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P3ealt
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Posted - 2006.11.05 03:11:00 -
[1]
I looked over the removal of bookmarks thread (long) and didn't see any discussion what the lack of safespots will do (if implemented) to fleet ops.
Now we won't have fleets hiding in safespots for HOURS waiting for the other person to make a move. It should be relatively easy to find a fleet at any warp to point in system, making quick-decision making and scouting paramount. This will only increase strategy and fleet manuver warefare and is good!
It will also stop single players from hiding in system with noob alts all **** day (or at least harder) which is so frustrating.
Either way, full hearted support of removal of ALL bm's from the game. Sorry mining carebears.
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Harisdrop
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.11.05 03:17:00 -
[2]
The real issue is that if you are in a situation of PVP you will engage.
Most PVP now does not occur if you dont "feel" there will be a fair fight. You warp to a safe spot and log. The new reality will be if you find a enemy fleet you might as well engage cause your chances of engagement has increased.
You have probes that will find you faster and easier. You have better communications. EVE has changed and its not when and where you want to engage its why you engage.
Originally by: Tuxford .....stuff... Btw I did mess a bit with tech 2 ammo, I'll post a bit about that later.
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Yonos
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Posted - 2006.11.05 03:22:00 -
[3]
agreed, everything in this update points to more and longer pvp, excellent (p3ealt is mine)
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Dannek
Llama F5 and Associates
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Posted - 2006.11.05 03:45:00 -
[4]
Wait... I thought they were just going to make existing bookmarks unusable... and that you could still make new safespots and such. -------------------------------------------------------- Working towards my own personal Dreadnought, one ISK at a time. |

Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.05 04:43:00 -
[5]
I can't help but think orders will be.
"When you get to the system, log off until firther notice"
TBH, i'll wait to see what CCP's official statement on this is before i belive anything.
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Matrix Aran
Legio Immortalis
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Posted - 2006.11.05 06:12:00 -
[6]
Safespots are still, teoreticly possible, seeing as I have about 7 functional ones I made in FD-MLJ today on sisi. If you read through the garbage people post you may find out that you can still make new bookmarks on isis, just not use the old ones. HOWEVER safespots aren't safe. With a 40 au probe in 70 seconds (Haven't trained up the new scan speed skill, they changed em, expect this to be closer to 40 seconds with level 5) you can locate any battleship in a 40 bubble, and be within 2000km deviation from it. The large the sig radius the easier, as you only need 1 probe to scan. Also the results now tell you exactly what is in system, ship type and all. In theory a deep safe could be busted in 5 minutes if a battleship was sitting there, or 2 if it was a dreadnaught or carrier. It is extremly easy to bust safespots, try it out for yourself. ----
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Takahashi Arran
Havoc Inc
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Posted - 2006.11.05 09:43:00 -
[7]
can you find a cloaked ship in a safe?
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ShardowRhino
Legion 0f The Damned
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Posted - 2006.11.05 12:33:00 -
[8]
If they are changing probes so its easy to find big ships, why are they messing with BMs? I've heard someone mention some peoplemaking BMs off the chart,not sure how or what but probes were unable to reach no matter how close to the edge the ship got(the one firing the probes).
Wouldnt they still be able to make those off the chart BMs after the new patch? Wouldnt the new probes negate old "normal" safe spot BMs? Am i missing something?
All i know is that i HATE making new mining BMs. Not to hide but to save me 10 minutes cruising within range of the **** roids from the warp in point.
Also wouldn't the elimination of bookmarks force us all into a pvp role and negate the increased power of probes if you cant even hide?
Im an industrialist, im the ****** that builds the stuff pvpers break over each other. making my life worse to increase the "fun" factor of the players on the other end of the spectrum seems..well, soe in nature. popping mining ships cant possible be considered "pvp"since your shooting ships that are unarmed.
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Aertuun
Ars Caelestis Ascendant Frontier
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Posted - 2006.11.05 12:43:00 -
[9]
Edited by: Aertuun on 05/11/2006 12:47:14
Quote: If they are changing probes so its easy to find big ships...
The longer the range of the probe, the less chance you have of finding the ship.
A Raven 19AU away from a 20AU probe would have about a 21% chance of being probed with each scan.
So an average of five scans to get a result, meaning 2.5 minutes of scanning even for someone who's put 1-2 months into probing skills.
Hardly going to mean the death of safespots.
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Will Hunter
Black Knight Buccaneers Center for Disease Creation
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Posted - 2006.11.05 13:14:00 -
[10]
Using my alt on the test server I could still create bookmarks in space that were usable, I hope this means that the incredibly large number of current bm's are removed but the ability to create new ones remain.
When you think about it, if no one needs to create gate to gate instas anymore the only other bookmarks that will exist are safespots and sniper spots  ----------------------------------------------
If at first you don't succeed, give up - you tried once already.
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Amira Silvermist
Yazata Spenta Aegis Militia
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Posted - 2006.11.05 14:22:00 -
[11]
Originally by: Aertuun
A Raven 19AU away from a 20AU probe would have about a 21% chance of being probed with each scan.
Whats the source for your numbers?
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Aertuun
Ars Caelestis Ascendant Frontier
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Posted - 2006.11.05 14:27:00 -
[12]
Originally by: Amira Silvermist
Originally by: Aertuun
A Raven 19AU away from a 20AU probe would have about a 21% chance of being probed with each scan.
Whats the source for your numbers?
Link to Scan Probe sticky thread
Distances are still being ironed out, so not guaranteed to be truly accurate as of yet. Percentage above is assuming same range behaviour for 20AU probe as for 5AU.
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Edheler
Quintessential Xelas Alliance
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Posted - 2006.11.05 15:39:00 -
[13]
Has anyone even thought of the two very logical reasons why things are the way they are on the test server right now?
a) Bookmarks create lag, so by removing them from only the test server they can allow more users and thus get more testing done. b) If they remove the bookmarks, and given the limited time for people to test they added the warp to 0 so everyone wouldn't complain.
We don't need tactical bookmarks on the test server, because everyone has time to setup the situation they want to try.
I seriously doubt that CCP will eliminate bookmarks. There are reasonable uses for them and there has been very little word out of CCP on this front.
Edheler
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Nyphur
Pillowsoft Interstellar Starbase Syndicate
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Posted - 2006.11.05 16:52:00 -
[14]
Originally by: Matrix Aran Safespots are still, teoreticly possible, seeing as I have about 7 functional ones I made in FD-MLJ today on sisi. If you read through the garbage people post you may find out that you can still make new bookmarks on isis, just not use the old ones. HOWEVER safespots aren't safe. With a 40 au probe in 70 seconds (Haven't trained up the new scan speed skill, they changed em, expect this to be closer to 40 seconds with level 5) you can locate any battleship in a 40 bubble, and be within 2000km deviation from it. The large the sig radius the easier, as you only need 1 probe to scan. Also the results now tell you exactly what is in system, ship type and all. In theory a deep safe could be busted in 5 minutes if a battleship was sitting there, or 2 if it was a dreadnaught or carrier. It is extremly easy to bust safespots, try it out for yourself.
Sounds like they took all the skill and fun out of it. :(
Eve-Tanking.com - For tanking spreadsheet and resources. |

Matrix Aran
Legio Immortalis
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Posted - 2006.11.05 18:08:00 -
[15]
Originally by: Nyphur
Originally by: Matrix Aran Safespots are still, teoreticly possible, seeing as I have about 7 functional ones I made in FD-MLJ today on sisi. If you read through the garbage people post you may find out that you can still make new bookmarks on isis, just not use the old ones. HOWEVER safespots aren't safe. With a 40 au probe in 70 seconds (Haven't trained up the new scan speed skill, they changed em, expect this to be closer to 40 seconds with level 5) you can locate any battleship in a 40 bubble, and be within 2000km deviation from it. The large the sig radius the easier, as you only need 1 probe to scan. Also the results now tell you exactly what is in system, ship type and all. In theory a deep safe could be busted in 5 minutes if a battleship was sitting there, or 2 if it was a dreadnaught or carrier. It is extremly easy to bust safespots, try it out for yourself.
Sounds like they took all the skill and fun out of it. :(
To be honest skill and fun take a backseat for me to finding someone fast enough, ----
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