13kr1d1
Hedion University Amarr Empire
102
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Posted - 2015.04.27 04:51:32 -
[1] - Quote
Make mining lasers take damage for hauling in ore past your max hold space.
Nariya Kentaya wrote:so, basically, anyone who isnt available to have their face focused on just one screen doing the same repetitive task thousands of times a day should just not log on to EVE at all?
Sorry, but I have a day job. "minigames" stop being games when your forced to do them thousands of times, if we wanted minigames wed all be playing candy crush, not EVE.
and whats so bad about having ONE playstyle that allowed someone to play while at work, or doing school things on a second monitor, mining is semi-active playstyle for people whod rather focus on other work or chat or mumble or whatever, people who for more reasons than just multi-boxing cant devote that much attention to the game.
You want to take that away in favor of something that can ONLY be described as boring and repetitive monkey-work. This wont suddenly make people flock to mining as a "fun profession" it doesnt solve the "boring" gameplay you claim to want to fix. all it does is require people to exponentially increase the number of clicks and dedicated time on screen required for the same result, in a profession that doesnt make that much comparitively to begin with. This would drive away ALOT of people, not just multiboxing accounts, but actual people, from mining, and for many of them EVE as a whole.
TL;DR leave mining alone, it serves its gameplay purpose, if you want a more active playstyle, they exist, there are THOUSANDS of them.
(and like stated above, minigames like hacking suck because the less i can see of the screen for situational awareness, the less desire i have to make the risk, because i literally cant SEE any windows im reliant on to even know if im alone in the system let alone if they arer approaching on the d-scan i also cant see)
- "I dont want to play minigames, I want to afk mine". - "It doesnt matter whether you'd like mining to be more fun, Its all about me".
I want you to think bout everything people do from call of duty to WoW to pvp in EvE. Its all minigames, clicking on screen, making the STATE of the data on the screen change by clicks. What about pinball? The state of where the ball is and how long it stays on the board, and how high your "point score" is, directly correlates to more clicking (button pushing).
Games are interactive devices that output a desired result for a correct input. If you think a mining minigame is boring, thats your perogative. If you're afraid of hacking because of the risks involved, that's your perogative.
At 5 drones of T2, the Tristan is nearly as powerful as the Algos, with a cheaper price tag, better maneuverability and speed, and smaller sig radius to avoid the lazy carebearish T3 station blapping -10s who have no life. Pick tristan for FW.
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13kr1d1
Hedion University Amarr Empire
103
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Posted - 2015.04.27 05:00:05 -
[2] - Quote
Rowells wrote:and to what benefit? Just increasing the clicks per minute without the fun or reward going up? yeah, because all the non-afk miners just want to click more for the sake of it.
Some day, peopel will look back on people who "play games afk" and shake their heads. Whats the point of a game you're not present for? What if we could play football "afk" from the field? That'd sure be fun, eh? More clicks is literally any game that forces you to have constant attention. More clicks is the essence of pvp. Why do you think its good for pvp and bad for pve/mining? Because you're small minded.
At 5 drones of T2, the Tristan is nearly as powerful as the Algos, with a cheaper price tag, better maneuverability and speed, and smaller sig radius to avoid the lazy carebearish T3 station blapping -10s who have no life. Pick tristan for FW.
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