Traejun DiSanctis wrote:I recently returned to the game after some years away. Last time I was playing, PLEX was going for ~350-400M ISK at Jita. Now we're seeing it at 850M ISK and more. That's pretty rapid inflation. The cause of it is simple, there's too much ISK in the economy currently. I can make enough for a PLEX in 6-8 hours of ratting in null. Often even fast than that. Essentially, I can rat for a couple hours a day per week and make enough to play for free. People playing efficiently in Hi Sec can make enough for PLEX in only slightly more time than that. Of course the value of PLEX is going to explosively inflate... people can afford it without much trouble.[quote=Traejun DiSanctis]I recently returned to the game after some years away. Last time I was playing, PLEX was going for ~350-400M ISK at Jita. Now we're seeing it at 850M ISK and more. That's pretty rapid inflation. The cause of it is simple, there's too much ISK in the economy currently. I can make enough for a PLEX in 6-8 hours of ratting in null. Often even fast than that. Essentially, I can rat for a couple hours a day per week and make enough to play for free. People playing efficiently in Hi Sec can make enough for PLEX in only slightly more time than that. Of course the value of PLEX is going to explosively inflate... people can afford it without much trouble.
That said, most of the proposed solutions in this thread are not solutions at all.
IMO, fix the price of PLEX. I hate that idea, but its probably the only way to control it.
Fix the price of PLEX is fixing the symptom not the underlying cause. It is like telling somebody who is a Type II diabetic to simply reduce their blood glucose by taking their medicine. It does not treat the underlying problem (too much insulin which has led to insulin resistance). In this case, it is too much ISK flowing into the Eve economy.
The solution is rather obvious.
1.Reduce the ISK flowing into the economy.
2.Increase the ISK flowing out of the economy.
Ways to approach 1 are as follows:
A.Decrease incursion payouts.
B.Decrease rat bounties.
C.Decrease insurance payouts.
D.Decrease mission rewards.
To implement 2 some possibilities are:
E.Increase the price of BPOs.
F.Increase the price of (higher end) skill books.
G.Increase LP store prices.
Of course, none of these are terribly popular with most players.
That said, most of the proposed solutions in this thread are not solutions at all.