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Thread Statistics | Show CCP posts - 1 post(s) |

Fliewatuet
Angelus dos Business
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Posted - 2006.11.06 11:57:00 -
[1]
Originally by: Mephysto Another option for you: salvage the wreck after you loot it, then it'll go away .
Mission specific items that used to drop in an extra can will still drop in a can, and thus be obvious among all the wrecks.
If salvaging is instantly done and you don't have to wait for 5 minutes on each wreck i would try to fit a salvaging module as well on my loot ship. But i can't spare another slot on my mission running bs just so those cans vanish.
But that doesn't help in cosmos plexes... because of the high respawn rate you can't go in there with a loot ship. I'm usually fly in there in a AF - no tractor beam and definetly no space for a salvaging module. :-/
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Fliewatuet
Angelus dos Business
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Posted - 2006.11.06 13:41:00 -
[2]
Originally by: Max Roth Or they could just allow the Set Name option for wrecks. Is this currently broken or is there a reason you're not allowed to rename a wreck?
That would be a really bad solution. In a bigger mission you have to kill dozents of npcs per stage. Do you want to rightclick, select rename, enter something, click ok for each and every single wreck you loot? That takes ages... it could be more timeconsuming than the can collecting we did before we got the tractor beam. :-( -- |

Fliewatuet
Angelus dos Business
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Posted - 2006.11.06 14:09:00 -
[3]
Originally by: Zarch AlDain cans (and I am therefore assuming wrecks in the new system) are colour coded based on who they 'belong' to.
In the new system simply remove that colour coding and make them unowned (grey) when they are empty. Nice and simple - only coloured wrecks need looting.
You do realize that THAT color coding (and the assigned owner of a can) is another function of the game, don't you? Just because an empire mission runner usually won't get probed and visited from pirates to steal his loot and therefore hasn't any use of can coloring depending on ownership doesn't mean its useless and can be used for other (more usefull) means. :) -- |

Fliewatuet
Angelus dos Business
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Posted - 2006.11.06 19:02:00 -
[4]
Originally by: Nicocat You could always stop mission whoring. Or pay more attention to a) the last ship you kill, or b) named/special ships for your mission loot. Then you won't have to hunt for that special loot, now will you?
Wow, great solution. I take it you are one of those living in 0.0 then, not one of those mission runners in highsec.
Adding new contents, enhancing currently existing parts of the game and overall doing something usefull for the pay from the players is something good. But somehow i miss the point why it is a good thing to make the tasks a player does every day inconvenient and force him to spend even more time for something that he could do before for less than half the time.
It leads to unhappy customers and in the end its always possible that players that get their main things they do nerfed every time something gets added just leave the game. :-( -- |
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