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Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.05 21:09:00 -
[1]
I think introducing T2 was bad mistake in the first place.
Thats because ive always hated games with equipment grinds. And when they introduce new and more powerful equipment in EVE, its starting to look more and more like WoW (pure item grind where equipment > skill every single time).
With tech2, you are free to toast every single enemy out there who is using T1 ships and equipment.
Sure, veterans who can use full T2 fitted ships whine when they are nerfed, but if you think about game balance even a bit, you suddenly notice that nerfing T2 is good for the game. --- Get rid of those *bleep*ing secure containers. *bleep*! |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.05 21:43:00 -
[2]
Quote: The point is that T2 is better because it took people months to train and millions pur turret.
This is exactly the argument that usually shoots game balance to hell.
My character is older than you, so i should be able to blast you to hell and back without any effort.
Sadly devs seem to be willing to break their own game by hopping into this nber equipment bandwagon. --- Get rid of those *bleep*ing secure containers. *bleep*! |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.05 22:00:00 -
[3]
Originally by: Cpt Abestos So wait someone spends time training and making the isk to use t2 ships/mods and because you think you should have just as easy as a time with 1/3 the sp and t1 gear the game is unbalenced?
If you want to keep people playing you have to keep making things that keep them playing, if the game "ended" at 10mil sp alot of people would leave.
You would be hardpressed to find a game where vets don't have an advantage in one way or the other.
There are other ways to make T2 equipment worth getting than taking the easy way and making it Absolutely _Ber(tm) compared to T1.
Make it different (think unique abilities), little bit better, etc. Making it simply A LOT better than T1 just breaks the game.
Noobs have hard enough time as it is with their crappy SP numbers. Game does not need IWIN buttons (T2 equipment and ships). --- Get rid of those *bleep*ing secure containers. *bleep*! |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.05 22:18:00 -
[4]
Edited by: Ruato on 05/11/2006 22:19:13
Originally by: Cpt Abestos he only t2 ship that comes across as an "i win" button is the vaga and that pops easily if the pilot doesnt fly it carefully, and maybe the standard missile crow but that only shines with faction gear and still pops easily if you lose speed/trasverse for one second.
Really?
Anyone ever made calculations how much performance difference there is between full T2 fitted ship (T2 ship+equipment+ammo) and full T1 fitted ship? Meaning damage done and damage taken. --- Get rid of those *bleep*ing secure containers. *bleep*! |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.05 23:22:00 -
[5]
Originally by: Cpt Abestos First off the skills reuqired to fly the two are completely different and the cost gap is huge, besides you can make t1 fitted ships very competive by just using a couple t2 mods such at t2 reps/boosters or t2 dmg mods which arent that skill intensive or expensive.
Thanks for missing the point. I'm saying that T2 is bit over the top and you instantly start recommending T2 mods as a solution :)
Originally by: Cpt Abestos I don't see where your whine is coming from I made an alt back in march that now can fly a fully t2 fitted vaga very well, it's called specalization if you want to make the most out of your sps you have to be focused.
I'm whining?
I thought i was just stating my optinion about the subject. If you disagree and want to keep your iwin buttons, that does not make me whiner does it? --- Get rid of those *bleep*ing secure containers. *bleep*! |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.06 04:18:00 -
[6]
Quote: Okay maybe we need to close the gap between T1 and T2, that sounds like a reasonable idea but completely eliminate it? Hell no.
I wasnt saying that T2 should be completely gutted. I was saying that theres other ways to make T2 interesting than making it simply better. --- Get rid of those *bleep*ing secure containers. *bleep*! |
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