Pages: 1 2 [3] 4 :: one page |
Author |
Thread Statistics | Show CCP posts - 5 post(s) |

LordMaji
|
Posted - 2007.01.12 21:15:00 -
[61]
Keep in mind this tourny is geared so more/smaller CORPs can compete. If you limit ships and mods to T1 only you very easilly level the field. T2 ships are quite expensive and smaller corps can not afford to lose those.
Either ban the use of any implants or limit those to basic ones you may get from mission running.
By keeping the equipment simple you limit the ability of the larger corps from "Buying" a win.
|

Chewan Mesa
Beagle Corp
|
Posted - 2007.01.16 12:15:00 -
[62]
Originally by: LordMaji Keep in mind this tourny is geared so more/smaller CORPs can compete. If you limit ships and mods to T1 only you very easilly level the field. T2 ships are quite expensive and smaller corps can not afford to lose those.
Either ban the use of any implants or limit those to basic ones you may get from mission running.
By keeping the equipment simple you limit the ability of the larger corps from "Buying" a win.
"Create a tournament equivalent for corporations and smaller entities."
It's not made for 10-20 man Corps so they have a tourney, it is made as a counter to the Alliance tourney but for Corps.
A certain limit is needed imho, but there is a difference between tech II which is widely available and honestly not at all too expensive for single corps, and billions of isk to spend on implants that give an unfair advantage.
Who wants to see a tourney of tech I ships fighting each other? And whats the first price, a CNR then?
Next thing is you want to have 15mil SP or less...
|

ookke
|
Posted - 2007.01.17 16:09:00 -
[63]
Indeed, nobody wants to watch a t1-ships-only tournament, even if it would be more fair & equal for the participants.
|

Mextor
Slacker Industries Exuro Mortis
|
Posted - 2007.01.17 16:22:00 -
[64]
Originally by: LordMaji Keep in mind this tourny is geared so more/smaller CORPs can compete. If you limit ships and mods to T1 only you very easilly level the field. T2 ships are quite expensive and smaller corps can not afford to lose those.
if it was T1 only nobody would enter and it would be a bunch of 10 - 20 man corps that have been going for about 3 month full of ppl with 5 mil SP
But
Originally by: Chewan Mesa It's not made for 10-20 man Corps so they have a tourney, it is made as a counter to the Alliance tourney but for Corps.
if you have a 10 - 20 man corp that can meet the requirements for fielding enough players and pay the entry fee then go nutz as far as i am concerned
Full Stats
|

kublai
TunDraGon
|
Posted - 2007.01.22 17:37:00 -
[65]
ok..from what I see here I definately want a few divions.
If this becomes a tech I "newbie" feast for financially challenged trial accounts there is no fun.
Banning pirate implants, well fine, but you better offer me a jump clone because I use those when I fly and i'm not about to pod myself to appease the tournament rules.
TunDraGon is an old corporation with wealthy, expirienced and skilled players, players who can afford to fly expensive, who dare to fly expensive and can use a greater variety of tech II modules than many others.
This should be reflected whenever TunDraGon participates in the tournament, this is not counterstrike, this is eve-online and skillpoints, isk and expirience matter!
Banning nos? As an amarr recon pilot I would just like to thank you for banning my ship class, I realise we did this with caldari recon's already but...well, you haveto be off your rockers if you compare ECM to NoS, fit a godamn cap injector people.
I love the idea though, but please, don't make this into a newb feast, new poor corporations with low SP SHOULD rank lower in this league, because that's just how eve is.
To be honest, i'm more than confident that alot of the underdogs in SP and ISK will do just fine anyway.
|

DB Preacher
Reikoku Band of Brothers
|
Posted - 2007.01.23 09:59:00 -
[66]
So can we make BNC-LITE, DICE-LITE, EVOL-LITE, RKK-LITE and TAOSP-LITE and enter as corporations?
I want to shoot blacklight in the face.
dbp
Caldari Alliance PVP Championship Winner Current RKK Ranking: (PSCAL6) Proficient Short Tanto
|

kublai
TunDraGon
|
Posted - 2007.01.23 13:55:00 -
[67]
Originally by: DB Preacher So can we make BNC-LITE, DICE-LITE, EVOL-LITE, RKK-LITE and TAOSP-LITE and enter as corporations?
I want to shoot blacklight in the face.
dbp
Makes sense to me, you were all corporations last I checked.
|

scabbsssjr
Gallente M'8'S
|
Posted - 2007.01.28 19:55:00 -
[68]
Edited by: scabbsssjr on 28/01/2007 19:56:56 No faction/pirate stuff allowed. ECM idk about. Hardwiring implants should be allowed because most are really cheap and are used by allot of pvpers.
T1 and T2 only. That will require skill, and yes that will keep out the corps who can not afford to lose hacs, but hey life ain't fair.
I would like to see an entry fee for 100-200m that is refunded to the corp at the end of the tourny or when they are knocked out of it. ---------------------------
What ever I say is my own views and not of my corp. |

Orion Eridanus
Death's Shadow
|
Posted - 2007.01.29 05:15:00 -
[69]
After a brief look over of the discussion many of you seem to be a bunch of elitist and want to take away the fun from smaller corps because of their size and age? Why should we be left out in the dark, are we not players as well?
I sugeest that the biggest ship sized allowed is BC's as they should be relativley easy for corporations to replace after losses, T1/T2 mods permitted
*puts on flame suit for being in a small corp and wanting to participate in the tourny
|

ookke
|
Posted - 2007.01.29 06:48:00 -
[70]
Originally by: scabbsssjr Hardwiring implants should be allowed because most are really cheap and are used by allot of pvpers.
I think you are wrong with this one, rich corps could gain advantage with hardwirings like:
- Whelan Manchorins ballistic mindlink(350m) - Akemon's modified 'Noble' Zet5000(700m) - Shaqil's speed enhancer(400m)
etc. :p
Only attribute enhancers(excluding the special republic fleet and ammatar navy +4 ones that give velocity and armor hp bonus) and mindlinks should be allowed.
|

scabbsssjr
Gallente M'8'S
|
Posted - 2007.01.30 05:01:00 -
[71]
Originally by: ookke
Originally by: scabbsssjr Hardwiring implants should be allowed because most are really cheap and are used by allot of pvpers.
I think you are wrong with this one, rich corps could gain advantage with hardwirings like:
- Whelan Manchorins ballistic mindlink(350m) - Akemon's modified 'Noble' Zet5000(700m) - Shaqil's speed enhancer(400m)
etc. :p
Only attribute enhancers(excluding the special republic fleet and ammatar navy +4 ones that give velocity and armor hp bonus) and mindlinks should be allowed.
Of course not all will be cheap, but the ones with like the cpu and PG bonus would be nice. Aren't those officer ones? If so they would fall under the idea of no faction stuff. ---------------------------
What ever I say is my own views and not of my corp. |

Dark Flare
Caldari Corpus PCG
|
Posted - 2007.01.30 20:03:00 -
[72]
Edited by: Dark Flare on 30/01/2007 20:01:23 I'd be up for getting my corp in shape to enter this (I hope). I don't think T2 ships should be disallowed though. Faction mods should, but not T2. And I don't really see the need for a size limit, most corps can afford to lose at least one Battleship.
But if you want ALL corps to be able to enter, as someone up above said, maximum size BC, and disallow T2 ships, but not T2 mods.
|

Elfaen Ethenwe
Eternal Rising
|
Posted - 2007.02.01 15:27:00 -
[73]
if its a downsize of the alliance tourny your looking for.. then you want the best corps.... not everyone. T2 and T1 only gets my vote. and follow exactly the same structure as the main tourney in all other respects. logoski is bad mmmk?
|

Orion Eridanus
Death's Shadow
|
Posted - 2007.02.01 21:14:00 -
[74]
But how do you define who is the best unless everyone can participate. Just because they have a big wallet may not mean they are the best
|

Irrilian
Quetzalcoatl Inc
|
Posted - 2007.02.08 15:08:00 -
[75]
Some suggestions:
Limit it to techII ships as a maximum.
No pirate implants and consider limiting hardwirings too i.e. give everyone whom takes part a free jump clone at the station in the system where things take place and have them jump to it to take part.
Consider alternate formats to make it a bit more distinct from the alliance tournaments e.g.:
Drogna - set up a diamond network of warpable objects, start the teams at opposite sides and let them warp about jockeying for the best position to fight.
Defend the X - Each team has an object or ship they must defend (e.g. an industrial) while attempting to destroy the opposing team's X. Consider some form of tactical landscape e.g. gas clouds that prevent cloaking in most of the area.
Escort the X - a variation on the above. To score full points a team must escort their X from the starting point to another point in the arena while attempting to destroy the opponents X. - - - PIs and Forensic Accountants: adding risk vs reward for scams and thievery |

mier
7...
|
Posted - 2007.02.08 23:34:00 -
[76]
So far i've read a lot of post's, seems mainly alliance folk posting here. Is this tourney for corps or alliances?, for most pll who know EVE ,if the alliances are allow'd to join this comp, then u've alrdy scared half the corps ,i thought, i read u were trying to encourage to join in..Maybe i read it wrong.
If its about the average corp then i'd suggest a field of all T1 ships: 2xbc's 3xcrusiers 2xfrigates Or the points system, with the possible amount of entry's there could be, there's going to be a lot of stages of this tourney to get through, so a lot of losses..
Nos should imo be allow'd, & Dampners.Both sides have it to use, & there are simple counters No Jammers, i want to see lots of blood & guts No implants(not sure how this can be detect'd mind)
Again i have my bouts about T2 mods being used, mainly coss of the isk increase to fit ships. But again it depends a lot on who this comp is for?.
200-300mill entry fees i c not much problems for, most if not all corps can afford that.
Starting distance 20kms apart, last team standing win's
2 no shows & your out of the tourney,(half the entry fee back & the rest goes into the winning pot)
A note to CCP: To help clarify who the comp's based towards might encourage more corp's around eve to give there ideas & help in what u have ask'd in your post..
|

magmorel
Caldari Deep Core Mining Inc.
|
Posted - 2007.02.21 00:54:00 -
[77]
I say leave NOS and ECM in but make them cost more in the ship points. If you are gonna use a domi with nos make it cost one more point then what a normal rail domi would cost. Same with ECM, make that ecm scorp cost that extra point. Doing that will leave the option for ecm and NOS but will make corps think twice about useing them when it comes to fitting their gangs.
Instead of 5 why not 7. Makes for a nice gang setup and most corps can field that many players. I like the idea of buying all the mods from one station at in the battle area, prices will be fair and everyone would have a level playing ground to start with, that way only skills and tactics could win it.
Implants could be bought at this station as well, but couldnt be used outside the battle area. Making the tourny as level as possible leaves less for people to complain about.
T2 violin FTW adds 20% pity dont care to each level penalty to complain |

Mister Spanky
Caldari GoonFleet GoonSwarm
|
Posted - 2007.02.26 13:50:00 -
[78]
Edited by: Mister Spanky on 26/02/2007 13:48:10 I think a league system for the less well known Corps would be a very good addition to the game. Of course you would need to have more than one league table otherwise what exactly is the point of having a league at all?
The Corps in major alliances should also be allowed to compete, provided that they do not use items that are generally unavailable to, or beyond the financial reach of the majority of Empire players.
I think this event could be really fun to watch has the potential to provide lots of internet comedy with all those laser fitted Ravens flying around!  ---------------------------------------------------
|

papaPadla
Destructive Influence Band of Brothers
|
Posted - 2007.03.05 04:01:00 -
[79]
Originally by: Dumus
Originally by: Levicus After watching the previous tournaments, I would propose a "Wallet" form of tournament. 1.) Each corp start the tournament with a 1B "Wallet" (entry fee) 2.) Corps must completely outfit their team (ships, mods, rigs) by buying them from a specific NPC station with controlled prices. 3.) After the battle, the losing team is removed and the winning team is awarded a cash prize based on the equipment of the opposing team (what they would have gotten if they had looted and sold the other team's mods). 4.) The winning team then advances to the next round, but must resupply any losses from their wallet. 5.) Raise the player limit to 10 members per team and allow anyone in the corp to fight, not just the same 10 every time.
This would completely level the playing field in terms of resources and add a dimension of long-term strategy in terms of equipment use and burn rate. A corp that blew the whole wallet in the first few fights and suffered some heavy losses might find themselves in the latter rounds with only enough cash to field a frig fleet. Upping the player limit to 10 would open up *world* of new strategy (especially with regards to fleets with smaller ships) and allowing the corps to field *any* 10 players and not just the same 10 every time makes the whole thing much more accessible to the average player.
This is simply a brilliant idea so gets a big QFT from me
I second this ideea... or something along these lines. About the implants... i think would be rather easy to have the participants arrive at the competition site by giving them a jump clone in that station... then let them spend the isk... should be easy to see total spent by each team... and will also give alot of other nice statistics to measure about fights.
i dont like the set distance thing and the limitations this brings (less tactical planing) warping is also tough if one loads for 5 seconds and someone else for just 3... but a 500km start distance with a middle warpto ... maybe with a large bubble in center :D... ok im getting ahead of myself -------------------------------------
|

Derran
Minmatar Khumatari Holdings Ushra'Khan
|
Posted - 2007.03.08 03:41:00 -
[80]
What about each round has a certain amount of points assigned? So that for round one, you can't have anything bigger than frigates and cruisers, next round goes up to battlecruiser, etc.
|

Ravelin Eb
Minmatar Infinitus Odium
|
Posted - 2007.03.21 05:53:00 -
[81]
Personally i would like to see faction ships, items and the pirate implants allowed. why anyone would want to watch T1 ships with named fittings fight it out i dont know. i can watch that every day. I know people like seeing multi billion isk faction battleships going boom 
The rules regarding EW will have to be carefully thought out however, someones always gonna be disappointed or be the one to complain, but try to get it right 
|

Nasair
|
Posted - 2007.03.26 17:17:00 -
[82]
What are you talking about? You get that in the alliance tournament, this is supposed to be a cheaper affair or did you not read past the third line? 
|

MAgicFingers
Minmatar Soliders Of Eve The Guardian Coalition
|
Posted - 2007.04.01 22:32:00 -
[83]
I and my corp would love to take part in something like this! 
How about you set a team cap on a market price of ships mods etc that they can bring to the matches including all implants ships and mods.
Eg. 500mil per 10 man team per match.
Another idea would to be to give every ship, mod and implant a points cost. eg. 5000 points total with say a raven been 1000 points t2 torps (100 points each) 600 points t1 torps (20 points each) 120 points. Rifter 100 points etc etc etc. A lot of work this way though assigning the points per mod ship and implant.
Then uping the points/isk per round in the later stages.
|

valerydarcy
Pre-nerfed Tactics
|
Posted - 2007.04.03 17:57:00 -
[84]
one of the main disputes here seems to be the issue of whether or not to allow implants/hardwires. i honestly believe that there are two possible answers that suit everyone; either disallow them completely, or, allow podding.
with regards to mods, it goes without saying that faction and cosmos mods should not be allowed. faction ships, needless to say should also not be allowed or, like aforementioned, youll be left with a tourny not far from the original.
EWAR mods should be disallowed on the grounds that they take away a lot of the skill/pvp element of combat and thus arent rly material for a fair fight. nos on the otherhand should be allowed as using nos is done so at the expence of turrets/bays and therefore comes with its own balancing measure.
i dont think limiting ship class is necessary, not is it necessary to limit pilots to t1 ships. t2 ships are not THAT expensive, even to a small corp. Your signature exceeds the maximum allowed filesize of 24000 bytes -Hango ([email protected]) |

The Yzzerman
Mortis Angelus
|
Posted - 2007.04.18 11:41:00 -
[85]
This is a great idea to have a leuge like this. But I dont think that implants and hardwirings should be aloud. And every corp should have a limited wallet of isk to spend, would make it much more challange from the begginin. If you lose your ship and mods you will know that you dont have unlimited of isk to spend again. You could also make diffrent kind of leaugs, dipending how old you are, so when your corp wins there leaug, they will go up too the older leauge. But I think the most important thing here is that try to make, it so every corp will have the same fair change to win, and the way to avoid that is that everyone will have a ceritant ammount of isk from the start of the leauge.
|

Khul Drukath
Maelstrom Crew
|
Posted - 2007.04.24 11:11:00 -
[86]
Edited by: Khul Drukath on 24/04/2007 11:11:21 I think the rules of entry should be designed to fit the managability of the project. For example if you set up a tournament that any half stable corp over a week old can enter you will have a lot of entries, and that will not only increase the instability of the competition, but also make it very hard to run. 20 matches a day for 4 months is a huge project, and CCP will need to assign specific people. Also where are you going to fit these fights in? An aussie corp vs a UK corp could find it hard to meet up during the week.
If we want only serious corps entering then the entry fee will have to be substantial enough that to lose the deposit would hurt.
Here are some ideas that others might be able to work with:
The competition should be set up in timezone divisions. Each corp that enters will have to declare their primary timezone and all matches will fit into a time convenient to then. I suggest Aus(+12), US (west) (+9), US (east) (+5) and Europe.
Each region (timezone) I would set up in a pyramid scheme of divisions. Each division would have 8 teams, with a 2-up 4-down movement. Promotions and relegation divisional changes are decided randomly. *1
A total of 8 teams are taken through to the Finals, from across the 4 divisions. The number from each region is based upon the strength of that region. *2
Teams have a maximum and minimum pilot requirement (I suggest 3-8). CCP sets up a price list of all allowed items. The team picks in advance what they require, send the cash to an organiser who then provides the gear to the team. There is a minimum and maximum cash limit based upon the division you are in. *3
----
*1
(Div 1) Ack Bin Cor Det Ent Fod Gel Hin
(Div 2a) Ink Jas Kib Low Mad Niv Ost Pev
(Div 2b) Qwe Rus Sir Tib Uwe Vol Xis Yop
In this layout the bottom 4 of Division 1 (Ent, Fod, Gel, Hin) are relegated to Division 2. Randomly it is decided that Fod and Hel should go to 2a and Ent and Gel to 2b.
The top 2 of Div 2a and 2b (Ink, Jas, Qwe & Rus) are all promoted to Division 1.
*2
e.g. Euro (24 teams) US-E (24 teams) US-W (8 teams) Aus (8 teams)
=> Top 3 teams of Euro and US-E regions along with top 1 team of US-W and Aus regions go through to the 8 team final.
e.g. Euro (24 teams) US-E (24 teams) US-W (8 teams) Aus (16 teams)
=> Top 2 teams of Euro, US-E & Aus with top 1 team of US-W go through to finals. Last place is made of the winner of a playoff between the 3rd placed teams of Euro and US-E regions.
*3
The reason for a minimum spend is to prevent teams from throwing games by fielding 3 t1 frigs in order to show up to get their deposit back. The spend limits of the divisions would allow smaller corps to compete in a less intensive division whilst still allowing for the "big gun" corps (e.g. Infod and Tundragon from the above posters) to still compete at a level that suits them better.
Setting divisional quotas also helps sort out who goes where upon initial entry - smaller corps will desire cheaper less competitive divisions, whilst the big boys that want to win the whole thing will request the top division.
Let Us Fight Your Battles |
|

CCP Ginger

|
Posted - 2007.04.26 00:58:00 -
[87]
Hey guys,
Sorry again for the lack of contact. The decision on this is currently being debated with the powers that be now that they have the information on the manpower required, however its been a busy time for us lately so bear with us chaps and chapesses.
|
|

The Yzzerman
Mortis Angelus
|
Posted - 2007.04.26 10:05:00 -
[88]
You have any info about it at all? Can I have a beer when i waiting?
|

LordVodka
Earned In Blood
|
Posted - 2007.04.28 23:44:00 -
[89]
First off I want to point out that this process competes with Blizzard in speed. Ya that bad...
Next, hmm allow all the dam implants people want to use, but make it so nothing can warp out and ya they gonna be podded if they die, now who wants to use them?
Secondly, moving the tournament to over 5 people is one of the dumbest ideas around, corporation tournament is made to allow in corps, not mega alliances. Keep it to 5, or 3 even, dessy, and frig dont swing a battle that much anyway, besides that defender missile flycatcher that was just sexy.
No faction ships, yes to t2 ships and mods, I think the nos idea isn't the greatest.... but if thats what needs to be done =(. Last thing I have to say is about alliances entering... I have mixed emotions here oviously just because someones in BOB doesnt mean he will ever get to compete in the alliance tourny so why shouldn't that guy be allowed in??? Yet I don't want to see the top pilots from the alliance tourny show up in this tournament and ruin it for the other corps.
Ok now lets get to the prize =). I WANT MY AEON!!!
|

Will Fireblade
Infinitus Odium
|
Posted - 2007.04.29 07:05:00 -
[90]
Is this another trick to get BoB some motherships? :p
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |