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Thread Statistics | Show CCP posts - 1 post(s) |

mannyman
High Flyers The Kadeshi
12
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Posted - 2015.05.05 16:42:11 -
[1] - Quote
Ive killed about 45 drifters in null last few days with archon slowcat (on Tranq).. and I have pretty good logs of their damage. I also been experimenting on Sisi to kill and tank em in highsec. Highsec part unsuccessfull atm.
What Ive seen is that they hit 5-6k every 4 seconds (1250dps) in raw damage on a tanky Nestor. So the nestor needs to be omni tanked.
The DD on the armor of archon is 85-90k raw damage. When DD hits on the shields its 145-160k raw damage from the logfiles.
I was hoping Nestors lower signature could reduce that to below 60k as I could get nestor raw armor to 65k.
The nestor drones with 2x omnidirectional and tracking scripts + 3x drone navigation and 5 berserkers kill the drifter shield pretty quick.,. so this part is already taken care of. + one target painter.
Still experiencing on Sisi to tank em with subcap ships.
Gonna try the Rattlesnake def. |

mannyman
High Flyers The Kadeshi
12
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Posted - 2015.05.05 23:14:47 -
[2] - Quote
Hakaari Inkuran wrote:Why aren't you people just adapting that fit to a golem? Shouldn't that be the obvious thing to do and not put massive amounts of bling into it?
Cant tank even half the damage of the drifter DD.,
I played on the testserver nad navy scorpion can do more EHP it seems than the rattlesnake. atleast with t2 mods. but that wasnt enough incl links.
I also had a shield repper toon, and drifters ignored the repper toon completely. |

mannyman
High Flyers The Kadeshi
12
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Posted - 2015.05.06 13:55:43 -
[3] - Quote
Vincent Athena wrote:A snake can tank both the dps and the DD, provided you:
Spend alot of ISK on the modules Have an in-system booster Just before you drop the overshield and get the DD, you hit overheat
If there are two drifters, your tank will break. Bring logi.
I tested with 3x drifters on testserver with a snake and navy scorp.. t2 offc.. but it was more about tanking the incoming damage until DD hits. Since my second toon is not a logi toon, I only had a normal battleship, with 5 large remote shield boosters and I almost managed to tank 3 drifters with a t2 fitted snake without overloading. so with the expencive mods it could be tanked easily as shield regen and resists will be higher.
It seems to me we dont need the super expencive mods to tank it properly as long as we can keep full shields until DD hits.
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mannyman
High Flyers The Kadeshi
12
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Posted - 2015.05.06 13:57:42 -
[4] - Quote
Hakaari Inkuran wrote:Huh. Well that's weird, the bastion doesn't even put golem's resists significantly above the rattle's.
Not weird, missing one rig slot, and 4 low slots vs 6 on snake. |

mannyman
High Flyers The Kadeshi
12
|
Posted - 2015.05.06 17:56:42 -
[5] - Quote
Dangeresque Too wrote:I thought I had mentioned on the Rattlesnake fit that I had a perfect booster providing links? *Sorry, I had passably casually mentioned links, but not that I had my perfect boost character in a vulture with a mindlink providing the extra to bridge the gap*
Yeah, on its own it can't make the ehp requirement, but with a perfect link boost it easily tops it, with extra hp and higher resists.
Kk, played around with it a bit further based on the suggestions and wow, apparently a 4th extender rig does a lot more than the 3rd extender in the mids so good call.
[Rattlesnake, max buffer] Caldari Navy Power Diagnostic System Caldari Navy Power Diagnostic System Caldari Navy Power Diagnostic System Caldari Navy Power Diagnostic System Caldari Navy Power Diagnostic System Damage Control II
Pithum A-Type Adaptive Invulnerability Field Pith X-Type EM Ward Field Large Shield Extender II Pithum A-Type Adaptive Invulnerability Field Large Shield Extender II Large Shield Extender II Pithum A-Type Adaptive Invulnerability Field
Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Rapid Heavy Missile Launcher II, Inferno Fury Heavy Missile Small Tractor Beam II
Large Core Defense Field Extender II Large Core Defense Field Extender II Large Core Defense Field Extender II
Gecko x1 Federation Navy Garde x2 Republic Fleet Berserker x2
Overheated (lasts for 2-3 minutes) with perfect links you get 1.15 million ehp, and 2400 omni dps tank. Also to keep in mind, you don't have to do a terrible amount of dmg to the overshield before it goes down, so the 70k shield at an average of 93% would be more than sufficient to hold the dps and take the DD. The only downside is the 3rd deadspace invul adds another billion to the cost. You can also buff it a touch more with the 3 or 4% shield implants for cheap.
Like you said, it will be interesting to see how CCP responds to the snake and frigate scenarios with the next pass on Drifters.
PS. Using a full Genolution implant set with both 6% shield implants you can get to 2600 dps tank and 1.25 million ehp... but again, not cost effective if only to say you beat a Drifter solo and to farm 15-20m in loot from each one.
Just for the fun of it I did purchase this fit for a Scorpion Navy issue ingame on Tranq, I was thinking to transfer the ship to Sisi, but it didnt transfer it today.
Since I already had a rattlesnake the Navy Scorp gives a few thousand more base HP.. so I went for this fit.
I wondered about >1m EHP calculation you did here, and I wanted to try it out in real eve.. so, I dragged my booster toon over to Jita and undocked, and with my skills, which is missing one lvl on caldari BS, and 2 lvl on shield resist skills to be maxed, I got 533k EHP ingame, while EFT says 620k EHP. ( I also got SM-705 and SP-905 plugged in ).
When I overload with t1 links, I get 815k EHP ingame with Navy Scorp.
I can only assume that the calculation you came up with here is based on EFT tool, not ingame fittings window ?
I believe EFT calculates the numbers differently.
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mannyman
High Flyers The Kadeshi
12
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Posted - 2015.05.07 09:44:41 -
[6] - Quote
Dangeresque Too wrote: Also, I was using a perfect T2 link booster in the appropriate mindlink/ship for max bonus. I mean what else is there for my 3rd pilot to train after I capped out most of the industry stuff?
hehe good one.. yeah.. what is there more to train, well I took my booster to become a ratting support to grind even more isk.. with that jumpable battleships.. Sin.. awesome for ratting.. and dont need to use gates.
So, Given that EFT shows 620k, then overload I should pass the drifter damage with good margin. So to avoid shields going down, a repper to keep shields max until drifter DDs.
If I could just transfer the ship to Sisi to test this. The copy ships command didnt copy the brand new setup Scorpion Navy for some reason..
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mannyman
High Flyers The Kadeshi
12
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Posted - 2015.05.07 11:06:52 -
[7] - Quote
Ahh, the copyships command is done from a daily snapshot of TQ. so I guess tonight around 1800 evetime I should be able to copy the ship over to test this on sisi drifters. |

mannyman
High Flyers The Kadeshi
12
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Posted - 2015.05.07 22:10:55 -
[8] - Quote
Ok, ship got copied to Sisi, and I found 2 drifters..
A few interesting things: My "logi" which is a battleship with 5x remote large shield reps can hold the drifter normal damage on the Navy Scorp when 2 drifters engaged. which is cool. The logi doesnt get aggroed as long as the logi never attacked drifters.
The first drifter I engaged, I overloaded mid slots before drifter shield went down. I survived and it took me down to 30% shield. 47k raw damage on the Navy scorpion. Then my logi repped me back up to 100% shield.
Then I engaged second drifter, without overloading. It took me down to 40% armor. 70k raw damage. Survived again.
I dont think I ever would test this without overloading on TQ.
Need full shield to do this, so logi is required to keep shield full to tank the drifter DD. |

mannyman
High Flyers The Kadeshi
12
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Posted - 2015.05.11 08:49:43 -
[9] - Quote
I can confirm that being in Bastion mode with Drifters on the testserver makes you pop when lowering the drifter shield !
So it doesnt work with not being vulnerable to electronic warfare. |
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