CCP Phantom wrote:Some posts have been removed that were in violation of the
forum rules, especially rule 4 and 23.
Please keep the good and constructive feedback coming and point out exactly the things which you would like to see getting improved. The more details and the more information you provide here, the better it is for the developers! After all, it is YOU who use the map on a daily basis and very often, so you need to be most comfortable with it. Thanks!
Thing is many can't use the new map on a daily basis as it is just bug ridden and player feedback seems to be just getting ignored, while we now have a dev coming in playing forum monitor.
Ok again;
For scanning, the auto scroll needs to be fixed - I scroll my mouse wheel 1 click I want the map to do the same, not keep scrolling till it reaches maximum or minimum probe size.
The clutter of mess in system view makes it really difficult to scan unless you turn everything off. I nearly lost a bil+ Stratios the other day because I didn't see someone else's combat probes go up while I was scanning a WH. (try scanning a WH with probes and celestial's turned on, using a 24" monitor, it is the thing nightmares are made of).
Circle needs to go, it is not accurate and adds time to every scan carried out. It is also a pain when trying to select a system from universe view, if you don't have the system your selecting blown up so big you can't see most of the map. Map reading, is sort of redundant if you have to individually scroll and zoom to see each system on the map.
Universe view, System indicators are not clear. On the old map I could tell at a glance where the hot spots were, where cyno activity was, how many in system, what my route was and was able to see the beginning and end of extended routes. Now, you have to zoom rotate zoom scroll zoom rotate, just to see a route (and isn't it fun to do when auto scroll kicks in).
Overall map size. It is like it doesn't scale with what size monitor or graphics settings you use ( I have 3 different sized monitors and in each, I get more or less information from the same view depending on which one I am using). It is often unusable for a lot of things because by the time you zoom it far enough so information is readable - Half the map is gone off your screen.
With the old map this was not such an issue as all you did was drag it to the desired position, this new one is a pain because often when your rotating and zooming in and out you can completely lose what it was you were looking at or for.
I no longer use the Beta map but do start it once in a while to see if it has been made usable.
As I suggested a few pages back - Make the old map windowed, overlay the new universe view, make selectable information (active cynos, kills in system, players in system, etc) nice and clear, like it is in the old map. Leave scanning as a separate page, I would much rather switch to system view with 1 click than have all the clutter and lag issues attributed to zoom to system view.
Want to add something new -Include a search function with results based on available information, such as +100 in system highlights just those systems where there is more than 100 players present. Sov search by alliance - Highlights only systems held by that alliance - Kills / Players in system, do it in increments and in selectable ranges, so, 0 to 10, less than 50, +50 less than 100 .
Talk to the guy who looks after Dotlan - Something like that in game with information updated every 5 or 10 minutes would be awesome. If your going to add something new to the game, make it something that doesn't just mirror something else but with pretty colors. Functionality is the most important thing - Pretty, is just pretty.
Dotlan + old map, gives me all the information I need, quickly, clearly and without fuss.