpayne
Amarr PIE Inc.
|
Posted - 2006.10.24 22:12:00 -
[23]
Originally by: Abbadon I need fixed? News to me 
that you named yourself after a disgusting swedish popgroup certainly needs fixing but has no relevance to the issue at hand.
also the abaddon wont be completely useless as a ship as it stands now. just a completely boring and not needed addition to the amarrian fleet. while it will be better at certain functions than the geddon or apoc it will add nothing that those two couldnt have done already. as such it will just be a more expensive ships thats slightly better for some already covered uses.
|

Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
|
Posted - 2006.10.24 22:26:00 -
[24]
Edited by: Forsch on 24/10/2006 22:26:52
I'm still liking the idea of a big drone bay, couple turret and launcher slots, bonus to tracking disruptor range (for fleet fights) and either a drone bonus or armor resist or something. As it stands now the Abaddon brings nothing new to the field. I don't think I'm gonna buy one. Why would I?
Forsch Defender of the empire
|

Frools
No Quarter. Axiom Empire
|
Posted - 2006.10.24 22:34:00 -
[25]
5% damage (alleviates the cap problem a little bit) bigger drone bay (75m^3 sucks )
|

Linoleum
|
Posted - 2006.10.24 22:34:00 -
[26]
you dont get it guys : this ship us awesome for long range pvp with lots of BS snipe. In this type of fight, you dont need to fire non stop for 2 minutes, even 1 minutes. It's usualy hit and run : got a cover at 170 from the enemy fleet, you warp to , then snipe from 180 . So the need here is to deal most damage as fast as possible, before enemies BS can warp out (because they never can tank 20 BS). so here , the abbadon is the perfect ship for that : 8 tack T2 with ROF bonus !! it's an apoc with amagueddon rate of fire, that means lots of DPS and a really good alpha strike (but not as good as the tempest artyT2)because of the 8 guns. In this kind of battle, there is just light armor tank, to have the time to warp out before diying. So here again , bonus to resist for the armor ! that perfect and will give us few more second to warp out.
abbadon look like really interesting. --------------------------------------------------
Le Duc : "Qu'est ce tu veux que j'te dise, c'est ton opinion, mec ! |

Yamaeda
|
Posted - 2006.10.24 22:38:00 -
[27]
Originally by: Akita T Edited by: Akita T on 24/10/2006 21:36:04 Punisher, Maller, Prophecy... and some T2 variants ? I counted more than 2 already :)
Originally by: Yamaeda large difficulties doing both
Make that "any damage with proper size racial weapons on one side, and any active tanking = mutually exclusive" on this ship.
Something akin to "8 of best large lasers and a small armor repairer" vs "8 of the smallest large lasers and a large armor repairer", now that would be more like what they said.
I always forget the Maller as i dislike that ship. :/ The T2's have some resistance bonuses, mostly inherited, and i agree i forgot all about them. My point was mainly that amarr dont have many _more_ ships with resistance bonuses than other races, which i realize was partly wrong. I tend to compare to caldari alot since a friend flies Cal.
I agree that it should be something akin to what you suggested, but i doubt either of those ideas would hold up without running out of cap really fast.
/Y
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2006.10.24 22:56:00 -
[28]
If the current variant runs out of cap in about 2 minutes (very optimistic estimate), any of the 5 proposed variants would either run out of cap in about 5 minutes (for the worst combo of all 5 proposed), and some would never run out of it. __ Always question everything. Including yourself. My skills (on BIG public site) |

Udyr Vulpayne
Amarr PIE Inc.
|
Posted - 2006.10.24 23:06:00 -
[29]
Originally by: Linoleum you dont get it guys : this ship us awesome for long range pvp with lots of BS snipe.
which is something that can already be done pretty nicely with an apoc or a gedddon. and as you already said "lots of BS snipe" you already pointed out why that little bit of extra damage is not really that great an advantage in this type of fight. when you have 20 or more ships shooting a single target that 1 turret more than a geddon wont make a significant enough difference to justify the higher cost of the ship. especially when you consider that you can lose it just as quickly if the enemy fleet decides to target you.
incidentally this is also the most boring type of pvp combat you can hope to engage in.
Originally by: Linoleum abbadon look like really interesting.
so no this is not really interesting. its really boring. that doesnt make it really bad but most certainly not really interesting.
|

Itzena
Amarr OtakuDyne Corporation
|
Posted - 2006.10.24 23:14:00 -
[30]
My idea: Give it an actual role instead of "Well, you can fit it like an Apoc except it won't be as good as an Apoc, or a 'Geddon except it won't be as good as a 'Geddon"
Super-Arbitrator, or armour tanking Caldori-wannabe (EW + missiles + turrets), or a knife-fighter 'fast' BS (with enchanced pulse laser damage), or even a bloody mining BS. Anything would be better than the six of one, half a dozen of the other mishmash it currently is. -- I want my people to reclaim their rightful place in the galaxy... I want a rebirth of glory, a renaissance of power... I want us to be what we used to be. |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |