Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Semkhet
The Priory Shroud Of Darkness
|
Posted - 2006.11.09 09:12:00 -
[1]
Something that seems to be overlooked is that usually, the Pilgrim will choose the time and location of the engagement.
Therefore the Pilgrim will quietly dock at the closest station, switch 2x TD's for 2x racial jammers and mount 2x 2points warp jammers, a fleeting web, and put a webber drone in the drone bay (that's what your cargo bay is meant for...).
Then you go roaming around until you find the vaga. The initial premise is that the vaga should be either static or moving very slowly since you want to bump him from the front. When you bump him, unless he's very quick, the time he realize what's going on you will have him jammed, webbed, scrambled and nossed.
Even if the vaga pilot has a full set of HG snakes which give him a top speed of 6.6 Km/sec, the fleeting webber will reduce this to 660 m/sec. The webber drone will take off another 30%, leaving the vaga with 460 m/sec. Since you can pursue him at over 200 m/sec, his real speed will top around 260 m/sec. Getting out of the warp jammers range of 7500 meters will require 28 seconds. Even without using a talisman set, that time is more than sufficient to empty the vaga's cap in order to deny any prolonged MWD use.
An incoming WCS nerf would make this tactic more dangerous for the Pilgrim since WCS would (apparently) increase your locking time. Actually you only need to fit 2x WCS in order to get away from Vagas since no Vaga pilot in his sane mind would get in close range against a Pilgrim.
Forget about TD's on the Vaga. 2 Balmers or T2 TD's can reduce it's optimal under 500 meters, but he might still hit you due to the extended falloff of projectiles.
|

Semkhet
The Priory Shroud Of Darkness
|
Posted - 2006.11.09 09:46:00 -
[2]
Originally by: Master OlavPancrazio Edited by: Master OlavPancrazio on 09/11/2006 09:36:59
The vaga can easily sit outside nos range and just rail on the pilgrim. This really isn't a contest. Either side could use jamming to make it "different". TD's really don't do all that much to ACs, most of the range is falloff. Having a domination web on your pilgrim might be the thing you can do to change this outcome though.
Except that the Pilgrim has a base sensor strength of 24, when the Vaga only has 14... Besides, since Amarr has usually the worst sensors (Curse and Pilgrim being the exception), specific Amarr jammers are the least used among racial ECM, and it is probable that the Vaga would fit a single multispec given CPU and cap considerations. Without factoring skills, this would give for the Pilgrim a 2x 50% chance of jamming versus the Vaga with only 1x 20% chance of jamming. You want to bet your Vaga ? 
|

Semkhet
The Priory Shroud Of Darkness
|
Posted - 2006.11.09 09:56:00 -
[3]
Edited by: Semkhet on 09/11/2006 09:57:58
Originally by: Jazz Bo
The situation you describe would mean catching the Vaga outside docking/jumping range, and standing still. Good luck getting "in front of the Vaga and bumping him" with a cloaked Pilgrim when the Vaga is moving at least 400ms/s.
It is not uncommon to find a standstill or very slow Vaga camping a gate since it's the only way to stay aligned ready to warp away, specially in the case a Huginn jumps in. Bumping precisely takes it out of alignement and obliges him to use the MWD to attempt to escape, further dooming his cap.
|

Semkhet
The Priory Shroud Of Darkness
|
Posted - 2006.11.09 11:38:00 -
[4]
Originally by: Jazz Bo
How exactly will the bumping prevent him from jumping through the gate and shouting "Freeeedommm!"? The Vaga pilot would have to be insanely stupid to aggro a Pilgrim that is scrambling, webbing, nossing and ECMing him.
I often see Vagas standing or orbiting at over 10 Km of the gate instead of staying within jump range. Its probably due to most vaga pilots viewing their ships as a ceptor on steroids, and maybe that a bit of overconfidence also plays a role given their firepower, speed and the stabs. But the fact of the matter is that if a Pilgrim specifically fitted for the occasion manages to get close to a vaga which isn't in jumping or docking range, unless extremely lucky that ship is toast.
|

Semkhet
The Priory Shroud Of Darkness
|
Posted - 2006.11.09 12:21:00 -
[5]
Originally by: Toaster Oven Hardly any Pilgrim pilot carries more than 2 pts of scramble.
I carry +6 when hunting lone snipers 
|

Semkhet
The Priory Shroud Of Darkness
|
Posted - 2006.11.09 12:24:00 -
[6]
Originally by: Jazz Bo
And if the Pilgrim pilot had two stabs, why wouldn't the Vaga pilot? I'd say Vaga's are far more likely to have stabs because they a.) are natural shield tankers and b.) cost three times as much.
If you carefully read my first post, you will notice that I specify 2x 2 points scramblers on the Pilgrim, giving +4. I expect almost any vaga to have 3 stabs.
|
|
|