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Jim McGregor
Caldari
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Posted - 2006.11.03 18:48:00 -
[61]
Im still hoping for the Warp to 0 to be real...  --- Eve Wiki | Eve Tribune | Eve Pirate |

Jaxtet
Gallente
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Posted - 2006.11.03 18:50:00 -
[62]
Originally by: keepiru Umm. the Myrmidon has 6 highs and 6 turret slots on SISI now - also 6 lows.
Did the mids stay the same? Did the drone bay change? It's great to have a life outside of a video game, ain't it? |

keepiru
Supernova Security Systems
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Posted - 2006.11.03 18:52:00 -
[63]
Edited by: keepiru on 03/11/2006 18:53:56 Edited by: keepiru on 03/11/2006 18:53:18
Originally by: Jim McGregor Warp to 0 km option? To gates?
AP takes you to 15km, but manual Warp-In options are now 0/10/20/30/50/70/100Km.
Basically, *everyone* has instas - just like now - but sans the lag.
Originally by: Tasty Burger You gotta be ******* kidding me.
Now it has more lows/mids than the others, OUTDAMAGES ALL OF THEM, and remains more versatile? Not to mention its easy as pie to fit?
This is outrageous...
No, it has 6 lows like the Harbinger and Hurricane, and still does LESS damage than the Drake, Brutix, Harbinger, and Hurricane.
Originally by: Jaxtet Did the mids stay the same? Did the drone bay change?
6/5/6, 100m3, same bonuses. ----------------
Please fix BC Sig/Agility! |

Tasty Burger
|
Posted - 2006.11.03 18:52:00 -
[64]
Edited by: Tasty Burger on 03/11/2006 18:54:11
Originally by: keepiru Umm. the Myrmidon has 6 highs and 6 turret slots on SISI now - also 6 lows.
You gotta be ******* kidding me.
Now it has more lows/mids than the others, OUTDAMAGES ALL OF THEM, and remains more versatile? Not to mention its easy as pie to fit?
This is outrageous... yay, yet another overpowered gallente drone boat! Another ishtar. - It's great being Minmatar, ain't it? |

Jim McGregor
Caldari
|
Posted - 2006.11.03 18:54:00 -
[65]
Originally by: keepiru
Originally by: Jim McGregor Warp to 0 km option? To gates?
AP takes you to 15km, but manual Warp-In options are now 0/10/20/30/50/70/100Km.
Basically, *everyone* has instas - just like now - but sans the lag.
Thats frigging fantastic. God, thats like the best change EVER to Eve. I really hope they dont change that back...
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jim McGregor
Caldari
|
Posted - 2006.11.03 18:55:00 -
[66]
Originally by: Tasty Burger Edited by: Tasty Burger on 03/11/2006 18:54:11
Originally by: keepiru Umm. the Myrmidon has 6 highs and 6 turret slots on SISI now - also 6 lows.
You gotta be ******* kidding me.
Now it has more lows/mids than the others, OUTDAMAGES ALL OF THEM, and remains more versatile? Not to mention its easy as pie to fit?
This is outrageous... yay, yet another overpowered gallente drone boat! Another ishtar.
Im thinking that if they are changing that boat, they are changing the others as well. So hopefully things will turn out OK.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Tasty Burger
|
Posted - 2006.11.03 18:56:00 -
[67]
Originally by: keepiru No, it has 6 lows like the Harbinger and Hurricane, and still does LESS damage than the Drake, Brutix, Harbinger, and Hurricane.
Uhh you dont get it. It has 11 mid/lowslots compared to the others which have 10, for the price of... one less turret. Which arent that useful on a drone boat anyway. - It's great being Minmatar, ain't it? |

Derrios
Dirty Deeds Corp. Axiom Empire
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Posted - 2006.11.03 18:57:00 -
[68]
which is why the myrm needs a lot larger drone bay. It doesn't even have to be 300m3 or 250m3. I think 150-200 would suffice nicely. Just the versatility to use some different kinds of drones would be nice. Cause other than that, the ships sucks hard. -----------------------------------------------
Originally by: wierchas noobhunter hmm blowing ascn carebears in empire ?
can i join ?
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keepiru
Supernova Security Systems
|
Posted - 2006.11.03 18:58:00 -
[69]
Edited by: keepiru on 03/11/2006 18:58:38
Originally by: Tasty Burger
Originally by: keepiru No, it has 6 lows like the Harbinger and Hurricane, and still does LESS damage than the Drake, Brutix, Harbinger, and Hurricane.
Uhh you dont get it. It has 11 mid/lowslots compared to the others which have 10, for the price of... one less turret. Which arent that useful on a drone boat anyway.
and 2 less highslots? oh and the turrets have no damage bonus? and it still does less damage than the other BCs? ----------------
Please fix BC Sig/Agility! |

keepiru
Supernova Security Systems
|
Posted - 2006.11.03 19:00:00 -
[70]
Originally by: Jim McGregor
Originally by: keepiru
Originally by: Jim McGregor Warp to 0 km option? To gates?
AP takes you to 15km, but manual Warp-In options are now 0/10/20/30/50/70/100Km.
Basically, *everyone* has instas - just like now - but sans the lag.
Thats frigging fantastic. God, thats like the best change EVER to Eve. I really hope they dont change that back...
Well, its not without problems - all BMs made *before* this new build don't work, so they have to nail that bug 1st, because I don't think anyone wants to have to run all over the galaxy removing all their cans from safes & stuff. ----------------
Please fix BC Sig/Agility! |

Jim McGregor
Caldari
|
Posted - 2006.11.03 19:03:00 -
[71]
Originally by: keepiru
Well, its not without problems - all BMs made *before* this new build don't work, so they have to nail that bug 1st, because I don't think anyone wants to have to run all over the galaxy removing all their cans from safes & stuff.
They will fix it... :)
--- Eve Wiki | Eve Tribune | Eve Pirate |

Tasty Burger
|
Posted - 2006.11.03 19:04:00 -
[72]
Originally by: keepiru Edited by: keepiru on 03/11/2006 18:58:38
Originally by: Tasty Burger
Originally by: keepiru No, it has 6 lows like the Harbinger and Hurricane, and still does LESS damage than the Drake, Brutix, Harbinger, and Hurricane.
Uhh you dont get it. It has 11 mid/lowslots compared to the others which have 10, for the price of... one less turret. Which arent that useful on a drone boat anyway.
and 2 less highslots? oh and the turrets have no damage bonus? and it still does less damage than the other BCs?
It tanks better and can just use NOS like the overpowered gallente pile of trash it is. And from what I can see with jim's graphs, right at the moment it already does almost as much damage as a brutix. And you keep harping that it does less damage than the other BCs? Will you only be happy when gallente ships do more damage than all the others, have more utility slots, and are unbeatable at sub 10km range? - It's great being Minmatar, ain't it? |

Goumindong
Amarr Merch Industrial
|
Posted - 2006.11.03 19:21:00 -
[73]
Originally by: Tasty Burger
Originally by: keepiru Edited by: keepiru on 03/11/2006 18:58:38
Originally by: Tasty Burger
Originally by: keepiru No, it has 6 lows like the Harbinger and Hurricane, and still does LESS damage than the Drake, Brutix, Harbinger, and Hurricane.
Uhh you dont get it. It has 11 mid/lowslots compared to the others which have 10, for the price of... one less turret. Which arent that useful on a drone boat anyway.
and 2 less highslots? oh and the turrets have no damage bonus? and it still does less damage than the other BCs?
It tanks better and can just use NOS like the overpowered gallente pile of trash it is. And from what I can see with jim's graphs, right at the moment it already does almost as much damage as a brutix. And you keep harping that it does less damage than the other BCs? Will you only be happy when gallente ships do more damage than all the others, have more utility slots, and are unbeatable at sub 10km range?
Where does it stick that NOS when it has 6 guns fitted?
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Scordite
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Posted - 2006.11.03 19:27:00 -
[74]
Originally by: Goumindong Where does it stick that NOS when it has 6 guns fitted?
Same place every other nos-drone boat does?
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

keepiru
Supernova Security Systems
|
Posted - 2006.11.03 19:28:00 -
[75]
Which is to say in place of the guns, thus sending its damage even further away from that of other BCs? ----------------
Please fix BC Sig/Agility! |

Goumindong
Amarr Merch Industrial
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Posted - 2006.11.03 19:32:00 -
[76]
Originally by: keepiru Which is to say in place of the guns, thus sending its damage even further away from that of other BCs?
Ding Ding Ding, we have a winner?
What does he get, Jill?
I am willing to bet anything but a usefull Harbinger.
Anyway, the point was that yes, the Myrmadon can fit NOS's, but in order to do that, it cant be the hybrid pwnmobile that was claimed as it has to start giving up guns. To fit 2 NOS's its got to give up 2 guns, or 33% of its gun damage. That is pretty significant.
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keepiru
Supernova Security Systems
|
Posted - 2006.11.03 19:36:00 -
[77]
Originally by: Scordite So reloads are less frequent, ammo using ships can carry more ammo.. That's ammo users covered from a hp boost perspective (minus arty alpha issue). This leaves only lasers and blasters screwed.
No, capacity got shrunk too, the only weapon that can hold more than before are heavy assault launchers. ----------------
Please fix BC Sig/Agility! |

Scordite
|
Posted - 2006.11.03 19:37:00 -
[78]
Which would be a real sacrifice if it had bonuses to gun damage. It doesn't though. Also, nos IS damage, it stops the enemy tank working. Once he's dry there's no more rep/boost, and your bonused (is that a valid use of that word?) drones chew through the static tank easily enough. Admittedly, it'd be nice to have more space so you could carry a few spares/different damage types.
This is basic drone ship theory. Go back to your vexor and learn how it works.
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

Goumindong
Amarr Merch Industrial
|
Posted - 2006.11.03 19:45:00 -
[79]
Originally by: Scordite Edited by: Scordite on 03/11/2006 19:37:46
Originally by: Goumindong To fit 2 NOS's its got to give up 2 guns, or 33% of its gun damage.
Which would be a real sacrifice if it had bonuses to gun damage. It doesn't though. Also, nos IS damage, it stops the enemy tank working. Once he's dry there's no more rep/boost, and your bonused (is that a valid use of that word?) drones chew through the static tank easily enough. Admittedly, it'd be nice to have more space so you could carry a few spares/different damage types.
This is basic drone ship theory. Go back to your vexor and learn how it works.
Yes, i know exactly how it works[though its an arbi and not a vexor for me, and a maller most of the time]. However, claiming that it is a superawesome hybrid/drone pwnmobile is just false.
It has to lose guns to fit NOS and it doesnt have a big drone bay to support a lot of drone damage.
Even then, without the damage bonus, the loss of 2 blasters is still significant, significant enough to give you pause before you start tossing guns off of your Myrmadon in order to fit NOS
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keepiru
Supernova Security Systems
|
Posted - 2006.11.03 19:45:00 -
[80]
I'm sorry, but I fail to be afraid of a 6-highslot, no hybrid damage bonus ships that chuck medium drones at me.
I'm trying, but I just can't - medium nos are so easy to defeat in the stab-free post-kali world. ----------------
Please fix BC Sig/Agility! |

Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.11.03 19:49:00 -
[81]
Problem here is the drone boat should have been the tier 1 BC and turret boat the tier 2 BC.. I wanna see one ship concept CCP gets done right
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Jim McGregor
Caldari
|
Posted - 2006.11.03 19:49:00 -
[82]
Originally by: keepiru
Originally by: Scordite So reloads are less frequent, ammo using ships can carry more ammo.. That's ammo users covered from a hp boost perspective (minus arty alpha issue). This leaves only lasers and blasters screwed.
No, capacity got shrunk too, the only weapon that can hold more than before are heavy assault launchers.
What? They made ammo smaller but also nerfed weapon capacity? Hmm ok, guess they think constant reloading is a needed part of the game... --- Eve Wiki | Eve Tribune | Eve Pirate |

keepiru
Supernova Security Systems
|
Posted - 2006.11.03 19:53:00 -
[83]
Originally by: Jim McGregor
Originally by: keepiru
Originally by: Scordite So reloads are less frequent, ammo using ships can carry more ammo.. That's ammo users covered from a hp boost perspective (minus arty alpha issue). This leaves only lasers and blasters screwed.
No, capacity got shrunk too, the only weapon that can hold more than before are heavy assault launchers.
What? They made ammo smaller but also nerfed weapon capacity? Hmm ok, guess they think constant reloading is a needed part of the game...
Well... reloading affects average DPS, I don't think they wanted to mess with that, it can have... unforseen consequences.
Anyway, you can carry like, 20K Phased Plasma in a Hurricane now, that's nice enough  ----------------
Please fix BC Sig/Agility! |

Jim McGregor
Caldari
|
Posted - 2006.11.03 19:54:00 -
[84]
Originally by: keepiru
Anyway, you can carry like, 20K Phased Plasma in a Hurricane now, that's nice enough 
Yeah, that sounds great. :)
--- Eve Wiki | Eve Tribune | Eve Pirate |

Captain Raynor
Caldari
|
Posted - 2006.11.03 20:22:00 -
[85]
I'm liking heavy assault missiles less and less. 
The range is really really bad, the launchers are very hard to fit and I'm having trouble making a good setup on a Drake with them. I don't think fitting that 8th high slot is ever going to be realistic.
Fitting 3 BCU II on it is hard because you need the low slots for other fitting mods.. I'm not sure if active tank or passive tank is going to work best here, fitting a large shield booster II and injector isn't very easy at all.. and you very much need an injector to use rage missiles.
Hell it's starting to look like you need a MWD for assault missiles, I don't see how you fit all this stuff on this ship and have any kind of shield tank.. Drakes not quite so uber as people make it out to be. ===================
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Scordite
|
Posted - 2006.11.03 21:31:00 -
[86]
Originally by: Captain Raynor I'm liking heavy assault missiles less and less. 
The range is really really bad, the launchers are very hard to fit and I'm having trouble making a good setup on a Drake with them. I don't think fitting that 8th high slot is ever going to be realistic.
Fitting 3 BCU II on it is hard because you need the low slots for other fitting mods.. I'm not sure if active tank or passive tank is going to work best here, fitting a large shield booster II and injector isn't very easy at all.. and you very much need an injector to use rage missiles.
Hell it's starting to look like you need a MWD for assault missiles, I don't see how you fit all this stuff on this ship and have any kind of shield tank.. Drakes not quite so uber as people make it out to be.
Wait, wait, you need injector and mwd on your shortrange gank setup and it's giving you fitting trouble?
Stop the presses!
Though I guess you can't just downgrade to smaller weapons like the rest of us do to fix it. Maybe using other ammo will help then? Effect on dps should be similar, keeping in mind that you don't have to worry about tracking.
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

Captain Raynor
Caldari
|
Posted - 2006.11.03 21:34:00 -
[87]
Originally by: Scordite
Originally by: Captain Raynor I'm liking heavy assault missiles less and less. 
The range is really really bad, the launchers are very hard to fit and I'm having trouble making a good setup on a Drake with them. I don't think fitting that 8th high slot is ever going to be realistic.
Fitting 3 BCU II on it is hard because you need the low slots for other fitting mods.. I'm not sure if active tank or passive tank is going to work best here, fitting a large shield booster II and injector isn't very easy at all.. and you very much need an injector to use rage missiles.
Hell it's starting to look like you need a MWD for assault missiles, I don't see how you fit all this stuff on this ship and have any kind of shield tank.. Drakes not quite so uber as people make it out to be.
Wait, wait, you need injector and mwd on your shortrange gank setup and it's giving you fitting trouble?
Stop the presses!
Though I guess you can't just downgrade to smaller weapons like the rest of us do to fix it. Maybe using other ammo will help then? Effect on dps should be similar, keeping in mind that you don't have to worry about tracking.
These aren't blasters. There is no downgrade, there is only one heavy assault missile launcher.
If I fit a heavy missile launcher, I get plenty of range and I no longer need to fit the MWD, ya dig? ===================
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Scordite
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Posted - 2006.11.03 21:53:00 -
[88]
Originally by: LordZer00 Caldari ship design *only* shines when it has other ships specifically designated to Tackle.
Most amarr ships have the same problem, once you fit propulsion mod and injector, you're running very low on mids already.
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

Siakel
|
Posted - 2006.11.03 21:59:00 -
[89]
Originally by: Scordite
Originally by: LordZer00 Caldari ship design *only* shines when it has other ships specifically designated to Tackle.
Most amarr ships have the same problem, once you fit propulsion mod and injector, you're running very low on mids already.
Unless they've already ran out of midslots or had to choose between the propulsion mod and injector. 
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Rigsta
Gallente Aliastra
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Posted - 2006.11.03 22:04:00 -
[90]
Originally by: Jim McGregor
Warp to 0 km option? To gates?
Well it's one way to persuade everyone to delete their instas and sopt copying them at 19:00 GMT ;P
Originally by: Jim McGregor I felt the disturbance... it was like a million voices suddenly stopped whining for a second. Unfortunantly it then continued.
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