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Gamesguy
Amarr Reunited O X I D E
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Posted - 2006.11.05 22:47:00 -
[1]
It does nerf low sec piracy against people who slowboat to the gate(and there are plenty). For example it is nearly impossible for me to catch nanoed cruiser warping off from a jump in(we use a plated rax for gate tackling). But the same cruiser is much easier to catch on warp in.
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Gamesguy
Amarr Reunited O X I D E
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Posted - 2006.11.05 23:10:00 -
[2]
Originally by: Risien Drogonne Learn to catch people on the other side of the gate. It ain't that hard.
Learn to read. I'd like to see a tackling setup that can tank sentries for a reasonable amount of time, can fit a mwd, and can lock and put more than 1 point on target in less than 4-5 seconds against say a cruiser.
And please, no hacs.
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Gamesguy
Amarr Reunited O X I D E
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Posted - 2006.11.06 22:56:00 -
[3]
Originally by: Risien Drogonne
Hey, guess what? You don't have to tank the sentries until you start shooting.
Way to miss the point dumbass. I want to know how we're supposed to scramble a cruiser 40km away from a jump in in low sec w/o using gallente recon.
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Gamesguy
Amarr Reunited O X I D E
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Posted - 2006.11.07 21:00:00 -
[4]
Originally by: Skybar Edited by: Skybar on 06/11/2006 23:11:36 Perhaps one thing for everybody who wishes to travel through low-sec in a industrial, would be to allow it's eventual escort to be able to return fire!
This is one big issue right here. If my friend gets shot at a gate by someone, he can return fire, but not me.
That is bloody wrong and should be changed. I am a pirate, so people can shoot at me anyway. However, when someone attacks my pirate friend, I can't come to help.
Flying in gangs, or escorting people in low-sec is pretty much useless except versus those Pirates who are -5.5 or worse, a.k.a outlaws. It's easy to get your sec status backup so you can go back gank a industrial at a gate.
Warp to 0 wont trouble me too much, I rarely gate camp. Perhaps I occascionally follow someone from a belt who I had scrambled, but he was stabbed, to the gate just to take the sentries long enough to punish him for the stabs.
If Warp to 0 comes to exist, those chases would be eliminated.
But on the other hand, currently, it's a good trade-off to improve the lag. But I'd like to see some further developement on this.
Thats completely and utterly false. As soon as I fire on you at a gate, I get criminal flagged for 15 minutes and everyone in the game can shoot me w/o concord interference.
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Gamesguy
Amarr Reunited O X I D E
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Posted - 2006.11.09 03:35:00 -
[5]
Originally by: Arushia
Tank sentries? Maybe not, but I've had Crows do the rest too me. Ask TOXIN, and while you're at it, ask them for my Arbitrator's cargo back.
Right, so this crow tackled your arbitrator in low sec w/o getting mcpwned by the sentries in one shot? No it didnt. We're not talking about 0.0 here, we're talking about low sec gate camps.
Dont you just love the red herrings? Concession accepted.
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