
Goca
Minmatar Steel Frontier
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Posted - 2006.11.09 08:23:00 -
[1]
Originally by: Dred'Pirate Jesus You realize Avoid and murder one that you guys are a relative minority in eve? Current game mechanics give you all the advantages to kill at will.. You have a different psychological makeup than the majority of players.. Your aggresive and intelligent and milk the game mechanics for all they are worth and a few percent more.. Thats rare in any game.. Now CCP has to deal with the fact that the 80% of the playerbase that pays the bills so you can be the terror of eve needs some lovin so you can have some targets again.. They are timid and docile but they pay their monthly fee same as you to play the game as they enjoy it.. How can you not see that your ganking your way to no game at all? If you move all good agents to low sec and not make it at least a bit easier to survive then they will just quit and go to another game that caters to them or stay in high sec.. They are not like you.. Both options leave you with no targets.. So yeah.. thats a win.. And to all those that say low sec has no rewards is full of crap.. I can make 10x more isk per hour mining and ratting in low sec than I ever could in high sec.. And 0.0 jumps that number up by quite a few factors of 10.. The problem is thats its far too easy to solo kill people with the current game mechanics.. I'm trusting CCP to know what they are about so that we can get the playerbase to get out of high sec.. Are these changes nerfing your playstyle? Yes I'm afraid they are.. But if your just a bit patient and let CCP restock your hunting grounds then maybe you can return to killing at will if there are enough prey to go around and not have evey kill drive yet another player back to the safety of Concord..
The argument you just made is bordering on nonsense, I'm sorry.. warp to 0km is MORE then enough to get people who actually want to go to 0.0 to go.. the rest it wouldn't matter if you could cyno wherever you wanted to go, they still wouldn't. making ships harder to kill by pirates or anyone else means nothing, especially if all those people who do the PVP say screw it and leave.. I hate pirates (sorry guys ;) ) but they DO have a place in this game and an important one, nerfing the crap out of them kills an important aspect of this game. warp to 0km hurts them a little possibly, they cannot get any non-afk players on the inbound side, but they still have a good chance on the outbound, but making ships 50% tougher to get makes them have to blob to score kills.. so more blobs, less people moving anywhere.. or no blobs at all and a ghost town with a bunch of 2 week characters flying around getting bored...
Your argument holds no water.. I is Goca |