meppa
Black Omega Security The OSS
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Posted - 2006.10.26 23:31:00 -
[2]
Actually, even if officer cap chargers would make it run its gun without problems, you have lost slots which could be used in range (sensor boosters and tracking computers, tracking enhancers) or damage (heatsinks). This makes apoc go past you in damage as it doens't need such modules in that huge numbers. Now i could afford to use one more low slot to cap compared to apoc as i need one rcu less. But one low slot to cap can't fix the problem unless ccp introduces some nice 80% off from cap recharge time cap relays.
Remember that if you are fitting for specific role abaddon should beat both apoc and geddon in that specific role. Tank role can be argued, but in damage it seems to always lose on every range because of the need of capasitor mods (no matter if they are officer mods).
Last but not least we should factor in cost efficiency. Why would we get more expensive ship if it can't beat cheaper ships in specific role we got that ship for? We are talking about twise of the cost of apocalypse here that can't outperform apocalypse in any area because of cap issues. It is like buying a fancy sports car which is worse to drive then regular car and goes slower then regular car, but still you payed double the money for it.
If you are going to argue this, show me a fitting for abaddon that outperforms apocalypse fitted in similar way. If we can't notice the difference by looking at stats we can get in test server (once it quiets down a bit) and test which ship wins in that fitting. And finally it is just downright silly to claim that you need officer loot to beat regularry fitted ships or that you need rigs in order to compete with ships that don't have rigs.
Ability to deal lots of burst damage for such a short time doesn't make ship scary, it makes it pathetic and unusable. Amarr arn't broken, just abaddon is broken and it needs to be fixed.
Laser capasitor usage in combination with -10% of laser cap use per level bonus on amarr ships make them usable only by amarr. Lasers get very rarely damage bonuses or range bonuses because they are great even without them. Many pilots seem to call tachyons uncomparable to any other large turret, which they are if you purely look at stats. Never the less they are unusable without amarrian cap use bonuses and other races get their race specific bonuses for their large turrets. You shouldn't be comparing pure stats of tachyon with 425mm railgun as railguns usually get 25% damage boost from ship. Neither should you be comparing it with 1400mm without taking 25% rof bonus into account that minmatars get most of the time. Now ccp in its great wisdom decided that tier 3 battleships shouldn't be getting these basic racial bonuses, which works ok for for most races in some way but with amarr it makes our racial turrets unusable.
Just to amuse people, here are some other ideas how we can leave abaddon as it is, but nerf other tier 3 bs into its level.
Gallente: Give mwd speed boost, but make it so that if you fit mwd your cap will be so tiny that you will kill your capasitor in 1 minute just by shooting with large blasters. In addition make second bonus so that you get blaster rof bonus.
Minmatar: Give autocannon rof and damage bonus. Excellent cap, but 50m3 cargo hold.
Caldari: Well here i would go for railgun range and damage but 40km base targetting range and just 2 midslots
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