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1. Cyno Generation Change - in Test Server Feedback [original thread]
Originally by: Vmir Gallahasen To the OP: Providing a time window to warp to a cyno before a capship jumps in isn't going to do a whole lot of good. The first thing I assume when I see a cyno go up that isn't nearby is that it's either on ...
- by Edheler - at 2008.04.20 16:52:00
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2. Cyno Generation Change - in Test Server Feedback [original thread]
Originally by: Kingwood Someone got hotdropped. I have been both a giver and receiver. I think it should be more difficult, but certainly not impossible. If you can't tank a ship to survive 30 seconds, or send in some help to keep it a...
- by Edheler - at 2008.04.18 19:36:00
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3. Cyno Generation Change - in Test Server Feedback [original thread]
Originally by: stinger7 So being stuck in space for 10 mins unless your in a 100mil ship (then 5 mins) is not pain enough?. That is what I am suggesting, mostly because of the existence of cyno alts... Originally by: stinger7 ...
- by Edheler - at 2008.04.18 19:03:00
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4. Cyno Generation Change - in Test Server Feedback [original thread]
Originally by: stinger7 Just give ppl the ability to turn it off ffs im sick of morons in low sec and 0.0 popping my cyno alt outside npc stations and thinking is clever or a kill worth posting tbqfh. Nope, I don't like that idea. If a...
- by Edheler - at 2008.04.18 18:51:00
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5. Cyno Generation Change - in Test Server Feedback [original thread]
I would like to see cyno generators take some amount of time, between 30 and 60 seconds would be my suggestion, to spin up before they become jumpable by capital ships. Effectively, I want to allow the people in system who see a cyno go up to hav...
- by Edheler - at 2008.04.18 18:45:00
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6. Can we please show scan probes on overview finally? - in Test Server Feedback [original thread]
The obvious reason they do this is that otherwise it is far, far too easy to detect that someone is scanning near you. Perhaps the directional scanner needs to be chance based like scan probes themselves. Based on signature radius and distance fr...
- by Edheler - at 2008.04.18 15:23:00
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7. Can't Undock Due To Sec/Rating Bug - in Issues, Workarounds & Localization [original thread]
The timers do not run when you are logged out. If you log out with a 10 minute criminal flag you will still have the flag and 10 minutes to wait when you login next time. This is true regardless of if you login in 15 minutes, tomorrow, next week o...
- by Edheler - at 2008.03.06 17:50:00
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8. Last Jump - Jump Clone - in Player Features and Ideas Discussion [original thread]
Originally by: Callthetruth 24 hours really needs to be lowered to 12 12 hours is too short. 18-20 hours is probably the best range to balance what CCP is going for versus players not wanting to have to be stuck during their gameplay. ...
- by Edheler - at 2007.05.02 15:45:00
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9. My possible nos fixes/changes - in Player Features and Ideas Discussion [original thread]
Originally by: Bein Glorious Good Post Your post popped an idea into my head... a bit undeveloped, but I am sure you guys will beat it into the ground. If you nos and it would result in your capacitor going over full it damages your...
- by Edheler - at 2007.04.25 15:08:00
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10. t20 and Hellmar speak on recent events - in EVE Information Portal [original thread]
Twenty-five hundred odd posts, and not a single one trying to find a solution to the problem. It is clear that CCP needs to regain the trust of its customers. CCP does not have much time to achieve this before everything becomes a moot point. I ...
- by Edheler - at 2007.02.11 18:44:00
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11. t20 and Hellmar speak on recent events - in EVE Information Portal [original thread]
CCP, your answer is appreciated. Your solution is however does not go far enough. I do not believe that in this case you have shown the level of committment to your customers versus your employees that you should have. 2 of my 3 accounts as of t...
- by Edheler - at 2007.02.10 03:32:00
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12. Why no faction events since the last one? nearly 10months ago - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Galen. read here: http://oldforums.eveonline.com/?a=topic&threadID=405587 As you can see this event was not nearly as secret as you think. In fact, with it beeing announced publically i would even say it was the opposite....
- by Edheler - at 2007.01.08 20:46:00
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13. Corporation League - in EVE Alliance Tournament Discussion [original thread]
Originally by: Edheler Limit participation based on some fixed size. It shouldn't matter if you're an alliance or not. Only the ultimate size of the largest in-game defined entity which you are a part of should matter. The same should be t...
- by Edheler - at 2006.12.28 17:06:00
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14. Covert Ops revamp. - in Player Features and Ideas Discussion [original thread]
Originally by: Harris Covert Ops frigates With the ECM changes it makes it much more difficult to use a Covert Ops ship as a tackler. I would wish for say a first cycle bonus to jamming strength, then back to normal strength afterw...
- by Edheler - at 2006.12.28 16:28:00
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15. Open letter to the Fountain residents - in Corporation, Alliance and Organization Discussions [original thread]
Best of luck in your future EVE endeavors, you will be missed. Edheler Quintessential CEO
- by Edheler - at 2006.12.28 16:02:00
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16. Corporation League - in EVE Alliance Tournament Discussion [original thread]
To speak on the size issues... Limit participation based on some fixed size. It shouldn't matter if you're an alliance or not. Only the ultimate size of the largest in-game defined entity which you are a part of should matter. The same should be ...
- by Edheler - at 2006.12.27 21:43:00
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17. Logoffski, allowed or exploit? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Sir Howard Originally by: Marsha11 Originally by: Waagaa Ktlehr It's allowed. It's a joke, but it's allowed. One of the big stains on this game currently. If its allowed then why are the threads getting...
- by Edheler - at 2006.12.27 18:15:00
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18. Corporation League - in EVE Alliance Tournament Discussion [original thread]
Ok, first you need to have a league for qualifications for a "tournament" at some later date. So, you have your 256 teams in 32 divisions of 8 teams each. It's gonna have to be big, lots of corps are going to want to participate. Every team in a d...
- by Edheler - at 2006.12.19 22:11:00
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19. Mobile * Warp Disruptor I's - in Science and Industry [original thread]
Originally by: Statics Hate to say it, but you should have been paying more attention when all this ****zle was happening and sold off your stock. I mean if you're still upset about it, i'll take that juicy T2 BPO off your hands there pard...
- by Edheler - at 2006.12.01 15:34:00
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20. Mobile * Warp Disruptor I's - in Science and Industry [original thread]
Originally by: Phoenix Pryde P.S: you can check the BPO info while in production via the lockdown tab in corp menu... i guess such a BPO is locked down Nope, kept in my personal hangar as they are not corp owned. Additionally you ju...
- by Edheler - at 2006.11.30 16:03:00
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