
ProphetGuru
Gallente Evolution Band of Brothers
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Posted - 2006.10.31 06:38:00 -
[1]
great topic, I'm sad to say you won't get that many here who understand what you are asking, and commenting on, core racial values and how they effect ship ballance, and more to the point, how flawed core concepts from 3 years ago make the balance game a nightmare.
I'll take a shot at what I feel are flawwed minnie concepts.
Their often is no rhyme or reason to minnie balance. It often seems that everything else is created/balanced and whats left is thrown at minnies cuz hey.. they're versatile right?
TP racial ewar for a race that gets little use of it. (if they were boosted enough perhaps it would be ok)
Speed being a racial bonus.. speed on the larger ships is largely minimal difference, and minnie can not effectively use this trait to advantage due to minimal transversal hurting our dps drastically.
No cap use of weapon systems being a bonus when you are effectively unable to use said cap. (ie in order to hit, you tracking pc's and in order to lock anything with our short lock range you need sensorboosters.) The combination leaves little room for any additional cap intensive modules. For low slots, our dps is low enough that dmg mods chew our slots up and cause the same issue for the most part.
Damage type selection is a bonus I am told. This is partially true, however ranges dictate ammo choice far more often the dmg type will due to the nature of fleet combat.
DPS - Alphastrike. Beat to death already. Needless to say it is an issue that will need to be addressed sooner rather then later, due to upcoming kali changes. Tux has as much as said 1400 needs a boost, but seems unable to provide us with an idea of where he wants to go.
Lack of consistency! This is truly my biggest pet peeve. Minnie have always had it pretty rough skill training wise. With dmg boosts coming from our ships, it is kinda a requirement to take any ship skill to 5. Not many other races have to train shields, drones, armor, maxed ships and maxed gunnery along with maxed missile skills to be effective. Not many other races will need clones with a slave and a crystal set. Stop flipflopping us back and forth from shield/armor tanking. It has lost it's funny factor like 2years ago. The mael with it's horrid shield tanking bonus is a perfect example. You pushed us into armor tanking focus over a year ago with the Nag, stop screwing with us.
ps rebuttles- please for the love of god don't turn this into a "Yeah but the megathron has to do this!!!11" comparison thread. My post was about minnie concepts, not how they relate to other races. I am well aware of the idiocy of slow blasterboats.. em dmg amaar who can't kill a semi tanked ibis with a eam, and uhh caldari being the only complete concept race in the game.
Thanks
Evolution..... Just when you thought you were winning.
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