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Thread Statistics | Show CCP posts - 3 post(s) |

EvilNate
Caldari Coreli Corporation Corelum Syndicate
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Posted - 2006.10.26 12:12:00 -
[1]
Originally by: solidshot
I want to know how CCP thinks we will be able to create cloak bpc's using invention when the t1 bpo's we need to use the invention process are mainly owned by a cartel that will surely not sell any bpc's on the market to the general public thus making it impossible to create t2 cloaks using invention?
IRRC, form the invention blog (and I could be wrong, I'd need to reread it), you don't need the BPO/BPC, you need the item.
So you take a cloak, plus mods and crap and give it to your agent and he spends some time with it and eventually hands you a BPCif you are lucky.
Nate.
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EvilNate
Caldari Coreli Corporation Corelum Syndicate
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Posted - 2006.10.26 12:48:00 -
[2]
Hrrrmmm, that sucks. So Cov-ops prices are gonna stay where they are basically.
Very sucky.
IMHO, T2 items should have information bar on them, what they need for invention. The base and nessassry item should be the T1 version + datacores, then you should have the option of adding in a BPC to increase success and random other stuff.
Basically reverse the BPC and Item roles, but give us information by examining the T2 item we want to create.
Nate.
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EvilNate
Caldari Coreli Corporation Corelum Syndicate
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Posted - 2006.10.26 13:14:00 -
[3]
Originally by: Qelen Seastrider stuff about t1 bpos
Aye, I have to agree here. All T1 BPO's should be seeded on the market. This along should bring the prices down on cloaks.
Nate.
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EvilNate
Caldari Coreli Corporation Corelum Syndicate
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Posted - 2006.10.26 14:23:00 -
[4]
Personally, I think getting a data interface from 0.0 could be pretty cool, seeing as it's infinite runs, it makes sense to put in a bit of effort to get it.
You can setup a contract for it for instance. You pay X amount of ISk for someone to go and get it, via anymeans, so you don't actualy have to get it yourself.
Nate.
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EvilNate
Caldari Coreli Corporation Corelum Syndicate
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Posted - 2006.10.26 16:43:00 -
[5]
Originally by: Queen Hades
Sounds good to me but I see another problem.
To make it clear - what I fear is the following:
1. Data interfaces are available via 0.0 only 2. Almost 100% of 0.0 is not accessible for the public, so the big alliances have full control over them 3. No one, besides the alliance guys, ever gets a data interface 4. The alliances kill everybody who tries to smuggle a data interface to those who need it - we all know that there are a lot of strange people in 0.0 who pay EUR 15,- per month just to sit at gates to wait for the strange shuttle or noob ship that lost its way so they can kill it (this is called "defending sovereignity" - I wonder if the big alliance bosses pay them their monthly fee and a full income for this, yes, second job) 5. Tech 2 prices stay high
And this is exactly what will happen. Not that I would ever want a data interface, I don't care about industrial stuff. But I want cheaper tech 2 items - and the only guys that will get them are those who don't need it if Murphys law will prove correct here once again.
On the other hand, maybe the guys @ CCP do know about the politics and the situation in Eve (I'm not sure if they are interested because otherwise there would be much more tech 2 bpos around) and if they add 1 + 1 they will get to the conclusion that we need data interfaces in empire space. 
There are plenty of 0.0 spaces that are not controlled by any alliance, nor can it be controlled by an alliance. Curse, Stain, Geminate, etc. All the new ones that are coming out too. Once you are in these regoins its not too bad. Just get a scout for scouting camps and you good to go, or a covops for moving stuff, there are plenty of ways of going about doing.
But like I said, created a contract and make it some one elses problem.
Nate.
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