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Thread Statistics | Show CCP posts - 1 post(s) |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.26 11:07:00 -
[1]
YES to a big arbitrator.
Slots: 7/6/6, 4 turret, 3 launcher Drone bay: 175m¦ or 200m¦ (5 heavy, 5 medium and optional 5 light)
Bonus1: 10% per level for tracking disruptor optimal range Bonus2a: 10% drone hp/dmg per level Bonus2b: 5% armor resists per level
(This means either 2a or 2b. I'd prefer 2a but if that comes to close to the domi, 2b would be fine, too.)
Grid and cpu accordingly so stuff fits on it. Good armor, good sensor strength, long targeting range. Slow, big sig radius.
Sooo yea.. when could we get this?
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.26 20:33:00 -
[2]
Edited by: Forsch on 26/10/2006 20:35:34
Originally by: Ithildin Originally, Minmatar were intended as the secondary drone race. This is apparent if you also take into account the different races avarage drone bays.
And the 2nd missile race. And the 2nd shield tanking race. Imo drones are not any more of a 2nd weapon to minmatar as they are to amarr.
Originally by: Ithildin By this, an Amarr ship must be weaker than a Gallente ship - in terms of drone usage - within the same class.
Apparently not. Or how is the vexor better with drones than the arbi?
P.S. I still think the tier3 battleship should not be "better" then the tier1 and tier2.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.26 20:54:00 -
[3]
Originally by: Ithildin Then again, you aren't old enough to properly remember the stats ships had back when they were still true to concepts and ideologies. Go to BoB's killboard and search for ship infos to get enlightened. The core of BoB's ship database is from 2003.
People usually start with insults when they lack real arguments. Fyi I started at the end of the beta with another char.
So far I haven't seen any valid point that speaks against a battleship sized drone ship for Amarr. And tbh I don't understand your anger about it either if you can fly both anyway.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.27 17:58:00 -
[4]
Originally by: Udyr Vulpayne amarr already have decent dps with the geddon. supposedly tux will try and fix the enam problem so laser damage should improve again.
we do _not_ need a better version of the apoc or geddon and we do _not_ need a ship that can chose to be either a better apoc or a better geddon.
see my suggestions some posts above for possible solutions to this problem.
Exactely my thoughts. Please, do it right for once and don't add just another turret ship. Look at caldari! That's how it should be.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.28 12:10:00 -
[5]
Originally by: Soratah However, it's current incarnation is quite frankly ****-poor. Tracking disruption and drones are still the best way to go. If you look at the module you can see huge bay doors on the bow of the ship.
When I first saw the concept art, I was sure it had to be a drone boat. Sadly I was wrong.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.28 12:25:00 -
[6]
Edited by: Forsch on 28/10/2006 12:25:18
I don't know.. a drone hp bonus doesn't sound too good to me. Would only help if the drones actually get shot at, which doesn't happen that often. Otherwise normal drones (without bonus) would be just as good. Usually drone boats have a drone hp + dmg bonus. But as I said, if that comes too close to the Dominix, why not give it: Bonus1 10% tracking disruptor optimal Bonus2 5% armor resist per level
A big drone bay but without bonus, kinda like the Typhoon. While being good at tanking and EW (tracking disruption in fleet fights).
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.28 17:44:00 -
[7]
Exactely what can you do with the Abaddon that you cannot do with an Armageddon or Apocalypse?
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.29 09:50:00 -
[8]
Originally by: Gabriel Karade Well, perhaps I'm just being dogmatic but as I see it; a Battleship is a ship of the line, lots of firepower, lots of HP's/tank, something to be supported by other ships and not the other way around.
You mean.. like the Scorpion?
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.29 19:04:00 -
[9]
Originally by: Saboro Kai Fix the cap problem with the Abaddon and it should be fine. The Amarr race doesnt need "another" mining ship,thats what a giant Arbi will end up being .
There is no easy fixing of the cap problem. Simply giving it more cap would overpower it with certain weapons and also make the armageddon and apocalypse useless. And no, a giant arbi would not be a good mining ship. Ever counted the turret hardpoints on an arbitrator?
Imo the Abaddon concept (tank or gank) failed since it can do neither for a reasonable time without the cap reduction bonus and on top it's really boring to have a 3rd ship that is so similar to the 2 existing ones.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.30 11:50:00 -
[10]
Originally by: Zarch AlDain Right, just a few ideas to throw into the mix. I hope people like some of them :)
Some small corrections: Minmatar use autocannons, not blasters. Surely you mean the followup of the "Arbitrator", not Abaddon.
From reading the forums I got the impression, apart fomr the shield boost bonus, the minnies are quite happy with the Maelstrom.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.30 13:44:00 -
[11]
Originally by: 776677 All arbitratots big fans... MOVE YOU HANDS AWAY FROM ABBADON! Use Curse and Pilgrim be a happy! Do not tough Amarrian fierpower, this is GUNBOAT!
Yea, a gunboat just like the other two. Please go, grab your "Abbadon" and leave. Oh and.. try an Armageddon one day. I hear it's a nice gunboat.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.02 12:15:00 -
[12]
Originally by: Nemain Anyway it's all a moot point I supose as the current design looks here to stay.
Well.. why this forum section here then if not for feedback? Hopefully things are in a state that they can still be changed from.
*prays for a new abaddon and a new emperor*
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.02 14:54:00 -
[13]
I'm still crossing my fingers and will patiently wait for Kali. If the Abaddon remains as it is now it will at least be enough to drop Amarr for good.
(Yes, this qualifies as whine.)
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.02 16:29:00 -
[14]
Originally by: Jim McGregor Yes. As I see it, half of the Caldari ships are hybrid ships, so I wouldnt say its very different to what they already have. Amarr has 1 drone ship in the Arbi, but most of their ships is just lasers. Wouldnt you agree?
I don't see why a concept that has proven unflexible and boring has to be reinforced.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.02 19:05:00 -
[15]
Originally by: LordVodka A third and possibly the best option is to just change 5% rof to 5% turret damage which will save cap and give it more DPS then a geddon
That option would be better for the cap management and alpha strike but for dps a rof bonus is better. Tho I do hope we don't get just another turret boat...
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.07 09:37:00 -
[16]
Originally by: Parallax Error So for Amarr,
Tier 1 = Abaddon (In the mold of a bigger Arbitrator) Tier 2 = Armageddon (Omen style) Tier 3 = Apocalypse (Maller equivalent, change the cap amount bonus to armour resists)
Truely the best way to fix our battleships! For all I care, switch the models around, but please, give us distinct roles.
Forsch Defender of the empire
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.07 14:47:00 -
[17]
What I think of 8 launchers with the same dmg bonus as the raven? I think you would have a bunch of furious caldari pilots (read: half of eve) after you.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.07 15:49:00 -
[18]
That role would best fit the Typhoon imo. Just add a few launcher slots. Tempest could be tweaked a bit to be an autocannon ship and Maelstrom the artillery fleet ship just as it was planned.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.07 16:13:00 -
[19]
Originally by: Gragnor You know it makes sense
What's the difference between an artillery platform and a gunboat? One cannot move?
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.08 21:38:00 -
[20]
Originally by: Ithildin Ask any blaster pilot for the ABSOLUTELY necessary equipment and he'll say: MWD, Web, Scrambler, and injector. That's four mid slots.
I never understood why any battleship would need a scrambler or even web. Last I heard ships aren't balanced for 1vs1. A good fleet should always have support in form of frigs and cruisers to tackle. I grant an MWD to be necessary on a blaster ship, but not web+scrambler. EVE is not about battleships only. And balance should even less follow that kind of thinking.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.08 22:37:00 -
[21]
I disagree. A fleet does not necessarily have to be a long range fleet. And I have seen plenty of enemies being tackled by ships smaller than battleships. A scrambler is not a must have on a battleship.
Would be interesting to hear a dev opinion on this.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.12 22:31:00 -
[22]
Originally by: Mastin Dragonfly No news whatsoever about possible changes to the new battleships from the Fanfest?
That is what's bothering me as well. I sure hope things aren't set in stone and all this discussion here is for nothing.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.13 08:26:00 -
[23]
Originally by: Jim McGregor Of course it is. Kali is planned to come to TQ in 15 days, so... fat chance they are going to start fiddling with the ships now when there still are bugs in Kali. They can make changes, but they wont have time to really test them. So I think they wont.
This thread might be looked at later though, if they want to boost the ships in some patch.
Don't take my illusions.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.13 19:19:00 -
[24]
You're only looking at a small part of the game, Zixxa. Don't assume everyone does the same that you do.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.15 12:25:00 -
[25]
And it's only ECM that gets a range bonus on its dedicated ships (20% per level!). The other methods of electronic warfare just can't reach out to the battleship level/distances. That's why I want a range bonus to tracking disruptors on the abaddon (or the apocalypse after changing one of them into a drone boat).
And yes, looking as how successful the scorpion is being used in fleets it would only be fair to give the other races an ewar battleship as well.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.18 18:36:00 -
[26]
Originally by: Kaylana Syi
-------- Abaddon -------- - 2 turret slot + 4 missile slots + 1 mid 600 TF 20000 MW 175 m3 Drone bay
10% turret disruptor optimal range per level 5% armor resistance per level
Yes, please.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
|
Posted - 2006.11.20 15:40:00 -
[27]
Anyone care to do an alpha strike comparison between Abaddon w/ tachyons and a tempest or maelstrom with artillery?
Forsch Defender of the empire
It's great being Amarr, ain't it? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.11.21 22:46:00 -
[28]
Originally by: BillyBong2 Instead of a Fleet 210km, why not try and get in close and really bring some damage to bear.
Because in a close fight the armageddon does more damage at a third of the price.
Forsch Defender of the empire
It's great being Amarr, ain't it? |
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