Etherios
Amarr Evolution Band of Brothers
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Posted - 2006.11.08 16:37:00 -
[1]
Originally by: Zixxa
Originally by: Miri Tirzan
Originally by: Zixxa Abaddon is not bad in real-life fleet battle. One additional med slot(because of lock distance, one sensor booster less) Two additional low slots(no need in one fitting module, no need in one EANM due to better resistances, yes?) And pluses 8 tach t2 and ROF bonus giving substantionally higher damage. For current fleet it may be just fantastic ship. May be, because it to be tested in real-time encounters(by BoB, for example), not on Sisi.
And this has been tested on SISI and that configuration will run out of cap and injector charges within 2 minutes. With the 50% HP increase, even in fleet battles this ship is going to be hurting. A geddon with the same damage and better cap sustainability will out perfrom the Abaddon over time in a fleet battle.
Possibly. Could you show me setups, please? I am interesting in this. Geddon have to be out of cap in 4 minutes(if Abaddon in 2 minutes). And I do not believe in this because of the Abaddon is easier to fit.
Also after 2 minutes of regular fleet battle enemy will loose around 12 BS. Isn't
8 Tach II / 2 Sensor Boosters II + 2 Tracking II / 3 HS II + RCU II + PDU II + 1600mm + Cap Relay
154k Optimal 5.51 RoF 10.7x Damage Mode and almost 20k (with Aurora Crystals)
All these with Maxed skills and no Imps .... its cap will die Very fast... but it will have enuf to attack say 5-6 bses 2 times each so thats like 10-12 volleys... and if u calculate the lag and locking time etc u might get some more...
BUT why have a ship that is worthy ONLY in fleet ops and ONLY for few seconds? Better use the Arma with Damage rigs...
True sight isn't given to all that look for it.
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Etherios
Amarr Evolution Band of Brothers
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Posted - 2006.11.10 15:58:00 -
[2]
1st a ship that needs modules to fit the guns it needs to use has a problem even before u fit it.
2nd The abaddon is a gank or tank u cant do both (they say) ... i want someone to make a set up that gives the Abaddon enuf cap to kill ANY tier 3 bs... ANY ... before it runs out of cap. And of course be logical... 4 cap rechargers on meds isnt logical ...
3rd Amarr are slow hard hitters/tankers. Why try to change that? WHY try to figure out a use for a ship that cant do anything well? ECM Missiles etc this isnt Amarr and this isnt why this bs was created.
4th Its easy to make the abaddon, not better but playable atm. Change the RoF to damage and increase either the cap or the recharge rate so it can have close to the Armas cap usage. So it wont be a Cap monster like the Apoc but it will have enuf cap/recharge so that with say 1 cap module it can last for a while. So more damage slower and more cap to tank better not both at once tho. I dont want too much cap, i like it when i need to fit or do cap management to be able to fight, it gives more reality to the fight.
Last i want ppl to actually stop whinning and try to talk with the devs. There is no point in WHINNING this is a game ffs. If u dont like Amarr plz start training something else. I dont want to change the way i like to play eve because the new ships isnt what we wanted to be. SO i discuss it and try to figure a way to make it more BALANCED... if nothing happens well ill try to make the best out of it. PLZ stop the whinning (not Amarr only ofc) and try to communicate with the devs.... i fi was a dev i wouldnt listen to ppl whinning but i would try to make the game more balanced because the thousand other more logical ppl are trying to have FUN and not whine the most because they dont have the ship they like....
Wish kali brings more new things so we can all have more things to hope for and more things to see and do... TUX dont listen to the whine plz...
True sight isn't given to all that look for it.
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